4 Commits

Author SHA1 Message Date
ljacqu
72fe710b8c Fix UtilsTest, create MessageKeyTest 2015-11-24 22:21:36 +01:00
ljacqu
6422f90114 Create Wrapper for instances / revise MockUtils
- Add test resources folder
- Create basic test for Messages (todo: add concrete tests)
- Create WrapperMock
- Change UtilsTest (todo: make it work)
2015-11-23 23:25:03 +01:00
ljacqu
e456203fc6 Refactor Utils#getOnlinePlayers and add background info 2015-11-22 01:30:07 +01:00
ljacqu
fc3f685de0 Create UtilsTest
Had to create a getGameServer() method in AuthMe in order to be able to catch this call in tests and replace it with a mock implementation of the actual server. The supertype method getServer() is declared as final, which makes it impossible to mock with Mockito.

While there are frameworks that manipulate the bytecode to mock final calls, it is much easier and less risky to simply delegate the server retrieval through another method.
2015-11-21 23:09:04 +01:00