- Change SendMailSSL to be injected into classes and created regardless of settings
- Various minor cleanups (remove accidentally committed test, add more precise logging statement)
- Drop initialization of all columns on table create in favor of checking each column individually. This is slower but guarantees that each column is only defined once in the code. Columns are only created once so having clean code outweighs performance.
- Write more datasource integration tests
- Rename autoPurging to isPurging: we should always register if a purge task is in progress (regardless if autopurge or not) and deny any new requests
- Reduce the same logic being coded multiple times by calling through the methods
- DataSource: remove purgeBanned in favor of purgeRecords, both do exactly the same thing
- Move console initialization for tests into TestHelper
- Remove unused properties in legacy Settings
- Add issue number to TODO comments where applicable
- Remove redundant uses of WrapperMock
- Use assertThat() from JUnit, not hamcrest
- Use hamcrest Matchers everywhere (not BaseMatchers etc.)
- Favor Mockito's argThat() over using ArgumentCaptor (more succinct)
- Delete useless test classes
- Adjust javadoc
- Remove unused PlayerAuth constructor
- Replace legacy Settings with NewSetting calls
- Add process service to all (a)sync processes
- Change IP manager to only cache the calls to the VeryGames API
- Generic test for MySQL and SQLite checking that all generated (Prepared)Statement and ResultSet instances are closed afterwards
- Fix offending code for test to pass
- Change ForceFlatToSqlite converter to use a generic datasource destination (i.e. can be used for Flat2MySQL later)
- Add tests, including for FlatFile
- Check that user is not present in destination datasource before adding
- Persist last location from flatfile as well