#1036 Add restoration options for Limbo allowFlight / fly speed / walk speed
- Introduce options to define how allow flight, fly & walk speed should be restored from LimboPlayer - Create consistency tests for line length in SectionComments methods and to ensure that all SettingsHolder classes are part of the returned ConfigurationData
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@@ -13,6 +13,10 @@ import java.util.Map;
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import java.util.Optional;
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import java.util.concurrent.ConcurrentHashMap;
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import static fr.xephi.authme.settings.properties.LimboSettings.RESTORE_ALLOW_FLIGHT;
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import static fr.xephi.authme.settings.properties.LimboSettings.RESTORE_FLY_SPEED;
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import static fr.xephi.authme.settings.properties.LimboSettings.RESTORE_WALK_SPEED;
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/**
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* Service for managing players that are in "limbo," a temporary state players are
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* put in which have joined but not yet logged in yet.
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@@ -53,18 +57,9 @@ public class LimboService {
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ConsoleLogger.debug("No LimboPlayer found for `{0}` - cannot restore", lowerName);
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} else {
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player.setOp(limbo.isOperator());
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player.setAllowFlight(limbo.isCanFly());
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float walkSpeed = limbo.getWalkSpeed();
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float flySpeed = limbo.getFlySpeed();
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// Reset the speed value if it was 0
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if (walkSpeed < 0.01f) {
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walkSpeed = LimboPlayer.DEFAULT_WALK_SPEED;
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}
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if (flySpeed < 0.01f) {
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flySpeed = LimboPlayer.DEFAULT_FLY_SPEED;
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}
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player.setWalkSpeed(walkSpeed);
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player.setFlySpeed(flySpeed);
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settings.getProperty(RESTORE_ALLOW_FLIGHT).restoreAllowFlight(player, limbo);
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settings.getProperty(RESTORE_FLY_SPEED).restoreFlySpeed(player, limbo);
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settings.getProperty(RESTORE_WALK_SPEED).restoreWalkSpeed(player, limbo);
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limbo.clearTasks();
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ConsoleLogger.debug("Restored LimboPlayer stats for `{0}`", lowerName);
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}
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