Change some custom event to let them be async

This commit is contained in:
Xephi59
2015-08-28 00:16:26 +02:00
parent eec7a7f575
commit e33ebb7379
12 changed files with 103 additions and 74 deletions
@@ -6,6 +6,7 @@ import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.scheduler.BukkitScheduler;
@@ -176,25 +177,27 @@ public class AsyncronousJoin {
}
if (Settings.protectInventoryBeforeLogInEnabled) {
sched.scheduleSyncDelayedTask(plugin, new Runnable() {
try {
LimboPlayer limbo = LimboCache.getInstance().getLimboPlayer(player.getName().toLowerCase());
ProtectInventoryEvent ev = new ProtectInventoryEvent(player, limbo.getInventory(), limbo.getArmour());
plugin.getServer().getPluginManager().callEvent(ev);
if (ev.isCancelled()) {
if (!Settings.noConsoleSpam)
ConsoleLogger.info("ProtectInventoryEvent has been cancelled for " + player.getName() + " ...");
} else {
final ItemStack[] inv = ev.getEmptyArmor();
final ItemStack[] armor = ev.getEmptyArmor();
sched.scheduleSyncDelayedTask(plugin, new Runnable() {
@Override
public void run() {
try {
LimboPlayer limbo = LimboCache.getInstance().getLimboPlayer(player.getName().toLowerCase());
ProtectInventoryEvent ev = new ProtectInventoryEvent(player, limbo.getInventory(), limbo.getArmour());
plugin.getServer().getPluginManager().callEvent(ev);
if (ev.isCancelled()) {
if (!Settings.noConsoleSpam)
ConsoleLogger.info("ProtectInventoryEvent has been cancelled for " + player.getName() + " ...");
} else {
plugin.api.setPlayerInventory(player, ev.getEmptyInventory(), ev.getEmptyArmor());
@Override
public void run() {
plugin.api.setPlayerInventory(player, inv, armor);
}
} catch (NullPointerException ex) {
}
}
});
});
}
} catch (NullPointerException ex) {
}
}
String[] msg;
if (Settings.emailRegistration) {
@@ -262,21 +265,21 @@ public class AsyncronousJoin {
else {
if (Spawn.getInstance().getFirstSpawn() == null || Spawn.getInstance().getFirstSpawn().getWorld() == null)
return false;
final Location loc = Spawn.getInstance().getFirstSpawn();
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
FirstSpawnTeleportEvent tpEvent = new FirstSpawnTeleportEvent(player, player.getLocation(), Spawn.getInstance().getFirstSpawn());
plugin.getServer().getPluginManager().callEvent(tpEvent);
if (!tpEvent.isCancelled()) {
if (player.isOnline() && tpEvent.getTo() != null && tpEvent.getTo().getWorld() != null) {
final Location fLoc = tpEvent.getTo();
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
@Override
public void run() {
FirstSpawnTeleportEvent tpEvent = new FirstSpawnTeleportEvent(player, player.getLocation(), loc);
plugin.getServer().getPluginManager().callEvent(tpEvent);
if (!tpEvent.isCancelled()) {
if (player.isOnline() && tpEvent.getTo() != null && tpEvent.getTo().getWorld() != null) {
player.teleport(tpEvent.getTo());
@Override
public void run() {
player.teleport(fLoc);
}
}
}
});
});
}
}
return true;
}
}