Merge branch 'master' of https://github.com/AuthMe/AuthMeReloaded into 1141-optional-additional-2fa-auth

This commit is contained in:
ljacqu
2018-04-22 07:14:05 +02:00
56 changed files with 605 additions and 123 deletions
@@ -162,7 +162,7 @@ public class VerificationCodeManager implements SettingsDependent, HasCleanup {
*
* @param name the name of the player to generate a code for
*/
public void verify(String name){
public void verify(String name) {
verifiedPlayers.add(name.toLowerCase());
}
@@ -0,0 +1,70 @@
package fr.xephi.authme.events;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* This event is called when a player uses the register command,
* it's fired even when a user does a /register with invalid arguments.
* {@link #setCanRegister(boolean) event.setCanRegister(false)} prevents the player from registering.
*/
public class AuthMeAsyncPreRegisterEvent extends CustomEvent {
private static final HandlerList handlers = new HandlerList();
private final Player player;
private boolean canRegister = true;
/**
* Constructor.
*
* @param player The player
* @param isAsync True if the event is async, false otherwise
*/
public AuthMeAsyncPreRegisterEvent(Player player, boolean isAsync) {
super(isAsync);
this.player = player;
}
/**
* Return the player concerned by this event.
*
* @return The player who executed a valid {@code /login} command
*/
public Player getPlayer() {
return player;
}
/**
* Return whether the player is allowed to register.
*
* @return True if the player can log in, false otherwise
*/
public boolean canRegister() {
return canRegister;
}
/**
* Define whether or not the player may register.
*
* @param canRegister True to allow the player to log in; false to prevent him
*/
public void setCanRegister(boolean canRegister) {
this.canRegister = canRegister;
}
/**
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return The list of handlers
*/
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
}
@@ -0,0 +1,87 @@
package fr.xephi.authme.events;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import javax.annotation.Nullable;
/**
* This event is called when a player adds or changes his email address.
*/
public class EmailChangedEvent extends CustomEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private final Player player;
private final String oldEmail;
private final String newEmail;
private boolean isCancelled;
/**
* Constructor
*
* @param player The player that changed email
* @param oldEmail Old email player had on file. Can be null when user adds an email
* @param newEmail New email that player tries to set. In case of adding email, this will contain
* the email is trying to set.
* @param isAsync should this event be called asynchronously?
*/
public EmailChangedEvent(Player player, @Nullable String oldEmail, String newEmail, boolean isAsync) {
super(isAsync);
this.player = player;
this.oldEmail = oldEmail;
this.newEmail = newEmail;
}
@Override
public boolean isCancelled() {
return isCancelled;
}
/**
* Gets the player who changes the email
*
* @return The player who changed the email
*/
public Player getPlayer() {
return player;
}
/**
* Gets the old email in case user tries to change existing email.
*
* @return old email stored on file. Can be null when user never had an email and adds a new one.
*/
public @Nullable String getOldEmail() {
return this.oldEmail;
}
/**
* Gets the new email.
*
* @return the email user is trying to set. If user adds email and never had one before,
* this is where such email can be found.
*/
public String getNewEmail() {
return this.newEmail;
}
@Override
public void setCancelled(boolean cancelled) {
this.isCancelled = cancelled;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
/**
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return The list of handlers
*/
public static HandlerList getHandlerList() {
return handlers;
}
}
@@ -0,0 +1,47 @@
package fr.xephi.authme.events;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* Event fired when a player has successfully registered.
*/
public class RegisterEvent extends CustomEvent {
private static final HandlerList handlers = new HandlerList();
private final Player player;
/**
* Constructor.
*
* @param player The player
*/
public RegisterEvent(Player player) {
this.player = player;
}
/**
* Return the player that has successfully logged in or registered.
*
* @return The player
*/
public Player getPlayer() {
return player;
}
/**
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return The list of handlers
*/
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
}
@@ -1,11 +1,13 @@
package fr.xephi.authme.listener;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.QuickCommandsProtectionManager;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.handlers.PermissionLoadUserException;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.service.AntiBotService;
import fr.xephi.authme.service.BukkitService;
@@ -260,9 +262,13 @@ public class PlayerListener implements Listener {
// Keep pre-UUID compatibility
try {
permissionsManager.loadUserData(event.getUniqueId());
} catch (NoSuchMethodError e) {
permissionsManager.loadUserData(name);
try {
permissionsManager.loadUserData(event.getUniqueId());
} catch (NoSuchMethodError e) {
permissionsManager.loadUserData(name);
}
} catch (PermissionLoadUserException e) {
ConsoleLogger.logException("Unable to load the permission data of user " + name, e);
}
try {
@@ -167,12 +167,18 @@ public enum MessageKey {
/** Email address successfully added to your account! */
EMAIL_ADDED_SUCCESS("email.added"),
/** Adding email was not allowed */
EMAIL_ADD_NOT_ALLOWED("email.add_not_allowed"),
/** Please confirm your email address! */
CONFIRM_EMAIL_MESSAGE("email.request_confirmation"),
/** Email address changed correctly! */
EMAIL_CHANGED_SUCCESS("email.changed"),
/** Changing email was not allowed */
EMAIL_CHANGE_NOT_ALLOWED("email.change_not_allowed"),
/** Your current email address is: %email */
EMAIL_SHOW("email.email_show", "%email"),
@@ -8,6 +8,7 @@ import fr.xephi.authme.permission.handlers.BPermissionsHandler;
import fr.xephi.authme.permission.handlers.LuckPermsHandler;
import fr.xephi.authme.permission.handlers.PermissionHandler;
import fr.xephi.authme.permission.handlers.PermissionHandlerException;
import fr.xephi.authme.permission.handlers.PermissionLoadUserException;
import fr.xephi.authme.permission.handlers.PermissionsExHandler;
import fr.xephi.authme.permission.handlers.VaultHandler;
import fr.xephi.authme.permission.handlers.ZPermissionsHandler;
@@ -110,7 +111,9 @@ public class PermissionsManager implements Reloadable {
* Creates a permission handler for the provided permission systems if possible.
*
* @param type the permission systems type for which to create a corresponding permission handler
*
* @return the permission handler, or {@code null} if not possible
*
* @throws PermissionHandlerException during initialization of the permission handler
*/
private PermissionHandler createPermissionHandler(PermissionsSystemType type) throws PermissionHandlerException {
@@ -228,8 +231,9 @@ public class PermissionsManager implements Reloadable {
/**
* Check if the given player has permission for the given permission node.
*
* @param joiningPlayer The player to check
* @param joiningPlayer The player to check
* @param permissionNode The permission node to verify
*
* @return true if the player has permission, false otherwise
*/
public boolean hasPermission(JoiningPlayer joiningPlayer, PermissionNode permissionNode) {
@@ -262,7 +266,7 @@ public class PermissionsManager implements Reloadable {
* Check whether the offline player with the given name has permission for the given permission node.
* This method is used as a last resort when nothing besides the name is known.
*
* @param name The name of the player
* @param name The name of the player
* @param permissionNode The permission node to verify
*
* @return true if the player has permission, false otherwise
@@ -317,7 +321,7 @@ public class PermissionsManager implements Reloadable {
* @param groupName The group name.
*
* @return True if the player is in the specified group, false otherwise.
* False is also returned if groups aren't supported by the used permissions system.
* False is also returned if groups aren't supported by the used permissions system.
*/
public boolean isInGroup(OfflinePlayer player, String groupName) {
return isEnabled() && handler.isInGroup(player, groupName);
@@ -330,7 +334,7 @@ public class PermissionsManager implements Reloadable {
* @param groupName The name of the group.
*
* @return True if succeed, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
* False is also returned if this feature isn't supported for the current permissions system.
*/
public boolean addGroup(OfflinePlayer player, String groupName) {
if (!isEnabled() || StringUtils.isEmpty(groupName)) {
@@ -346,7 +350,7 @@ public class PermissionsManager implements Reloadable {
* @param groupNames The name of the groups to add.
*
* @return True if at least one group was added, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
* False is also returned if this feature isn't supported for the current permissions system.
*/
public boolean addGroups(OfflinePlayer player, Collection<String> groupNames) {
// If no permissions system is used, return false
@@ -373,7 +377,7 @@ public class PermissionsManager implements Reloadable {
* @param groupName The name of the group.
*
* @return True if succeed, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
* False is also returned if this feature isn't supported for the current permissions system.
*/
public boolean removeGroup(OfflinePlayer player, String groupName) {
return isEnabled() && handler.removeFromGroup(player, groupName);
@@ -386,7 +390,7 @@ public class PermissionsManager implements Reloadable {
* @param groupNames The name of the groups to remove.
*
* @return True if at least one group was removed, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
* False is also returned if this feature isn't supported for the current permissions system.
*/
public boolean removeGroups(OfflinePlayer player, Collection<String> groupNames) {
// If no permissions system is used, return false
@@ -414,7 +418,7 @@ public class PermissionsManager implements Reloadable {
* @param groupName The name of the group.
*
* @return True if succeed, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
* False is also returned if this feature isn't supported for the current permissions system.
*/
public boolean setGroup(OfflinePlayer player, String groupName) {
return isEnabled() && handler.setGroup(player, groupName);
@@ -428,7 +432,7 @@ public class PermissionsManager implements Reloadable {
* @param player The player to remove all groups from.
*
* @return True if succeed, false otherwise.
* False will also be returned if this feature isn't supported for the used permissions system.
* False will also be returned if this feature isn't supported for the used permissions system.
*/
public boolean removeAllGroups(OfflinePlayer player) {
// If no permissions system is used, return false
@@ -443,15 +447,47 @@ public class PermissionsManager implements Reloadable {
return removeGroups(player, groupNames);
}
public void loadUserData(UUID uuid) {
if(!isEnabled()) {
/**
* Loads the permission data of the given player.
*
* @param offlinePlayer the offline player.
* @return true if the load was successful.
*/
public boolean loadUserData(OfflinePlayer offlinePlayer) {
try {
try {
loadUserData(offlinePlayer.getUniqueId());
} catch (NoSuchMethodError e) {
loadUserData(offlinePlayer.getName());
}
} catch (PermissionLoadUserException e) {
ConsoleLogger.logException("Unable to load the permission data of user " + offlinePlayer.getName(), e);
return false;
}
return true;
}
/**
* Loads the permission data of the given player unique identifier.
*
* @param uuid the {@link UUID} of the player.
* @throws PermissionLoadUserException if the action failed.
*/
public void loadUserData(UUID uuid) throws PermissionLoadUserException {
if (!isEnabled()) {
return;
}
handler.loadUserData(uuid);
}
public void loadUserData(String name) {
if(!isEnabled()) {
/**
* Loads the permission data of the given player name.
*
* @param name the name of the player.
* @throws PermissionLoadUserException if the action failed.
*/
public void loadUserData(String name) throws PermissionLoadUserException {
if (!isEnabled()) {
return;
}
handler.loadUserData(name);
@@ -189,22 +189,21 @@ public class LuckPermsHandler implements PermissionHandler {
}
@Override
public void loadUserData(UUID uuid) {
public void loadUserData(UUID uuid) throws PermissionLoadUserException {
try {
luckPermsApi.getUserManager().loadUser(uuid).get(5, TimeUnit.SECONDS);
} catch (InterruptedException | ExecutionException | TimeoutException e) {
e.printStackTrace();
throw new PermissionLoadUserException("Unable to load the permission data of the user " + uuid, e);
}
}
@Override
public void loadUserData(String name) {
public void loadUserData(String name) throws PermissionLoadUserException {
try {
UUID uuid = luckPermsApi.getStorage().getUUID(name).get(5, TimeUnit.SECONDS);
loadUserData(uuid);
} catch (InterruptedException | ExecutionException | TimeoutException e) {
e.printStackTrace();
throw new PermissionLoadUserException("Unable to load the permission data of the user " + name, e);
}
}
}
@@ -107,10 +107,9 @@ public interface PermissionHandler {
*/
PermissionsSystemType getPermissionSystem();
default void loadUserData(UUID uuid) {
default void loadUserData(UUID uuid) throws PermissionLoadUserException {
}
default void loadUserData(String name) {
default void loadUserData(String name) throws PermissionLoadUserException {
}
}
@@ -0,0 +1,13 @@
package fr.xephi.authme.permission.handlers;
import java.util.UUID;
/**
* Exception thrown when a {@link PermissionHandler#loadUserData(UUID uuid)} request fails.
*/
public class PermissionLoadUserException extends Exception {
public PermissionLoadUserException(String message, Throwable cause) {
super(message, cause);
}
}
@@ -4,8 +4,10 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.EmailChangedEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
@@ -35,6 +37,9 @@ public class AsyncAddEmail implements AsynchronousProcess {
@Inject
private BungeeSender bungeeSender;
@Inject
private BukkitService bukkitService;
AsyncAddEmail() { }
/**
@@ -57,6 +62,13 @@ public class AsyncAddEmail implements AsynchronousProcess {
} else if (!validationService.isEmailFreeForRegistration(email, player)) {
service.send(player, MessageKey.EMAIL_ALREADY_USED_ERROR);
} else {
EmailChangedEvent event = bukkitService.createAndCallEvent(isAsync
-> new EmailChangedEvent(player, null, email, isAsync));
if (event.isCancelled()) {
ConsoleLogger.info("Could not add email to player '" + player + "' event was cancelled");
service.send(player, MessageKey.EMAIL_ADD_NOT_ALLOWED);
return;
}
auth.setEmail(email);
if (dataSource.updateEmail(auth)) {
playerCache.updatePlayer(auth);
@@ -1,10 +1,13 @@
package fr.xephi.authme.process.email;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.EmailChangedEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
@@ -32,6 +35,9 @@ public class AsyncChangeEmail implements AsynchronousProcess {
@Inject
private BungeeSender bungeeSender;
@Inject
private BukkitService bukkitService;
AsyncChangeEmail() { }
@@ -57,14 +63,22 @@ public class AsyncChangeEmail implements AsynchronousProcess {
} else if (!validationService.isEmailFreeForRegistration(newEmail, player)) {
service.send(player, MessageKey.EMAIL_ALREADY_USED_ERROR);
} else {
saveNewEmail(auth, player, newEmail);
saveNewEmail(auth, player, oldEmail, newEmail);
}
} else {
outputUnloggedMessage(player);
}
}
private void saveNewEmail(PlayerAuth auth, Player player, String newEmail) {
private void saveNewEmail(PlayerAuth auth, Player player, String oldEmail, String newEmail) {
EmailChangedEvent event = bukkitService.createAndCallEvent(isAsync
-> new EmailChangedEvent(player, oldEmail, newEmail, isAsync));
if (event.isCancelled()) {
ConsoleLogger.info("Could not change email for player '" + player + "' event was cancelled");
service.send(player, MessageKey.EMAIL_CHANGE_NOT_ALLOWED);
return;
}
auth.setEmail(newEmail);
if (dataSource.updateEmail(auth)) {
playerCache.updatePlayer(auth);
@@ -4,14 +4,17 @@ import ch.jalu.injector.factory.SingletonStore;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.AuthMeAsyncPreRegisterEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.process.register.executors.RegistrationExecutor;
import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.process.register.executors.RegistrationParameters;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.util.PlayerUtils;
@@ -32,6 +35,8 @@ public class AsyncRegister implements AsynchronousProcess {
@Inject
private PlayerCache playerCache;
@Inject
private BukkitService bukkitService;
@Inject
private CommonService service;
@Inject
private SingletonStore<RegistrationExecutor> registrationExecutorFactory;
@@ -44,9 +49,9 @@ public class AsyncRegister implements AsynchronousProcess {
/**
* Performs the registration process for the given player.
*
* @param variant the registration method
* @param variant the registration method
* @param parameters the parameters
* @param <P> parameters type
* @param <P> parameters type
*/
public <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) {
if (preRegisterCheck(parameters.getPlayer())) {
@@ -57,6 +62,13 @@ public class AsyncRegister implements AsynchronousProcess {
}
}
/**
* Checks if the player is able to register, in that case the {@link AuthMeAsyncPreRegisterEvent} is invoked.
*
* @param player the player which is trying to register.
*
* @return true if the checks are successful and the event hasn't marked the action as denied, false otherwise.
*/
private boolean preRegisterCheck(Player player) {
final String name = player.getName().toLowerCase();
if (playerCache.isAuthenticated(name)) {
@@ -70,6 +82,13 @@ public class AsyncRegister implements AsynchronousProcess {
return false;
}
boolean isAsync = service.getProperty(PluginSettings.USE_ASYNC_TASKS);
AuthMeAsyncPreRegisterEvent event = new AuthMeAsyncPreRegisterEvent(player, isAsync);
bukkitService.callEvent(event);
if (!event.canRegister()) {
return false;
}
return isPlayerIpAllowedToRegister(player);
}
@@ -77,11 +96,11 @@ public class AsyncRegister implements AsynchronousProcess {
* Executes the registration.
*
* @param parameters the registration parameters
* @param executor the executor to perform the registration process with
* @param <P> registration params type
* @param executor the executor to perform the registration process with
* @param <P> registration params type
*/
private <P extends RegistrationParameters>
void executeRegistration(P parameters, RegistrationExecutor<P> executor) {
void executeRegistration(P parameters, RegistrationExecutor<P> executor) {
PlayerAuth auth = executor.buildPlayerAuth(parameters);
if (database.saveAuth(auth)) {
executor.executePostPersistAction(parameters);
@@ -95,6 +114,7 @@ public class AsyncRegister implements AsynchronousProcess {
* Checks whether the registration threshold has been exceeded for the given player's IP address.
*
* @param player the player to check
*
* @return true if registration may take place, false otherwise (IP check failed)
*/
private boolean isPlayerIpAllowedToRegister(Player player) {
@@ -2,8 +2,10 @@ package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.events.RegisterEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
@@ -15,6 +17,9 @@ import javax.inject.Inject;
*/
public class ProcessSyncEmailRegister implements SynchronousProcess {
@Inject
private BukkitService bukkitService;
@Inject
private CommonService service;
@@ -34,6 +39,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
limboService.replaceTasksAfterRegistration(player);
player.saveData();
bukkitService.callEvent(new RegisterEvent(player));
ConsoleLogger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
}
@@ -2,8 +2,10 @@ package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.events.RegisterEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.settings.commandconfig.CommandManager;
@@ -31,6 +33,9 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
@Inject
private CommandManager commandManager;
@Inject
private BukkitService bukkitService;
ProcessSyncPasswordRegister() {
}
@@ -60,6 +65,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
}
player.saveData();
bukkitService.callEvent(new RegisterEvent(player));
ConsoleLogger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
// Kick Player after Registration is enabled, kick the player
@@ -49,7 +49,7 @@ public class PurgeExecutor {
* players and names.
*
* @param players the players to purge
* @param names names to purge
* @param names names to purge
*/
public void executePurge(Collection<OfflinePlayer> players, Collection<String> names) {
// Purge other data
@@ -212,15 +212,13 @@ public class PurgeExecutor {
}
for (OfflinePlayer offlinePlayer : cleared) {
try {
permissionsManager.loadUserData(offlinePlayer.getUniqueId());
} catch (NoSuchMethodError e) {
permissionsManager.loadUserData(offlinePlayer.getName());
if (!permissionsManager.loadUserData(offlinePlayer)) {
ConsoleLogger.warning("Unable to purge the permissions of user " + offlinePlayer + "!");
continue;
}
permissionsManager.removeAllGroups(offlinePlayer);
}
ConsoleLogger.info("AutoPurge: Removed permissions from " + cleared.size() + " player(s).");
}
}
@@ -3,6 +3,7 @@ package fr.xephi.authme.task.purge;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PlayerStatePermission;
import fr.xephi.authme.permission.handlers.PermissionLoadUserException;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
@@ -73,10 +74,9 @@ class PurgeTask extends BukkitRunnable {
OfflinePlayer offlinePlayer = offlinePlayers[nextPosition];
if (offlinePlayer.getName() != null && toPurge.remove(offlinePlayer.getName().toLowerCase())) {
try {
permissionsManager.loadUserData(offlinePlayer.getUniqueId());
} catch (NoSuchMethodError e) {
permissionsManager.loadUserData(offlinePlayer.getName());
if(!permissionsManager.loadUserData(offlinePlayer)) {
ConsoleLogger.warning("Unable to check if the user " + offlinePlayer.getName() + " can be purged!");
continue;
}
if (!permissionsManager.hasPermissionOffline(offlinePlayer, PlayerStatePermission.BYPASS_PURGE)) {
playerPortion.add(offlinePlayer);