- Newer versions of JaCoCo now ignore hidden constructors out of the box so we don't need the dummy method that calls the constructor for coverage anymore
* Add PostgreSQL support
* Fix code issues and create integration tests
* Fix identation
* Test Postgres data source in postgres integration test
* Relocated the postgres driver
- Old SQLite setups have the last IP column as NOT NULL but without a default value. With the new concept (where we don't set a last IP on player registration) it fails.
- Create an /authme debug child that allows to migrate SQLite (tricky because SQLite does not support dropping or modifying columns)
- Allow last IP column to be NOT NULL in MySQL as well (extend MySQL /authme debug child)
- Add TODO comments with follow-up issue to extend our commands with new registration IP field
* Introduce hasSession field in datasource
That makes isLogged more consistent as it will be '1' only when the player is online.
* Fixes
* Fix unit testing
* Update config doc
* Create SessionService
* Create test for SessionService, avoid DB operations if sessions are disabled
* Cleanup: remove outdated warning for session timeout = 0
- Remove outdated warning
- Encapsulate session enabled check in SessionService
* Fix failing SessionServiceTest, add data source integration tests for session methods
- Take MAX(reg_date, login_date) as timestamp to compare against
- Remove the second "all" parameter to include entries with 0 registration date -> we expect registration date to always be set to the current date, so the parameter becomes obsolete
- Create command under /authme debug that allows to change the 'nullable' status of MySQL columns (currently last date and email only)
- We need to offer a default value for forum integrations that have a NOT NULL email column. Offering a command avoids us from force-migrating existing databases while still offering migrations in both directions
- Change in default value handling: lack of values are not handled by setting default values to the PlayerAuth anymore, and reading a default value from the database into a PlayerAuth will be translated into null by the PlayerAuth builder
- When a new database is created, email and lastlogin are now nullable and lack a default a value
Open points:
- Finish MySqlDefaultChangerTest
- Revise purging logic (#792)
- Allow to have more columns nullable (#814)
As noticed by @Gnat008
- We need two different implementations for MySQL and SQLite because SQLite uses an older version where #isClosed is not implemented
- Extract logic used in SQLite and MySQL for logging and closing SQL objects
- Decided to leave buildAuthFromResultSet methods individually as this might be more implementation-specific
- Rename DataSource#close to DataSource#closeConnection to fix conflict with static import
- FlatFile doesn't store the "realname" - all names are always in all-lowercase. Converting from flatfile to other data source should therefore not take over an auth's realname
- Adjust sample flatfile file to only have all-lowercase usernames
- authme.cache to authme.data
- Rename PlayerData to LimboPlayer to match with LimboCache
- Move authme.converter to authme.datasource.converter
- Split output package into output and message
- /email recovery generates recovery code and resets password only if recovery code is also given
- Change data source method to return email and recovery code