- Create class to handle the creation of "LimboPlayer tasks" (adds encapsulation, reduces duplication)
- Move group setting into its own class because (mutual dependency between LimboCache and PermissionsManager otherwise)
- Rename *taskId methods to *task to reflect what they handle
- Remove usages of Wrapper where applicable
- Replace some uses of legacy Settings with NewSetting calls
- Create IP address manager for handling and caching IP addresses -> outside of the manager I do not want to care about caching details
- Make more processes use the ProcessService in favor of statically injected objects
- Rename HashResult to EncryptedPassword to reflect its broader use
- Use EncryptedPassword in methods that require the hash and the salt, instead of passing them as strings separately
- Store EncryptedPassword as field in PlayerAuth; updatePassword() thus processes the entire data in the EncryptedPassword object
- For encryption methods with a separate salt, the hash is useless without the salt, so hash and salt should always be persisted and retrieved together
- Abstract Messages into two layers: the top layer 'Messages' is how Messages can be retrieved and sent as before. In the background, package-private, MessagesManager actually does the file read and worries about I/O while Messages takes care of higher-level things (such as joining two lines or checking the current language).
//Changes 3.2://
* Fix Password showed in console ( support for Log4J )
* Quit Location will be more precise ( now double instead of int )
* Force command after the /register too
* Close inventory when player try to open one unlogged
* Fix old password supports
* Remove some Magic Values ( 1.7.2+ )
* Fix threads not start correctly
* Add a recall email adding message
* Fix catpcha messages
* Add multilines messages ( add &n )
* Fix some inventory problem
* Fix some events problem
* Call login event after /register