Merge branch 'master' of https://github.com/AuthMe/AuthMeReloaded into 1141-optional-additional-2fa-auth

This commit is contained in:
ljacqu
2018-04-22 07:14:05 +02:00
56 changed files with 605 additions and 123 deletions
@@ -4,8 +4,10 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.EmailChangedEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
@@ -35,6 +37,9 @@ public class AsyncAddEmail implements AsynchronousProcess {
@Inject
private BungeeSender bungeeSender;
@Inject
private BukkitService bukkitService;
AsyncAddEmail() { }
/**
@@ -57,6 +62,13 @@ public class AsyncAddEmail implements AsynchronousProcess {
} else if (!validationService.isEmailFreeForRegistration(email, player)) {
service.send(player, MessageKey.EMAIL_ALREADY_USED_ERROR);
} else {
EmailChangedEvent event = bukkitService.createAndCallEvent(isAsync
-> new EmailChangedEvent(player, null, email, isAsync));
if (event.isCancelled()) {
ConsoleLogger.info("Could not add email to player '" + player + "' event was cancelled");
service.send(player, MessageKey.EMAIL_ADD_NOT_ALLOWED);
return;
}
auth.setEmail(email);
if (dataSource.updateEmail(auth)) {
playerCache.updatePlayer(auth);
@@ -1,10 +1,13 @@
package fr.xephi.authme.process.email;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.EmailChangedEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
@@ -32,6 +35,9 @@ public class AsyncChangeEmail implements AsynchronousProcess {
@Inject
private BungeeSender bungeeSender;
@Inject
private BukkitService bukkitService;
AsyncChangeEmail() { }
@@ -57,14 +63,22 @@ public class AsyncChangeEmail implements AsynchronousProcess {
} else if (!validationService.isEmailFreeForRegistration(newEmail, player)) {
service.send(player, MessageKey.EMAIL_ALREADY_USED_ERROR);
} else {
saveNewEmail(auth, player, newEmail);
saveNewEmail(auth, player, oldEmail, newEmail);
}
} else {
outputUnloggedMessage(player);
}
}
private void saveNewEmail(PlayerAuth auth, Player player, String newEmail) {
private void saveNewEmail(PlayerAuth auth, Player player, String oldEmail, String newEmail) {
EmailChangedEvent event = bukkitService.createAndCallEvent(isAsync
-> new EmailChangedEvent(player, oldEmail, newEmail, isAsync));
if (event.isCancelled()) {
ConsoleLogger.info("Could not change email for player '" + player + "' event was cancelled");
service.send(player, MessageKey.EMAIL_CHANGE_NOT_ALLOWED);
return;
}
auth.setEmail(newEmail);
if (dataSource.updateEmail(auth)) {
playerCache.updatePlayer(auth);
@@ -4,14 +4,17 @@ import ch.jalu.injector.factory.SingletonStore;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.AuthMeAsyncPreRegisterEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.process.register.executors.RegistrationExecutor;
import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.process.register.executors.RegistrationParameters;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.util.PlayerUtils;
@@ -32,6 +35,8 @@ public class AsyncRegister implements AsynchronousProcess {
@Inject
private PlayerCache playerCache;
@Inject
private BukkitService bukkitService;
@Inject
private CommonService service;
@Inject
private SingletonStore<RegistrationExecutor> registrationExecutorFactory;
@@ -44,9 +49,9 @@ public class AsyncRegister implements AsynchronousProcess {
/**
* Performs the registration process for the given player.
*
* @param variant the registration method
* @param variant the registration method
* @param parameters the parameters
* @param <P> parameters type
* @param <P> parameters type
*/
public <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) {
if (preRegisterCheck(parameters.getPlayer())) {
@@ -57,6 +62,13 @@ public class AsyncRegister implements AsynchronousProcess {
}
}
/**
* Checks if the player is able to register, in that case the {@link AuthMeAsyncPreRegisterEvent} is invoked.
*
* @param player the player which is trying to register.
*
* @return true if the checks are successful and the event hasn't marked the action as denied, false otherwise.
*/
private boolean preRegisterCheck(Player player) {
final String name = player.getName().toLowerCase();
if (playerCache.isAuthenticated(name)) {
@@ -70,6 +82,13 @@ public class AsyncRegister implements AsynchronousProcess {
return false;
}
boolean isAsync = service.getProperty(PluginSettings.USE_ASYNC_TASKS);
AuthMeAsyncPreRegisterEvent event = new AuthMeAsyncPreRegisterEvent(player, isAsync);
bukkitService.callEvent(event);
if (!event.canRegister()) {
return false;
}
return isPlayerIpAllowedToRegister(player);
}
@@ -77,11 +96,11 @@ public class AsyncRegister implements AsynchronousProcess {
* Executes the registration.
*
* @param parameters the registration parameters
* @param executor the executor to perform the registration process with
* @param <P> registration params type
* @param executor the executor to perform the registration process with
* @param <P> registration params type
*/
private <P extends RegistrationParameters>
void executeRegistration(P parameters, RegistrationExecutor<P> executor) {
void executeRegistration(P parameters, RegistrationExecutor<P> executor) {
PlayerAuth auth = executor.buildPlayerAuth(parameters);
if (database.saveAuth(auth)) {
executor.executePostPersistAction(parameters);
@@ -95,6 +114,7 @@ public class AsyncRegister implements AsynchronousProcess {
* Checks whether the registration threshold has been exceeded for the given player's IP address.
*
* @param player the player to check
*
* @return true if registration may take place, false otherwise (IP check failed)
*/
private boolean isPlayerIpAllowedToRegister(Player player) {
@@ -2,8 +2,10 @@ package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.events.RegisterEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
@@ -15,6 +17,9 @@ import javax.inject.Inject;
*/
public class ProcessSyncEmailRegister implements SynchronousProcess {
@Inject
private BukkitService bukkitService;
@Inject
private CommonService service;
@@ -34,6 +39,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
limboService.replaceTasksAfterRegistration(player);
player.saveData();
bukkitService.callEvent(new RegisterEvent(player));
ConsoleLogger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
}
@@ -2,8 +2,10 @@ package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.events.RegisterEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.settings.commandconfig.CommandManager;
@@ -31,6 +33,9 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
@Inject
private CommandManager commandManager;
@Inject
private BukkitService bukkitService;
ProcessSyncPasswordRegister() {
}
@@ -60,6 +65,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
}
player.saveData();
bukkitService.callEvent(new RegisterEvent(player));
ConsoleLogger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
// Kick Player after Registration is enabled, kick the player