ljacqu
06322f37bf
#765 Don't teleport after registration; make UnregisterAdminCommand use the unregister process
2016-07-03 21:57:44 +02:00
ljacqu
7788ad6230
#765 Replace Utils usages with TeleportService + misc householding
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- Remove some legacy settings
- Move Utils "addNormal" method to AuthGroupHandler
(Reapplied changes from orphaned fe29089)
2016-07-03 19:55:31 +02:00
DNx5
7ea0763966
Merge remote-tracking branch 'origin/master' into jsoncache-fix
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Conflicts:
src/main/java/fr/xephi/authme/settings/Settings.java
2016-07-03 19:53:55 +07:00
ljacqu
9a5c432509
#655 Encapsulate mail service
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- Change SendMailSSL to be injected into classes and created regardless of settings
- Various minor cleanups (remove accidentally committed test, add more precise logging statement)
2016-07-02 20:56:53 +02:00
games647
bc9717d650
Remove tablist hider because it's useless and produces too much issues
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(Related #810 )
2016-07-02 12:27:07 +02:00
DNx5
5726b0d326
Fix player always teleport to spawn on join.
2016-06-29 22:02:45 +07:00
Gabriele C
56d6fd81b4
Cleanup
2016-06-29 16:18:12 +02:00
Gabriele C
b1b56f2d51
Cleanup, updated some settings
2016-06-29 15:56:55 +02:00
DNx5
22a4ef93bf
- Remove unnecessary @Inject on field.
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- Teleport player to spawn immediately on PlayerLoginEvent.
- Only save authenticated player's location on quit.
- Fix player's last location get reset if fail to login.
2016-06-29 20:25:01 +07:00
DNx5
392b8ac19e
Sync with master.
2016-06-29 05:17:56 +07:00
DNx5
98c8e00f5a
Merge remote-tracking branch 'origin/master' into jsoncache-fix
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Conflicts:
src/main/java/fr/xephi/authme/AuthMe.java
src/main/java/fr/xephi/authme/process/quit/AsynchronousQuit.java
2016-06-29 05:00:16 +07:00
games647
348e796752
Switch to the new properties settings
2016-06-28 20:47:22 +02:00
DNx5
45d8e24350
- Fix fly speed not get restored after login.
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- Attempt to fix #592
2016-06-29 00:34:31 +07:00
DNx5
145747505f
Use JsonCache correctly, couldn't list all changes.
2016-06-28 21:36:58 +07:00
games647
469e8d3a48
Refactor sessions a bit to fix #419
2016-06-28 16:03:04 +02:00
games647
2f341029a6
Use bukkit's updateInventory method for restoring NBT data
2016-06-28 11:25:24 +02:00
Gnat008
23836cda6a
#604 - Move ProtocolLib adapters to new package and add ProtocolLibService
2016-06-27 15:38:43 -04:00
Gnat008
1326606f37
#762 - Move all sessions stuff to new SessionManager class
2016-06-27 13:50:16 -04:00
Gnat008
0c96a3113b
Encapsulate fields in main class; see #762 #655 #604
2016-06-27 11:25:12 -04:00
DNx5
99704e7c29
- Quick fix. Safely update player's inventory.
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* because it bugs me when i have items with custom NBT Tag
2016-06-27 16:50:45 +07:00
Gabriele C
75f64624bb
Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded
2016-06-26 18:18:31 +02:00
Gabriele C
a998354fa2
Project cleanup
2016-06-26 16:19:55 +02:00
ljacqu
df060ff29c
Remove legacy setting + remove obsolete todo comment (wontfix #492 )
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- Remove migrated legacy setting
- Remove months old todo comment
- Remove large chunk of commented out code and merge two explanations
2016-06-25 01:14:01 +02:00
Gabriele C
d848a2ad16
Fix #645 #783
2016-06-19 15:14:12 +02:00
DNx5
680427950f
derp
2016-06-18 15:41:05 +07:00
ljacqu
ac484345a2
Change password task to async process
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- Perform async change password task just like other async processes: via Management
- Remove legacy setting
- Remove now unused service getter (#736 )
2016-06-15 20:56:34 +02:00
ljacqu
15886fb517
#723 Let LimboPlayer task manager decide which message key to use
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- Pass boolean (is registered) value and determine internally which message key (email registration vs. regular) to use in the message task
2016-06-15 20:37:00 +02:00
ljacqu
5cbb83e153
Code householding, add tests to TempbanManager
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- Delegate event firing to BukkitService
- Write tests for IP banning function
- Update comments on tempban properties in config.yml
2016-06-14 21:52:43 +02:00
EbonJaguar
367f785610
count login failures by ip address and not by name
2016-06-13 15:58:03 -04:00
ljacqu
043ee90254
#423 Make seeownaccounts / seeotheraccounts messages translatable
2016-06-13 21:45:21 +02:00
ljacqu
221ce13176
#423 Display first name gray also
2016-06-13 20:46:17 +02:00
Gabriele C
e12ae2cf96
Use spaces, finish working on #423 , import cleanup
2016-06-13 16:13:03 +02:00
Gabriele C
26531e93ef
Cleanup
2016-06-13 15:29:40 +02:00
ljacqu
89bbfc48ee
#723 Create provider for TimeoutTask and MessageTask, remove LimboCache#getInstance
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- Create class to handle the creation of "LimboPlayer tasks" (adds encapsulation, reduces duplication)
- Move group setting into its own class because (mutual dependency between LimboCache and PermissionsManager otherwise)
2016-06-12 22:00:05 +02:00
Gnat008
ac4add9f54
add ability to tempban users after x wrong logins - ref #520 #192
2016-06-12 13:40:34 -04:00
ljacqu
d6e1fd5ceb
Use injection in and for LimboCache, migrate some legacy settings, remove setGroup from Utils
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- New injector method allows to retrieve services if they've already been instantiated -> useful for onDisable() which might be run after aborted initialization
- Deprecate various methods that need to be removed
2016-06-12 16:14:34 +02:00
ljacqu
3cdec91255
Do not teleport unregistered player if registration is optional
2016-06-12 12:48:32 +02:00
ljacqu
68d5145cd7
#729 Refactor spawn handling into separate service (work in progress)
2016-06-12 12:46:03 +02:00
Gnat008
f0e42b61c5
#747 - display captcha immediately after the failed login attempt
2016-06-11 21:23:53 -04:00
Gnat008
0cc5dd2cd5
Remove code causing issues
2016-06-11 20:54:50 -04:00
Gnat008
26cb7464e1
Re-add a scheduled task
2016-06-11 20:49:15 -04:00
Gabriele C
01f297919d
1.10 API + cleanup
2016-06-11 17:46:24 +02:00
ljacqu
40ce01f65e
#601 Increase captcha count on login start
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- Increase login count at start of the login process (as done previously) and not only when login has failed AND player is still online
- Add missing javadoc to CaptchaManager
2016-06-04 10:44:34 +02:00
ljacqu
12703d1613
#601 Integrate plugin manager
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- Encapsulate captcha functionality into a class instead of two public fields on the AuthMe main class(!)
- Let CaptchaManager worry about whether it is enabled or not -> no need to check on the outside
- Implement full reloading support to enable/disable captchas + parameters
- Add unit tests
2016-06-03 22:47:17 +02:00
ljacqu
55f7e8097a
#743 Add proper error message for "invalid chars in password"
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- Change password validation to return a ValidationResult object for passing message arguments
- Remove wrapping methods in ProcessService and CommandService and use ValidationService directly
2016-06-03 12:51:49 +02:00
ljacqu
0977558924
#736 Remove use of service getters and deprecate them
2016-05-31 11:14:03 +02:00
ljacqu
9b1ee86b2f
Trivial code householding
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- Replace `if (!x) ... else ...` with `if(x) ... else ...`
- Avoid throwing RuntimeException; use children
2016-05-30 12:18:55 +02:00
ljacqu
25f5fdb45c
Code householding (PlayerListener / Settings)
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- Use field on PlayerListener for storing nickname pattern -> repeatedly parsing pattern is expensive
- Remove unused legacy setting fields
- ForceFlatToSqlite cannot be run from converter command -> remove Converter interface to create more natural method signatures
2016-05-28 22:04:55 +02:00
games647
466fb8cab9
Run explicit non-thread-safe setGameMode sync
2016-05-26 10:52:49 +02:00
ljacqu
6341d00df0
Code householding - remove legacy settings and TODO messages
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- Remove fields in legacy settings that are now unused
- Remove various irrelevant todo messages
- Reduce visibility on some elements
2016-05-24 18:59:01 +02:00