Fix npc issues (#320)
This will fix 1 bug..... and will generate new ones! :P
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@@ -47,7 +47,7 @@ public class AsynchronousQuit {
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public void process() {
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if (player == null)
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return;
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if (Utils.isNPC(player) || Utils.isUnrestricted(player)) {
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if (Utils.isUnrestricted(player)) {
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return;
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}
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