Fix limbo player location on join
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@@ -12,6 +12,7 @@ import fr.xephi.authme.process.register.executors.RegistrationMethod;
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import fr.xephi.authme.process.register.executors.RegistrationParameters;
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import fr.xephi.authme.process.unregister.AsynchronousUnregister;
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import fr.xephi.authme.service.BukkitService;
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import org.bukkit.Location;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@@ -73,8 +74,8 @@ public class Management {
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runTask(() -> asynchronousUnregister.adminUnregister(initiator, name, player));
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}
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public void performJoin(Player player) {
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runTask(() -> asynchronousJoin.processJoin(player));
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public void performJoin(Player player, Location location) {
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runTask(() -> asynchronousJoin.processJoin(player, location));
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}
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public void performQuit(Player player) {
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