ljacqu
25f5fdb45c
Code householding (PlayerListener / Settings)
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- Use field on PlayerListener for storing nickname pattern -> repeatedly parsing pattern is expensive
- Remove unused legacy setting fields
- ForceFlatToSqlite cannot be run from converter command -> remove Converter interface to create more natural method signatures
2016-05-28 22:04:55 +02:00
ljacqu
b48e080324
Minor code householding
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- Fix Javadoc errors reported during Jenkins build
- Use Guava methods in NewSetting where possible
2016-05-28 07:56:26 +02:00
ljacqu
6341d00df0
Code householding - remove legacy settings and TODO messages
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- Remove fields in legacy settings that are now unused
- Remove various irrelevant todo messages
- Reduce visibility on some elements
2016-05-24 18:59:01 +02:00
Xephi
37b6a2f96f
Enable antibot automatically and check for bot into AsyncPreLogin #719
2016-05-23 10:03:10 +02:00
Gabriele C
6af65e6cd4
Fix wrong logic (my fault)
2016-05-20 22:02:26 +02:00
ljacqu
e04f7dc711
#704 Implement reloading via injector
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- Create interfaces Reloadable and SettingsDependent to recognize reloadable classes
- Iterate through instances in injector to reload
2016-05-12 19:51:10 +02:00
ljacqu
223f56425b
#699 Unit test that config.yml values correspond to property defaults
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- Create unit test
- Correct offending values
2016-05-09 21:15:11 +02:00
ljacqu
b728b297b8
#256 Add migration for moved properties
2016-05-08 22:30:53 +02:00
ljacqu
23317caa46
Merge pull request #125 from AuthMe-Team/432-dependency-injection
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432 dependency injection
2016-05-03 18:54:35 +02:00
NoChanceSD
0ea95fb93c
Simplify force spawn location settings by grouping them
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Also, seems to work fine. Closes https://github.com/Xephi/AuthMeReloaded/issues/256
2016-05-03 16:36:05 +01:00
ljacqu
e6dacd6951
Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded into 432-dependency-injection
2016-04-30 12:17:33 +02:00
ljacqu
b32e5da4c5
#611 Admin unregister forces player to register even for optional registration
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- Make /authme unregister behave the same way as /unregister for optional registration: user is informed but can continue playing; no teleportation to spawn
2016-04-30 09:30:52 +02:00
ljacqu
077cb242f0
#550 Show welcome message only after login
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- Never send welcome message just after registration (with no subsequent login)
- Always run force command options upon registration
2016-04-29 21:16:42 +02:00
ljacqu
02079f1f5c
#432 Create custom dependency injector
2016-04-27 22:49:20 +02:00
ljacqu
59d3bc95c0
Move getOnlinePlayers() from Utils to BukkitService; delete Wrapper
2016-04-23 15:24:41 +02:00
ljacqu
a78e0408c6
#449 Remove use of legacy settings in encryption methods
2016-04-23 12:46:30 +02:00
ljacqu
0dab887848
Code householding
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- Various migrations from legacy settings to new settings
- PlayerListener: use shouldCancelEvent() to see if chat should be canceled
- Merge permission manager listener with general server listener
2016-04-23 00:18:03 +02:00
ljacqu
1182b58b99
Player listener - migrate legacy setting use to new settings
2016-04-22 21:55:25 +02:00
Gabriele C
4040cd9ba6
#658 Add hide_chat setting
2016-04-15 21:50:32 +02:00
ljacqu
3674ac087c
Code householding + settings migration
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- Migrate and remove unused properties in legacy Settings
- Add forgotten space in Register command
- Fix javadoc errors shown on Jenkins
2016-04-15 15:17:58 +02:00
ljacqu
ca0cbe6caf
Code householding
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- Move console initialization for tests into TestHelper
- Remove unused properties in legacy Settings
- Add issue number to TODO comments where applicable
2016-04-14 12:28:19 +02:00
Gabriele C
0cda9a7698
cleanup
2016-04-08 14:44:18 +02:00
Gabriele C
ee177e8a3a
Remove the IPManager
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We don't need it anymore
2016-04-08 14:34:21 +02:00
ljacqu
9ea75c502c
#567 Move email validation logic to validation service
2016-04-03 20:44:13 +02:00
ljacqu
b6ccb3e632
#567 Add/change email should be aware of account threshold
2016-04-03 14:24:12 +02:00
Gabriele C
88e517635c
wtf was that xD
2016-04-03 13:03:16 +02:00
ljacqu
ba217a2595
Fix disable collisions setting
2016-04-03 07:26:23 +02:00
Gabriele C
5a8ba7d462
fix wrong property in config.yml
2016-04-03 01:23:38 +02:00
ljacqu
4f86604699
Check valid password via service
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- Create validation service; fixes same code being duplicated in four places
- Goal is to remove Utils class, by moving methods to validation service or other services
- Remove unused properties in legacy settings
2016-04-02 22:44:20 +02:00
Gabriele C
de89244e0e
#630 Disable collisions for unlogged players
2016-04-01 18:21:05 +02:00
Gabriele C
997c31a03e
Cleanup warnings
2016-04-01 17:02:57 +02:00
ljacqu
55c24b8e64
Test AntiBot + SwitchAntiBotCommand
2016-03-24 22:11:40 +01:00
ljacqu
453f61233c
Fix unit tests for settings by providing custom setting migration services
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- Allow to provide custom plugin folder to test constructor
- #603 test all NewSetting methods
2016-03-16 20:57:41 +01:00
ljacqu
aef18a894a
Move PropertyType functionality into Property class
2016-03-16 19:07:00 +01:00
ljacqu
89767b120c
#603 Pass settings migration service as constructor parameter (work in progress)
2016-03-14 23:18:16 +01:00
ljacqu
ef980bd654
#603 Delete CustomConfiguration class
2016-03-14 20:45:46 +01:00
ljacqu
3522a5b0c0
#603 Various setting improvements
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- Pass PropertyMap to settings class from the outside
- Fix tests not being reentrant due to real file writes
- Improve Node (internal tree for PropertyMap) interface
- Add code coverage for private constructors
2016-03-14 20:32:32 +01:00
ljacqu
5d12ec8b56
Minor fixes + code householding
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- Fix SpawnCommandTest testing FirstSpawnCommand
- Fix javadoc errors
- Map TODO's to issue numbers where applicable
- Fix trivial TODO's
2016-03-13 11:09:27 +01:00
ljacqu
8293766f98
#421 Create SpawnLoader
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- Non-static service class which handles the spawnpoints used in AuthMe
2016-03-12 18:25:38 +01:00
ljacqu
8b27444a49
#421 Create PluginHooks
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- PluginHooks manages third-party plugins and allows to perform actions and queries on them, instead of public fields on the AuthMe main class
2016-03-12 18:24:34 +01:00
ljacqu
31bac6964f
Various code householding
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- Adjust javadoc
- Remove unused PlayerAuth constructor
- Replace legacy Settings with NewSetting calls
- Add process service to all (a)sync processes
- Change IP manager to only cache the calls to the VeryGames API
2016-03-06 14:42:19 +01:00
ljacqu
9a412fac05
Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded into 432-remove-public-ip-map
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Conflicts:
src/main/java/fr/xephi/authme/process/register/AsyncRegister.java
2016-03-05 16:11:22 +01:00
Gabriele C
c4684fd5f1
Booo we don't like UUIDS! (We need to keep 1.7.X compatibility!)
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- Removed the useless OtherAccounts class!
2016-03-03 21:42:50 +01:00
ljacqu
aeb8307a46
#432 #547 Remove public IP cache map; make processes use ProcessService
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- Create IP address manager for handling and caching IP addresses -> outside of the manager I do not want to care about caching details
- Make more processes use the ProcessService in favor of statically injected objects
2016-03-01 22:47:28 +01:00
ljacqu
dede592c55
#547 add process service to AsyncJoin
2016-02-28 20:03:06 +01:00
ljacqu
d664e7be26
#547 Create ProcessService
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- Create ProcessService for common tasks within processes
- Integrate service into AsyncAddEmail
2016-02-27 23:15:31 +01:00
ljacqu
5fce849ce7
Minor - Add datasource test, minor code householding
2016-02-27 21:11:35 +01:00
DNx5
1b65b285ac
improve spawn location check.
2016-02-26 12:00:53 +07:00
DNx5
1d1605314a
Reload correctly. Fix #554
2016-02-24 22:41:09 +07:00
DNx5
5943537c26
cleanup
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It's good now
2016-02-22 22:48:02 +07:00