- Rename HashResult to EncryptedPassword to reflect its broader use
- Use EncryptedPassword in methods that require the hash and the salt, instead of passing them as strings separately
- Store EncryptedPassword as field in PlayerAuth; updatePassword() thus processes the entire data in the EncryptedPassword object
- Add new methods temporarily to NewEncrMethod interface
- No data source access within EncryptionMethod implementations
- Generate the salt within the EncryptionMethod implementation
- Deprecate static methods on PasswordSecurity
- Adjust AbstractEncryptionMethodTest to test the classes with the new interface
- Add getter for data source instead of accessing field directly
(work in progress)
- Pass all dependencies via constructor
- Encapsulate command handling more (e.g. split CommandHandler with new CommandMapper)
- Add help command to all base commands at one central point
See AccountsCommand or HelpCommand for an example of the advantages - all necessary functions come from CommandService; objects aren't retrieved through a singleton getInstance() method anymore
- Export duplicated code into a service
- Remove canConnect attribute from AuthMe class - was unused and doesn't seem sensible
- Add consistency test for listener classes
- Remove permission logic on command side; make PermissionsManager handle checks for all CommandSender objects (not only Player), cf. #314
- Remove unnecessary redundancies in passed arguments ("command references" that can be inferred from the FoundResult)
- Extend FoundCommandResult to represent all possible error cases
* this class only contains wrapper of selected datasource type which every method included a code to run the task inside a new Thread. But this class doesn't help improving performance, because it's still running the task synchronously.
- Reduce tight coupling by passing list of available commands as param to CommandHandler
- Split command processing method into several smaller ones
- Remove unfinished logic for unlimited command arguments (reason: was not implemented and not used, probably needs another way to handle it once the need for it arises)
- Create test for CommandHandler
- Abstract Messages into two layers: the top layer 'Messages' is how Messages can be retrieved and sent as before. In the background, package-private, MessagesManager actually does the file read and worries about I/O while Messages takes care of higher-level things (such as joining two lines or checking the current language).
- Create Initializer class that only initializes AuthMe commands
- Move remaining method to CommandHandler
- Deprecate constructors on CommandDescription in favor of the builder
- Various cleanups and comments