Fixes in documentation (#1927)

* Fixed typos and grammer in documentation
This commit is contained in:
Arvind Kumar
2019-10-17 06:34:27 +00:00
committed by ljacqu
parent 004cccf3c2
commit d6711d83b3
5 changed files with 38 additions and 40 deletions
+8 -10
View File
@@ -1,9 +1,9 @@
<!-- AUTO-GENERATED FILE! Do not edit this directly -->
<!-- File auto-generated on Tue Apr 23 17:17:02 CEST 2019. See docs/config/config.tpl.md -->
<!-- File auto-generated on Thu Oct 17 08:29:25 CEST 2019. See docs/config/config.tpl.md -->
## AuthMe Configuration
The first time you run AuthMe it will create a config.yml file in the plugins/AuthMe folder,
with which you can configure various settings. This following is the initial contents of
The first time you run AuthMe it will create a config.yml file in the plugins/AuthMe folder,
with which you can configure various settings. The following is the initial contents of
the generated config.yml file.
```yml
@@ -70,6 +70,8 @@ DataSource:
mySQLlastlocYaw: yaw
# Column for storing player LastLocation - Pitch
mySQLlastlocPitch: pitch
# Column for storing players uuids (optional)
mySQLPlayerUUID: ''
# Overrides the size of the DB Connection Pool, default = 10
poolSize: 10
# The maximum lifetime of a connection in the pool, default = 1800 seconds
@@ -124,10 +126,6 @@ settings:
# By default we schedule async tasks when talking to the database. If you want
# typical communication with the database to happen synchronously, set this to false
useAsyncTasks: true
# By default we handle the AsyncPlayerPreLoginEvent which makes the plugin faster
# but it is incompatible with any permission plugin not included in our compatibility list.
# If you have issues with permission checks on player join please disable this option.
useAsyncPreLoginEvent: true
# The name of the server, used in some placeholders.
serverName: Your Minecraft Server
restrictions:
@@ -327,7 +325,7 @@ settings:
removeJoinMessage: false
# Should we remove leave messages altogether?
removeLeaveMessage: false
# Do we need to add potion effect Blinding before login/reigster?
# Do we need to add potion effect Blinding before login/register?
applyBlindEffect: false
# Do we need to prevent people to login with another case?
# If Xephi is registered, then Xephi can login, but not XEPHI/xephi/XePhI
@@ -573,9 +571,9 @@ Converter:
```
To change settings on a running server, save your changes to config.yml and use
To change settings on a running server, save your changes to config.yml and use
`/authme reload`.
---
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Tue Apr 23 17:17:02 CEST 2019
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Thu Oct 17 08:29:25 CEST 2019