#314 Encapsulate permissions package better

- Move permissions responsibilities from command to permissions (remove some logic from CommandPermissions, add DefaultPermission enum to permissions package)

- Start possible interface for the future per-permission system implementations of permissions managers
This commit is contained in:
ljacqu
2015-12-05 23:05:42 +01:00
parent f40d75e4aa
commit f99bba4b5f
11 changed files with 173 additions and 136 deletions
@@ -1,5 +1,6 @@
package fr.xephi.authme.command;
import fr.xephi.authme.permission.DefaultPermission;
import fr.xephi.authme.permission.PermissionNode;
import fr.xephi.authme.util.CollectionUtils;
import fr.xephi.authme.util.StringUtils;
@@ -555,16 +556,6 @@ public class CommandDescription {
return this.permissions;
}
/**
* Set the command permissions.
*
* @param permissionNode The permission node required.
* @param defaultPermission The default permission.
*/
public void setCommandPermissions(PermissionNode permissionNode, CommandPermissions.DefaultPermission defaultPermission) {
this.permissions = new CommandPermissions(permissionNode, defaultPermission);
}
public static CommandBuilder builder() {
return new CommandBuilder();
}
@@ -643,7 +634,7 @@ public class CommandDescription {
return this;
}
public CommandBuilder permissions(CommandPermissions.DefaultPermission defaultPermission,
public CommandBuilder permissions(DefaultPermission defaultPermission,
PermissionNode... permissionNodes) {
this.permissions = new CommandPermissions(asMutableList(permissionNodes), defaultPermission);
return this;
@@ -1,6 +1,5 @@
package fr.xephi.authme.command;
import fr.xephi.authme.command.CommandPermissions.DefaultPermission;
import fr.xephi.authme.command.executable.HelpCommand;
import fr.xephi.authme.command.executable.authme.AccountsCommand;
import fr.xephi.authme.command.executable.authme.AuthMeCommand;
@@ -38,8 +37,8 @@ import fr.xephi.authme.util.Wrapper;
import java.util.*;
import static fr.xephi.authme.command.CommandPermissions.DefaultPermission.ALLOWED;
import static fr.xephi.authme.command.CommandPermissions.DefaultPermission.OP_ONLY;
import static fr.xephi.authme.permission.DefaultPermission.ALLOWED;
import static fr.xephi.authme.permission.DefaultPermission.OP_ONLY;
/**
* Initializes all available AuthMe commands.
@@ -1,6 +1,7 @@
package fr.xephi.authme.command;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.permission.DefaultPermission;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PermissionNode;
import org.bukkit.command.CommandSender;
@@ -22,18 +23,6 @@ public class CommandPermissions {
*/
private DefaultPermission defaultPermission;
/**
* Constructor.
*
* @param permissionNode The permission node required to execute a command.
* @param defaultPermission The default permission if the permission nodes couldn't be used.
*/
public CommandPermissions(PermissionNode permissionNode, DefaultPermission defaultPermission) {
this.permissionNodes = new ArrayList<>();
this.permissionNodes.add(permissionNode);
this.defaultPermission = defaultPermission;
}
/**
* Constructor.
*
@@ -54,16 +43,6 @@ public class CommandPermissions {
return this.permissionNodes;
}
/**
* Get the number of permission nodes set.
*
* @return Permission node count.
*/
public int getPermissionNodeCount() {
return this.permissionNodes.size();
}
/**
* Check whether this command requires any permission to be executed. This is based on the getPermission() method.
*
@@ -73,31 +52,28 @@ public class CommandPermissions {
*/
public boolean hasPermission(CommandSender sender) {
// Make sure any permission node is set
if (getPermissionNodeCount() == 0)
if (permissionNodes.isEmpty()) {
return true;
}
// Get the default permission
PermissionsManager permissionsManager = AuthMe.getInstance().getPermissionsManager();
final boolean defaultPermission = getDefaultPermissionCommandSender(sender);
// Make sure the command sender is a player, if not use the default
if (!(sender instanceof Player))
if (!(sender instanceof Player)) {
return defaultPermission;
}
// Get the player instance
Player player = (Player) sender;
// Get the permissions manager, and make sure it's instance is valid
PermissionsManager permissionsManager = AuthMe.getInstance().getPermissionsManager();
if (permissionsManager == null)
return false;
// Check whether the player has permission, return the result
for (PermissionNode node : this.permissionNodes) {
if (!permissionsManager.hasPermission(player, node, defaultPermission)) {
return false;
}
}
return true;
return permissionsManager.hasPermission(player, this.permissionNodes, defaultPermission);
}
/**
@@ -109,14 +85,6 @@ public class CommandPermissions {
return this.defaultPermission;
}
/**
* Set the default permission used if the permission nodes couldn't be used.
*
* @param defaultPermission The default permission.
*/
public void setDefaultPermission(DefaultPermission defaultPermission) {
this.defaultPermission = defaultPermission;
}
/**
* Get the default permission for a specified command sender.
@@ -138,12 +106,4 @@ public class CommandPermissions {
return false;
}
}
/**
*/
public enum DefaultPermission {
NOT_ALLOWED,
OP_ONLY,
ALLOWED
}
}
@@ -6,12 +6,14 @@ import fr.xephi.authme.command.CommandDescription;
import fr.xephi.authme.command.CommandParts;
import fr.xephi.authme.command.CommandPermissions;
import fr.xephi.authme.permission.PermissionNode;
import fr.xephi.authme.util.CollectionUtils;
import fr.xephi.authme.util.StringUtils;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
@@ -85,14 +87,11 @@ public class HelpPrinter {
* @param command The command to print the permissions help for.
*/
public static void printPermissions(CommandSender sender, CommandDescription command) {
// Get the permissions and make sure it isn't null
// Get the permissions and make sure they aren't missing
CommandPermissions permissions = command.getCommandPermissions();
if (permissions == null)
return;
// Make sure any permission node is set
if (permissions.getPermissionNodeCount() <= 0)
if (permissions == null || CollectionUtils.isEmpty(permissions.getPermissionNodes())) {
return;
}
// Print the header
sender.sendMessage(ChatColor.GOLD + "Permissions:");
@@ -107,13 +106,16 @@ public class HelpPrinter {
}
// Print the default permission
// TODO ljacqu 20151205: This is duplicating the logic in PermissionsManager#evaluateDefaultPermission
// Either use the command manager here, or if that's too heavy, look into moving certain permissions logic
// into a Utils class
switch (permissions.getDefaultPermission()) {
case ALLOWED:
sender.sendMessage(ChatColor.GOLD + " Default: " + ChatColor.GRAY + ChatColor.ITALIC + "Permission!");
break;
case OP_ONLY:
final String defaultPermsString = ChatColor.GRAY + (permissions.getDefaultPermissionCommandSender(sender) ? ChatColor.ITALIC + " (Permission!)" : ChatColor.ITALIC + " (No Permission!)");
final String defaultPermsString = ChatColor.GRAY + (sender.isOp() ? ChatColor.ITALIC + " (Permission!)" : ChatColor.ITALIC + " (No Permission!)");
sender.sendMessage(ChatColor.GOLD + " Default: " + ChatColor.YELLOW + ChatColor.ITALIC + "OP's Only!" + defaultPermsString);
break;