- Some changes found in a very old patch :) - drop injection of PermissionsManager in favor of CommonService
- Rename IsEqualByReflectionMatcher's method to something more specific to differentiate it better from Hamcrest's equalTo() matcher
- Move helper methods for setting BukkitService mock behavior into their own class
- Change methods to use Mockito's answer instead of verification + argument capture -> calling the methods now belongs to the test setup (given clause) and allows the behavior to take effect more than once
* Implement AuthMeBungee autologin
There is a failing test due to cyclic dependency injection, @ljacqu could you take a quick look at this?
* Try to fix recursive dependency injection
* Fix codestyle
* Fix the subchannel name, again...
* Split BungeeService into BungeeSender and BungeeReceiver
- Old SQLite setups have the last IP column as NOT NULL but without a default value. With the new concept (where we don't set a last IP on player registration) it fails.
- Create an /authme debug child that allows to migrate SQLite (tricky because SQLite does not support dropping or modifying columns)
- Allow last IP column to be NOT NULL in MySQL as well (extend MySQL /authme debug child)
- Add TODO comments with follow-up issue to extend our commands with new registration IP field
- Couple AuthGroupHandler closer to the LimboService: whenever a limbo player is restored, the auth group should be restored as well. This fixes some consistency issues.
- Move AuthGroupHandler into limbo package and make it package-private
- Change permission handler to skip any empty groups (prevents odd command output e.g. for BukkitPermissions)
* #1037 Improve architecture of registration methods
- Introduce parameters classes for each registration method
- RegistrationMethod has constants with the required parameters class -> no longer need to have a RegistrationExecutorProvider class that needs to be injected everywhere, let AsyncRegister be the only one to worry about which class will perform the registration
- Fix inheritance of password registration types - previously two-factor auth registration inherited from password registration directly
* Create matcher which checks for equality via reflections
- Allow to perform equality check on objects with default equals() method
- AsynchronousLogin: call common permission methods through CommonService instead of PermissionsManager
- CommandManager: remove superfluous replacement of %p (handled by lazy tag replacer)
- Remove unused method in CommonService
- Create DebugSectionConsistencyTest
- SendMailSSL: Enable debug output if AuthMe log level is set to debug
- Add Utils#logAndSendMessage and replace existing, separate implementations
- Add methods to LimboService for handling messages to make it the only relevant Limbo class for outside classes
- Move LimboPlayerTaskManager to limbo package and make it package-private
- Create MessageTask and TimeoutTask immediately when LimboPlayer is created
- #1112 MessageTask: improve efficiency by keeping reference to Player
- Delete LimboCache and LimboPlayerStorage: LimboService now handles all LimboPlayer actions
- Revoke player rights when creating a LimboPlayer, within the LimboService
- Various fixes and improvements
- Introduce new LimboService with a higher level abstraction for outside classes to trigger LimboPlayer actions
- Add methods to LimboPlayerTaskManager for muting the MessagesTask safely
- SendMailSSL keeps on handling the technical details for sending mails, while EmailService offers methods to other classes and worries about generating the correct email content
- Remove 'reg_voluntarily'
- Remove 'user_unknown' in favor of 'unknown_user' - but move text from old 'user_unknown' to 'unknown_user'
Found by @Twonox
Part 1:
- Use only one message entry for "Please register", that may have to be adapted to reflect the proper /register arguments
- Remove other message entries from code and from the messages files
Breaking change: reg_email_msg is also removed
- Split sole setting to two: one defining the registration type, and one defining what the register command should take as second argument
- Contains ugly code that will be fixed with a later issue
- Replace CommandService and ProcessService with CommonService: a service that offers our typical needs to work with settings, messages and permissions
- Remove validation methods from CommonService: inject ValidationService directly. Validation methods are not used very frequently and therefore don't belong in CommonService. Their presence was a relict from our architecture before injection was used.
- authme.cache to authme.data
- Rename PlayerData to LimboPlayer to match with LimboCache
- Move authme.converter to authme.datasource.converter
- Split output package into output and message
- Change password validation to return a ValidationResult object for passing message arguments
- Remove wrapping methods in ProcessService and CommandService and use ValidationService directly
- Move console initialization for tests into TestHelper
- Remove unused properties in legacy Settings
- Add issue number to TODO comments where applicable