Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded into 437-add-email

This commit is contained in:
ljacqu
2016-01-19 17:16:05 +01:00
60 changed files with 4380 additions and 752 deletions
+6 -4
View File
@@ -156,8 +156,10 @@ settings:
# ForceSurvivalMode to player when join ?
ForceSurvivalMode: false
security:
# minimum Length of password
# Minimum length of password
minPasswordLength: 5
# Maximum length of password
passwordMaxLength: 30
# this is very important options,
# every time player join the server,
# if they are registered, AuthMe will switch him
@@ -209,7 +211,7 @@ settings:
# Only registered and logged in players can play.
# See restrictions for exceptions
force: true
# Does we replace password registration by an Email registration method?
# Do we replace password registration by an email registration method?
enableEmailRegistrationSystem: false
# Enable double check of email when you register
# when it's true, registration require that kind of command:
@@ -340,8 +342,6 @@ Email:
RecoveryPasswordLength: 8
# Email subject of password get
mailSubject: 'Your new AuthMe Password'
# Email text here
mailText: 'Dear <playername>, <br /><br /> This is your new AuthMe password for the server <br /><br /> <servername> : <br /><br /> <generatedpass><br /><image><br />Do not forget to change password after login! <br /> /changepassword <generatedpass> newPassword'
# Like maxRegPerIp but with email
maxRegPerEmail: 1
# Recall players to add an email?
@@ -355,6 +355,8 @@ Email:
emailWhitelisted: []
# Do we need to send new password draw in an image?
generateImage: false
# The email OAuth 2 token (leave empty if not used)
emailOauth2Token: ''
Hooks:
# Do we need to hook with multiverse for spawn checking?
multiverse: true