DNx5
7767ae6c0e
revert to boolean
2015-11-26 01:43:27 +07:00
Gabriele C
ae3cf02c06
fix new version of hikari
2015-11-25 18:27:03 +01:00
Gabriele C
939462786f
other parameters
2015-11-25 18:18:23 +01:00
Gabriele C
c3ed771939
WIP new hikari parameters
2015-11-25 17:06:00 +01:00
Gabriele C
f6e9347e1e
cleanup
2015-11-25 15:39:15 +01:00
Gabriele C
6dc4119d0c
cleanup
2015-11-25 15:37:06 +01:00
Gabriele C
ea0e65df55
continue
2015-11-25 15:13:45 +01:00
Gabriele C
f8ec474534
start fixing language
2015-11-25 15:11:01 +01:00
Tim Visée
d7328466b8
Improved and updated the custom configuration class
2015-11-25 01:32:11 +01:00
Tim Visée
2c2dd8e0d5
Disabled NPC check in player quit event
2015-11-25 01:13:06 +01:00
Gabriele C
2c0d140da9
Try to fix NPC issues
2015-11-24 23:23:51 +01:00
DNx
be1eb9392a
ugh
2015-11-25 05:10:13 +07:00
DNx
da390530e9
Update AuthMePlayerListener.java
2015-11-25 05:05:41 +07:00
DNx
9f199b1a5a
Update AuthMePlayerListener.java
2015-11-25 05:04:38 +07:00
Gabriele C
a983253384
better names
2015-11-24 22:08:06 +01:00
Gabriele C
e9b2517188
enhance the removespeed feature
2015-11-24 21:55:55 +01:00
Gabriele C
43b9462ddc
cleanup
2015-11-24 21:13:09 +01:00
Gabriele C
28e742e42f
cleanup
2015-11-24 19:04:18 +01:00
Gabriele C
cc8401e841
Move the antibot management
2015-11-24 18:51:09 +01:00
DNx5
489708b206
i forgot about the hotbar.
2015-11-25 00:44:38 +07:00
DNx5
ea420ab05f
set protect inventory to false in config file if protocol lib is not found.
2015-11-25 00:43:55 +07:00
DNx5
25c23e144c
- send blank inventory on logout if protect inventory is enabled.
...
- added reload support for protect inventory option.
2015-11-25 00:14:45 +07:00
Gabriele C
fb6ddb4b59
Cleanup
2015-11-24 17:47:10 +01:00
DNx5
bc223b04f9
shouldn't allow movement event noTeleport enabled.
2015-11-24 22:14:14 +07:00
DNx5
e39ab8a644
removed old GeoIP data check.
2015-11-24 22:08:09 +07:00
DNx5
5be476e2d6
ignore yaw changes in player move event.
2015-11-24 21:55:55 +07:00
DNx5
8e9bfc6299
update playerloginevent and some listener.
...
i hope it will fix the lag issues.
2015-11-24 07:15:58 +07:00
DNx5
b4b92e5a93
reordering local variable scope in captcha command
2015-11-24 05:46:28 +07:00
DNx5
d7f9b602c7
update some Utils method
2015-11-24 04:43:29 +07:00
Tim Visée
09067ddbd1
Removed redundant code, fixed some warnings, other minor fixes
2015-11-23 22:18:04 +01:00
Tim Visée
82bf0f45ca
Finalized some fields, removed redundant code, various other fixes
2015-11-23 22:14:03 +01:00
Tim Visée
83e5d726af
Improved various code bits
2015-11-23 22:12:01 +01:00
Tim Visée
47b1d00ccf
Fixed various spelling and grammar issues
2015-11-23 22:07:32 +01:00
Tim Visée
36c50c4507
Reformatted code with new code style
2015-11-23 21:46:34 +01:00
Tim Visée
b2db25d16c
Improved JavaDocs code style, some minor improvements
2015-11-23 21:45:23 +01:00
Tim Visée
f15eaae67f
Some minor automatic fixes and changes
2015-11-23 21:43:40 +01:00
Tim Visée
53117928f5
Reformatted all files once again
2015-11-23 21:40:11 +01:00
Tim Visée
2e868c7492
Reformatted all code files, cleaned up the project
2015-11-23 21:33:08 +01:00
Gabriele C
10435657c5
Fix enableBackup option
2015-11-23 20:59:25 +01:00
Gabriele C
614aa9d5e5
Fix noTeleport in the PlayerListener
2015-11-23 20:59:13 +01:00
AuthMe-Team
9ec2d6d059
Stuff from the common floobits workspace
...
Author: AuthMe-Team <AuthMeTeam@123NoEmail.com>
2015-11-23 20:23:52 +01:00
Gabriele C
69a09aec17
cleanup
2015-11-22 21:06:08 +01:00
Tim Visée
da662afcf4
Created method to get an exception stack trace as a string
2015-11-22 21:01:31 +01:00
ljacqu
215fedc585
Minor refactoring in CustomConfiguration / Messages
...
- CustomConfiguration should be abstract
- Reduce visibility of internal method
- Fix typo in English messages
- Remove or replace unnecessary javadoc
2015-11-22 02:02:49 +01:00
ljacqu
e456203fc6
Refactor Utils#getOnlinePlayers and add background info
2015-11-22 01:30:07 +01:00
ljacqu
fc3f685de0
Create UtilsTest
...
Had to create a getGameServer() method in AuthMe in order to be able to catch this call in tests and replace it with a mock implementation of the actual server. The supertype method getServer() is declared as final, which makes it impossible to mock with Mockito.
While there are frameworks that manipulate the bytecode to mock final calls, it is much easier and less risky to simply delegate the server retrieval through another method.
2015-11-21 23:09:04 +01:00
Tim Visée
1ba18439e9
Fixed invalid method arguments
2015-11-21 21:08:07 +01:00
Tim Visée
ada991904b
Improved purgePermissions method
2015-11-21 21:07:32 +01:00
Tim Visée
e45aa88504
Fixed result not being returned
2015-11-21 21:03:50 +01:00
Tim Visée
18af8f3171
Fixed addLimboPlayer method
2015-11-21 21:02:53 +01:00