* If a player is not registered then we send a LOGIN plugin message on join
* Make looking up a profile optionally quiet
This prevents an issue where a forcedLogin of a player that doesn't exist occurring when an unregistered player switches a server. The first login would tell AuthBungee that the player is logged in, and subsequent switches would have AuthBungee send a performLogin back that would then send an unregistered player error message to the player.
Co-authored-by: bundabrg <bundabrg@grieve.com.au>
Co-authored-by: Gabriele C <sgdc3.mail@gmail.com>
* Use context aware groups
* Revert "Use context aware groups"
This reverts commit 5adc6ef7
* Keep luckperm contexts after authentication
* Code cleanup
* Code cleanup
* Fix nullpointer for context maps
* Code cleanup
* Use uuids for sqlite and postgresql
* Revert "Use uuids for sqlite and postgresql"
This reverts commit 05296e5f23bd4379a89647656f08432c718e6f9c.
* Cleanup imports
* Fix test
Co-authored-by: David Maes <david.maes@kbc.be>
When OP customize bukkit/spigot plugins directory location, SQLite file will still on default directory.
It will cause directory not found exception. Also let SQLite file not correct in the plugin directory.
Co-authored-by: Yuehu Lin <dev@fntsr.tw>
* #1448 Create AuthMePlayer to get player data from API with
* #1448 Add tests for new API method & AuthMePlayer
* #1448 Create AuthMePlayer to get player data from API with
- Use Optional for all values that may be null
* #1448 Add comment that AuthMePlayer data does not update itself
* Update the GeoIp database download method [BREAKING]
Now GeoIp database updates require a ClientID and a LicenseKey, which can be obtained for free at https://www.maxmind.com/en/accounts/current/license-key
* Codestyle
* #1874 Introduce individual ConsoleLogger instance per class
- Create ConsoleLoggerFactory from which a separate logger can be created for each class
- Allows to support individual log level settings in the future
* Fix CodeStyle issue
* Replace full class name with import
* Update usages after merge from master
* #1523 Create admin commands to handle players' 2FA data
- Create admin command to view if a player has enabled 2FA
- Create admin command to disable 2FA for a specified player