- /email recovery generates recovery code and resets password only if recovery code is also given
- Change data source method to return email and recovery code
- Change SendMailSSL to be injected into classes and created regardless of settings
- Various minor cleanups (remove accidentally committed test, add more precise logging statement)
- Change CommandDescription to contain a reference to ExecutableCommand class only
- Instantiate the actual ExecutableCommand objects in CommandHandler
(work in progress)
- Inject CommandService like other classes instead of passing it as method parameter
- Not solved: cyclic dependency CommandInitializer > ExecutableCommand > CommandService > CommandInitializer...
- Separate FieldInjection from default fallback for no-Inject public no-args constructor classes
- Make CommandInitializer a normal, instantiable service
- Add various injections instead of fetching through command service
- Rename HashResult to EncryptedPassword to reflect its broader use
- Use EncryptedPassword in methods that require the hash and the salt, instead of passing them as strings separately
- Store EncryptedPassword as field in PlayerAuth; updatePassword() thus processes the entire data in the EncryptedPassword object
(work in progress)
- Pass all dependencies via constructor
- Encapsulate command handling more (e.g. split CommandHandler with new CommandMapper)
- Add help command to all base commands at one central point
See AccountsCommand or HelpCommand for an example of the advantages - all necessary functions come from CommandService; objects aren't retrieved through a singleton getInstance() method anymore
- Change interface to use (CommandSender, List<String> arguments)
- Use CommandArgumentDescription#name instead of "label" (to prevent confusion between command labels and arguments)
- Simplify command difference computation in CommandHandler (no longer consider argument difference)
- Abstract Messages into two layers: the top layer 'Messages' is how Messages can be retrieved and sent as before. In the background, package-private, MessagesManager actually does the file read and worries about I/O while Messages takes care of higher-level things (such as joining two lines or checking the current language).
Replaced many classes to use Wrapper to get singletons and replaced the test setups to use the WrapperMock instead of setting fields through reflection
Minor refactorings in the command section for familiarization.
1. Removed suppressWarning("Deprecated") - the method is deprecated for a reason and we should be made aware of that.
2. Removed same javadoc on ExecutableCommand implementation that just had the same as the interface (this is just clutter; @Override signals that it's an implementing class and a developer can view the superclass javadoc)
3. In places where the AuthMe instance was retrieved at the top but used at the very bottom, moved it to the bottom to reduce its "scope"
Minor refactorings in the command section for familiarization.
1. Removed suppressWarning("Deprecated") - the method is deprecated for a reason and we should be made aware of that.
2. Removed same javadoc on ExecutableCommand implementation that just had the same as the interface (this is just clutter; @Override signals that it's an implementing class and a developer can view the superclass javadoc)
3. In places where the AuthMe instance was retrieved at the top but used at the very bottom, moved it to the bottom to reduce its "scope"
(cherry picked from commit 45a50f3)