Update 3.1.1

//Changes 3.1.1://
* Do /login correctly in the correct thread
* Add a way to force some commands after /login
* Try a fix for bungeecord , let's see ...
* Fix Logout command ( pos + inventory )
* Fix PHPBB support + random salt
* Add a bypass antibot perm : authme.bypassantibot
* Translation file will automatically update now
* Some other fixes
This commit is contained in:
Xephi
2013-12-12 05:34:44 +01:00
parent 10b4eaeca7
commit bc8d11ebd6
63 changed files with 1424 additions and 501 deletions
+4 -3
View File
@@ -3,12 +3,12 @@ package fr.xephi.authme.cache.limbo;
import java.util.HashMap;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.api.API;
import fr.xephi.authme.cache.backup.FileCache;
import fr.xephi.authme.events.ResetInventoryEvent;
import fr.xephi.authme.events.StoreInventoryEvent;
@@ -30,6 +30,7 @@ public class LimboCache {
public void addLimboPlayer(Player player) {
String name = player.getName().toLowerCase();
Location loc = player.getLocation();
loc.setY(loc.getY() + 0.4D);
int gameMode = player.getGameMode().getValue();
ItemStack[] arm;
ItemStack[] inv;
@@ -69,11 +70,11 @@ public class LimboCache {
}
if(Settings.isForceSurvivalModeEnabled) {
if(Settings.isResetInventoryIfCreative && gameMode != 0 ) {
if(Settings.isResetInventoryIfCreative && player.getGameMode() == GameMode.CREATIVE ) {
ResetInventoryEvent event = new ResetInventoryEvent(player);
Bukkit.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
API.setPlayerInventory(player, new ItemStack[36], new ItemStack[4]);
player.getInventory().clear();
player.sendMessage("Your inventory has been cleaned!");
}
}