849 Commits

Author SHA1 Message Date
Gabriele C
ae3cf02c06 fix new version of hikari 2015-11-25 18:27:03 +01:00
Gabriele C
939462786f other parameters 2015-11-25 18:18:23 +01:00
Gabriele C
c3ed771939 WIP new hikari parameters 2015-11-25 17:06:00 +01:00
Gabriele C
f6e9347e1e cleanup 2015-11-25 15:39:15 +01:00
Gabriele C
6dc4119d0c cleanup 2015-11-25 15:37:06 +01:00
Gabriele C
ea0e65df55 continue 2015-11-25 15:13:45 +01:00
Gabriele C
f8ec474534 start fixing language 2015-11-25 15:11:01 +01:00
Tim Visée
d7328466b8 Improved and updated the custom configuration class 2015-11-25 01:32:11 +01:00
Tim Visée
2c2dd8e0d5 Disabled NPC check in player quit event 2015-11-25 01:13:06 +01:00
Gabriele C
2c0d140da9 Try to fix NPC issues 2015-11-24 23:23:51 +01:00
DNx
be1eb9392a ugh 2015-11-25 05:10:13 +07:00
DNx
da390530e9 Update AuthMePlayerListener.java 2015-11-25 05:05:41 +07:00
DNx
9f199b1a5a Update AuthMePlayerListener.java 2015-11-25 05:04:38 +07:00
Gabriele C
a983253384 better names 2015-11-24 22:08:06 +01:00
Gabriele C
e9b2517188 enhance the removespeed feature 2015-11-24 21:55:55 +01:00
Gabriele C
43b9462ddc cleanup 2015-11-24 21:13:09 +01:00
Gabriele C
28e742e42f cleanup 2015-11-24 19:04:18 +01:00
Gabriele C
cc8401e841 Move the antibot management 2015-11-24 18:51:09 +01:00
DNx5
489708b206 i forgot about the hotbar. 2015-11-25 00:44:38 +07:00
DNx5
ea420ab05f set protect inventory to false in config file if protocol lib is not found. 2015-11-25 00:43:55 +07:00
DNx5
25c23e144c - send blank inventory on logout if protect inventory is enabled.
- added reload support for protect inventory option.
2015-11-25 00:14:45 +07:00
Gabriele C
fb6ddb4b59 Cleanup 2015-11-24 17:47:10 +01:00
DNx5
bc223b04f9 shouldn't allow movement event noTeleport enabled. 2015-11-24 22:14:14 +07:00
DNx5
e39ab8a644 removed old GeoIP data check. 2015-11-24 22:08:09 +07:00
DNx5
5be476e2d6 ignore yaw changes in player move event. 2015-11-24 21:55:55 +07:00
DNx5
8e9bfc6299 update playerloginevent and some listener.
i hope it will fix the lag issues.
2015-11-24 07:15:58 +07:00
DNx5
b4b92e5a93 reordering local variable scope in captcha command 2015-11-24 05:46:28 +07:00
DNx5
d7f9b602c7 update some Utils method 2015-11-24 04:43:29 +07:00
Tim Visée
09067ddbd1 Removed redundant code, fixed some warnings, other minor fixes 2015-11-23 22:18:04 +01:00
Tim Visée
82bf0f45ca Finalized some fields, removed redundant code, various other fixes 2015-11-23 22:14:03 +01:00
Tim Visée
83e5d726af Improved various code bits 2015-11-23 22:12:01 +01:00
Tim Visée
1dd540b9c0 Fixed some redundant casts and definitions 2015-11-23 22:09:15 +01:00
Tim Visée
47b1d00ccf Fixed various spelling and grammar issues 2015-11-23 22:07:32 +01:00
Tim Visée
36c50c4507 Reformatted code with new code style 2015-11-23 21:46:34 +01:00
Tim Visée
b2db25d16c Improved JavaDocs code style, some minor improvements 2015-11-23 21:45:23 +01:00
Tim Visée
f15eaae67f Some minor automatic fixes and changes 2015-11-23 21:43:40 +01:00
Tim Visée
53117928f5 Reformatted all files once again 2015-11-23 21:40:11 +01:00
Tim Visée
2e868c7492 Reformatted all code files, cleaned up the project 2015-11-23 21:33:08 +01:00
Gabriele C
10435657c5 Fix enableBackup option 2015-11-23 20:59:25 +01:00
Gabriele C
614aa9d5e5 Fix noTeleport in the PlayerListener 2015-11-23 20:59:13 +01:00
AuthMe-Team
9ec2d6d059 Stuff from the common floobits workspace
Author:    AuthMe-Team <AuthMeTeam@123NoEmail.com>
2015-11-23 20:23:52 +01:00
Gabriele C
69a09aec17 cleanup 2015-11-22 21:06:08 +01:00
Tim Visée
da662afcf4 Created method to get an exception stack trace as a string 2015-11-22 21:01:31 +01:00
ljacqu
215fedc585 Minor refactoring in CustomConfiguration / Messages
- CustomConfiguration should be abstract
- Reduce visibility of internal method
- Fix typo in English messages
- Remove or replace unnecessary javadoc
2015-11-22 02:02:49 +01:00
ljacqu
e456203fc6 Refactor Utils#getOnlinePlayers and add background info 2015-11-22 01:30:07 +01:00
ljacqu
fc3f685de0 Create UtilsTest
Had to create a getGameServer() method in AuthMe in order to be able to catch this call in tests and replace it with a mock implementation of the actual server. The supertype method getServer() is declared as final, which makes it impossible to mock with Mockito.

While there are frameworks that manipulate the bytecode to mock final calls, it is much easier and less risky to simply delegate the server retrieval through another method.
2015-11-21 23:09:04 +01:00
Tim Visée
1ba18439e9 Fixed invalid method arguments 2015-11-21 21:08:07 +01:00
Tim Visée
ada991904b Improved purgePermissions method 2015-11-21 21:07:32 +01:00
Tim Visée
e45aa88504 Fixed result not being returned 2015-11-21 21:03:50 +01:00
Tim Visée
18af8f3171 Fixed addLimboPlayer method 2015-11-21 21:02:53 +01:00