* Implement AuthMeBungee autologin
There is a failing test due to cyclic dependency injection, @ljacqu could you take a quick look at this?
* Try to fix recursive dependency injection
* Fix codestyle
* Fix the subchannel name, again...
* Split BungeeService into BungeeSender and BungeeReceiver
- Add argon2 implementation
- Extract argon2 library check to method on Argon 2
- Add link to Wiki page on errors
- Check within Argon2Test if the test cases should be run, not in the abstract parent
- Deprecate unsalted hashes: if such a hash is configured, move it to the legacy hashes setting to still support the existing hashes in the database but hash all passwords from now on with our default, SHA256.
* Introduce hasSession field in datasource
That makes isLogged more consistent as it will be '1' only when the player is online.
* Fixes
* Fix unit testing
* Update config doc
* Create SessionService
* Create test for SessionService, avoid DB operations if sessions are disabled
* Cleanup: remove outdated warning for session timeout = 0
- Remove outdated warning
- Encapsulate session enabled check in SessionService
* Fix failing SessionServiceTest, add data source integration tests for session methods
- NewAPI class will be removed in 5.5, not 5.4
- Add entry for "Deprecated" recommendation in hash algorithms page
- Mention possibility of wildcards for restricted user rules
- Introduce Usage.DEPRECATED to mark the hash algorithms accordingly
- Log warning when such a deprecated hash algorithm is used
- Update hash algorithms doc page
* #1037 Improve architecture of registration methods
- Introduce parameters classes for each registration method
- RegistrationMethod has constants with the required parameters class -> no longer need to have a RegistrationExecutorProvider class that needs to be injected everywhere, let AsyncRegister be the only one to worry about which class will perform the registration
- Fix inheritance of password registration types - previously two-factor auth registration inherited from password registration directly
* Create matcher which checks for equality via reflections
- Allow to perform equality check on objects with default equals() method
* rename classes according to cammel case and make code reflect these updates
* rename according to cammel case
* rename to camel case more accuratley
* rename to camel case try 3; fix Ipb4 java doc
* retry rename camel case
* rename to camel case
- Using e.g. Factory<Converter> instead of the injector directly makes its purpose more specific and disallows any future abuse of the injector's functions
- Check which tags are used when loading the welcome message and only apply their replacements afterwards
- Moves AuthMe#replaceAllInfo to a more appropriate place
- Avoid fetching data again for each line
Mostly minor changes:
- Add deprecated javadoc tag on deprecated members
- Reduce duplication (FlatFile, BackupService, ...)
- Make methods static
- Reduce size of anonymous classes
- Replace name with displayName in PermissionsSystemType (avoids confusing with Enum name())
- Tabs to spaces
- Merge if statements
Code from third-party sources (BCryptService, BinTools, PHPBB) not modified.
- Separate provider methods from other tasks performed on startup
- No longer requires BukkitService to be instantiated manually
- Merge MetricsManager and Initializer into OnStartUpTasks
- authme.cache to authme.data
- Rename PlayerData to LimboPlayer to match with LimboCache
- Move authme.converter to authme.datasource.converter
- Split output package into output and message
- Create BukkitService#runTaskOptionallyAsync and BukkitService#scheduleSyncTaskFromOptionallyAsyncTask whose behavior depends on a new setting
- Use the new methods where applicable
- Declare events async or sync depending on the new setting