7 Commits

Author SHA1 Message Date
ljacqu
b6ccb3e632 #567 Add/change email should be aware of account threshold 2016-04-03 14:24:12 +02:00
ljacqu
31bac6964f Various code householding
- Adjust javadoc
- Remove unused PlayerAuth constructor
- Replace legacy Settings with NewSetting calls
- Add process service to all (a)sync processes
- Change IP manager to only cache the calls to the VeryGames API
2016-03-06 14:42:19 +01:00
ljacqu
aeb8307a46 #432 #547 Remove public IP cache map; make processes use ProcessService
- Create IP address manager for handling and caching IP addresses -> outside of the manager I do not want to care about caching details
- Make more processes use the ProcessService in favor of statically injected objects
2016-03-01 22:47:28 +01:00
ljacqu
b4b679d3b9 Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded into 437-add-email
Conflicts:
	src/main/java/fr/xephi/authme/datasource/MySQL.java
	src/main/java/fr/xephi/authme/datasource/SQLite.java
	src/main/java/fr/xephi/authme/process/Management.java
	src/main/java/fr/xephi/authme/process/email/AsyncChangeEmail.java
2016-02-06 18:01:23 +01:00
ljacqu
b0ba893827 #437 Add/change email should check if email is already used
- Untested/incomplete implementation
2016-01-17 20:41:19 +01:00
ljacqu
ace95f750a Add more tests for async change email process 2016-01-16 07:57:43 +01:00
ljacqu
8c05c8df98 Add tests for change email process 2016-01-15 21:16:06 +01:00