13 Commits

Author SHA1 Message Date
ljacqu
84acc4557a #1125 Limbo persistence: convert old segments, add tests
- On startup / reload the playerdata folder is scanned for old segment files, whose data is migrated before they are deleted
- Add tests for segment files persistence holder
2017-03-14 20:46:28 +01:00
ljacqu
9c3baa7f14 #1125 Create persistence of LimboPlayers in segment files (work in progress)
- Instead of one huge file or a file for each player, allow the user to define how many files he wants to distribute the LimboPlayers over. This is based on a function that creates a String (segment ID) based on the player's UUID.
2017-03-13 20:29:08 +01:00
ljacqu
8557621c02 #1125 Create infrastructure for Limbo persistence + restore 5.2 JSON storage
- Introduce configurable storage mechanism
  - LimboPersistence wraps a LimboPersistenceHandler, of which there are multiple implementations
  - Outside of the limbo.persistence package, classes only talk to LimboPersistence
  - Restore the way of persisting to JSON from 5.2 (SeparateFilePersistenceHandler)

- Add handling for stored limbo players
  - Merge any existing LimboPlayers together with the goal of only keeping one version of a LimboPlayer: there is no way for a player to be online without triggering the creation of a LimboPlayer first, so we can guarantee that the in-memory LimboPlayer is the most up-to-date, i.e. when restoring limbo data we don't have to check against the disk.
  - Create and delete LimboPlayers at the same time when LimboPlayers are added or removed from the in-memory map

- Catch all exceptions in LimboPersistence so a handler throwing an unexpected exception does not stop the limbo process (#1070)

- Extend debug command /authme debug limbo to show LimboPlayer information on disk, too
2017-03-12 18:43:37 +01:00
ljacqu
1678901e02 #1113 Attempt to merge new LimboPlayer with an existing one
- Extract some logic into LimboServiceHelper to keep LimboService slim
- Create LimboServiceHelper#merge to merge two LimboPlayers associated with a Player. E.g. if an admin unregisters an online player that has not logged in, the creation of a LimboPlayer is triggered while there already is one in LimboService
2017-03-12 15:56:08 +01:00
ljacqu
c766b5c259 #1036 Add restoration options for Limbo allowFlight / fly speed / walk speed
- Introduce options to define how allow flight, fly & walk speed should be restored from LimboPlayer
- Create consistency tests for line length in SectionComments methods and to ensure that all SettingsHolder classes are part of the returned ConfigurationData
2017-03-12 13:51:03 +01:00
ljacqu
c79ba49ca8 #1113 Don't restore OP to unregistered player; add tests for LimboService 2017-03-11 08:47:58 +01:00
ljacqu
4bb10c5d6d #1113 Handle LimboPlayer tasks via LimboService
- Add methods to LimboService for handling messages to make it the only relevant Limbo class for outside classes
  - Move LimboPlayerTaskManager to limbo package and make it package-private
- Create MessageTask and TimeoutTask immediately when LimboPlayer is created
- #1112 MessageTask: improve efficiency by keeping reference to Player
2017-03-07 20:35:48 +01:00
ljacqu
021497b9e6 #1113 Handle LimboPlayers within LimboService (remove LimboCache) (work in progress)
- Delete LimboCache and LimboPlayerStorage: LimboService now handles all LimboPlayer actions
- Revoke player rights when creating a LimboPlayer, within the LimboService
- Various fixes and improvements
2017-03-05 21:47:46 +01:00
Maxetto
41b6c34b6b Transform values into constants
(cherry picked from commit 20d83e5 et al.)
2017-02-27 19:55:16 +01:00
ljacqu
2b1a97e959 #761 Fix removal and restoration of primary permission group
- Improve how a player is being switched between permission groups (add new group before removing old one)
- Remove group handling logic from LimboCache: AuthGroupHandler is now solely responsible for changing the player's permission group
2017-02-05 13:12:04 +01:00
ljacqu
f6b08ece68 Trivial code householding
- Convert field to local variable
- Remove unused constructor parameter
- Move limbo class into limbo package
2017-01-30 21:53:00 +01:00
ljacqu
a38d3a25b8 Update Mockito version 2016-12-01 19:41:31 +01:00
Gabriele C
58c42cf300 Package cleanup
- authme.cache to authme.data
- Rename PlayerData to LimboPlayer to match with LimboCache
- Move authme.converter to authme.datasource.converter
- Split output package into output and message
2016-10-05 21:10:40 +02:00