Patch
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@ -59,6 +59,7 @@ public class GuiCaptchaHandler implements Listener {
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private PacketAdapter chatPacketListener;
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private PacketAdapter windowPacketListener;
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//define timesLeft
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private int timesLeft = 3;
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//Use ConcurrentHashMap to store player and their close reason
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@ -76,10 +77,12 @@ public class GuiCaptchaHandler implements Listener {
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public GuiCaptchaHandler() {
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}
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protected List<String> whiteList = AuthMe.settings.getProperty(SecuritySettings.GUI_CAPTCHA_COUNTRY_WHITELIST);
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private boolean isBedrockPlayer(UUID uuid) {
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return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.GUI_CAPTCHA_BE_COMPATIBILITY) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid) && getServer().getPluginManager().getPlugin("floodgate") != null;
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}
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private void removePacketListeners() {
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ProtocolLibrary.getProtocolManager().removePacketListener(windowPacketListener);
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ProtocolLibrary.getProtocolManager().removePacketListener(chatPacketListener);
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@ -111,7 +114,6 @@ public class GuiCaptchaHandler implements Listener {
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String name = playerunreg.getName();
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if (!authmeApi.isRegistered(name) && !isNpc(playerunreg)) {
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String ip = getPlayerIp(playerunreg);
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List<String> whiteList = settings.getProperty(SecuritySettings.GUI_CAPTCHA_COUNTRY_WHITELIST);
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if (whiteList.isEmpty() || !whiteList.contains(authmeApi.getCountryCode(ip))) {
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if (isBedrockPlayer(playerunreg.getUniqueId())) {
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closeReasonMap.put(playerunreg, "verified");
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@ -24,7 +24,7 @@ public final class SecuritySettings implements SettingsHolder {
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@Comment({"Should send GUI captcha by country code whitelist?",
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"If the country of the player is in this list, the captcha won't be sent."})
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public static final Property<List<String>> GUI_CAPTCHA_COUNTRY_WHITELIST =
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newListProperty("3rdPartyFeature.captcha.whitelist");
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newListProperty("3rdPartyFeature.captcha.whiteList");
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@Comment({"Should we let Bedrock players login automatically?",
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"(Requires hookFloodgate to be true & floodgate loaded)"})
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