- Renamed JsonCache to PlayerDataStorage
* the methods inside it renamed to fit with class name * cache folder changed into playerdata - Renamed LimboPlayer to PlayerData - Added fly speed to PlayerData - Removed player's name from PlayerData object - Added getPlayerLocationOrSpawn method in spawn loader.
This commit is contained in:
@@ -2,7 +2,7 @@ package fr.xephi.authme.util;
|
||||
|
||||
import fr.xephi.authme.cache.auth.PlayerAuth;
|
||||
import fr.xephi.authme.cache.auth.PlayerCache;
|
||||
import fr.xephi.authme.cache.limbo.LimboPlayer;
|
||||
import fr.xephi.authme.cache.limbo.PlayerData;
|
||||
import fr.xephi.authme.events.FirstSpawnTeleportEvent;
|
||||
import fr.xephi.authme.events.SpawnTeleportEvent;
|
||||
import fr.xephi.authme.settings.NewSetting;
|
||||
@@ -259,7 +259,7 @@ public class TeleportationServiceTest {
|
||||
given(settings.getProperty(RestrictionSettings.NO_TELEPORT)).willReturn(true);
|
||||
Player player = mock(Player.class);
|
||||
PlayerAuth auth = mock(PlayerAuth.class);
|
||||
LimboPlayer limbo = mock(LimboPlayer.class);
|
||||
PlayerData limbo = mock(PlayerData.class);
|
||||
|
||||
// when
|
||||
teleportationService.teleportOnLogin(player, auth, limbo);
|
||||
@@ -277,7 +277,7 @@ public class TeleportationServiceTest {
|
||||
Location spawn = mockLocation();
|
||||
given(spawnLoader.getSpawnLocation(player)).willReturn(spawn);
|
||||
PlayerAuth auth = mock(PlayerAuth.class);
|
||||
LimboPlayer limbo = mock(LimboPlayer.class);
|
||||
PlayerData limbo = mock(PlayerData.class);
|
||||
Location limboLocation = mockLocation();
|
||||
given(limboLocation.getWorld().getName()).willReturn("forced1");
|
||||
given(limbo.getLoc()).willReturn(limboLocation);
|
||||
@@ -301,7 +301,7 @@ public class TeleportationServiceTest {
|
||||
Location spawn = mockLocation();
|
||||
given(spawnLoader.getSpawnLocation(player)).willReturn(spawn);
|
||||
PlayerAuth auth = mock(PlayerAuth.class);
|
||||
LimboPlayer limbo = mock(LimboPlayer.class);
|
||||
PlayerData limbo = mock(PlayerData.class);
|
||||
Location limboLocation = mockLocation();
|
||||
given(limboLocation.getWorld().getName()).willReturn("Forced1"); // different case
|
||||
given(limbo.getLoc()).willReturn(limboLocation);
|
||||
@@ -328,7 +328,7 @@ public class TeleportationServiceTest {
|
||||
|
||||
Player player = mock(Player.class);
|
||||
given(player.isOnline()).willReturn(true);
|
||||
LimboPlayer limbo = mock(LimboPlayer.class);
|
||||
PlayerData limbo = mock(PlayerData.class);
|
||||
Location limboLocation = mockLocation();
|
||||
given(limbo.getLoc()).willReturn(limboLocation);
|
||||
|
||||
@@ -357,7 +357,7 @@ public class TeleportationServiceTest {
|
||||
given(player.isOnline()).willReturn(true);
|
||||
World world = mock(World.class);
|
||||
given(player.getWorld()).willReturn(world);
|
||||
LimboPlayer limbo = mock(LimboPlayer.class);
|
||||
PlayerData limbo = mock(PlayerData.class);
|
||||
Location limboLocation = mockLocation();
|
||||
given(limbo.getLoc()).willReturn(limboLocation);
|
||||
|
||||
@@ -385,7 +385,7 @@ public class TeleportationServiceTest {
|
||||
given(player.isOnline()).willReturn(true);
|
||||
World world = mock(World.class);
|
||||
given(player.getWorld()).willReturn(world);
|
||||
LimboPlayer limbo = mock(LimboPlayer.class);
|
||||
PlayerData limbo = mock(PlayerData.class);
|
||||
Location location = mockLocation();
|
||||
given(limbo.getLoc()).willReturn(location);
|
||||
|
||||
@@ -410,7 +410,7 @@ public class TeleportationServiceTest {
|
||||
given(player.isOnline()).willReturn(true);
|
||||
World world = mock(World.class);
|
||||
given(player.getWorld()).willReturn(world);
|
||||
LimboPlayer limbo = mock(LimboPlayer.class);
|
||||
PlayerData limbo = mock(PlayerData.class);
|
||||
Location location = mockLocation();
|
||||
given(limbo.getLoc()).willReturn(location);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user