Fix messaging [WIP] (#1614)
* Fix messaging [WIP] * Make codeclimate happy * Codeclimate, pls * got it, i hope * Improvements * Remove duplicated checks, other improvements, make login/logout broadcasts * Optimize project imports * Make codeclimate happy again
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@@ -66,7 +66,7 @@ public class AsyncRegister implements AsynchronousProcess {
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* Checks if the player is able to register, in that case the {@link AuthMeAsyncPreRegisterEvent} is invoked.
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*
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* @param variant the registration type variant.
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* @param player the player which is trying to register.
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* @param player the player which is trying to register.
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*
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* @return true if the checks are successful and the event hasn't marked the action as denied, false otherwise.
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*/
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