Fixes in documentation (#1927)
* Fixed typos and grammer in documentation
This commit is contained in:
parent
004cccf3c2
commit
d6711d83b3
@ -1,9 +1,9 @@
|
|||||||
<!-- AUTO-GENERATED FILE! Do not edit this directly -->
|
<!-- AUTO-GENERATED FILE! Do not edit this directly -->
|
||||||
<!-- File auto-generated on Tue Apr 23 17:17:02 CEST 2019. See docs/config/config.tpl.md -->
|
<!-- File auto-generated on Thu Oct 17 08:29:25 CEST 2019. See docs/config/config.tpl.md -->
|
||||||
|
|
||||||
## AuthMe Configuration
|
## AuthMe Configuration
|
||||||
The first time you run AuthMe it will create a config.yml file in the plugins/AuthMe folder,
|
The first time you run AuthMe it will create a config.yml file in the plugins/AuthMe folder,
|
||||||
with which you can configure various settings. This following is the initial contents of
|
with which you can configure various settings. The following is the initial contents of
|
||||||
the generated config.yml file.
|
the generated config.yml file.
|
||||||
|
|
||||||
```yml
|
```yml
|
||||||
@ -70,6 +70,8 @@ DataSource:
|
|||||||
mySQLlastlocYaw: yaw
|
mySQLlastlocYaw: yaw
|
||||||
# Column for storing player LastLocation - Pitch
|
# Column for storing player LastLocation - Pitch
|
||||||
mySQLlastlocPitch: pitch
|
mySQLlastlocPitch: pitch
|
||||||
|
# Column for storing players uuids (optional)
|
||||||
|
mySQLPlayerUUID: ''
|
||||||
# Overrides the size of the DB Connection Pool, default = 10
|
# Overrides the size of the DB Connection Pool, default = 10
|
||||||
poolSize: 10
|
poolSize: 10
|
||||||
# The maximum lifetime of a connection in the pool, default = 1800 seconds
|
# The maximum lifetime of a connection in the pool, default = 1800 seconds
|
||||||
@ -124,10 +126,6 @@ settings:
|
|||||||
# By default we schedule async tasks when talking to the database. If you want
|
# By default we schedule async tasks when talking to the database. If you want
|
||||||
# typical communication with the database to happen synchronously, set this to false
|
# typical communication with the database to happen synchronously, set this to false
|
||||||
useAsyncTasks: true
|
useAsyncTasks: true
|
||||||
# By default we handle the AsyncPlayerPreLoginEvent which makes the plugin faster
|
|
||||||
# but it is incompatible with any permission plugin not included in our compatibility list.
|
|
||||||
# If you have issues with permission checks on player join please disable this option.
|
|
||||||
useAsyncPreLoginEvent: true
|
|
||||||
# The name of the server, used in some placeholders.
|
# The name of the server, used in some placeholders.
|
||||||
serverName: Your Minecraft Server
|
serverName: Your Minecraft Server
|
||||||
restrictions:
|
restrictions:
|
||||||
@ -327,7 +325,7 @@ settings:
|
|||||||
removeJoinMessage: false
|
removeJoinMessage: false
|
||||||
# Should we remove leave messages altogether?
|
# Should we remove leave messages altogether?
|
||||||
removeLeaveMessage: false
|
removeLeaveMessage: false
|
||||||
# Do we need to add potion effect Blinding before login/reigster?
|
# Do we need to add potion effect Blinding before login/register?
|
||||||
applyBlindEffect: false
|
applyBlindEffect: false
|
||||||
# Do we need to prevent people to login with another case?
|
# Do we need to prevent people to login with another case?
|
||||||
# If Xephi is registered, then Xephi can login, but not XEPHI/xephi/XePhI
|
# If Xephi is registered, then Xephi can login, but not XEPHI/xephi/XePhI
|
||||||
@ -573,9 +571,9 @@ Converter:
|
|||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
To change settings on a running server, save your changes to config.yml and use
|
To change settings on a running server, save your changes to config.yml and use
|
||||||
`/authme reload`.
|
`/authme reload`.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Tue Apr 23 17:17:02 CEST 2019
|
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Thu Oct 17 08:29:25 CEST 2019
|
||||||
|
|||||||
@ -121,7 +121,7 @@ settings:
|
|||||||
# If the server change fails the player will be kicked.
|
# If the server change fails the player will be kicked.
|
||||||
target: LoginLobby1
|
target: LoginLobby1
|
||||||
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
|
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
|
||||||
|
|
||||||
# Variables:
|
# Variables:
|
||||||
# %p playername
|
# %p playername
|
||||||
bungee_commands:
|
bungee_commands:
|
||||||
@ -174,7 +174,7 @@ settings:
|
|||||||
# Registration settings.
|
# Registration settings.
|
||||||
# ===========================
|
# ===========================
|
||||||
|
|
||||||
registration:
|
registration:
|
||||||
# After how many time unregistered players should be kicked?
|
# After how many time unregistered players should be kicked?
|
||||||
# Set to 0 to disable. (default: 30)
|
# Set to 0 to disable. (default: 30)
|
||||||
timeout: 30
|
timeout: 30
|
||||||
@ -205,12 +205,12 @@ settings:
|
|||||||
# Login settings.
|
# Login settings.
|
||||||
# ===========================
|
# ===========================
|
||||||
|
|
||||||
login:
|
login:
|
||||||
# After how many time unlogged players should be kicked?
|
# After how many time unlogged players should be kicked?
|
||||||
# Set to 0 to disable. (default: 30)
|
# Set to 0 to disable. (default: 30)
|
||||||
timeout: 30
|
timeout: 30
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# ===========================
|
# ===========================
|
||||||
# Encryption parameters.
|
# Encryption parameters.
|
||||||
@ -235,7 +235,7 @@ settings:
|
|||||||
unlogged_restrictions:
|
unlogged_restrictions:
|
||||||
# Deny chat messages send for unlogged users.
|
# Deny chat messages send for unlogged users.
|
||||||
deny_chat: true
|
deny_chat: true
|
||||||
# Hide chat to unlogged users.
|
# Hide chat to unlogged users.
|
||||||
# Only player messages, plugins will be able to send messages to the player anyway.
|
# Only player messages, plugins will be able to send messages to the player anyway.
|
||||||
hide_chat: false
|
hide_chat: false
|
||||||
|
|
||||||
@ -257,16 +257,16 @@ settings:
|
|||||||
# Should unlogged players have speed = 0?
|
# Should unlogged players have speed = 0?
|
||||||
# After the login the walking/flying speeed will be reset to the default value.
|
# After the login the walking/flying speeed will be reset to the default value.
|
||||||
removeSpeed: true
|
removeSpeed: true
|
||||||
|
|
||||||
# End is there atm xD
|
# End is there atm xD
|
||||||
|
|
||||||
# This option will save the quit location of the players.
|
# This option will save the quit location of the players.
|
||||||
SaveQuitLocation: false
|
SaveQuitLocation: false
|
||||||
# Should not logged in players be teleported to the spawn?
|
# Should not logged in players be teleported to the spawn?
|
||||||
# After the authentication, if SaveQuitLocation is enabled,
|
# After the authentication, if SaveQuitLocation is enabled,
|
||||||
# they will be teleported back to their normal position.
|
# they will be teleported back to their normal position.
|
||||||
teleportUnAuthedToSpawn: false
|
teleportUnAuthedToSpawn: false
|
||||||
|
|
||||||
# If enabled, after the login, if the ForceSpawnOnTheseWorlds setting contains
|
# If enabled, after the login, if the ForceSpawnOnTheseWorlds setting contains
|
||||||
# the player's world, he will be teleported to the world spawnpoint.
|
# the player's world, he will be teleported to the world spawnpoint.
|
||||||
# The quit location of the player will be overwritten.
|
# The quit location of the player will be overwritten.
|
||||||
@ -306,22 +306,22 @@ settings:
|
|||||||
# ===========================
|
# ===========================
|
||||||
# Address restrictions
|
# Address restrictions
|
||||||
# ===========================
|
# ===========================
|
||||||
|
|
||||||
# Max number of registrations per IP (default: 1)
|
# Max number of registrations per IP (default: 1)
|
||||||
maxRegPerIp: 1
|
maxRegPerIp: 1
|
||||||
# Maximum allowed number of Logins per IP, 0 to disable (default: 0)
|
# Maximum allowed number of Logins per IP, 0 to disable (default: 0)
|
||||||
maxLoginPerIp: 0
|
maxLoginPerIp: 0
|
||||||
# Maximum allowed number of Joins per IP, 0 to disable (default: 0)
|
# Maximum allowed number of Joins per IP, 0 to disable (default: 0)
|
||||||
maxJoinPerIp: 0
|
maxJoinPerIp: 0
|
||||||
|
|
||||||
# When this setting is enabled, online players can't be kicked out
|
# When this setting is enabled, online players can't be kicked out
|
||||||
# due to "Logged in from another Location"
|
# due to "Logged in from another Location"
|
||||||
# This setting will prevent potetial security exploits.
|
# This setting will prevent potential security exploits.
|
||||||
ForceSingleSession: true
|
ForceSingleSession: true
|
||||||
|
|
||||||
# To activate the restricted user feature you need
|
# To activate the restricted user feature you need
|
||||||
# to enable this option and configure the
|
# to enable this option and configure the
|
||||||
# AllowedRestrctedUser field.
|
# AllowedRestrictedUser field.
|
||||||
AllowRestrictedUser: false
|
AllowRestrictedUser: false
|
||||||
# The restricted user feature will kick players listed below
|
# The restricted user feature will kick players listed below
|
||||||
# if they dont match of the defined ip address.
|
# if they dont match of the defined ip address.
|
||||||
@ -332,35 +332,35 @@ settings:
|
|||||||
- playername;127.0.0.
|
- playername;127.0.0.
|
||||||
# Ban ip when the ip is not the ip registered in database
|
# Ban ip when the ip is not the ip registered in database
|
||||||
banUnsafedIP: false
|
banUnsafedIP: false
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# ===============================
|
# ===============================
|
||||||
# Other restrictions
|
# Other restrictions
|
||||||
# ===============================
|
# ===============================
|
||||||
|
|
||||||
# Should we protect the player inventory before logging in?
|
# Should we protect the player inventory before logging in?
|
||||||
# Warning: Requires the latest version of ProtocolLib!
|
# Warning: Requires the latest version of ProtocolLib!
|
||||||
ProtectInventoryBeforeLogIn: true
|
ProtectInventoryBeforeLogIn: true
|
||||||
|
|
||||||
# Should unregistered players be kicked immediately?
|
# Should unregistered players be kicked immediately?
|
||||||
kickNonRegistered: false
|
kickNonRegistered: false
|
||||||
# Should players be kicked on wrong password?
|
# Should players be kicked on wrong password?
|
||||||
kickOnWrongPassword: false
|
kickOnWrongPassword: false
|
||||||
|
|
||||||
# Should we display all other accounts of a player when he joins?
|
# Should we display all other accounts of a player when he joins?
|
||||||
# Required permission: authme.admin.accounts
|
# Required permission: authme.admin.accounts
|
||||||
displayOtherAccounts: true
|
displayOtherAccounts: true
|
||||||
|
|
||||||
# ===============================
|
# ===============================
|
||||||
# Restrictions compatibility
|
# Restrictions compatibility
|
||||||
# ===============================
|
# ===============================
|
||||||
|
|
||||||
# Spawn Priority. Avariable values : authme, essentials, multiverse, default
|
# Spawn Priority. Avariable values : authme, essentials, multiverse, default
|
||||||
spawnPriority: authme,essentials,multiverse,default
|
spawnPriority: authme,essentials,multiverse,default
|
||||||
# AuthMe will NEVER teleport players!
|
# AuthMe will NEVER teleport players!
|
||||||
noTeleport: false
|
noTeleport: false
|
||||||
|
|
||||||
GameMode:
|
GameMode:
|
||||||
# Do you want to set player's gamemode to survival when he joins?
|
# Do you want to set player's gamemode to survival when he joins?
|
||||||
# This enables also the settings below.
|
# This enables also the settings below.
|
||||||
@ -369,9 +369,9 @@ settings:
|
|||||||
ResetInventoryIfCreative: false
|
ResetInventoryIfCreative: false
|
||||||
# Do you want to force the survival mode ONLY after the /login process?
|
# Do you want to force the survival mode ONLY after the /login process?
|
||||||
ForceOnlyAfterLogin: false
|
ForceOnlyAfterLogin: false
|
||||||
|
|
||||||
# sgdc3: Ok, our configuration is shit.... xD Today I will stop there
|
# sgdc3: Ok, our configuration is shit.... xD Today I will stop there
|
||||||
|
|
||||||
|
|
||||||
registration:
|
registration:
|
||||||
# enable registration on the server?
|
# enable registration on the server?
|
||||||
|
|||||||
@ -97,7 +97,7 @@ public final class RegistrationSettings implements SettingsHolder {
|
|||||||
public static final Property<Boolean> REMOVE_LEAVE_MESSAGE =
|
public static final Property<Boolean> REMOVE_LEAVE_MESSAGE =
|
||||||
newProperty("settings.removeLeaveMessage", false);
|
newProperty("settings.removeLeaveMessage", false);
|
||||||
|
|
||||||
@Comment("Do we need to add potion effect Blinding before login/reigster?")
|
@Comment("Do we need to add potion effect Blinding before login/register?")
|
||||||
public static final Property<Boolean> APPLY_BLIND_EFFECT =
|
public static final Property<Boolean> APPLY_BLIND_EFFECT =
|
||||||
newProperty("settings.applyBlindEffect", false);
|
newProperty("settings.applyBlindEffect", false);
|
||||||
|
|
||||||
|
|||||||
@ -2,15 +2,15 @@
|
|||||||
<!-- File auto-generated on {gen_date}. See docs/config/config.tpl.md -->
|
<!-- File auto-generated on {gen_date}. See docs/config/config.tpl.md -->
|
||||||
|
|
||||||
## AuthMe Configuration
|
## AuthMe Configuration
|
||||||
The first time you run AuthMe it will create a config.yml file in the plugins/AuthMe folder,
|
The first time you run AuthMe it will create a config.yml file in the plugins/AuthMe folder,
|
||||||
with which you can configure various settings. This following is the initial contents of
|
with which you can configure various settings. The following is the initial contents of
|
||||||
the generated config.yml file.
|
the generated config.yml file.
|
||||||
|
|
||||||
```yml
|
```yml
|
||||||
{config}
|
{config}
|
||||||
```
|
```
|
||||||
|
|
||||||
To change settings on a running server, save your changes to config.yml and use
|
To change settings on a running server, save your changes to config.yml and use
|
||||||
`/authme reload`.
|
`/authme reload`.
|
||||||
|
|
||||||
{gen_footer}
|
{gen_footer}
|
||||||
|
|||||||
@ -42,7 +42,7 @@ settings:
|
|||||||
maxNicknameLength: 16
|
maxNicknameLength: 16
|
||||||
# When this setting is enabled, online players can't be kicked out
|
# When this setting is enabled, online players can't be kicked out
|
||||||
# due to "Logged in from another Location"
|
# due to "Logged in from another Location"
|
||||||
# This setting will prevent potetial security exploits.
|
# This setting will prevent potential security exploits.
|
||||||
ForceSingleSession: true
|
ForceSingleSession: true
|
||||||
ForceSpawnLocOnJoin:
|
ForceSpawnLocOnJoin:
|
||||||
# If enabled, every player will be teleported to the world spawnpoint
|
# If enabled, every player will be teleported to the world spawnpoint
|
||||||
@ -61,7 +61,7 @@ settings:
|
|||||||
SaveQuitLocation: false
|
SaveQuitLocation: false
|
||||||
# To activate the restricted user feature you need
|
# To activate the restricted user feature you need
|
||||||
# to enable this option and configure the
|
# to enable this option and configure the
|
||||||
# AllowedRestrctedUser field.
|
# AllowedRestrictedUser field.
|
||||||
AllowRestrictedUser: false
|
AllowRestrictedUser: false
|
||||||
# The restricted user feature will kick players listed below
|
# The restricted user feature will kick players listed below
|
||||||
# if they don't match of the defined ip address.
|
# if they don't match of the defined ip address.
|
||||||
@ -87,7 +87,7 @@ settings:
|
|||||||
# After how many time players who fail to login or register
|
# After how many time players who fail to login or register
|
||||||
# should be kicked? Set to 0 to disable.
|
# should be kicked? Set to 0 to disable.
|
||||||
timeout: 30
|
timeout: 30
|
||||||
# Regex sintax of allowed characters in the player name.
|
# Regex syntax of allowed characters in the player name.
|
||||||
allowedNicknameCharacters: '[a-zA-Z0-9_]*'
|
allowedNicknameCharacters: '[a-zA-Z0-9_]*'
|
||||||
# How far can unregistered players walk? Set to 0
|
# How far can unregistered players walk? Set to 0
|
||||||
# for unlimited radius
|
# for unlimited radius
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user