732 Commits

Author SHA1 Message Date
DNx
da390530e9 Update AuthMePlayerListener.java 2015-11-25 05:05:41 +07:00
DNx
9f199b1a5a Update AuthMePlayerListener.java 2015-11-25 05:04:38 +07:00
Gabriele C
a983253384 better names 2015-11-24 22:08:06 +01:00
Gabriele C
e9b2517188 enhance the removespeed feature 2015-11-24 21:55:55 +01:00
Gabriele C
43b9462ddc cleanup 2015-11-24 21:13:09 +01:00
Gabriele C
28e742e42f cleanup 2015-11-24 19:04:18 +01:00
Gabriele C
cc8401e841 Move the antibot management 2015-11-24 18:51:09 +01:00
DNx5
489708b206 i forgot about the hotbar. 2015-11-25 00:44:38 +07:00
DNx5
ea420ab05f set protect inventory to false in config file if protocol lib is not found. 2015-11-25 00:43:55 +07:00
DNx5
25c23e144c - send blank inventory on logout if protect inventory is enabled.
- added reload support for protect inventory option.
2015-11-25 00:14:45 +07:00
Gabriele C
fb6ddb4b59 Cleanup 2015-11-24 17:47:10 +01:00
DNx5
bc223b04f9 shouldn't allow movement event noTeleport enabled. 2015-11-24 22:14:14 +07:00
DNx5
e39ab8a644 removed old GeoIP data check. 2015-11-24 22:08:09 +07:00
DNx5
5be476e2d6 ignore yaw changes in player move event. 2015-11-24 21:55:55 +07:00
DNx5
8e9bfc6299 update playerloginevent and some listener.
i hope it will fix the lag issues.
2015-11-24 07:15:58 +07:00
DNx5
b4b92e5a93 reordering local variable scope in captcha command 2015-11-24 05:46:28 +07:00
DNx5
d7f9b602c7 update some Utils method 2015-11-24 04:43:29 +07:00
Tim Visée
09067ddbd1 Removed redundant code, fixed some warnings, other minor fixes 2015-11-23 22:18:04 +01:00
Tim Visée
82bf0f45ca Finalized some fields, removed redundant code, various other fixes 2015-11-23 22:14:03 +01:00
Tim Visée
83e5d726af Improved various code bits 2015-11-23 22:12:01 +01:00
Tim Visée
47b1d00ccf Fixed various spelling and grammar issues 2015-11-23 22:07:32 +01:00
Tim Visée
36c50c4507 Reformatted code with new code style 2015-11-23 21:46:34 +01:00
Tim Visée
b2db25d16c Improved JavaDocs code style, some minor improvements 2015-11-23 21:45:23 +01:00
Tim Visée
f15eaae67f Some minor automatic fixes and changes 2015-11-23 21:43:40 +01:00
Tim Visée
53117928f5 Reformatted all files once again 2015-11-23 21:40:11 +01:00
Tim Visée
2e868c7492 Reformatted all code files, cleaned up the project 2015-11-23 21:33:08 +01:00
Gabriele C
10435657c5 Fix enableBackup option 2015-11-23 20:59:25 +01:00
Gabriele C
614aa9d5e5 Fix noTeleport in the PlayerListener 2015-11-23 20:59:13 +01:00
AuthMe-Team
9ec2d6d059 Stuff from the common floobits workspace
Author:    AuthMe-Team <AuthMeTeam@123NoEmail.com>
2015-11-23 20:23:52 +01:00
Gabriele C
69a09aec17 cleanup 2015-11-22 21:06:08 +01:00
Tim Visée
da662afcf4 Created method to get an exception stack trace as a string 2015-11-22 21:01:31 +01:00
ljacqu
215fedc585 Minor refactoring in CustomConfiguration / Messages
- CustomConfiguration should be abstract
- Reduce visibility of internal method
- Fix typo in English messages
- Remove or replace unnecessary javadoc
2015-11-22 02:02:49 +01:00
ljacqu
e456203fc6 Refactor Utils#getOnlinePlayers and add background info 2015-11-22 01:30:07 +01:00
ljacqu
fc3f685de0 Create UtilsTest
Had to create a getGameServer() method in AuthMe in order to be able to catch this call in tests and replace it with a mock implementation of the actual server. The supertype method getServer() is declared as final, which makes it impossible to mock with Mockito.

While there are frameworks that manipulate the bytecode to mock final calls, it is much easier and less risky to simply delegate the server retrieval through another method.
2015-11-21 23:09:04 +01:00
Tim Visée
1ba18439e9 Fixed invalid method arguments 2015-11-21 21:08:07 +01:00
Tim Visée
ada991904b Improved purgePermissions method 2015-11-21 21:07:32 +01:00
Tim Visée
e45aa88504 Fixed result not being returned 2015-11-21 21:03:50 +01:00
Tim Visée
18af8f3171 Fixed addLimboPlayer method 2015-11-21 21:02:53 +01:00
Tim Visée
0a5c081732 Added method to permissions manager to get primary group of player 2015-11-21 20:59:23 +01:00
Tim Visée
89b5444d69 Fixed addNormal method, updated it's JavaDocs 2015-11-21 20:50:12 +01:00
Tim Visée
7902cd87bb Added return statement for setGroup method, updated it's JavaDocs 2015-11-21 20:47:56 +01:00
Gabriele C
579c51f4a2 Remove the old Vault group management system. (THIS COMMIT BREAKS THE COMPILATION) 2015-11-21 20:16:07 +01:00
Tim Visée
579b7e7b97 Improved some grammar and variable names 2015-11-21 19:24:25 +01:00
Tim Visée
a176aba350 Fixed horrible typo, implemented dynamic plugin name 2015-11-21 19:22:23 +01:00
Tim Visée
30b4cfe44e Added notice to legacy permissions instance in main class 2015-11-21 19:18:56 +01:00
ljacqu
b3d0a71dec Merge ListUtil into StringUtil; refactor HelpSyntaxHelper + create test
The HelpSyntaxHelper had suppressed warnings for string concatenation within StringBuilder - the point of the StringBuilder is that it is faster when you use it to concatenate many elements. If you still use string concatenation with + within these calls it beats the purpose.
2015-11-21 17:19:11 +01:00
ljacqu
a3f24bcb9a Create test for HelpSyntaxHelperTest 2015-11-21 17:18:58 +01:00
ljacqu
58dc15123c Add tests for LogoutCommand and RegisterCommand. Add more generic mockUtil 2015-11-21 17:18:45 +01:00
ljacqu
4e8614fdf7 Add test for LoginCommand; create AuthMe mock test util
Had to create a getter for the Management instance in the AuthMe class for mocking, but fields should generally not be accessed globally. Hopefully soon we will be able to make the field private.
2015-11-21 17:18:28 +01:00
ljacqu
d81ef3168e Command refactor - remove unused fields, reduce variable "scope"
Minor refactorings in the command section for familiarization.

1. Removed suppressWarning("Deprecated") - the method is deprecated for a reason and we should be made aware of that.
2. Removed same javadoc on ExecutableCommand implementation that just had the same as the interface (this is just clutter; @Override signals that it's an implementing class and a developer can view the superclass javadoc)
3. In places where the AuthMe instance was retrieved at the top but used at the very bottom, moved it to the bottom to reduce its "scope"
2015-11-21 17:18:14 +01:00