diff --git a/docs/permission_nodes.md b/docs/permission_nodes.md index 60d39a15..fb640820 100644 --- a/docs/permission_nodes.md +++ b/docs/permission_nodes.md @@ -1,5 +1,5 @@ - + ## AuthMe Permission Nodes The following are the permission nodes that are currently supported by the latest dev builds. @@ -38,15 +38,15 @@ The following are the permission nodes that are currently supported by the lates - **authme.player.email** – Grants all email permissions. - **authme.player.email.add** – Command permission to add an email address. - **authme.player.email.change** – Command permission to change the email address. -- **authme.player.email.recover** – Command permission to recover an account using it's email address. +- **authme.player.email.recover** – Command permission to recover an account using its email address. - **authme.player.login** – Command permission to login. - **authme.player.logout** – Command permission to logout. - **authme.player.register** – Command permission to register. - **authme.player.seeownaccounts** – Permission to use to see own other accounts. - **authme.player.unregister** – Command permission to unregister. -- **authme.vip** – Permission node to identify VIP users. +- **authme.vip** – When the server is full and someone with this permission joins the server, someone will be kicked. --- -This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Oct 16 21:39:10 CEST 2016 +This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Oct 23 15:38:58 CEST 2016 diff --git a/src/main/java/fr/xephi/authme/permission/PlayerStatePermission.java b/src/main/java/fr/xephi/authme/permission/PlayerStatePermission.java index 0820be01..aaeb0eea 100644 --- a/src/main/java/fr/xephi/authme/permission/PlayerStatePermission.java +++ b/src/main/java/fr/xephi/authme/permission/PlayerStatePermission.java @@ -17,7 +17,7 @@ public enum PlayerStatePermission implements PermissionNode { BYPASS_FORCE_SURVIVAL("authme.bypassforcesurvival", DefaultPermission.OP_ONLY), /** - * Permission node to identify VIP users. + * When the server is full and someone with this permission joins the server, someone will be kicked. */ IS_VIP("authme.vip", DefaultPermission.OP_ONLY),