- Replace CommandService and ProcessService with CommonService: a service that offers our typical needs to work with settings, messages and permissions
- Remove validation methods from CommonService: inject ValidationService directly. Validation methods are not used very frequently and therefore don't belong in CommonService. Their presence was a relict from our architecture before injection was used.
- authme.cache to authme.data
- Rename PlayerData to LimboPlayer to match with LimboCache
- Move authme.converter to authme.datasource.converter
- Split output package into output and message
- Change password validation to return a ValidationResult object for passing message arguments
- Remove wrapping methods in ProcessService and CommandService and use ValidationService directly
- Move console initialization for tests into TestHelper
- Remove unused properties in legacy Settings
- Add issue number to TODO comments where applicable
- Remove redundant uses of WrapperMock
- Use assertThat() from JUnit, not hamcrest
- Use hamcrest Matchers everywhere (not BaseMatchers etc.)
- Favor Mockito's argThat() over using ArgumentCaptor (more succinct)
- Delete useless test classes
- Create validation service; fixes same code being duplicated in four places
- Goal is to remove Utils class, by moving methods to validation service or other services
- Remove unused properties in legacy settings
- Adjust javadoc
- Remove unused PlayerAuth constructor
- Replace legacy Settings with NewSetting calls
- Add process service to all (a)sync processes
- Change IP manager to only cache the calls to the VeryGames API
- Create IP address manager for handling and caching IP addresses -> outside of the manager I do not want to care about caching details
- Make more processes use the ProcessService in favor of statically injected objects
- Check also in admin command that email is not already used
- Misc bug fixing (logic errors, changes lost during large merge)
- Use "email" and "setemail" as main labels for /authme subcommands