- Renamed JsonCache to PlayerDataStorage

* the methods inside it renamed to fit with class name
  * cache folder changed into playerdata
- Renamed LimboPlayer to PlayerData
- Added fly speed to PlayerData
- Removed player's name from PlayerData object
- Added getPlayerLocationOrSpawn method in spawn loader.
This commit is contained in:
DNx5
2016-07-03 21:52:46 +07:00
parent 7ea0763966
commit deffcb3e2b
26 changed files with 554 additions and 220 deletions
@@ -7,7 +7,7 @@ import fr.xephi.authme.process.ProcessService;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.task.PlayerDataTaskManager;
import fr.xephi.authme.util.Utils;
import org.bukkit.entity.Player;
@@ -20,7 +20,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
private ProcessService service;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
private PlayerDataTaskManager playerDataTaskManager;
ProcessSyncEmailRegister() { }
@@ -32,8 +32,8 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
}
service.send(player, MessageKey.ACCOUNT_NOT_ACTIVATED);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, true);
playerDataTaskManager.registerTimeoutTask(player);
playerDataTaskManager.registerMessageTask(name, true);
player.saveData();
if (!service.getProperty(SecuritySettings.REMOVE_SPAM_FROM_CONSOLE)) {