Moved is player can connect check into prelogin event.
This commit is contained in:
@@ -60,21 +60,6 @@ public class AsynchronousJoin {
|
||||
plugin.ess.getUser(player).setSocialSpyEnabled(false);
|
||||
}
|
||||
|
||||
if (!plugin.canConnect()) {
|
||||
final GameMode gM = AuthMePlayerListener.gameMode.get(name);
|
||||
sched.scheduleSyncDelayedTask(plugin, new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
AuthMePlayerListener.causeByAuthMe.putIfAbsent(name, true);
|
||||
player.setGameMode(gM);
|
||||
player.kickPlayer("Server is loading, please wait before joining!");
|
||||
}
|
||||
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
final String ip = plugin.getIP(player);
|
||||
if (Settings.isAllowRestrictedIp && !Settings.getRestrictedIp(name, ip)) {
|
||||
final GameMode gM = AuthMePlayerListener.gameMode.get(name);
|
||||
|
||||
Reference in New Issue
Block a user