* Implement AuthMeBungee autologin
There is a failing test due to cyclic dependency injection, @ljacqu could you take a quick look at this?
* Try to fix recursive dependency injection
* Fix codestyle
* Fix the subchannel name, again...
* Split BungeeService into BungeeSender and BungeeReceiver
* Introduce hasSession field in datasource
That makes isLogged more consistent as it will be '1' only when the player is online.
* Fixes
* Fix unit testing
* Update config doc
* Create SessionService
* Create test for SessionService, avoid DB operations if sessions are disabled
* Cleanup: remove outdated warning for session timeout = 0
- Remove outdated warning
- Encapsulate session enabled check in SessionService
* Fix failing SessionServiceTest, add data source integration tests for session methods
- Create command under /authme debug that allows to change the 'nullable' status of MySQL columns (currently last date and email only)
- We need to offer a default value for forum integrations that have a NOT NULL email column. Offering a command avoids us from force-migrating existing databases while still offering migrations in both directions
- Change in default value handling: lack of values are not handled by setting default values to the PlayerAuth anymore, and reading a default value from the database into a PlayerAuth will be translated into null by the PlayerAuth builder
- When a new database is created, email and lastlogin are now nullable and lack a default a value
Open points:
- Finish MySqlDefaultChangerTest
- Revise purging logic (#792)
- Allow to have more columns nullable (#814)
- Couple AuthGroupHandler closer to the LimboService: whenever a limbo player is restored, the auth group should be restored as well. This fixes some consistency issues.
- Move AuthGroupHandler into limbo package and make it package-private
- Change permission handler to skip any empty groups (prevents odd command output e.g. for BukkitPermissions)
- Create method to check if email is empty or the default AuthMe email (avoids repetition)
- Check that input email has '@' inside text (relates to #1105)
- Add usage message on argument mismatch where available
- Remove unused message keys
- Create tool task to search for a message key's usages and to find unused keys
- Add new checkstyle checks: require Javadoc on large private methods, default in switch, declaration order & others
- Update path exclusions in CodeClimate config to match newly renamed classes (e.g. PHPBB -> PhpBB)
- Create consistency check testing that excluded paths exist as classes
- Fix some trivial violations
* #1037 Improve architecture of registration methods
- Introduce parameters classes for each registration method
- RegistrationMethod has constants with the required parameters class -> no longer need to have a RegistrationExecutorProvider class that needs to be injected everywhere, let AsyncRegister be the only one to worry about which class will perform the registration
- Fix inheritance of password registration types - previously two-factor auth registration inherited from password registration directly
* Create matcher which checks for equality via reflections
- Allow to perform equality check on objects with default equals() method
- Move check for restricted user into validation service
- Keep restrictions in a map by name for fast lookup, avoid splitting Strings on every call
- Gracefully handle case when entry does not have the expected ';' and log exception
- AsynchronousLogin: call common permission methods through CommonService instead of PermissionsManager
- CommandManager: remove superfluous replacement of %p (handled by lazy tag replacer)
- Remove unused method in CommonService
- Create DebugSectionConsistencyTest
- SendMailSSL: Enable debug output if AuthMe log level is set to debug
- Add Utils#logAndSendMessage and replace existing, separate implementations
- Add methods to LimboService for handling messages to make it the only relevant Limbo class for outside classes
- Move LimboPlayerTaskManager to limbo package and make it package-private
- Create MessageTask and TimeoutTask immediately when LimboPlayer is created
- #1112 MessageTask: improve efficiency by keeping reference to Player
- Delete LimboCache and LimboPlayerStorage: LimboService now handles all LimboPlayer actions
- Revoke player rights when creating a LimboPlayer, within the LimboService
- Various fixes and improvements
- Introduce new LimboService with a higher level abstraction for outside classes to trigger LimboPlayer actions
- Add methods to LimboPlayerTaskManager for muting the MessagesTask safely