Commit Graph

1250 Commits

Author SHA1 Message Date
DNx da390530e9 Update AuthMePlayerListener.java 2015-11-25 05:05:41 +07:00
DNx 9f199b1a5a Update AuthMePlayerListener.java 2015-11-25 05:04:38 +07:00
ljacqu cf4e47488b Start refactoring for Messages class 2015-11-24 22:54:54 +01:00
ljacqu 2e5b7ecf29 Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded into enums 2015-11-24 22:21:53 +01:00
ljacqu 72fe710b8c Fix UtilsTest, create MessageKeyTest 2015-11-24 22:21:36 +01:00
Gabriele C a983253384 better names 2015-11-24 22:08:06 +01:00
ljacqu e4c82e04ff Merge upstream/master into ljacqu/enums 2015-11-24 21:59:55 +01:00
Gabriele C e9b2517188 enhance the removespeed feature 2015-11-24 21:55:55 +01:00
Gabriele C 43b9462ddc cleanup 2015-11-24 21:13:09 +01:00
Gabriele C 28e742e42f cleanup 2015-11-24 19:04:18 +01:00
Gabriele C cc8401e841 Move the antibot management 2015-11-24 18:51:09 +01:00
DNx5 489708b206 i forgot about the hotbar. 2015-11-25 00:44:38 +07:00
DNx5 ea420ab05f set protect inventory to false in config file if protocol lib is not found. 2015-11-25 00:43:55 +07:00
DNx5 25c23e144c - send blank inventory on logout if protect inventory is enabled.
- added reload support for protect inventory option.
2015-11-25 00:14:45 +07:00
Gabriele C fb6ddb4b59 Cleanup 2015-11-24 17:47:10 +01:00
DNx5 bc223b04f9 shouldn't allow movement event noTeleport enabled. 2015-11-24 22:14:14 +07:00
DNx5 e39ab8a644 removed old GeoIP data check. 2015-11-24 22:08:09 +07:00
DNx5 5be476e2d6 ignore yaw changes in player move event. 2015-11-24 21:55:55 +07:00
DNx5 8e9bfc6299 update playerloginevent and some listener.
i hope it will fix the lag issues.
2015-11-24 07:15:58 +07:00
DNx5 b4b92e5a93 reordering local variable scope in captcha command 2015-11-24 05:46:28 +07:00
ljacqu 16a69d4126 Merge upstream/master into ljacqu/enums 2015-11-23 23:31:26 +01:00
ljacqu 6422f90114 Create Wrapper for instances / revise MockUtils
- Add test resources folder
- Create basic test for Messages (todo: add concrete tests)
- Create WrapperMock
- Change UtilsTest (todo: make it work)
2015-11-23 23:25:03 +01:00
DNx5 d7f9b602c7 update some Utils method 2015-11-24 04:43:29 +07:00
Tim Visée 09067ddbd1 Removed redundant code, fixed some warnings, other minor fixes 2015-11-23 22:18:04 +01:00
Tim Visée 82bf0f45ca Finalized some fields, removed redundant code, various other fixes 2015-11-23 22:14:03 +01:00
Tim Visée 83e5d726af Improved various code bits 2015-11-23 22:12:01 +01:00
Tim Visée 47b1d00ccf Fixed various spelling and grammar issues 2015-11-23 22:07:32 +01:00
Tim Visée 36c50c4507 Reformatted code with new code style 2015-11-23 21:46:34 +01:00
Tim Visée b2db25d16c Improved JavaDocs code style, some minor improvements 2015-11-23 21:45:23 +01:00
Tim Visée f15eaae67f Some minor automatic fixes and changes 2015-11-23 21:43:40 +01:00
Tim Visée 53117928f5 Reformatted all files once again 2015-11-23 21:40:11 +01:00
Tim Visée 2e868c7492 Reformatted all code files, cleaned up the project 2015-11-23 21:33:08 +01:00
ljacqu 8719cce334 Create enum for message keys in Messages 2015-11-23 21:13:12 +01:00
Gabriele C 10435657c5 Fix enableBackup option 2015-11-23 20:59:25 +01:00
Gabriele C 614aa9d5e5 Fix noTeleport in the PlayerListener 2015-11-23 20:59:13 +01:00
AuthMe-Team 9ec2d6d059 Stuff from the common floobits workspace
Author:    AuthMe-Team <AuthMeTeam@123NoEmail.com>
2015-11-23 20:23:52 +01:00
Gabriele C 69a09aec17 cleanup 2015-11-22 21:06:08 +01:00
Tim Visée da662afcf4 Created method to get an exception stack trace as a string 2015-11-22 21:01:31 +01:00
ljacqu 215fedc585 Minor refactoring in CustomConfiguration / Messages
- CustomConfiguration should be abstract
- Reduce visibility of internal method
- Fix typo in English messages
- Remove or replace unnecessary javadoc
2015-11-22 02:02:49 +01:00
ljacqu e456203fc6 Refactor Utils#getOnlinePlayers and add background info 2015-11-22 01:30:07 +01:00
ljacqu fc3f685de0 Create UtilsTest
Had to create a getGameServer() method in AuthMe in order to be able to catch this call in tests and replace it with a mock implementation of the actual server. The supertype method getServer() is declared as final, which makes it impossible to mock with Mockito.

While there are frameworks that manipulate the bytecode to mock final calls, it is much easier and less risky to simply delegate the server retrieval through another method.
2015-11-21 23:09:04 +01:00
ljacqu cd728b569e Create test for CommandManager; fix javadoc in CommandDescription 2015-11-21 22:32:16 +01:00
Tim Visée 1ba18439e9 Fixed invalid method arguments 2015-11-21 21:08:07 +01:00
Tim Visée ada991904b Improved purgePermissions method 2015-11-21 21:07:32 +01:00
Tim Visée e45aa88504 Fixed result not being returned 2015-11-21 21:03:50 +01:00
Tim Visée 18af8f3171 Fixed addLimboPlayer method 2015-11-21 21:02:53 +01:00
Tim Visée 0a5c081732 Added method to permissions manager to get primary group of player 2015-11-21 20:59:23 +01:00
Tim Visée 89b5444d69 Fixed addNormal method, updated it's JavaDocs 2015-11-21 20:50:12 +01:00
Tim Visée 7902cd87bb Added return statement for setGroup method, updated it's JavaDocs 2015-11-21 20:47:56 +01:00
Gabriele C 579c51f4a2 Remove the old Vault group management system. (THIS COMMIT BREAKS THE COMPILATION) 2015-11-21 20:16:07 +01:00