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167 Commits

Author SHA1 Message Date
HaHaWTH f25610c90b Fix workflow 2024-06-27 12:10:57 +08:00
HaHaWTH 7130d3989c Bump version number 2024-06-27 12:02:24 +08:00
HaHaWTH 900d2bd2e9 Merge remote-tracking branch 'origin/master' 2024-06-27 11:57:55 +08:00
HaHaWTH 7d255dfa30 Sync with upstream & Bump version number 2024-06-27 11:57:17 +08:00
DGun Otto 0cce930260 Merge pull request #172 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-jar-plugin-3.4.2
Bump org.apache.maven.plugins:maven-jar-plugin from 3.4.1 to 3.4.2
2024-06-20 14:37:48 +08:00
DGun Otto 0671a54b20 Merge pull request #171 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-clean-plugin-3.4.0
Bump org.apache.maven.plugins:maven-clean-plugin from 3.3.2 to 3.4.0
2024-06-20 14:37:37 +08:00
dependabot[bot] 4df4a1fa4b Bump org.apache.maven.plugins:maven-jar-plugin from 3.4.1 to 3.4.2
Bumps [org.apache.maven.plugins:maven-jar-plugin](https://github.com/apache/maven-jar-plugin) from 3.4.1 to 3.4.2.
- [Release notes](https://github.com/apache/maven-jar-plugin/releases)
- [Commits](https://github.com/apache/maven-jar-plugin/compare/maven-jar-plugin-3.4.1...maven-jar-plugin-3.4.2)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-jar-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2024-06-20 04:48:58 +00:00
dependabot[bot] 5b52a0ff00 Bump org.apache.maven.plugins:maven-clean-plugin from 3.3.2 to 3.4.0
Bumps [org.apache.maven.plugins:maven-clean-plugin](https://github.com/apache/maven-clean-plugin) from 3.3.2 to 3.4.0.
- [Release notes](https://github.com/apache/maven-clean-plugin/releases)
- [Commits](https://github.com/apache/maven-clean-plugin/compare/maven-clean-plugin-3.3.2...maven-clean-plugin-3.4.0)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-clean-plugin
  dependency-type: direct:production
  update-type: version-update:semver-minor
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2024-06-20 04:48:06 +00:00
HaHaWTH 5186d09116 Revert some changes 2024-06-18 16:17:03 +08:00
HaHaWTH a5b06bbd07 Merge remote-tracking branch 'origin/master' 2024-06-12 01:46:32 +08:00
HaHaWTH 9b74cb5a00 Fix Folia join commands 2024-06-12 01:45:57 +08:00
DGun Otto be97e7faa0 Update maven.yml 2024-06-11 21:43:35 +08:00
HaHaWTH 253822a056 Merge remote-tracking branch 'origin/master' 2024-06-11 07:28:59 +08:00
HaHaWTH 0fcc45039d Add openInventory method to API 2024-06-11 07:28:13 +08:00
DGun Otto 4700e2ae90 Merge pull request #169 from Dreeam-qwq/fix/i18n-opt
Remove locale data from locale map when player quit to save ram
2024-06-10 06:51:49 +08:00
Dreeam d9c89e1dc6 Remove locale data from locale map when player quit to save mem 2024-06-10 06:15:48 +08:00
DGun Otto b513fd37cb [ci skip] Update link 2024-06-06 03:20:54 +08:00
HaHaWTH 304eca4b6a B50 release 2024-06-04 20:56:24 +08:00
HaHaWTH 13315e6132 pom cleanup 2024-06-04 17:49:53 +08:00
DGun Otto 90684451d8 Merge pull request #162 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-javadoc-plugin-3.7.0
Bump org.apache.maven.plugins:maven-javadoc-plugin from 3.4.1 to 3.7.0
2024-06-04 04:11:17 +08:00
DGun Otto 799849920f Merge pull request #161 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-shade-plugin-3.6.0
Bump org.apache.maven.plugins:maven-shade-plugin from 3.5.3 to 3.6.0
2024-06-04 04:11:05 +08:00
DGun Otto f7d83f1459 Merge pull request #155 from Dreeam-qwq/feat/i18n
i18n messages sending support
2024-06-03 23:55:23 +08:00
Dreeam fbf5f32415 Instantly return null if didn't receive locale packet before calling messages sending method 2024-06-03 20:04:54 +08:00
Dreeam e922422922 Adjust code style 2024-06-03 19:58:44 +08:00
Dreeam b9648393a7 Remove deprecated feature lang 2024-06-03 19:54:03 +08:00
dependabot[bot] d20cc6514b Bump org.apache.maven.plugins:maven-javadoc-plugin from 3.4.1 to 3.7.0
Bumps [org.apache.maven.plugins:maven-javadoc-plugin](https://github.com/apache/maven-javadoc-plugin) from 3.4.1 to 3.7.0.
- [Release notes](https://github.com/apache/maven-javadoc-plugin/releases)
- [Commits](https://github.com/apache/maven-javadoc-plugin/compare/maven-javadoc-plugin-3.4.1...maven-javadoc-plugin-3.7.0)

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  dependency-type: direct:production
  update-type: version-update:semver-minor
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2024-06-03 04:37:24 +00:00
dependabot[bot] 6a20976370 Bump org.apache.maven.plugins:maven-shade-plugin from 3.5.3 to 3.6.0
Bumps [org.apache.maven.plugins:maven-shade-plugin](https://github.com/apache/maven-shade-plugin) from 3.5.3 to 3.6.0.
- [Release notes](https://github.com/apache/maven-shade-plugin/releases)
- [Commits](https://github.com/apache/maven-shade-plugin/compare/maven-shade-plugin-3.5.3...maven-shade-plugin-3.6.0)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-shade-plugin
  dependency-type: direct:production
  update-type: version-update:semver-minor
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2024-06-03 04:37:07 +00:00
HaHaWTH 3e56aacb4e Improved inventory whitelist check & prepare for better MiniMessage support 2024-06-03 00:21:03 +08:00
Dreeam a8e18d1bb8 Decrease timeout limit to prevent main thread waiting too long 2024-06-02 21:19:52 +08:00
Dreeam 32ed70f099 Use Protocollib to get locale packet for lower server version (< 1.15.2) 2024-06-02 18:59:27 +08:00
Dreeam e89b6182a7 Merge remote-tracking branch 'upstream/master' into feat/i18n 2024-06-02 17:19:47 +08:00
HaHaWTH 41d04c7604 Merge remote-tracking branch 'origin/master' 2024-06-01 15:14:50 +08:00
HaHaWTH d7a5869e99 Cleanup & Fix 2024-06-01 15:13:04 +08:00
DGun Otto 3139902b37 [ci skip] Update README.md 2024-06-01 05:04:42 +08:00
HaHaWTH dc599fe5c3 Completely removed gui captcha things 2024-05-31 23:48:12 +08:00
Dreeam 5829bfeaa2 [ci skip] Update messages translations 2024-05-31 22:00:36 +08:00
Dreeam 100805da8b Merge branch 'master' into feat/i18n 2024-05-31 20:36:27 +08:00
Dreeam 0679087e53 Try to reduce complexity 2024-05-31 20:23:47 +08:00
Dreeam b6476dcb79 Revert 2024-05-31 20:17:02 +08:00
Dreeam 471e1c0d2c [ci skip] Update messages translations 2024-05-31 20:13:19 +08:00
Dreeam 3d6b1a059c [ci skip] Update messages translations 2024-05-31 18:20:42 +08:00
Dreeam f56ca830cf [ci skip] Update messages_en.yml 2024-05-31 17:26:57 +08:00
HaHaWTH 0fbe7d99cb Fixes 2024-05-31 16:32:54 +08:00
DGun Otto bbdf64415c Merge pull request #159 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-enforcer-plugin-3.5.0
Bump org.apache.maven.plugins:maven-enforcer-plugin from 3.2.1 to 3.5.0
2024-05-31 16:26:34 +08:00
HaHaWTH 5981af630a Merge remote-tracking branch 'origin/master' 2024-05-31 14:38:12 +08:00
HaHaWTH 7e14bd8675 skip Paper plugin remap 2024-05-31 14:37:51 +08:00
dependabot[bot] 0f407f9658 Bump org.apache.maven.plugins:maven-enforcer-plugin from 3.2.1 to 3.5.0
Bumps [org.apache.maven.plugins:maven-enforcer-plugin](https://github.com/apache/maven-enforcer) from 3.2.1 to 3.5.0.
- [Release notes](https://github.com/apache/maven-enforcer/releases)
- [Commits](https://github.com/apache/maven-enforcer/compare/enforcer-3.2.1...enforcer-3.5.0)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-enforcer-plugin
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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2024-05-31 05:00:31 +00:00
DGun Otto 9439098472 Merge pull request #140 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-install-plugin-3.1.2
Bump org.apache.maven.plugins:maven-install-plugin from 3.1.0 to 3.1.2
2024-05-31 02:37:58 +08:00
DGun Otto 6618c004c3 Merge pull request #154 from HaHaWTH/dependabot/maven/org.xerial-sqlite-jdbc-3.46.0.0
Bump org.xerial:sqlite-jdbc from 3.45.3.0 to 3.46.0.0
2024-05-31 02:37:23 +08:00
DGun Otto 18ab6623ff Support for latest Leaves 2024-05-31 02:24:22 +08:00
HaHaWTH 2fe0da569b Cleanup 2024-05-30 23:53:08 +08:00
HaHaWTH 42e907580c Async teleport is now default >v< 2024-05-30 22:15:21 +08:00
DGun Otto ae76066db6 Merge pull request #158 from HaHaWTH/feat/minimessage
Minimessage support
2024-05-30 18:40:59 +08:00
HaHaWTH 5c74580866 Revert message changes 2024-05-30 18:04:19 +08:00
HaHaWTH 2dd5ebcb8c Fix Folia compatibility 2024-05-30 13:38:04 +08:00
HaHaWTH 69f3d9838d Change default quickCommandProtection value 2024-05-30 02:17:10 +08:00
Dreeam e8010782fd Cleanup reflection 2024-05-30 01:39:40 +08:00
Dreeam 4e54d86712 Fix getting locale in lower version client by delaying message sending 2024-05-30 01:21:57 +08:00
Dreeam fdc0d31632 Fix reflect error 2024-05-30 00:27:38 +08:00
Dreeam 0d903d23b0 Add strict locale-code-redirect config format check 2024-05-29 23:20:34 +08:00
Dreeam e79036d42f Revert "[ci skip] Try to decrease complexity"
This reverts commit 39e94c6ea7.
2024-05-29 23:06:47 +08:00
Dreeam 39e94c6ea7 [ci skip] Try to decrease complexity 2024-05-29 23:04:58 +08:00
Dreeam 0c10cb0ead Fix code style 2024-05-29 22:55:19 +08:00
Dreeam 7301a22d44 [ci skip] Update docs/config.md 2024-05-29 21:05:11 +08:00
Dreeam 89817d420c Move utils to I18NUtils 2024-05-29 20:34:27 +08:00
Dreeam c53f622e94 Cleanup 2024-05-29 20:19:33 +08:00
Dreeam eb43dc3960 Clean up locale to language code matching 2024-05-29 18:59:41 +08:00
Dreeam 6001ee6979 Add configurable locale code to AuthMe language code redirect 2024-05-29 18:46:57 +08:00
Dreeam d09e545554 Add hard mapping to convert to AuthMe language code from locale code 2024-05-29 17:07:30 +08:00
HaHaWTH 642270e4c3 Reapply "Always save quit location and fixes #2769 issue 1"
This reverts commit 8c4da6288e.
2024-05-29 14:44:28 +08:00
HaHaWTH d648725b10 Silent login for BedrockAutoLoginListener 2024-05-29 13:40:46 +08:00
HaHaWTH 0f6ecb8f03 Merge remote-tracking branch 'origin/master' 2024-05-29 13:38:35 +08:00
HaHaWTH ce60648233 Expose silentForceLogin to api (#2819) 2024-05-29 13:37:37 +08:00
DGun Otto 186860c1fa Merge pull request #156 from F3F5/master
yay the Russian translation is up to date
2024-05-29 13:12:19 +08:00
MISHA 3beed667b4 refresh the translation 2024-05-29 00:34:13 +04:00
Dreeam 2219dd55dd Intial i18n messages support
Send different languages of messages based on player's client setting
2024-05-29 00:11:25 +08:00
DGun Otto 3e73a5090a Merge pull request #139 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-deploy-plugin-3.1.2
Bump org.apache.maven.plugins:maven-deploy-plugin from 3.0.0 to 3.1.2
2024-05-28 19:36:20 +08:00
HaHaWTH 583a275100 Exclude bungee-chat
Nothing uses this lol
2024-05-28 14:20:31 +08:00
dependabot[bot] a4c1dd6f5b Bump org.xerial:sqlite-jdbc from 3.45.3.0 to 3.46.0.0
Bumps [org.xerial:sqlite-jdbc](https://github.com/xerial/sqlite-jdbc) from 3.45.3.0 to 3.46.0.0.
- [Release notes](https://github.com/xerial/sqlite-jdbc/releases)
- [Changelog](https://github.com/xerial/sqlite-jdbc/blob/master/CHANGELOG)
- [Commits](https://github.com/xerial/sqlite-jdbc/compare/3.45.3.0...3.46.0.0)

---
updated-dependencies:
- dependency-name: org.xerial:sqlite-jdbc
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

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2024-05-28 04:31:50 +00:00
HaHaWTH de69919c01 Fix some issues with Velocity support 2024-05-27 19:40:50 +08:00
HaHaWTH 6dea065ed2 Support plain text password storage method (NOCRYPT) 2024-05-27 05:11:15 +08:00
HaHaWTH 9e208532d3 Initial MiniMessage support 2024-05-27 04:56:50 +08:00
DGun Otto c0b6d87678 Allow dot in the email username 2024-05-27 00:56:40 +08:00
HaHaWTH 778edac895 B49 release 2024-05-24 16:41:36 +08:00
HaHaWTH 17d1cf1665 Update SpigotAPI 2024-05-24 00:55:58 +08:00
HaHaWTH 3f3671c95c Fix #146 and cleanup 2024-05-24 00:42:47 +08:00
HaHaWTH 52c06917c3 Add repository 2024-05-23 18:02:47 +08:00
HaHaWTH b2ea5cbef8 Dynamically download H2 2024-05-23 17:55:42 +08:00
HaHaWTH 99c7466b37 Better handling teleportUnAuthedToSpawn 2024-05-22 23:55:34 +08:00
HaHaWTH e60c18d8a8 Merge remote-tracking branch 'origin/master' 2024-05-22 23:49:33 +08:00
HaHaWTH 8c4da6288e Revert "Always save quit location and fixes #2769 issue 1"
This reverts commit c1eee8e139.
2024-05-22 23:48:28 +08:00
DGun Otto 1a73adf414 Remove relocation 2024-05-11 14:28:38 +08:00
HaHaWTH cb76ae01e1 Fix potential NPE when using velocity 2024-05-08 08:32:19 +08:00
HaHaWTH 89df4e451c B48 release 2024-04-30 22:58:53 +08:00
dependabot[bot] f99b4bd0ad Bump org.apache.maven.plugins:maven-install-plugin from 3.1.0 to 3.1.2
Bumps [org.apache.maven.plugins:maven-install-plugin](https://github.com/apache/maven-install-plugin) from 3.1.0 to 3.1.2.
- [Release notes](https://github.com/apache/maven-install-plugin/releases)
- [Commits](https://github.com/apache/maven-install-plugin/compare/maven-install-plugin-3.1.0...maven-install-plugin-3.1.2)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-install-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

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2024-04-30 04:24:30 +00:00
dependabot[bot] 930f889745 Bump org.apache.maven.plugins:maven-deploy-plugin from 3.0.0 to 3.1.2
Bumps [org.apache.maven.plugins:maven-deploy-plugin](https://github.com/apache/maven-deploy-plugin) from 3.0.0 to 3.1.2.
- [Release notes](https://github.com/apache/maven-deploy-plugin/releases)
- [Commits](https://github.com/apache/maven-deploy-plugin/compare/maven-deploy-plugin-3.0.0...maven-deploy-plugin-3.1.2)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-deploy-plugin
  dependency-type: direct:production
  update-type: version-update:semver-minor
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2024-04-30 04:24:10 +00:00
DGun Otto fe39310eca Merge pull request #138 from HaHaWTH/HaHaWTH-patch-1
Update workflows
2024-04-30 00:40:07 +08:00
DGun Otto b9790d458e Update workflows 2024-04-30 00:30:28 +08:00
DGun Otto dc8d5f741a [ci skip] Update README.md 2024-04-25 23:46:55 +08:00
DGun Otto b3288e9c72 [ci skip] Update LICENSE 2024-04-25 23:44:25 +08:00
DGun Otto c88aa79377 [ci skip] Update LICENSE 2024-04-25 23:42:27 +08:00
HaHaWTH 2327c07f9a Revert email dependency update 2024-04-24 16:46:22 +08:00
DGun Otto 8e93d4cd19 Merge pull request #133 from HaHaWTH/dependabot/maven/org.apache.commons-commons-email-1.6.0
Bump org.apache.commons:commons-email from 1.6-SNAPSHOT to 1.6.0
2024-04-24 15:31:23 +08:00
HaHaWTH a963bde749 Merge remote-tracking branch 'origin/master' 2024-04-24 15:26:57 +08:00
HaHaWTH 10b6997c32 Don't apply relocation and fixes #999 again 2024-04-24 15:26:20 +08:00
DGun Otto 970c77678b Merge pull request #132 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-shade-plugin-3.5.3
Bump org.apache.maven.plugins:maven-shade-plugin from 3.5.2 to 3.5.3
2024-04-24 14:22:30 +08:00
dependabot[bot] 07c479746b Bump org.apache.commons:commons-email from 1.6-SNAPSHOT to 1.6.0
Bumps org.apache.commons:commons-email from 1.6-SNAPSHOT to 1.6.0.

---
updated-dependencies:
- dependency-name: org.apache.commons:commons-email
  dependency-type: direct:production
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2024-04-24 04:38:47 +00:00
dependabot[bot] d90a8a36cf Bump org.apache.maven.plugins:maven-shade-plugin from 3.5.2 to 3.5.3
Bumps [org.apache.maven.plugins:maven-shade-plugin](https://github.com/apache/maven-shade-plugin) from 3.5.2 to 3.5.3.
- [Release notes](https://github.com/apache/maven-shade-plugin/releases)
- [Commits](https://github.com/apache/maven-shade-plugin/compare/maven-shade-plugin-3.5.2...maven-shade-plugin-3.5.3)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-shade-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2024-04-24 04:38:40 +00:00
HaHaWTH c1eee8e139 Always save quit location and fixes #2769 issue 1 2024-04-24 02:21:40 +08:00
DGun Otto dd831a65a5 Downgrade email dependency version 2024-04-24 00:56:24 +08:00
DGun Otto 51783604c6 Merge pull request #130 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-jar-plugin-3.4.1
Bump org.apache.maven.plugins:maven-jar-plugin from 3.4.0 to 3.4.1
2024-04-22 12:37:00 +08:00
dependabot[bot] 9f8471d4e9 Bump org.apache.maven.plugins:maven-jar-plugin from 3.4.0 to 3.4.1
Bumps [org.apache.maven.plugins:maven-jar-plugin](https://github.com/apache/maven-jar-plugin) from 3.4.0 to 3.4.1.
- [Release notes](https://github.com/apache/maven-jar-plugin/releases)
- [Commits](https://github.com/apache/maven-jar-plugin/compare/maven-jar-plugin-3.4.0...maven-jar-plugin-3.4.1)

---
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- dependency-name: org.apache.maven.plugins:maven-jar-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2024-04-22 04:11:25 +00:00
HaHaWTH c4ac2601ad Merge remote-tracking branch 'origin/master' 2024-04-20 03:53:59 +08:00
HaHaWTH b4a0994871 Update GeoLite2 database 2024-04-20 03:53:41 +08:00
DGun Otto b619e1dac5 Merge pull request #128 from HaHaWTH/dependabot/maven/org.xerial-sqlite-jdbc-3.45.3.0
Bump org.xerial:sqlite-jdbc from 3.45.2.0 to 3.45.3.0
2024-04-16 14:24:56 +08:00
dependabot[bot] ba1703c684 Bump org.xerial:sqlite-jdbc from 3.45.2.0 to 3.45.3.0
Bumps [org.xerial:sqlite-jdbc](https://github.com/xerial/sqlite-jdbc) from 3.45.2.0 to 3.45.3.0.
- [Release notes](https://github.com/xerial/sqlite-jdbc/releases)
- [Changelog](https://github.com/xerial/sqlite-jdbc/blob/master/CHANGELOG)
- [Commits](https://github.com/xerial/sqlite-jdbc/compare/3.45.2.0...3.45.3.0)

---
updated-dependencies:
- dependency-name: org.xerial:sqlite-jdbc
  dependency-type: direct:development
  update-type: version-update:semver-patch
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2024-04-16 04:52:25 +00:00
DGun Otto 131b5b7805 Merge pull request #127 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-jar-plugin-3.4.0
Bump org.apache.maven.plugins:maven-jar-plugin from 3.3.0 to 3.4.0
2024-04-15 16:19:11 +08:00
dependabot[bot] 099415e823 Bump org.apache.maven.plugins:maven-jar-plugin from 3.3.0 to 3.4.0
Bumps [org.apache.maven.plugins:maven-jar-plugin](https://github.com/apache/maven-jar-plugin) from 3.3.0 to 3.4.0.
- [Release notes](https://github.com/apache/maven-jar-plugin/releases)
- [Commits](https://github.com/apache/maven-jar-plugin/compare/maven-jar-plugin-3.3.0...maven-jar-plugin-3.4.0)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-jar-plugin
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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2024-04-15 04:46:39 +00:00
HaHaWTH 91261f4315 Update config comment 2024-04-15 02:20:19 +08:00
HaHaWTH 548be5042d Merge remote-tracking branch 'origin/master' 2024-04-07 12:37:57 +08:00
HaHaWTH e9fd7fd80f B47 release 2024-04-07 12:37:34 +08:00
DGun Otto e44cd3edc6 Merge pull request #124 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-source-plugin-3.3.1
Bump org.apache.maven.plugins:maven-source-plugin from 3.3.0 to 3.3.1
2024-04-05 13:16:21 +08:00
dependabot[bot] 219a7a3493 Bump org.apache.maven.plugins:maven-source-plugin from 3.3.0 to 3.3.1
Bumps [org.apache.maven.plugins:maven-source-plugin](https://github.com/apache/maven-source-plugin) from 3.3.0 to 3.3.1.
- [Commits](https://github.com/apache/maven-source-plugin/compare/maven-source-plugin-3.3.0...maven-source-plugin-3.3.1)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-source-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-05 04:57:38 +00:00
DGun Otto 6876a6dd9f Update workflows 2024-04-04 14:51:02 +08:00
DGun Otto d04a69f481 Update workflows 2024-04-04 13:26:41 +08:00
DGun Otto dfa8317706 Update workflows 2024-04-04 13:21:27 +08:00
HaHaWTH 555514f7dd Add warning for H2 database 2024-04-03 19:02:19 +08:00
HaHaWTH 74633937bc Revert stupid changes made by the original upstream 2024-04-03 16:40:37 +08:00
HaHaWTH 948736b5ea Merge upstream pull request #2777 2024-04-03 16:11:06 +08:00
HaHaWTH 5e54b8b105 Update build 2024-04-03 13:55:42 +08:00
DGun Otto 0d818dd00f Merge pull request #121 from HaHaWTH/dependabot/maven/org.jacoco-jacoco-maven-plugin-0.8.12
Bump org.jacoco:jacoco-maven-plugin from 0.8.11 to 0.8.12
2024-04-03 13:07:47 +08:00
dependabot[bot] 22586e601f Bump org.jacoco:jacoco-maven-plugin from 0.8.11 to 0.8.12
Bumps [org.jacoco:jacoco-maven-plugin](https://github.com/jacoco/jacoco) from 0.8.11 to 0.8.12.
- [Release notes](https://github.com/jacoco/jacoco/releases)
- [Commits](https://github.com/jacoco/jacoco/compare/v0.8.11...v0.8.12)

---
updated-dependencies:
- dependency-name: org.jacoco:jacoco-maven-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-03 05:02:43 +00:00
DGun Otto 9938df3c28 [ci skip] Update feature_request.yml 2024-04-02 20:16:08 +08:00
DGun Otto ec2e8d3654 [ci skip] Update bug_report.yml 2024-04-02 20:14:50 +08:00
DGun Otto 71a9c0c98f [ci skip] Update README.md 2024-04-02 19:59:44 +08:00
HaHaWTH 54cef57ea5 Configurable send delay 2024-04-02 17:34:03 +08:00
HaHaWTH 73c1116047 Delayed more 2024-04-02 01:27:58 +08:00
HaHaWTH abb85f005d Delayed more 2024-04-02 01:23:53 +08:00
HaHaWTH 5e91ee9844 B46 release 2024-04-01 00:46:46 +08:00
HaHaWTH 8e781651a9 [ci skip] Update README 2024-04-01 00:39:43 +08:00
DGun Otto 74db202cd9 Merge pull request #120 from lilingfengdev/master
简体中文支持
2024-03-31 13:10:15 +08:00
DGun Otto 26b3b3ea78 Update README-zh.md 2024-03-31 13:08:42 +08:00
lilingfengdev bfc2197089 Update README.md 2024-03-31 12:16:19 +08:00
lilingfengdev 49c515169e 修复翻译错误 2024-03-31 12:10:34 +08:00
lilingfengdev d9c04a58c0 Create README-zh.md 2024-03-31 12:07:37 +08:00
HaHaWTH 57be7b2dfe Remove stupid warnings on Velocity 2024-03-31 01:22:25 +08:00
HaHaWTH 07b62d4bf2 Purge dat_old file 2024-03-30 22:15:00 +08:00
HaHaWTH 726aead1c1 Initial Velocity support 2024-03-30 21:15:20 +08:00
DGun Otto a1af29dff9 [ci skip] Update README.md 2024-03-30 16:02:20 +08:00
DGun Otto 388e80ee92 [ci skip] Update README.md 2024-03-30 16:01:17 +08:00
HaHaWTH 7d09faf528 Change floodgate hook 2024-03-30 13:35:04 +08:00
HaHaWTH f2876d79fb Synchronized something 2024-03-30 03:02:48 +08:00
HaHaWTH 1155bed754 Fix build 2024-03-30 01:32:52 +08:00
HaHaWTH c6278b17e9 Fix haveIBeenPwned check 2024-03-30 01:24:25 +08:00
HaHaWTH 3a0d5f6347 Delete samples(reduce repo size) 2024-03-30 01:05:00 +08:00
HaHaWTH 7e6d511ae4 Merge remote-tracking branch 'origin/master' 2024-03-29 23:31:05 +08:00
HaHaWTH f35ac01399 Remove rakamak converter settings 2024-03-29 23:30:44 +08:00
DGun Otto 64807852ff [ci skip] Update README.md 2024-03-29 21:22:11 +08:00
HaHaWTH 342d9c96ee Fix javadoc 2024-03-29 03:28:30 +08:00
HaHaWTH eaa0cdd600 Add H2ToSqlite converter 2024-03-29 03:27:19 +08:00
HaHaWTH 7507fb9ea2 Remove VAuth converter 2024-03-29 03:11:00 +08:00
HaHaWTH 839e192711 Remove Rakamak converter 2024-03-29 03:07:19 +08:00
HaHaWTH 2ad33f4567 Use 0.1.6 2024-03-28 23:49:38 +08:00
HaHaWTH 8db573a789 typo 2024-03-28 20:51:27 +08:00
HaHaWTH c50a413fcd Reapply "Fix relocation"
This reverts commit 640eb9335e.
2024-03-28 20:42:06 +08:00
HaHaWTH 6a96d993e1 Virtual Threads for database caching 2024-03-28 15:21:22 +08:00
HaHaWTH a93f0546e3 Leaves compatibility 2024-03-28 07:39:29 +08:00
116 changed files with 2906 additions and 48942 deletions
+6 -1
View File
@@ -47,8 +47,10 @@ body:
description: Which server implementation are you using? description: Which server implementation are you using?
multiple: false multiple: false
options: options:
- Standalone server (no proxy) - Standalone(Spigot)
- Standalone(Folia)
- BungeeCord - BungeeCord
- Velocity
validations: validations:
required: true required: true
@@ -60,6 +62,9 @@ body:
options: options:
- SQLite - SQLite
- MySQL - MySQL
- H2
- MariaDB
- PostgreSQL
validations: validations:
required: true required: true
+1 -1
View File
@@ -1,6 +1,6 @@
name: Feature request name: Feature request
description: Suggest an idea for AuthMe description: Suggest an idea for AuthMe
labels: 'Type: enhancement' labels: 'enhancement'
body: body:
- type: markdown - type: markdown
+11 -7
View File
@@ -10,11 +10,11 @@ jobs:
Build: Build:
strategy: strategy:
matrix: matrix:
jdkversion: [ 17 ] jdkversion: [ 21 ]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v3 - uses: actions/checkout@v4
- uses: actions/setup-java@v3 - uses: actions/setup-java@v4
with: with:
distribution: 'temurin' distribution: 'temurin'
java-version: ${{ matrix.jdkversion }} java-version: ${{ matrix.jdkversion }}
@@ -22,10 +22,10 @@ jobs:
- name: Build - name: Build
run: mvn -V -B clean package --file pom.xml run: mvn -V -B clean package --file pom.xml
- name: Upload Artifacts - name: Upload Artifacts
uses: actions/upload-artifact@v3.1.2 uses: actions/upload-artifact@v4
with: with:
name: Download name: Download
path: ./target/AuthMe-5.6.0-FORK-Spigot-Universal.jar path: ./target/AuthMe-*-FORK-Universal.jar
runtime-test: runtime-test:
name: Plugin Runtime Test name: Plugin Runtime Test
needs: [Build] needs: [Build]
@@ -37,8 +37,12 @@ jobs:
javaVersion: '8' javaVersion: '8'
- mcVersion: '1.12.2' - mcVersion: '1.12.2'
javaVersion: '8' javaVersion: '8'
- mcVersion: '1.20.2' - mcVersion: '1.18.2'
javaVersion: '20' javaVersion: '17'
- mcVersion: '1.20.4'
javaVersion: '21'
- mcVersion: '1.20.6'
javaVersion: '21'
steps: steps:
- uses: HaHaWTH/minecraft-plugin-runtime-test@paper - uses: HaHaWTH/minecraft-plugin-runtime-test@paper
with: with:
+1
View File
@@ -114,3 +114,4 @@ nb-configuration.xml
### Git ### ### Git ###
# Don't exclude the .gitignore itself # Don't exclude the .gitignore itself
!.gitignore !.gitignore
/samples/
+51
View File
@@ -0,0 +1,51 @@
# AuthMeReReloaded
**"Bukkit 的最佳身份验证插件的分支!"**
![Graph](https://bstats.org/signatures/bukkit/AuthMeReloaded-Fork.svg)
<p align="center">
<img src="https://img.shields.io/github/languages/code-size/HaHaWTH/AuthMeReReloaded.svg" alt="Code size"/>
<img src="https://img.shields.io/github/repo-size/HaHaWTH/AuthMeReReloaded.svg" alt="GitHub repo size"/>
<img src="https://www.codefactor.io/repository/github/hahawth/authmerereloaded/badge" alt="CodeFactor" />
<img src="https://img.shields.io/github/downloads/HaHaWTH/AuthMeReReloaded/total" alt="Downloads" />
</p>
**详细改动:**
1. 改进邮件发送逻辑,支持更多邮件
2. 关闭邮件发送(当服务器关闭时,向您发送邮件)
3. 原有漏洞修复
4. 反幽灵玩家(重复登录错误)
5. 按服务器分支使用最佳性能方法
6. 基岩兼容性(需要Floodgate)(基于 UUID
7. 更新检查器
8. 集成 GUI 验证码功能(需要 Bedrock 兼容性和 ProtocolLib)(70% 异步)
9. 改进监听器
10. 改进玩家登录逻辑以减少延迟
11. 自动清除机器人数据
12. 支持**Folia(正在测试中)**
13. F键菜单兼容
14. 自动修复传送卡传送门/地底问题
15. **Velocity支持 (详见 [Velocity Support](./vc-support.md))**
16. 基岩版玩家自动登录(可配置)
17. 修复旧版本(MC 1.13-)中的 "潜影盒 "崩溃问题
18. 支持 **H2 数据库**
19. 虚拟线程支持
20. **100% 兼容原版 authme 和扩展**
21. 更多......
**下载链接:**
[Release](https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest)
[Actions(开发版,使用风险自负!)](https://github.com/HaHaWTH/AuthMeReReloaded/actions/workflows/maven.yml)
如果您的服务器使用 FRP(内网穿透),此插件可能会有所帮助 [HAProxy-Detector](https://github.com/HaHaWTH/HAProxy-Detector)
**欢迎提出请求和建议!**
<picture>
<source
media="(prefers-color-scheme: dark)"
srcset="
https://api.star-history.com/svg?repos=HaHaWTH/AuthMeReReloaded&type=Date&theme=dark
"
/>
<img alt="Star History Chart" src="https://api.star-history.com/svg?repos=HaHaWTH/AuthMeReReloaded&type=Date" />
</picture>
+19 -7
View File
@@ -1,11 +1,17 @@
# AuthMeReReloaded # AuthMeReReloaded
**"A fork of the best authentication plugin for the Bukkit modding API!⭐"** **"A fork of the best authentication plugin for the Bukkit modding API!⭐"**
[English](https://github.com/HaHaWTH/AuthMeReReloaded) | [简体中文](https://github.com/HaHaWTH/AuthMeReReloaded/blob/master/README-zh.md)
![Graph](https://bstats.org/signatures/bukkit/AuthMeReloaded-Fork.svg) ![Graph](https://bstats.org/signatures/bukkit/AuthMeReloaded-Fork.svg)
<p align="center"> <p align="center">
<img src="https://img.shields.io/github/languages/code-size/HaHaWTH/AuthMeReReloaded.svg" alt="Code size"/> <img src="https://img.shields.io/github/languages/code-size/HaHaWTH/AuthMeReReloaded.svg" alt="Code size"/>
<img src="https://img.shields.io/github/repo-size/HaHaWTH/AuthMeReReloaded.svg" alt="GitHub repo size"/> <img src="https://img.shields.io/github/repo-size/HaHaWTH/AuthMeReReloaded.svg" alt="GitHub repo size"/>
<img src="https://www.codefactor.io/repository/github/hahawth/authmerereloaded/badge" alt="CodeFactor" /> <img src="https://www.codefactor.io/repository/github/hahawth/authmerereloaded/badge" alt="CodeFactor" />
<img alt="GitHub Downloads (all assets, all releases)" src="https://img.shields.io/github/downloads/HaHaWTH/AuthMeReReloaded/total?logo=github&label=GitHub%20Downloads&color=black">
<img alt="Spiget Downloads" src="https://img.shields.io/spiget/downloads/114010?logo=spigotmc&label=SpigotMC%20Downloads&color=orange">
<img alt="Modrinth Downloads" src="https://img.shields.io/modrinth/dt/3IEZ9vol?logo=modrinth&label=Modrinth%20Downloads&color=light-green">
<img alt="Hangar Downloads" src="https://img.shields.io/hangar/dt/AuthMeReReloaded?logo=hangar&label=Hangar%20Downloads&color=white">
</p> </p>
**Detailed Changes:** **Detailed Changes:**
@@ -20,14 +26,16 @@
9. Improved listeners 9. Improved listeners
10. Player login logic improvement to reduce lag 10. Player login logic improvement to reduce lag
11. Automatically purge bot data 11. Automatically purge bot data
12. Folia compatibility (Still WIP) 12. **Folia support (in active testing)**
13. Offhand Menu compatibility(Thats amazing) 13. Offhand Menu compatibility(Thats amazing)
14. Automatically fix portal stuck issue 14. **Velocity support (See [Velocity Support](./vc-support.md))**
15. Automatically login for Bedrock players(configurable) 15. Support Virtual Threads caching
16. Fix shulker box crash bug on legacy versions(MC 1.13-) 16. Automatically fix portal stuck issue
17. **H2 database support** 17. Automatically login for Bedrock players(configurable)
18. **100% compatibility with original authme and extensions** 18. Fix shulker box crash bug on legacy versions(MC 1.13-)
19. More...... 19. **H2 database support**
20. **100% compatibility with original authme and extensions**
21. More......
**Download links:** **Download links:**
[Releases](https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest) [Releases](https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest)
@@ -37,6 +45,10 @@ If you are using FRP(内网穿透) for your server, this plugin may help [HAProx
**Pull Requests and suggestions are welcome!** **Pull Requests and suggestions are welcome!**
## License
Only modifications to AuthMeReloaded is under AGPL-3.0 license, AuthMeReloaded is licensed under GPL-3.0.
<picture> <picture>
<source <source
media="(prefers-color-scheme: dark)" media="(prefers-color-scheme: dark)"
+1 -1
View File
@@ -108,4 +108,4 @@ brackets; optional arguments are enclosed in square brackets (`[ ]`).
--- ---
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Apr 04 21:31:42 CEST 2021 This page was automatically generated on the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Sun Apr 04 21:31:42 CEST 2021
+175 -66
View File
@@ -1,7 +1,8 @@
<!-- AUTO-GENERATED FILE! Do not edit this directly --> <!-- AUTO-GENERATED FILE! Do not edit this directly -->
<!-- File auto-generated on Thu Jul 28 18:11:22 CEST 2022. See docs/config/config.tpl.md --> <!-- File auto-generated on Wed May 29 21:00:00 CST 2024. See docs/config/config.tpl.md -->
## AuthMe Configuration ## AuthMe Configuration
The first time you run AuthMe it will create a config.yml file in the plugins/AuthMe folder, The first time you run AuthMe it will create a config.yml file in the plugins/AuthMe folder,
with which you can configure various settings. The following is the initial contents of with which you can configure various settings. The following is the initial contents of
the generated config.yml file. the generated config.yml file.
@@ -14,11 +15,21 @@ DataSource:
# Enable the database caching system, should be disabled on bungeecord environments # Enable the database caching system, should be disabled on bungeecord environments
# or when a website integration is being used. # or when a website integration is being used.
caching: true caching: true
# Should we try to use VirtualThreads(Java 21+) for database cache loader?
useVirtualThreadsCache: false
# Database host address # Database host address
mySQLHost: 127.0.0.1 mySQLHost: 127.0.0.1
# Database port # Database port
mySQLPort: '3306' mySQLPort: '3306'
# Replacement of Mysql's useSsl (for MariaDB only).
# - disable: No SSL
# - trust: Trust blindly (no validation)
# - verify_ca: Encryption, certificates validation, BUT no hostname verification
# - verify_full: Encryption, certificate validation and hostname validation
# Read more: https://bit.ly/mariadb-sslmode
MariaDbSslMode: disabled
# Connect to MySQL database over SSL # Connect to MySQL database over SSL
# If you're using MariaDB, use sslMode instead
mySQLUseSSL: true mySQLUseSSL: true
# Verification of server's certificate. # Verification of server's certificate.
# We would not recommend to set this option to false. # We would not recommend to set this option to false.
@@ -26,6 +37,7 @@ DataSource:
mySQLCheckServerCertificate: true mySQLCheckServerCertificate: true
# Authorize client to retrieve RSA server public key. # Authorize client to retrieve RSA server public key.
# Advanced option, ignore if you don't know what it means. # Advanced option, ignore if you don't know what it means.
# If you are using MariaDB, use MariaDbSslMode instead.
mySQLAllowPublicKeyRetrieval: true mySQLAllowPublicKeyRetrieval: true
# Username to connect to the MySQL database # Username to connect to the MySQL database
mySQLUsername: authme mySQLUsername: authme
@@ -105,6 +117,64 @@ ExternalBoardOptions:
XFActivatedGroupId: 2 XFActivatedGroupId: 2
# Wordpress prefix defined during WordPress installation # Wordpress prefix defined during WordPress installation
wordpressTablePrefix: wp_ wordpressTablePrefix: wp_
3rdPartyFeature:
compatibility:
# Should we execute /help command when unregistered players press Shift+F?
# This keeps compatibility with some menu plugins
# If you are using TrMenu, don't enable this because TrMenu already implemented this.
menuPlugins: false
features:
i18nMessages:
# Send i18n messages to player based on their client settings, this option will override `settings.messagesLanguage`
# This will not affect language of authme help command.
enabled: false
# Redirect locale code to certain AuthMe language code as you want
# Minecraft locale list: https://minecraft.wiki/w/Language
# AuthMe language code: https://github.com/HaHaWTH/AuthMeReReloaded/blob/master/docs/translations.md
# For example, if you want to show Russian messages to player using language Tatar(tt_ru),
# and show Chinese Simplified messages to player using language Classical Chinese(lzh), then:
# locale-code-redirect:
# - 'tt_ru:ru'
# - 'lzh:zhcn'
locale-code-redirect:
- tt_ru:ru
- lzh:zhcn
captcha:
# Should send GUI captcha by country code whitelist?
# If the country of the player is in this list, the captcha won't be sent.
whiteList: []
# Send a GUI captcha to unregistered players?(Requires ProtocolLib)
guiCaptcha: false
# Should we kick the players when they don't finish the GUI captcha in seconds?
# (less than or equals 0 is disabled)
timeOut: 0
# Should we ignore floodgate players when sending GUI captcha?
# (Requires floodgate and hookFloodgate: true)
ignoreBedrock: false
# Should we let Bedrock players login automatically?
# (Requires hookFloodgate to be true & floodgate loaded)
# (**THIS IS SAFE DO NOT WORRY**)
bedrockAutoLogin: false
purgeData:
# Should we purge data on non-registered players quit?
purgeOnQuit: false
# Which world's player data should be deleted?(Enter the world *FOLDER* name where your players first logged in)
purgeWorldFolderName: world
fixes:
# Enable the new feature to prevent ghost players?
antiGhostPlayer: false
# (MC1.13- only)
# Should we fix the shulker crash bug with advanced method?
advancedShulkerFix: false
loginLocationFix:
# Should we fix the location when players logged in the portal?
fixPortalStuck: false
# Should we fix the location when players logged underground?
fixGroundStuck: false
optimizes:
# Choose the best teleport method by server brand?
# (Enable this if you are using Paper/Folia)
smartAsyncTeleport: true
settings: settings:
sessions: sessions:
# Do you want to enable the session feature? # Do you want to enable the session feature?
@@ -113,12 +183,13 @@ settings:
# The next time the player joins the server, if his IP # The next time the player joins the server, if his IP
# is the same as last time and the timeout hasn't # is the same as last time and the timeout hasn't
# expired, he will not need to authenticate. # expired, he will not need to authenticate.
enabled: false enabled: true
# After how many minutes should a session expire? # After how many minutes should a session expire?
# A player's session ends after the timeout or if his IP has changed # A player's session ends after the timeout or if his IP has changed
timeout: 10 timeout: 43200
# Message language, available languages: # Message language, available languages:
# https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md # https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md
# Example: zhcn, en
messagesLanguage: en messagesLanguage: en
# Forces authme to hook into Vault instead of a specific permission handler system. # Forces authme to hook into Vault instead of a specific permission handler system.
forceVaultHook: false forceVaultHook: false
@@ -151,7 +222,7 @@ settings:
- /totp - /totp
# Max number of allowed registrations per IP # Max number of allowed registrations per IP
# The value 0 means an unlimited number of registrations! # The value 0 means an unlimited number of registrations!
maxRegPerIp: 1 maxRegPerIp: 3
# Minimum allowed username length # Minimum allowed username length
minNicknameLength: 3 minNicknameLength: 3
# Maximum allowed username length # Maximum allowed username length
@@ -177,7 +248,7 @@ settings:
SaveQuitLocation: false SaveQuitLocation: false
# To activate the restricted user feature you need # To activate the restricted user feature you need
# to enable this option and configure the AllowedRestrictedUser field. # to enable this option and configure the AllowedRestrictedUser field.
AllowRestrictedUser: false AllowRestrictedUser: true
# The restricted user feature will kick players listed below # The restricted user feature will kick players listed below
# if they don't match the defined IP address. Names are case-insensitive. # if they don't match the defined IP address. Names are case-insensitive.
# You can use * as wildcard (127.0.0.*), or regex with a "regex:" prefix regex:127\.0\.0\..* # You can use * as wildcard (127.0.0.*), or regex with a "regex:" prefix regex:127\.0\.0\..*
@@ -185,13 +256,31 @@ settings:
# AllowedRestrictedUser: # AllowedRestrictedUser:
# - playername;127.0.0.1 # - playername;127.0.0.1
# - playername;regex:127\.0\.0\..* # - playername;regex:127\.0\.0\..*
AllowedRestrictedUser: [] AllowedRestrictedUser:
- server_land;127.0.0.1
- server;127.0.0.1
- bukkit;127.0.0.1
- purpur;127.0.0.1
- system;127.0.0.1
- admin;127.0.0.1
- md_5;127.0.0.1
- administrator;127.0.0.1
- notch;127.0.0.1
- spigot;127.0.0.1
- bukkitcraft;127.0.0.1
- paperclip;127.0.0.1
- papermc;127.0.0.1
- spigotmc;127.0.0.1
- root;127.0.0.1
- console;127.0.0.1
- authme;127.0.0.1
- owner;127.0.0.1
# Ban unknown IPs trying to log in with a restricted username? # Ban unknown IPs trying to log in with a restricted username?
banUnsafedIP: false banUnsafedIP: false
# Should unregistered players be kicked immediately? # Should unregistered players be kicked immediately?
kickNonRegistered: false kickNonRegistered: false
# Should players be kicked on wrong password? # Should players be kicked on wrong password?
kickOnWrongPassword: true kickOnWrongPassword: false
# Should not logged in players be teleported to the spawn? # Should not logged in players be teleported to the spawn?
# After the authentication they will be teleported back to # After the authentication they will be teleported back to
# their normal position. # their normal position.
@@ -200,31 +289,33 @@ settings:
allowMovement: false allowMovement: false
# After how many seconds should players who fail to login or register # After how many seconds should players who fail to login or register
# be kicked? Set to 0 to disable. # be kicked? Set to 0 to disable.
timeout: 30 timeout: 120
# Regex pattern of allowed characters in the player name. # Regex pattern of allowed characters in the player name.
allowedNicknameCharacters: '[a-zA-Z0-9_]*' allowedNicknameCharacters: '[a-zA-Z0-9_]*'
# How far can unregistered players walk? # How far can unregistered players walk?
# Set to 0 for unlimited radius # Set to 0 for unlimited radius
allowedMovementRadius: 100 allowedMovementRadius: 0
# Should we protect the player inventory before logging in? Requires ProtocolLib. # Should we protect the player inventory before logging in? Requires ProtocolLib.
ProtectInventoryBeforeLogIn: true ProtectInventoryBeforeLogIn: false
# Should we deny the tabcomplete feature before logging in? Requires ProtocolLib. # Should we deny the tabcomplete feature before logging in? Requires ProtocolLib.
DenyTabCompleteBeforeLogin: false DenyTabCompleteBeforeLogin: false
# Should we display all other accounts from a player when he joins? # Should we display all other accounts from a player when he joins?
# permission: /authme.admin.accounts # permission: /authme.admin.accounts
displayOtherAccounts: true displayOtherAccounts: false
# Spawn priority; values: authme, essentials, cmi, multiverse, default # Spawn priority; values: authme, essentials, cmi, multiverse, default
spawnPriority: authme,essentials,cmi,multiverse,default spawnPriority: authme,essentials,cmi,multiverse,default
# Maximum Login authorized by IP # Maximum Login authorized by IP
maxLoginPerIp: 0 maxLoginPerIp: 3
# Maximum Join authorized by IP # Maximum Join authorized by IP
maxJoinPerIp: 0 maxJoinPerIp: 3
# AuthMe will NEVER teleport players if set to true! # AuthMe will NEVER teleport players if set to true!
noTeleport: false noTeleport: false
# Regex syntax for allowed chars in passwords. The default [!-~] allows all visible ASCII # Regex syntax for allowed chars in passwords. The default [!-~] allows all visible ASCII
# characters, which is what we recommend. See also http://asciitable.com # characters, which is what we recommend. See also http://asciitable.com
# You can test your regex with https://regex101.com # You can test your regex with https://regex101.com
allowedPasswordCharacters: '[!-~]*' allowedPasswordCharacters: '[!-~]*'
# Regex syntax for allowed chars in email.
allowedEmailCharacters: ^[A-Za-z0-9_.]{3,20}@(qq|outlook|163|gmail|icloud)\.com$
GameMode: GameMode:
# Force survival gamemode when player joins? # Force survival gamemode when player joins?
ForceSurvivalMode: false ForceSurvivalMode: false
@@ -247,12 +338,12 @@ settings:
UnrestrictedInventories: [] UnrestrictedInventories: []
security: security:
# Minimum length of password # Minimum length of password
minPasswordLength: 5 minPasswordLength: 8
# Maximum length of password # Maximum length of password
passwordMaxLength: 30 passwordMaxLength: 26
# Possible values: SHA256, BCRYPT, BCRYPT2Y, PBKDF2, SALTEDSHA512, # Possible values: SHA256, BCRYPT, BCRYPT2Y, PBKDF2, SALTEDSHA512,
# MYBB, IPB3, PHPBB, PHPFUSION, SMF, XENFORO, XAUTH, JOOMLA, WBB3, WBB4, MD5VB, # MYBB, IPB3, PHPBB, PHPFUSION, SMF, XENFORO, XAUTH, JOOMLA, WBB3, WBB4, MD5VB,
# PBKDF2DJANGO, WORDPRESS, ROYALAUTH, ARGON2, CUSTOM (for developers only). See full list at # PBKDF2DJANGO, WORDPRESS, ROYALAUTH, ARGON2, NOCRYPT, CUSTOM (for developers only). See full list at
# https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/hash_algorithms.md # https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/hash_algorithms.md
# If you use ARGON2, check that you have the argon2 c library on your system # If you use ARGON2, check that you have the argon2 c library on your system
passwordHash: SHA256 passwordHash: SHA256
@@ -273,13 +364,19 @@ settings:
# - 'password' # - 'password'
# - 'help' # - 'help'
unsafePasswords: unsafePasswords:
- '123456' - '12345678'
- password - password
- qwerty - qwertyui
- '12345'
- '54321'
- '123456789' - '123456789'
- help - '87654321'
- '1234567890'
- asdfghjkl
- zxcvbnm,
- asdfghjk
- '12312312'
- '123123123'
- '32132132'
- '321321321'
registration: registration:
# Enable registration on the server? # Enable registration on the server?
enabled: true enabled: true
@@ -294,21 +391,26 @@ settings:
# EMAIL = password is generated and sent to the email provided by the user. # EMAIL = password is generated and sent to the email provided by the user.
# More info at https://github.com/AuthMe/AuthMeReloaded/wiki/Registration # More info at https://github.com/AuthMe/AuthMeReloaded/wiki/Registration
type: PASSWORD type: PASSWORD
# Second argument the /register command should take: NONE = no 2nd argument # Second argument the /register command should take:
# NONE = no 2nd argument
# CONFIRMATION = must repeat first argument (pass or email) # CONFIRMATION = must repeat first argument (pass or email)
# EMAIL_OPTIONAL = for password register: 2nd argument can be empty or have email address # EMAIL_OPTIONAL = for password register: 2nd argument can be empty or have email address
# EMAIL_MANDATORY = for password register: 2nd argument MUST be an email address # EMAIL_MANDATORY = for password register: 2nd argument MUST be an email address
secondArg: CONFIRMATION secondArg: CONFIRMATION
email:
# Should we unregister the player when he didn't verify the email?
# This only works if you enabled email registration.
unregisterOnEmailVerificationFailure: false
# How many minutes should we wait before unregister the player
# when he didn't verify the email?
unregisterAfterMinutes: 10
# Do we force kick a player after a successful registration? # Do we force kick a player after a successful registration?
# Do not use with login feature below # Do not use with login feature below
forceKickAfterRegister: false forceKickAfterRegister: false
# Does AuthMe need to enforce a /login after a successful registration? # Does AuthMe need to enforce a /login after a successful registration?
forceLoginAfterRegister: false forceLoginAfterRegister: false
# Broadcast the welcome message to the server or only to the player?
# set true for server or false for player
broadcastWelcomeMessage: false
# Should we delay the join message and display it once the player has logged in? # Should we delay the join message and display it once the player has logged in?
delayJoinMessage: false delayJoinMessage: true
# The custom join message that will be sent after a successful login, # The custom join message that will be sent after a successful login,
# keep empty to use the original one. # keep empty to use the original one.
# Available variables: # Available variables:
@@ -317,11 +419,11 @@ settings:
# {DISPLAYNAMENOCOLOR}: the player display name (without colors) # {DISPLAYNAMENOCOLOR}: the player display name (without colors)
customJoinMessage: '' customJoinMessage: ''
# Should we remove the leave messages of unlogged users? # Should we remove the leave messages of unlogged users?
removeUnloggedLeaveMessage: false removeUnloggedLeaveMessage: true
# Should we remove join messages altogether? # Should we remove join messages altogether?
removeJoinMessage: false removeJoinMessage: true
# Should we remove leave messages altogether? # Should we remove leave messages altogether?
removeLeaveMessage: false removeLeaveMessage: true
# Do we need to add potion effect Blinding before login/register? # Do we need to add potion effect Blinding before login/register?
applyBlindEffect: false applyBlindEffect: false
# Do we need to prevent people to login with another case? # Do we need to prevent people to login with another case?
@@ -347,7 +449,7 @@ GroupOptions:
unregisteredPlayerGroup: '' unregisteredPlayerGroup: ''
Email: Email:
# Email SMTP server host # Email SMTP server host
mailSMTP: smtp.gmail.com mailSMTP: smtp.163.com
# Email SMTP server port # Email SMTP server port
mailPort: 465 mailPort: 465
# Only affects port 25: enable TLS/STARTTLS? # Only affects port 25: enable TLS/STARTTLS?
@@ -361,7 +463,7 @@ Email:
# Custom sender name, replacing the mailAccount name in the email # Custom sender name, replacing the mailAccount name in the email
mailSenderName: '' mailSenderName: ''
# Recovery password length # Recovery password length
RecoveryPasswordLength: 8 RecoveryPasswordLength: 12
# Mail Subject # Mail Subject
mailSubject: Your new AuthMe password mailSubject: Your new AuthMe password
# Like maxRegPerIP but with email # Like maxRegPerIP but with email
@@ -370,20 +472,30 @@ Email:
recallPlayers: false recallPlayers: false
# Delay in minute for the recall scheduler # Delay in minute for the recall scheduler
delayRecall: 5 delayRecall: 5
# Blacklist these domains for emails
emailBlacklisted:
- 10minutemail.com
# Whitelist ONLY these domains for emails
emailWhitelisted: []
# Send the new password drawn in an image? # Send the new password drawn in an image?
generateImage: false generateImage: false
# The OAuth2 token # The OAuth2 token
emailOauth2Token: '' emailOauth2Token: ''
# Email notifications when the server shuts down
shutDownEmail: false
# Email notification address when the server is shut down
shutDownEmailAddress: your@mail.com
Hooks: Hooks:
# Do we need to hook with multiverse for spawn checking? # Do we need to hook with multiverse for spawn checking?
multiverse: true multiverse: true
# Do we need to hook with BungeeCord? # Do we need to hook with BungeeCord?
bungeecord: false bungeecord: false
# Do we need to hook with Velocity?
velocity: false
# How many ticks should we wait before sending login info to proxy?
# Change this to higher if your player has high ping.
# See: https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
proxySendDelay: 10
# Hook into floodgate.
# This must be true if you want to use other bedrock features.
floodgate: false
# Allow bedrock players join without check isValidName?
ignoreBedrockNameCheck: true
# Send player to this BungeeCord server after register/login # Send player to this BungeeCord server after register/login
sendPlayerTo: '' sendPlayerTo: ''
# Do we need to disable Essentials SocialSpy on join? # Do we need to disable Essentials SocialSpy on join?
@@ -394,24 +506,12 @@ Protection:
# Enable some servers protection (country based login, antibot) # Enable some servers protection (country based login, antibot)
enableProtection: false enableProtection: false
# Apply the protection also to registered usernames # Apply the protection also to registered usernames
enableProtectionRegistered: true enableProtectionRegistered: false
geoIpDatabase:
# Enable GeoIp database
enabled: true
# The MaxMind clientId used to download the GeoIp database,
# get one at https://www.maxmind.com/en/accounts/current/license-key
# The EssentialsX project has a very useful tutorial on how to generate
# the license key: https://github.com/EssentialsX/Wiki/blob/master/GeoIP.md
clientId: ''
# The MaxMind licenseKey used to download the GeoIp database.
licenseKey: ''
# Countries allowed to join the server and register. For country codes, see # Countries allowed to join the server and register. For country codes, see
# https://dev.maxmind.com/geoip/legacy/codes/iso3166/ # https://dev.maxmind.com/geoip/legacy/codes/iso3166/
# Use "LOCALHOST" for local addresses. # Use "LOCALHOST" for local addresses.
# PLEASE USE QUOTES! # PLEASE USE QUOTES!
countries: countries:
- US
- GB
- LOCALHOST - LOCALHOST
# Countries not allowed to join the server and register # Countries not allowed to join the server and register
# PLEASE USE QUOTES! # PLEASE USE QUOTES!
@@ -430,7 +530,7 @@ Protection:
antiBotDelay: 60 antiBotDelay: 60
quickCommands: quickCommands:
# Kicks the player that issued a command before the defined time after the join process # Kicks the player that issued a command before the defined time after the join process
denyCommandsBeforeMilliseconds: 1000 denyCommandsBeforeMilliseconds: 3000
Purge: Purge:
# If enabled, AuthMe automatically purges old, unused accounts # If enabled, AuthMe automatically purges old, unused accounts
useAutoPurge: false useAutoPurge: false
@@ -453,26 +553,33 @@ Security:
# Stop the server if we can't contact the sql database # Stop the server if we can't contact the sql database
# Take care with this, if you set this to false, # Take care with this, if you set this to false,
# AuthMe will automatically disable and the server won't be protected! # AuthMe will automatically disable and the server won't be protected!
stopServer: true stopServer: false
console: console:
# Copy AuthMe log output in a separate file as well? # Copy AuthMe log output in a separate file as well?
logConsole: true logConsole: true
account:
haveIBeenPwned:
# Query haveibeenpwned.com with a hashed version of the password.
# This is used to check whether it is safe.
check: false
# If the password is used more than this number of times, it is considered unsafe.
limit: 0
captcha: captcha:
# Enable captcha when a player uses wrong password too many times # Enable captcha when a player uses wrong password too many times
useCaptcha: false useCaptcha: false
# Max allowed tries before a captcha is required # Max allowed tries before a captcha is required
maxLoginTry: 5 maxLoginTry: 8
# Captcha length # Captcha length
captchaLength: 5 captchaLength: 6
# Minutes after which login attempts count is reset for a player # Minutes after which login attempts count is reset for a player
captchaCountReset: 60 captchaCountReset: 120
# Require captcha before a player may register? # Require captcha before a player may register?
requireForRegistration: false requireForRegistration: false
tempban: tempban:
# Tempban a user's IP address if they enter the wrong password too many times # Tempban a user's IP address if they enter the wrong password too many times
enableTempban: false enableTempban: false
# How many times a user can attempt to login before their IP being tempbanned # How many times a user can attempt to login before their IP being tempbanned
maxLoginTries: 10 maxLoginTries: 8
# The length of time a IP address will be tempbanned in minutes # The length of time a IP address will be tempbanned in minutes
# Default: 480 minutes, or 8 hours # Default: 480 minutes, or 8 hours
tempbanLength: 480 tempbanLength: 480
@@ -486,13 +593,13 @@ Security:
# Number of characters a recovery code should have (0 to disable) # Number of characters a recovery code should have (0 to disable)
length: 8 length: 8
# How many hours is a recovery code valid for? # How many hours is a recovery code valid for?
validForHours: 4 validForHours: 6
# Max number of tries to enter recovery code # Max number of tries to enter recovery code
maxTries: 3 maxTries: 4
# How long a player has after password recovery to change their password # How long a player has after password recovery to change their password
# without logging in. This is in minutes. # without logging in. This is in minutes.
# Default: 2 minutes # Default: 2 minutes
passwordChangeTimeout: 2 passwordChangeTimeout: 5
emailRecovery: emailRecovery:
# Seconds a user has to wait for before a password recovery mail may be sent again # Seconds a user has to wait for before a password recovery mail may be sent again
# This prevents an attacker from abusing AuthMe's email feature. # This prevents an attacker from abusing AuthMe's email feature.
@@ -505,6 +612,13 @@ Security:
enableEmailMasking: false enableEmailMasking: false
# Minutes after which a verification code will expire # Minutes after which a verification code will expire
verificationCodeExpiration: 10 verificationCodeExpiration: 10
Plugin:
updates:
# Check for updates on enabled from GitHub?
checkForUpdates: true
banners:
# Should we show the AuthMe banner on startup?
showBanners: true
# Before a user logs in, various properties are temporarily removed from the player, # Before a user logs in, various properties are temporarily removed from the player,
# such as OP status, ability to fly, and walk/fly speed. # such as OP status, ability to fly, and walk/fly speed.
# Once the user is logged in, we add back the properties we previously saved. # Once the user is logged in, we add back the properties we previously saved.
@@ -553,13 +667,6 @@ BackupSystem:
MysqlWindowsPath: C:\Program Files\MySQL\MySQL Server 5.1\ MysqlWindowsPath: C:\Program Files\MySQL\MySQL Server 5.1\
# Converter settings: see https://github.com/AuthMe/AuthMeReloaded/wiki/Converters # Converter settings: see https://github.com/AuthMe/AuthMeReloaded/wiki/Converters
Converter: Converter:
Rakamak:
# Rakamak file name
fileName: users.rak
# Rakamak use IP?
useIP: false
# Rakamak IP file name
ipFileName: UsersIp.rak
CrazyLogin: CrazyLogin:
# CrazyLogin database file name # CrazyLogin database file name
fileName: accounts.db fileName: accounts.db
@@ -583,4 +690,6 @@ To change settings on a running server, save your changes to config.yml and use
--- ---
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Thu Jul 28 18:11:22 CEST 2022 This page was automatically generated on
the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Wed May 29
21:00:00 CST 2024
+1 -1
View File
@@ -80,4 +80,4 @@ or bad.
--- ---
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021 This page was automatically generated on the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021
+1 -1
View File
@@ -73,4 +73,4 @@ The following are the permission nodes that are currently supported by the lates
--- ---
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021 This page was automatically generated on the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021
+40 -38
View File
@@ -1,47 +1,49 @@
<!-- AUTO-GENERATED FILE! Do not edit this directly --> <!-- AUTO-GENERATED FILE! Do not edit this directly -->
<!-- File auto-generated on Wed Jun 21 12:14:29 CEST 2023. See docs/translations/translations.tpl.md --> <!-- File auto-generated on Fri May 31 22:00:00 CST 2024. See docs/translations/translations.tpl.md -->
# AuthMe Translations # AuthMe Translations
The following translations are available in AuthMe. Set `messagesLanguage` to the language code The following translations are available in AuthMe. Set `messagesLanguage` to the language code
in your config.yml to use the language, or use another language code to start a new translation. in your config.yml to use the language, or use another language code to start a new translation.
Code | Language | Translated | &nbsp; | Code | Language | Translated | &nbsp; |
---- | -------- | ---------: | ------ |------------------------------------------------------------------------------------------------------------|---------------------|-----------:|---------------------------------------------------------------------------|
[en](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_en.yml) | English | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [en](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_en.yml) | English | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[bg](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_bg.yml) | Bulgarian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" /> | [bg](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_bg.yml) | Bulgarian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[br](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_br.yml) | Brazilian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [br](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_br.yml) | Brazilian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[cz](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_cz.yml) | Czech | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [cz](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_cz.yml) | Czech | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[de](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_de.yml) | German | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" /> | [de](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_de.yml) | German | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[eo](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_eo.yml) | Esperanto | 79% | <img src="https://via.placeholder.com/79x7/bb9900?text=%20" alt="79" /> | [eo](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_eo.yml) | Esperanto | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[es](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_es.yml) | Spanish | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" /> | [es](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_es.yml) | Spanish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[et](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_et.yml) | Estonian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [et](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_et.yml) | Estonian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[eu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_eu.yml) | Basque | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [eu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_eu.yml) | Basque | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[fi](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fi.yml) | Finnish | 45% | <img src="https://via.placeholder.com/45x7/aa5500?text=%20" alt="45" /> | [fi](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fi.yml) | Finnish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[fr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fr.yml) | French | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [fr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fr.yml) | French | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[gl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_gl.yml) | Galician | 48% | <img src="https://via.placeholder.com/48x7/aa5500?text=%20" alt="48" /> | [gl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_gl.yml) | Galician | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[hu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_hu.yml) | Hungarian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" /> | [hu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_hu.yml) | Hungarian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[id](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_id.yml) | Indonesian | 93% | <img src="https://via.placeholder.com/93x7/77dd44?text=%20" alt="93" /> | [id](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_id.yml) | Indonesian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[it](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_it.yml) | Italian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [it](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_it.yml) | Italian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[ja](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ja.yml) | Japanese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [ja](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ja.yml) | Japanese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[ko](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ko.yml) | Korean | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" /> | [ko](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ko.yml) | Korean | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[lt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_lt.yml) | Lithuanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [lt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_lt.yml) | Lithuanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[nl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_nl.yml) | Dutch | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [nl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_nl.yml) | Dutch | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[pl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pl.yml) | Polish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [pl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pl.yml) | Polish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[pt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pt.yml) | Portuguese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [pt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pt.yml) | Portuguese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[ro](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ro.yml) | Romanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [ro](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ro.yml) | Romanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[ru](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ru.yml) | Russian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [ru](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ru.yml) | Russian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[si](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_si.yml) | Slovenian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" /> | [si](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_si.yml) | Slovenian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[sk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sk.yml) | Slovakian | 79% | <img src="https://via.placeholder.com/79x7/bb9900?text=%20" alt="79" /> | [sk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sk.yml) | Slovakian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[sr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sr.yml) | Serbian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" /> | [sr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sr.yml) | Serbian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[tr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_tr.yml) | Turkish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [tr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_tr.yml) | Turkish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[uk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_uk.yml) | Ukrainian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [uk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_uk.yml) | Ukrainian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[vn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_vn.yml) | Vietnamese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [vn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_vn.yml) | Vietnamese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[zhcn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhcn.yml) | Chinese (China) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [zhcn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhcn.yml) | Chinese (China) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[zhhk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhhk.yml) | Chinese (Hong Kong) | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" /> | [zhhk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhhk.yml) | Chinese (Hong Kong) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[zhmc](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhmc.yml) | Chinese (Macau) | 64% | <img src="https://via.placeholder.com/64x7/bb7700?text=%20" alt="64" /> | [zhmc](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhmc.yml) | Chinese (Macau) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
[zhtw](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhtw.yml) | Chinese (Taiwan) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> | [zhtw](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhtw.yml) | Chinese (Taiwan) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
--- ---
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Wed Jun 21 12:14:29 CEST 2023 This page was automatically generated on
the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Fri May 31
22:00:00 CST 2024
+122 -114
View File
@@ -6,7 +6,7 @@
<groupId>fr.xephi</groupId> <groupId>fr.xephi</groupId>
<artifactId>authme</artifactId> <artifactId>authme</artifactId>
<version>5.6.0-FORK</version> <version>5.6.1-FORK</version>
<name>AuthMeReReloaded</name> <name>AuthMeReReloaded</name>
<description>Fork of the first authentication plugin for the Bukkit API!</description> <description>Fork of the first authentication plugin for the Bukkit API!</description>
@@ -67,7 +67,7 @@
<maven.minimumVersion>3.6.3</maven.minimumVersion> <maven.minimumVersion>3.6.3</maven.minimumVersion>
<!-- Dependencies versions --> <!-- Dependencies versions -->
<spigot.version>1.20.4-R0.1-SNAPSHOT</spigot.version> <spigot.version>1.20.6-R0.1-SNAPSHOT</spigot.version>
<!-- Versioning properties --> <!-- Versioning properties -->
<project.outputName>AuthMe</project.outputName> <project.outputName>AuthMe</project.outputName>
@@ -82,54 +82,11 @@
<pluginDescription.authors>sgdc3, games647, Hex3l, krusic22</pluginDescription.authors> <pluginDescription.authors>sgdc3, games647, Hex3l, krusic22</pluginDescription.authors>
</properties> </properties>
<!-- Jenkins profile -->
<profiles>
<!-- Set the buildNumber using the jenkins env. variable -->
<profile>
<id>jenkins</id>
<activation>
<property>
<name>env.BUILD_NUMBER</name>
</property>
</activation>
<properties>
<project.buildNumber>${env.BUILD_NUMBER}</project.buildNumber>
</properties>
</profile>
<!-- Skip long hash tests, reduce the test time of 20-30 seconds -->
<profile>
<id>skipLongHashTests</id>
<activation>
<property>
<name>skipLongHashTests</name>
</property>
</activation>
<properties>
<project.skipExtendedHashTests>true</project.skipExtendedHashTests>
</properties>
</profile>
<!-- Skip javadoc generation for faster local build -->
<profile>
<id>skipJavadocGeneration</id>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<configuration>
<skip>true</skip>
</configuration>
</plugin>
</plugins>
</build>
</profile>
</profiles>
<build> <build>
<defaultGoal>clean package</defaultGoal> <defaultGoal>clean package</defaultGoal>
<!-- Little hack to make the shade plugin output a file with the right name --> <!-- Little hack to make the shade plugin output a file with the right name -->
<finalName>${project.finalNameBase}-noshade</finalName> <finalName>${project.finalNameBase}-noshade</finalName>
<resources> <resources>
<resource> <resource>
<directory>.</directory> <directory>.</directory>
@@ -154,7 +111,7 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId> <artifactId>maven-javadoc-plugin</artifactId>
<version>3.4.1</version> <version>3.7.0</version>
<configuration> <configuration>
<failOnError>false</failOnError> <failOnError>false</failOnError>
<failOnWarnings>false</failOnWarnings> <failOnWarnings>false</failOnWarnings>
@@ -169,7 +126,7 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-enforcer-plugin</artifactId> <artifactId>maven-enforcer-plugin</artifactId>
<version>3.2.1</version> <version>3.5.0</version>
<executions> <executions>
<execution> <execution>
<id>enforce-environment</id> <id>enforce-environment</id>
@@ -194,7 +151,7 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-clean-plugin</artifactId> <artifactId>maven-clean-plugin</artifactId>
<version>3.3.2</version> <version>3.4.0</version>
</plugin> </plugin>
<!-- Include resource files --> <!-- Include resource files -->
<plugin> <plugin>
@@ -222,7 +179,7 @@
<plugin> <plugin>
<groupId>org.jacoco</groupId> <groupId>org.jacoco</groupId>
<artifactId>jacoco-maven-plugin</artifactId> <artifactId>jacoco-maven-plugin</artifactId>
<version>0.8.11</version> <version>0.8.12</version>
<executions> <executions>
<execution> <execution>
<id>pre-unit-test</id> <id>pre-unit-test</id>
@@ -238,27 +195,18 @@
</execution> </execution>
</executions> </executions>
</plugin> </plugin>
<!-- Unit testing -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
<version>2.22.2</version>
<configuration>
<!-- Force the right file encoding during unit testing -->
<!-- Set language to English in order to get consistent results for localized time formatting -->
<argLine>-Dfile.encoding=${project.build.sourceEncoding} -Duser.language=en @{argLine}</argLine>
<systemPropertyVariables>
<project.skipExtendedHashTests>${project.skipExtendedHashTests}</project.skipExtendedHashTests>
</systemPropertyVariables>
<!-- Don't trim stack traces -->
<trimStackTrace>false</trimStackTrace>
</configuration>
</plugin>
<!-- Generate a jar containing classes and resources --> <!-- Generate a jar containing classes and resources -->
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId> <artifactId>maven-jar-plugin</artifactId>
<version>3.3.0</version> <version>3.4.2</version>
<configuration>
<archive>
<manifestEntries>
<paperweight-mappings-namespace>mojang</paperweight-mappings-namespace>
</manifestEntries>
</archive>
</configuration>
</plugin> </plugin>
<!-- Generate a jar containing the source javadoc --> <!-- Generate a jar containing the source javadoc -->
<plugin> <plugin>
@@ -282,7 +230,7 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-source-plugin</artifactId> <artifactId>maven-source-plugin</artifactId>
<version>3.3.0</version> <version>3.3.1</version>
<configuration> <configuration>
<finalName>${project.finalNameBase}</finalName> <finalName>${project.finalNameBase}</finalName>
</configuration> </configuration>
@@ -299,7 +247,7 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId> <artifactId>maven-shade-plugin</artifactId>
<version>3.5.2</version> <version>3.6.0</version>
<executions> <executions>
<execution> <execution>
<id>shaded-jar</id> <id>shaded-jar</id>
@@ -308,6 +256,7 @@
<goal>shade</goal> <goal>shade</goal>
</goals> </goals>
<configuration> <configuration>
<finalName>${project.finalNameBase}-Lite</finalName>
<artifactSet> <artifactSet>
<excludes> <excludes>
<!-- Guava --> <!-- Guava -->
@@ -320,16 +269,44 @@
<exclude>com.google.code.gson:gson</exclude> <exclude>com.google.code.gson:gson</exclude>
</excludes> </excludes>
</artifactSet> </artifactSet>
<relocations>
<relocation>
<pattern>org.apache.http</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.http</shadedPattern>
</relocation>
<relocation>
<pattern>org.apache.commons</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.commons</shadedPattern>
</relocation>
<relocation>
<pattern>waffle</pattern>
<shadedPattern>fr.xephi.authme.libs.waffle</shadedPattern>
</relocation>
<relocation>
<pattern>com.github.benmanes.caffeine</pattern>
<shadedPattern>fr.xephi.authme.libs.com.github.benmanes.caffeine</shadedPattern>
</relocation>
</relocations>
<filters>
<filter>
<artifact>*:*</artifact>
<excludes>
<exclude>META-INF/*.SF</exclude>
<exclude>META-INF/*.DSA</exclude>
<exclude>META-INF/*.RSA</exclude>
</excludes>
</filter>
</filters>
</configuration> </configuration>
</execution> </execution>
<execution> <execution>
<id>shaded-jar-legacy</id> <id>shaded-jar-relocate</id>
<phase>package</phase> <phase>package</phase>
<goals> <goals>
<goal>shade</goal> <goal>shade</goal>
</goals> </goals>
<configuration> <configuration>
<finalName>${project.finalNameBase}-Spigot-Universal</finalName> <finalName>${project.finalNameBase}-Universal</finalName>
<relocations> <relocations>
<relocation> <relocation>
<pattern>com.google.common</pattern> <pattern>com.google.common</pattern>
@@ -352,8 +329,20 @@
<shadedPattern>fr.xephi.authme.libs.com.google.gson</shadedPattern> <shadedPattern>fr.xephi.authme.libs.com.google.gson</shadedPattern>
</relocation> </relocation>
<relocation> <relocation>
<pattern>org.h2</pattern> <pattern>org.apache.http</pattern>
<shadedPattern>fr.xephi.authme.libs.org.h2</shadedPattern> <shadedPattern>fr.xephi.authme.libs.org.apache.http</shadedPattern>
</relocation>
<relocation>
<pattern>org.apache.commons</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.commons</shadedPattern>
</relocation>
<relocation>
<pattern>waffle</pattern>
<shadedPattern>fr.xephi.authme.libs.waffle</shadedPattern>
</relocation>
<relocation>
<pattern>com.github.benmanes.caffeine</pattern>
<shadedPattern>fr.xephi.authme.libs.com.github.benmanes.caffeine</shadedPattern>
</relocation> </relocation>
</relocations> </relocations>
</configuration> </configuration>
@@ -461,6 +450,22 @@
<pattern>org.apache.commons.validator</pattern> <pattern>org.apache.commons.validator</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.commons.validator</shadedPattern> <shadedPattern>fr.xephi.authme.libs.org.apache.commons.validator</shadedPattern>
</relocation> </relocation>
<relocation>
<pattern>com.alessiodp.libby</pattern>
<shadedPattern>fr.xephi.authme.libs.com.alessiodp.libby</shadedPattern>
</relocation>
<relocation>
<pattern>net.kyori.adventure</pattern>
<shadedPattern>fr.xephi.authme.libs.net.kyori.adventure</shadedPattern>
</relocation>
<relocation>
<pattern>net.kyori.examination</pattern>
<shadedPattern>fr.xephi.authme.libs.net.kyori.examination</shadedPattern>
</relocation>
<relocation>
<pattern>net.kyori.option</pattern>
<shadedPattern>fr.xephi.authme.libs.net.kyori.option</shadedPattern>
</relocation>
</relocations> </relocations>
<filters> <filters>
@@ -473,7 +478,6 @@
<exclude>META-INF/*.DSA</exclude> <exclude>META-INF/*.DSA</exclude>
<exclude>META-INF/*.RSA</exclude> <exclude>META-INF/*.RSA</exclude>
<exclude>META-INF/*.RSA</exclude> <exclude>META-INF/*.RSA</exclude>
<exclude>META-INF/*.MF</exclude>
<exclude>META-INF/DEPENDENCIES</exclude> <exclude>META-INF/DEPENDENCIES</exclude>
<exclude>META-INF/**/module-info.class</exclude> <exclude>META-INF/**/module-info.class</exclude>
</excludes> </excludes>
@@ -493,13 +497,13 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-install-plugin</artifactId> <artifactId>maven-install-plugin</artifactId>
<version>3.1.0</version> <version>3.1.2</version>
</plugin> </plugin>
<!-- Deploy the jars as artifacts into the remote repository --> <!-- Deploy the jars as artifacts into the remote repository -->
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-deploy-plugin</artifactId> <artifactId>maven-deploy-plugin</artifactId>
<version>3.0.0</version> <version>3.1.2</version>
</plugin> </plugin>
<!-- Handle documentation generation, required by other plugins --> <!-- Handle documentation generation, required by other plugins -->
<plugin> <plugin>
@@ -537,6 +541,12 @@
<url>https://repo.opencollab.dev/maven-snapshots/</url> <url>https://repo.opencollab.dev/maven-snapshots/</url>
</repository> </repository>
<!-- Adventure API -->
<repository>
<id>sonatype-oss-snapshots1</id>
<url>https://s01.oss.sonatype.org/content/repositories/snapshots/</url>
</repository>
<!-- Apache snapshots repo --> <!-- Apache snapshots repo -->
<repository> <repository>
<id>apache-snapshots</id> <id>apache-snapshots</id>
@@ -607,6 +617,12 @@
</snapshots> </snapshots>
</repository> </repository>
<!-- Maven Central Snapshots Repository -->
<repository>
<id>maven-snapshots</id>
<url>https://s01.oss.sonatype.org/content/repositories/snapshots/</url>
</repository>
<!-- Multiverse Repo --> <!-- Multiverse Repo -->
<repository> <repository>
<id>onarandombox-repo-releases</id> <id>onarandombox-repo-releases</id>
@@ -683,7 +699,7 @@
</dependency> </dependency>
<!-- MaxMind GEO IP with our modifications to use GSON in replacement of the big Jackson dependency --> <!-- MaxMind GEO IP with our modifications to use GSON in replacement of the big Jackson dependency -->
<!-- GSON is already included and therefore it reduces the file size in comparison to the original version --> <!-- GSON is already included, and therefore it reduces the file size in comparison to the original version -->
<dependency> <dependency>
<groupId>com.maxmind.db</groupId> <groupId>com.maxmind.db</groupId>
<artifactId>maxmind-db-gson</artifactId> <artifactId>maxmind-db-gson</artifactId>
@@ -709,7 +725,7 @@
<dependency> <dependency>
<groupId>org.apache.commons</groupId> <groupId>org.apache.commons</groupId>
<artifactId>commons-email</artifactId> <artifactId>commons-email</artifactId>
<version>1.6.0</version> <version>1.6-SNAPSHOT</version>
<optional>true</optional> <optional>true</optional>
</dependency> </dependency>
@@ -721,6 +737,14 @@
<scope>provided</scope> <scope>provided</scope>
</dependency> </dependency>
<!-- Libby -->
<dependency>
<groupId>com.alessiodp.libby</groupId>
<artifactId>libby-bukkit</artifactId>
<version>2.0.0-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
<!-- Database Connection Pool --> <!-- Database Connection Pool -->
<dependency> <dependency>
<groupId>com.zaxxer</groupId> <groupId>com.zaxxer</groupId>
@@ -791,10 +815,6 @@
<artifactId>junit</artifactId> <artifactId>junit</artifactId>
<groupId>junit</groupId> <groupId>junit</groupId>
</exclusion> </exclusion>
<exclusion>
<artifactId>bungeecord-chat</artifactId>
<groupId>net.md-5</groupId>
</exclusion>
<exclusion> <exclusion>
<groupId>com.googlecode.json-simple</groupId> <groupId>com.googlecode.json-simple</groupId>
<artifactId>json-simple</artifactId> <artifactId>json-simple</artifactId>
@@ -866,6 +886,23 @@
</exclusions> </exclusions>
</dependency> </dependency>
<!-- Adventure API -->
<dependency>
<groupId>net.kyori</groupId>
<artifactId>adventure-text-minimessage</artifactId>
<version>4.17.0</version>
</dependency>
<dependency>
<groupId>net.kyori</groupId>
<artifactId>adventure-platform-bukkit</artifactId>
<version>4.3.2</version>
</dependency>
<dependency>
<groupId>net.kyori</groupId>
<artifactId>adventure-text-serializer-gson</artifactId>
<version>4.17.0</version>
</dependency>
<!-- LuckPerms plugin --> <!-- LuckPerms plugin -->
<dependency> <dependency>
<groupId>net.luckperms</groupId> <groupId>net.luckperms</groupId>
@@ -1087,35 +1124,6 @@
</exclusions> </exclusions>
</dependency> </dependency>
<!-- Unit Testing Libraries -->
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<scope>test</scope>
<version>4.13.2</version>
</dependency>
<dependency>
<groupId>org.hamcrest</groupId>
<artifactId>java-hamcrest</artifactId>
<scope>test</scope>
<version>2.0.0.0</version>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<scope>test</scope>
<version>5.2.0</version>
<exclusions>
<exclusion>
<artifactId>hamcrest-core</artifactId>
<groupId>org.hamcrest</groupId>
</exclusion>
</exclusions>
</dependency>
<!-- Required to mock the LuckPerms API--> <!-- Required to mock the LuckPerms API-->
<dependency> <dependency>
<groupId>org.checkerframework</groupId> <groupId>org.checkerframework</groupId>
@@ -1126,9 +1134,9 @@
<!-- Universal Scheduler --> <!-- Universal Scheduler -->
<dependency> <dependency>
<groupId>com.github.HomoMC</groupId> <groupId>com.github.Anon8281</groupId>
<artifactId>UniversalScheduler</artifactId> <artifactId>UniversalScheduler</artifactId>
<version>0.1.7</version> <version>0.1.6</version>
<scope>compile</scope> <scope>compile</scope>
</dependency> </dependency>
@@ -1136,14 +1144,14 @@
<dependency> <dependency>
<groupId>org.xerial</groupId> <groupId>org.xerial</groupId>
<artifactId>sqlite-jdbc</artifactId> <artifactId>sqlite-jdbc</artifactId>
<version>3.45.2.0</version> <version>3.46.0.0</version>
<scope>test</scope> <scope>test</scope>
</dependency> </dependency>
<dependency> <dependency>
<groupId>com.h2database</groupId> <groupId>com.h2database</groupId>
<artifactId>h2</artifactId> <artifactId>h2</artifactId>
<version>2.2.224</version> <version>2.2.224</version>
<scope>compile</scope> <scope>provided</scope>
</dependency> </dependency>
</dependencies> </dependencies>
-564
View File
@@ -1,564 +0,0 @@
# =======================================================================================================
# _____ __ .__ _____ __________ .__ .___ .___
# / _ \ __ ___/ |_| |__ / \ ____\______ \ ____ | | _________ __| _/____ __| _/
# / /_\ \| | \ __| | \ / \ / \_/ __ \| __/ __ \| | / _ \__ \ / __ _/ __ \ / __ |
# / | | | /| | | Y / Y \ ___/| | \ ___/| |_( <_> / __ \/ /_/ \ ___// /_/ |
# \____|__ |____/ |__| |___| \____|__ /\___ |____|_ /\___ |____/\____(____ \____ |\___ \____ |
# \/ \/ \/ \/ \/ \/ \/ \/ \/ \/
#
# =======================================================================================================
#
# Authme Main Configuration File.
#
# =======================================================================================================
# Plugin infos (overwritten on start, just a simple way to find out your plugin version).
authors: ${pluginAuthors}
version: ${project.version}
buildNumber: ${buildNumber}
# Set this setting to true when you have configured the plugin,
# when false the server will be stopped with a warning message.
enabled: false
# Database settings.
data_source:
# ===========================
# Database general settings.
# ===========================
# Database backend (sqlite, mysql).
backend: sqlite
# Enable database queries caching, should improve performance.
caching: true
# ===========================
# SqLite db parameters.
# ===========================
sqlite:
# The name of the database storage file.
filename: 'authme.db'
# ===========================
# MySql db parameters.
# ===========================
mysql:
# Connection parameters.
host: '127.0.0.1'
port: 3306
username: 'change_me'
password: 'change_me'
database: 'my_minecraft_server'
tablename: 'authme'
# Column names.
column_names:
id: id
# Column for storing nicknames (ignore case nickname).
name: username
# Column for storing the realname (case sensitive nickname).
real_name: realname
# Column for storing passwords.
password: password
# Column for storing email addresses.
email: email
# Column for storing the authentication status (logged or not).
login_status: isLogged
# Column for storing player IPs.
ip: ip
# Column for storing lastlogins date and time.
last_login_timestamp: lastlogin
# Latest logout location of the players.
last_location:
world: world
x: x
y: y
z: z
# Enabled only if the bungeecord integration is activated.
server: world
# Support for registrations via WebInterfaces/CSM.
# Disable some backend caching parameters.
disableAggressiveCaching: false
# Main settings
settings:
# ===========================
# Bungeecord integration
# ===========================
bungeecord:
# Enable bungeecord integration features
enabled: true
# Server name (must be unique, please use the name in the bungeecord configuration).
# Use 'auto' for auto configuration (requires the bungeecord module).
serverName: LoginLobby1
# Keep the auth status when the player moves between servers.
# Required if you're using the bungeecord module.
keepAuthBetweenServers: true
# Target server after login
send_after_login:
enabled: false
message: ''
delay: 5
# Server name ("ServerName") or group ("G:GroupName")
# Groups are avariable only when the bungeecord module is avariable.
# If the server change fails the player will be kicked.
target: Lobby1
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
# Target server after logout
send_after_logout:
enabled: false
message: ''
delay: 5
# Server name ("ServerName") or group ("G:GroupName")
# Groups are avariable only when the bungeecord module is avariable.
# If the server change fails the player will be kicked.
target: LoginLobby1
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
# Variables:
# %p playername
bungee_commands:
player_command_after_register:
enabled: false
cmd: ''
console_command_after_register:
enabled: false
cmd: 'alert %p joined for the first time the network!'
player_command_after_login:
enabled: false
cmd: 'glist'
console_command_after_login:
enabled: false
cmd: 'alert %p logged in correctly!'
player_command_after_join:
enabled: false
cmd: ''
console_command_after_join:
enabled: false
cmd: 'alert %p joined the network!'
player_command_first_join:
enabled: false
cmd: ''
console_command_first_join:
enabled: false
cmd: 'alert %p joined for the first time the network!'
# ===========================
# Sessions configuration.
# ===========================
sessions:
# Enable sessions.
# When a player is authenticated, his IP and his nickname is saved.
# The next time the player will join the server, if his IP is the same
# of the last time, and the timeout time hasn't expired, he will be
# automatically authenticated.
enabled: false
# Session timeout.
# 0 for unlimited time (Very dangerous, use it at your own risk!)
# Consider that if player's ip has changed but the timeout hasn't
# expired, player will be kicked out of the sever!
timeout: 10
# When enabled a player's session will expire if someone tries to
# login with a different IP Address.
expire_on_ip_change: true
# ===========================
# Registration settings.
# ===========================
registration:
# After how many time unregistered players should be kicked?
# Set to 0 to disable. (default: 30)
timeout: 30
nickname:
min_length: 4
max_lenght: 16
# Regex syntax.
allowed_characters: '[a-zA-Z0-9_]*'
password:
# Enable double check of password on registration:
# /register <password> <confirmPassword>
double_check: true
# Minimum password lenght.
min_length: 5
# Regex syntax.
allowed_characters: '[\x21-\x7E]*'
# Denied unsafe passwords.
unsafePasswords:
- '123456'
- 'password'
- 'qwerty'
- '12345'
- '54321'
# ===========================
# Login settings.
# ===========================
login:
# After how many time unlogged players should be kicked?
# Set to 0 to disable. (default: 30)
timeout: 30
# ===========================
# Encryption parameters.
# ===========================
password_encryption:
# The hashing algorithm.
# Possible values: MD5, SHA1, SHA256, WHIRLPOOL, XAUTH, MD5VB, PHPBB, MYBB, IPB3,
# PHPFUSION, SMF, XENFORO, SALTED2MD5, JOOMLA, BCRYPT, WBB3, SHA512, DOUBLEMD5,
# PBKDF2, PBKDF2DJANGO, WORDPRESS, ROYALAUTH, CUSTOM (developpers only).
encryption_algorithm: SHA256
# The salt length for the SALTED2MD5 and MD5(MD5(password)+salt) algorithms.
md5_salt_length: 8
# If password check fails try all the other hash algorithm.
# AuthMe will update the password to the new passwordHash.
enable_convertion: false
# ===========================
# Unlogged user restrictions.
# ===========================
unlogged_restrictions:
# Deny chat messages send for unlogged users.
deny_chat: true
# Hide chat to unlogged users.
# Only player messages, plugins will be able to send messages to the player anyway.
hide_chat: false
# Deny any command message not in the whitelist below.
deny_commands: true
command_whitelist:
- /login
- /register
- /l
- /reg
- /email
- /captcha
movements:
# Restrict player movements.
restrict: true
# Allowed radius.
allowed_radius: 0
# Should unlogged players have speed = 0?
# After the login the walking/flying speeed will be reset to the default value.
removeSpeed: true
# End is there atm xD
# This option will save the quit location of the players.
SaveQuitLocation: false
# Should not logged in players be teleported to the spawn?
# After the authentication, if SaveQuitLocation is enabled,
# they will be teleported back to their normal position.
teleportUnAuthedToSpawn: false
# If enabled, after the login, if the ForceSpawnOnTheseWorlds setting contains
# the player's world, he will be teleported to the world spawnpoint.
# The quit location of the player will be overwritten.
# This is different from "teleportUnAuthedToSpawn" that teleports player
# back to his quit location after the authentication.
ForceSpawnLocOnJoinEnabled: false
# WorldNames where we need to force the spawn location
# Warning: This setting is Case Sensitive!
ForceSpawnOnTheseWorlds:
- world
- world_nether
- world_the_end
# this is very important options,
# every time player join the server,
# if they are registered, AuthMe will switch him
# to unLoggedInGroup, this
# should prevent all major exploit.
# So you can set up on your Permission Plugin
# this special group with 0 permissions, or permissions to chat,
# or permission to
# send private message or all other perms that you want,
# the better way is to set up
# this group with few permissions,
# so if player try to exploit some account,
# they can
# do anything except what you set in perm Group.
# After a correct logged-in player will be
# moved to his correct permissions group!
# Pay attention group name is case sensitive,
# so Admin is different from admin,
# otherwise your group will be wiped,
# and player join in default group []!
# Example unLoggedinGroup: NotLogged
unLoggedinGroup: unLoggedinGroup
# ===========================
# Address restrictions
# ===========================
# Max number of registrations per IP (default: 1)
maxRegPerIp: 1
# Maximum allowed number of Logins per IP, 0 to disable (default: 0)
maxLoginPerIp: 0
# Maximum allowed number of Joins per IP, 0 to disable (default: 0)
maxJoinPerIp: 0
# When this setting is enabled, online players can't be kicked out
# due to "Logged in from another Location"
# This setting will prevent potential security exploits.
ForceSingleSession: true
# To activate the restricted user feature you need
# to enable this option and configure the
# AllowedRestrictedUser field.
AllowRestrictedUser: false
# The restricted user feature will kick players listed below
# if they dont match of the defined ip address.
# Example:
# AllowedRestrictedUser:
# - playername;127.0.0.1
AllowedRestrictedUser:
- playername;127.0.0.
# Ban ip when the ip is not the ip registered in database
banUnsafedIP: false
# ===============================
# Other restrictions
# ===============================
# Should we protect the player inventory before logging in?
# Warning: Requires the latest version of ProtocolLib!
ProtectInventoryBeforeLogIn: true
# Should unregistered players be kicked immediately?
kickNonRegistered: false
# Should players be kicked on wrong password?
kickOnWrongPassword: false
# Should we display all other accounts of a player when he joins?
# Required permission: authme.admin.accounts
displayOtherAccounts: true
# ===============================
# Restrictions compatibility
# ===============================
# Spawn Priority. Avariable values : authme, essentials, multiverse, default
spawnPriority: authme,essentials,multiverse,default
# AuthMe will NEVER teleport players!
noTeleport: false
GameMode:
# Do you want to set player's gamemode to survival when he joins?
# This enables also the settings below.
ForceSurvivalMode: false
# Do you want to reset player's inventory if player joins with creative mode?
ResetInventoryIfCreative: false
# Do you want to force the survival mode ONLY after the /login process?
ForceOnlyAfterLogin: false
# sgdc3: Ok, our configuration is shit.... xD Today I will stop there
registration:
# enable registration on the server?
enabled: true
# Send every X seconds a message to a player to
# remind him that he has to login/register
messageInterval: 5
# Only registered and logged in players can play.
# See restrictions for exceptions
force: true
# Does we replace password registration by an Email registration method ?
enableEmailRegistrationSystem: false
# Enable double check of email when you register
# when it's true, registration require that kind of command:
# /register <email> <confirmEmail>
doubleEmailCheck: false
# Do we force kicking player after a successful registration ?
# Do not use with login feature below
forceKickAfterRegister: false
# Does AuthMe need to enforce a /login after a successful registration ?
forceLoginAfterRegister: false
unrestrictions:
# below you can list all your account name, that
# AuthMe will ignore for registration or login, configure it
# at your own risk!! Remember that if you are going to add
# nickname with [], you have to delimit name with ' '.
# this option add compatibility with BuildCraft and some
# other mods.
# It is CaseSensitive!
UnrestrictedName: []
# Message language, available : en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, lt, it, ko, pt
messagesLanguage: en
# Force these commands after /login, without any '/', use %p for replace with player name
forceCommands: []
# Force these commands after /login as a server console, without any '/', use %p for replace with player name
forceCommandsAsConsole: []
# Force these commands after /register, without any '/', use %p for replace with player name
forceRegisterCommands: []
# Force these commands after /register as a server console, without any '/', use %p for replace with player name
forceRegisterCommandsAsConsole: []
# Do we need to broadcast the welcome message to all server or only to the player? set true for server or false for player
broadcastWelcomeMessage: false
# Do we need to delay the join/leave message to be displayed only when the player is authenticated ?
delayJoinMessage: false
removeJoinMessage: false
removeLeaveMessage: false
# Do we need to add potion effect Blinding before login/register ?
applyBlindEffect: false
ExternalBoardOptions:
# MySQL column for the salt , needed for some forum/cms support
mySQLColumnSalt: ''
# MySQL column for the group, needed for some forum/cms support
mySQLColumnGroup: ''
# -1 mean disabled. If u want that only
# activated player can login in your server
# u can put in this options the group number
# of unactivated user, needed for some forum/cms support
nonActivedUserGroup: -1
# Other MySQL columns where we need to put the Username (case sensitive)
mySQLOtherUsernameColumns: []
# How much Log to Round needed in BCrypt(do not change it if you do not know what's your doing)
bCryptLog2Round: 10
# phpBB prefix defined during phpbb installation process
phpbbTablePrefix: 'phpbb_'
# phpBB activated group id , 2 is default registered group defined by phpbb
phpbbActivatedGroupId: 2
# WordPress prefix defined during WordPress installation process
wordpressTablePrefix: 'wp_'
permission:
# Take care with this options, if you dont want
# to use Vault and Group Switching of
# AuthMe for unloggedIn players put true
# below, default is false.
EnablePermissionCheck: false
BackupSystem:
# Enable or Disable Automatic Backup
ActivateBackup: false
# set Backup at every start of Server
OnServerStart: false
# set Backup at every stop of Server
OnServerStop: true
# Windows only mysql installation Path
MysqlWindowsPath: 'C:\\Program Files\\MySQL\\MySQL Server 5.1\\'
Security:
SQLProblem:
# Stop the server if we can't contact the sql database
# Take care with this, if you set that to false,
# AuthMe automatically disable and the server is not protected!
stopServer: true
ReloadCommand:
# /reload support
useReloadCommandSupport: true
console:
# Remove spam console
noConsoleSpam: false
captcha:
# Player need to put a captcha when he fails too lot the password
useCaptcha: false
# Max allowed tries before request a captcha
maxLoginTry: 5
# Captcha length
captchaLength: 5
Converter:
Rakamak:
# Rakamak file name
fileName: users.rak
# Rakamak use ip ?
useIP: false
# IP file name for rakamak
ipFileName: UsersIp.rak
CrazyLogin:
# CrazyLogin database file
fileName: accounts.db
Email:
# Email SMTP server host
mailSMTP: smtp.gmail.com
# Email SMTP server port
mailPort: 465
# Email account that send the mail
mailAccount: ''
# Email account password
mailPassword: ''
# Custom SenderName, that replace the mailAccount name in the email
mailSenderName: ''
# Random password length
RecoveryPasswordLength: 8
# Email subject of password get
mailSubject: 'Your new AuthMe Password'
# Email text here
mailText: 'Dear <playername>, <br /><br /> This is your new AuthMe password for the server <br /><br /> <servername> : <br /><br /> <generatedpass><br /><br />Do not forget to change password after login! <br /> /changepassword <generatedpass> newPassword'
# Like maxRegPerIp but with email
maxRegPerEmail: 1
# Recall players to add an email ?
recallPlayers: false
# Delay in minute for the recall scheduler
delayRecall: 5
# Blacklist these domains for emails
emailBlacklisted:
- 10minutemail.com
# WhiteList only these domains for emails
emailWhitelisted: []
# Do we need to send new password draw in an image ?
generateImage: false
Hooks:
# Do we need to hook with multiverse for spawn checking?
multiverse: true
# Do we need to hook with BungeeCord for get the real Player ip ?
bungeecord: false
# Do we need to disable Essentials SocialSpy on join ?
disableSocialSpy: true
# Do we need to force /motd Essentials command on join ?
useEssentialsMotd: false
# Do we need to cache custom Attributes ?
customAttributes: false
Purge:
# On Enable , does AuthMe need to purge automatically old accounts unused ?
useAutoPurge: false
# Number of Days an account become Unused
daysBeforeRemovePlayer: 60
# Do we need to remove the player.dat file during purge process ?
removePlayerDat: false
# Do we need to remove the Essentials/users/player.yml file during purge process ?
removeEssentialsFile: false
# World where are players.dat stores
defaultWorld: 'world'
# Do we need to remove LimitedCreative/inventories/player.yml , player_creative.yml files during purge process ?
removeLimitedCreativesInventories: false
# Do we need to remove the AntiXRayData/PlayerData/player file during purge process ?
removeAntiXRayFile: false
# Do we need to remove permissions ?
removePermissions: false
Protection:
# Enable some servers protection ( country based login, antibot )
enableProtection: false
# Countries allowed to join the server and register, see http://dev.bukkit.org/bukkit-plugins/authme-reloaded/pages/countries-codes/ for countries' codes
countries:
- US
- GB
# Countries blacklisted automatically ( without any needed to enable protection )
countriesBlacklist:
- A1
# Do we need to enable automatic antibot system?
enableAntiBot: false
# Max number of player allowed to login in 5 secs before enable AntiBot system automatically
antiBotSensibility: 5
# Duration in minutes of the antibot automatic system
antiBotDuration: 10
VeryGames:
# These features are only available on VeryGames Server Provider
enableIpCheck: false
-199
View File
@@ -1,199 +0,0 @@
name: ${pluginName}
authors: [${pluginAuthors}]
website: ${project.url}
description: ${project.description}
main: ${mainClass}
version: ${project.version}-b${buildNumber}
softdepend:
- Vault
- PermissionsBukkit
- PermissionsEX
- EssentialsGroupManager
- Multiverse-Core
- Essentials
- EssentialsSpawn
- ProtocolLib
commands:
authme:
description: AuthMe admin commands
usage: '/authme reload|register playername password|changepassword playername password|unregister playername|version|converter datatype'
permission: authme.admin
register:
description: Register an account
usage: /register password confirmpassword
aliases: [reg]
permission: authme.player.register
login:
description: Login into a account
usage: /login password
aliases: [l,log]
permission: authme.player.login
changepassword:
description: Change password of a account
usage: /changepassword oldPassword newPassword
permission: authme.player.changepassword
logout:
description: Logout from the server
usage: /logout
permission: authme.player.logout
unregister:
description: unregister your account
usage: /unregister password
permission: authme.player.unregister
email:
description: Add Email or recover password
usage: '/email add your@email.com your@email.com|change oldEmail newEmail|recovery your@email.com'
permission: authme.player.email
captcha:
description: Captcha command
usage: /captcha theCaptcha
permission: authme.player.captcha
permissions:
authme.canbeforced:
description: Allow the user to be forced-logged via API
default: true
authme.player:
description: Gives access to all authme player commands
default: true
children:
authme.player.login: true
authme.player.logout: true
authme.player.register: true
authme.player.unregister: true
authme.player.changepassword: true
authme.player.captcha: true
authme.player.email: true
authme.player.register:
description: Register your account
default: false
authme.player.unregister:
description: Unregister your account
default: false
authme.player.login:
description: Login into your account
default: false
authme.player.logout:
description: Logout from your account
default: false
authme.player.changepassword:
description: Change password of your account
default: false
authme.player.email:
description: Gives access to player's email commands
default: false
children:
authme.player.email.add: true
authme.player.email.change: true
authme.player.email.recover: true
authme.player.email.add:
description: Add an email to your account
default: false
authme.player.email.change:
description: Change email of your account
default: false
authme.player.email.recover:
description: Recover your account
default: false
authme.player.captcha:
description: Captcha command
default: false
authme.admin:
description: Gives access to all authme admin commands
default: op
children:
authme.admin.forcelogin: true
authme.admin.forcelogout: true
authme.admin.register: true
authme.admin.unregister: true
authme.admin.changemail: true
authme.admin.changepassword: true
authme.admin.lastlogin: true
authme.admin.accounts: true
authme.admin.getemail: true
authme.admin.getip: true
authme.admin.setspawn: true
authme.admin.spawn: true
authme.admin.setfirstspawn: true
authme.admin.firstspawn: true
authme.admin.purge: true
authme.admin.purgebannedplayers: true
authme.admin.purgelastpos: true
authme.admin.converter: true
authme.admin.reload: true
authme.admin.switchantibot: true
authme.admin.seeotheraccounts: true
authme.admin.register:
description: Register an account
default: false
authme.admin.unregister:
description: Unregister an account
default: false
authme.admin.forcelogin:
description: Force login for that player
default: false
authme.admin.forcelogout:
description: Force logout for that player
default: false
authme.admin.changepassword:
description: Change the password of an account
default: false
authme.admin.getemail:
description: Get last email about a player
default: false
authme.admin.changeemail:
description: Change a player email
default: false
authme.admin.accounts:
description: Display Players Accounts
default: false
authme.admin.seeotheraccounts:
description: Display other accounts about a player when he logs in
default: false
authme.admin.lastlogin:
description: Get last login date about a player
default: false
authme.admin.getip:
description: Get IP from a player (fake and real)
default: false
authme.admin.setspawn:
description: Set the AuthMe spawn point
default: false
authme.admin.spawn:
description: Teleport to AuthMe spawn point
default: false
authme.admin.setfirstspawn:
description: Set the AuthMe First Spawn Point
default: false
authme.admin.firstspawn:
description: Teleport to AuthMe First Spawn Point
default: false
authme.admin.switchantibot:
description: Switch AntiBot mode on/off
default: false
authme.admin.purge:
description: Database purge command
default: false
authme.admin.purgebannedplayers:
description: Purge banned players
default: false
authme.admin.purgelastpos:
description: Purge last position of a player/players
default: false
authme.admin.converter:
description: Allow the /authme converter command
default: false
authme.admin.reload:
description: Reload the plugin
default: false
authme.vip:
description: Allow vip slot when the server is full
default: false
authme.bypassantibot:
description: Bypass the AntiBot check
default: false
authme.allowmultipleaccounts:
description: Allow more accounts for same ip
default: false
authme.bypassforcesurvival:
description: Bypass all ForceSurvival features
default: false
File diff suppressed because one or more lines are too long
@@ -1,148 +0,0 @@
<?php
/*****************************************************************************
* AuthMe website integration logic *
* ------------------------------------------------------------------------- *
* Allows interaction with the AuthMe database (registration, password *
* verification). Don't forget to update the AUTHME_TABLE value and your *
* database credentials in getAuthmeMySqli(). *
* *
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
*****************************************************************************/
abstract class AuthMeController {
const AUTHME_TABLE = 'authme';
/**
* Entry point function to check supplied credentials against the AuthMe database.
*
* @param string $username the username
* @param string $password the password
* @return bool true iff the data is correct, false otherwise
*/
function checkPassword($username, $password) {
if (is_scalar($username) && is_scalar($password)) {
$hash = $this->getHashFromDatabase($username);
if ($hash) {
return $this->isValidPassword($password, $hash);
}
}
return false;
}
/**
* Returns whether the user exists in the database or not.
*
* @param string $username the username to check
* @return bool true if the user exists; false otherwise
*/
function isUserRegistered($username) {
$mysqli = $this->getAuthmeMySqli();
if ($mysqli !== null) {
$stmt = $mysqli->prepare('SELECT 1 FROM ' . self::AUTHME_TABLE . ' WHERE username = ?');
$stmt->bind_param('s', $username);
$stmt->execute();
return $stmt->fetch();
}
// Defensive default to true; we actually don't know
return true;
}
/**
* Registers a player with the given username.
*
* @param string $username the username to register
* @param string $password the password to associate to the user
* @param string $email the email (may be empty)
* @return bool whether or not the registration was successful
*/
function register($username, $password, $email) {
$email = $email ? $email : 'your@email.com';
$mysqli = $this->getAuthmeMySqli();
if ($mysqli !== null) {
$hash = $this->hash($password);
$stmt = $mysqli->prepare('INSERT INTO ' . self::AUTHME_TABLE . ' (username, realname, password, email, ip) '
. 'VALUES (?, ?, ?, ?, ?)');
$username_low = strtolower($username);
$stmt->bind_param('sssss', $username_low, $username, $hash, $email, $_SERVER['REMOTE_ADDR']);
return $stmt->execute();
}
return false;
}
/**
* Changes password for player.
*
* @param string $username the username
* @param string $password the password
* @return bool true whether or not password change was successful
*/
function changePassword($username, $password) {
$mysqli = $this->getAuthmeMySqli();
if ($mysqli !== null) {
$hash = $this->hash($password);
$stmt = $mysqli->prepare('UPDATE ' . self::AUTHME_TABLE . ' SET password=? '
. 'WHERE username=?');
$username_low = strtolower($username);
$stmt->bind_param('ss', $hash, $username_low);
return $stmt->execute();
}
return false;
}
/**
* Hashes the given password.
*
* @param $password string the clear-text password to hash
* @return string the resulting hash
*/
protected abstract function hash($password);
/**
* Checks whether the given password matches the hash.
*
* @param $password string the clear-text password
* @param $hash string the password hash
* @return boolean true if the password matches, false otherwise
*/
protected abstract function isValidPassword($password, $hash);
/**
* Returns a connection to the database.
*
* @return mysqli|null the mysqli object or null upon error
*/
private function getAuthmeMySqli() {
// CHANGE YOUR DATABASE DETAILS HERE BELOW: host, user, password, database name
$mysqli = new mysqli('localhost', 'root', '', 'authme');
if (mysqli_connect_error()) {
printf('Could not connect to AuthMe database. Errno: %d, error: "%s"',
mysqli_connect_errno(), mysqli_connect_error());
return null;
}
return $mysqli;
}
/**
* Retrieves the hash associated with the given user from the database.
*
* @param string $username the username whose hash should be retrieved
* @return string|null the hash, or null if unavailable (e.g. username doesn't exist)
*/
private function getHashFromDatabase($username) {
$mysqli = $this->getAuthmeMySqli();
if ($mysqli !== null) {
$stmt = $mysqli->prepare('SELECT password FROM ' . self::AUTHME_TABLE . ' WHERE username = ?');
$stmt->bind_param('s', $username);
$stmt->execute();
$stmt->bind_result($password);
if ($stmt->fetch()) {
return $password;
}
}
return null;
}
}
-20
View File
@@ -1,20 +0,0 @@
<?php
/***********************************************************
* AuthMe website integration logic for BCrypt *
* ------------------------------------------------------- *
* See AuthMeController for details. *
* *
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
***********************************************************/
class Bcrypt extends AuthMeController {
protected function hash($password) {
return password_hash($password, PASSWORD_BCRYPT);
}
protected function isValidPassword($password, $hash) {
return password_verify($password, $hash);
}
}
-53
View File
@@ -1,53 +0,0 @@
<?php
/***********************************************************
* AuthMe website integration logic for PBKDF2 *
* ------------------------------------------------------- *
* See AuthMeController for details. *
* *
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
***********************************************************/
class Pbkdf2 extends AuthMeController {
/** @var string[] range of characters for salt generation */
private $CHARS;
const SALT_LENGTH = 16;
const NUMBER_OF_ITERATIONS = 10000;
public function __construct() {
$this->CHARS = self::initCharRange();
}
protected function isValidPassword($password, $hash) {
// hash := pbkdf2_sha256$iterations$salt$hash
$parts = explode('$', $hash);
return count($parts) === 4 && $hash === $this->computeHash($parts[1], $parts[2], $password);
}
protected function hash($password) {
$salt = $this->generateSalt();
return $this->computeHash(self::NUMBER_OF_ITERATIONS, $salt, $password);
}
private function computeHash($iterations, $salt, $password) {
return 'pbkdf2_sha256$' . self::NUMBER_OF_ITERATIONS . '$' . $salt
. '$' . hash_pbkdf2('sha256', $password, $salt, self::NUMBER_OF_ITERATIONS, 64, false);
}
/**
* @return string randomly generated salt
*/
private function generateSalt() {
$maxCharIndex = count($this->CHARS) - 1;
$salt = '';
for ($i = 0; $i < self::SALT_LENGTH; ++$i) {
$salt .= $this->CHARS[mt_rand(0, $maxCharIndex)];
}
return $salt;
}
private static function initCharRange() {
return array_merge(range('0', '9'), range('a', 'f'));
}
}
-48
View File
@@ -1,48 +0,0 @@
<?php
/***********************************************************
* AuthMe website integration logic for SHA256 *
* ------------------------------------------------------- *
* See AuthMeController for details. *
* *
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
***********************************************************/
class Sha256 extends AuthMeController {
/** @var string[] range of characters for salt generation */
private $CHARS;
const SALT_LENGTH = 16;
public function __construct() {
$this->CHARS = self::initCharRange();
}
protected function isValidPassword($password, $hash) {
// $SHA$salt$hash, where hash := sha256(sha256(password) . salt)
$parts = explode('$', $hash);
return count($parts) === 4 && $parts[3] === hash('sha256', hash('sha256', $password) . $parts[2]);
}
protected function hash($password) {
$salt = $this->generateSalt();
return '$SHA$' . $salt . '$' . hash('sha256', hash('sha256', $password) . $salt);
}
/**
* @return string randomly generated salt
*/
private function generateSalt() {
$maxCharIndex = count($this->CHARS) - 1;
$salt = '';
for ($i = 0; $i < self::SALT_LENGTH; ++$i) {
$salt .= $this->CHARS[mt_rand(0, $maxCharIndex)];
}
return $salt;
}
private static function initCharRange() {
return array_merge(range('0', '9'), range('a', 'f'));
}
}
-102
View File
@@ -1,102 +0,0 @@
<!--
This is a demo page for AuthMe website integration.
See AuthMeController.php and the extending classes for the PHP code you need.
-->
<!DOCTYPE html>
<html lang="en">
<head>
<title>AuthMe Integration Sample</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
</head>
<body>
<?php
error_reporting(E_ALL);
require 'AuthMeController.php';
// Change this to the file of the hash encryption you need, e.g. Bcrypt.php or Sha256.php
require 'Sha256.php';
// The class name must correspond to the file you have in require above! e.g. require 'Sha256.php'; and new Sha256();
$authme_controller = new Sha256();
$action = get_from_post_or_empty('action');
$user = get_from_post_or_empty('username');
$pass = get_from_post_or_empty('password');
$email = get_from_post_or_empty('email');
$was_successful = false;
if ($action && $user && $pass) {
if ($action === 'Log in') {
$was_successful = process_login($user, $pass, $authme_controller);
} else if ($action === 'Register') {
$was_successful = process_register($user, $pass, $email, $authme_controller);
}
}
if (!$was_successful) {
echo '<h1>Login sample</h1>
This is a demo form for AuthMe website integration. Enter your AuthMe login details
into the following form to test it.
<form method="post">
<table>
<tr><td>Name</td><td><input type="text" value="' . htmlspecialchars($user) . '" name="username" /></td></tr>
<tr><td>Email</td><td><input type="text" value="' . htmlspecialchars($email) . '" name="email" /></td></tr>
<tr><td>Pass</td><td><input type="password" value="' . htmlspecialchars($pass) . '" name="password" /></td></tr>
<tr>
<td><input type="submit" name="action" value="Log in" /></td>
<td><input type="submit" name="action" value="Register" /></td>
</tr>
</table>
</form>';
}
function get_from_post_or_empty($index_name) {
return trim(
filter_input(INPUT_POST, $index_name, FILTER_UNSAFE_RAW, FILTER_REQUIRE_SCALAR | FILTER_FLAG_STRIP_LOW)
?: '');
}
// Login logic
function process_login($user, $pass, AuthMeController $controller) {
if ($controller->checkPassword($user, $pass)) {
printf('<h1>Hello, %s!</h1>', htmlspecialchars($user));
echo 'Successful login. Nice to have you back!'
. '<br /><a href="index.php">Back to form</a>';
return true;
} else {
echo '<h1>Error</h1> Invalid username or password.';
}
return false;
}
// Register logic
function process_register($user, $pass, $email, AuthMeController $controller) {
if ($controller->isUserRegistered($user)) {
echo '<h1>Error</h1> This user already exists.';
} else if (!is_email_valid($email)) {
echo '<h1>Error</h1> The supplied email is invalid.';
} else {
// Note that we don't validate the password or username at all in this demo...
$register_success = $controller->register($user, $pass, $email);
if ($register_success) {
printf('<h1>Welcome, %s!</h1>Thanks for registering', htmlspecialchars($user));
echo '<br /><a href="index.php">Back to form</a>';
return true;
} else {
echo '<h1>Error</h1>Unfortunately, there was an error during the registration.';
}
}
return false;
}
function is_email_valid($email) {
return trim($email) === ''
? true // accept no email
: filter_var($email, FILTER_VALIDATE_EMAIL);
}
?>
</body>
</html>
+26 -64
View File
@@ -2,6 +2,7 @@ package fr.xephi.authme;
import ch.jalu.injector.Injector; import ch.jalu.injector.Injector;
import ch.jalu.injector.InjectorBuilder; import ch.jalu.injector.InjectorBuilder;
import com.alessiodp.libby.BukkitLibraryManager;
import com.github.Anon8281.universalScheduler.UniversalScheduler; import com.github.Anon8281.universalScheduler.UniversalScheduler;
import com.github.Anon8281.universalScheduler.scheduling.schedulers.TaskScheduler; import com.github.Anon8281.universalScheduler.scheduling.schedulers.TaskScheduler;
import fr.xephi.authme.api.v3.AuthMeApi; import fr.xephi.authme.api.v3.AuthMeApi;
@@ -19,7 +20,6 @@ import fr.xephi.authme.listener.BedrockAutoLoginListener;
import fr.xephi.authme.listener.BlockListener; import fr.xephi.authme.listener.BlockListener;
import fr.xephi.authme.listener.DoubleLoginFixListener; import fr.xephi.authme.listener.DoubleLoginFixListener;
import fr.xephi.authme.listener.EntityListener; import fr.xephi.authme.listener.EntityListener;
import fr.xephi.authme.listener.GuiCaptchaHandler;
import fr.xephi.authme.listener.LoginLocationFixListener; import fr.xephi.authme.listener.LoginLocationFixListener;
import fr.xephi.authme.listener.PlayerListener; import fr.xephi.authme.listener.PlayerListener;
import fr.xephi.authme.listener.PlayerListener111; import fr.xephi.authme.listener.PlayerListener111;
@@ -35,6 +35,7 @@ import fr.xephi.authme.service.BackupService;
import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.MigrationService; import fr.xephi.authme.service.MigrationService;
import fr.xephi.authme.service.bungeecord.BungeeReceiver; import fr.xephi.authme.service.bungeecord.BungeeReceiver;
import fr.xephi.authme.service.velocity.VelocityReceiver;
import fr.xephi.authme.service.yaml.YamlParseException; import fr.xephi.authme.service.yaml.YamlParseException;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SettingsWarner; import fr.xephi.authme.settings.SettingsWarner;
@@ -42,6 +43,7 @@ import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.HooksSettings; import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.SecuritySettings; import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.task.CleanupTask; import fr.xephi.authme.task.CleanupTask;
import fr.xephi.authme.task.Updater;
import fr.xephi.authme.task.purge.PurgeService; import fr.xephi.authme.task.purge.PurgeService;
import fr.xephi.authme.util.ExceptionUtils; import fr.xephi.authme.util.ExceptionUtils;
import org.bukkit.Server; import org.bukkit.Server;
@@ -53,15 +55,10 @@ import org.jetbrains.annotations.NotNull;
import javax.inject.Inject; import javax.inject.Inject;
import java.io.File; import java.io.File;
import java.io.IOException;
import java.net.HttpURLConnection;
import java.net.URL;
import java.text.SimpleDateFormat; import java.text.SimpleDateFormat;
import java.util.Date; import java.util.Date;
import java.util.Objects; import java.util.Objects;
import java.util.Scanner;
import java.util.function.Consumer; import java.util.function.Consumer;
import java.util.logging.Level;
import static fr.xephi.authme.service.BukkitService.TICKS_PER_MINUTE; import static fr.xephi.authme.service.BukkitService.TICKS_PER_MINUTE;
import static fr.xephi.authme.util.Utils.isClassLoaded; import static fr.xephi.authme.util.Utils.isClassLoaded;
@@ -77,9 +74,9 @@ public class AuthMe extends JavaPlugin {
private static final int CLEANUP_INTERVAL = 5 * TICKS_PER_MINUTE; private static final int CLEANUP_INTERVAL = 5 * TICKS_PER_MINUTE;
// Version and build number values // Version and build number values
private static String pluginVersion = "5.6.0-Fork"; private static String pluginVersion = "5.6.1-Fork";
private static final String pluginBuild = "b"; private static final String pluginBuild = "b";
private static String pluginBuildNumber = "45"; private static String pluginBuildNumber = "51";
// Private instances // Private instances
private EmailService emailService; private EmailService emailService;
private CommandHandler commandHandler; private CommandHandler commandHandler;
@@ -142,6 +139,11 @@ public class AuthMe extends JavaPlugin {
return scheduler; return scheduler;
} }
/**
* The library manager
*/
public static BukkitLibraryManager libraryManager;
/** /**
* Method called when the server enables the plugin. * Method called when the server enables the plugin.
*/ */
@@ -150,6 +152,7 @@ public class AuthMe extends JavaPlugin {
// Load the plugin version data from the plugin description file // Load the plugin version data from the plugin description file
loadPluginInfo(getDescription().getVersion()); loadPluginInfo(getDescription().getVersion());
scheduler = UniversalScheduler.getScheduler(this); scheduler = UniversalScheduler.getScheduler(this);
libraryManager = new BukkitLibraryManager(this);
// Set the Logger instance and log file path // Set the Logger instance and log file path
ConsoleLogger.initialize(getLogger(), new File(getDataFolder(), LOG_FILENAME)); ConsoleLogger.initialize(getLogger(), new File(getDataFolder(), LOG_FILENAME));
@@ -210,14 +213,15 @@ public class AuthMe extends JavaPlugin {
} }
//detect server brand with classloader //detect server brand with classloader
checkServerType(); checkServerType();
try {
Objects.requireNonNull(getCommand("register")).setTabCompleter(new TabCompleteHandler()); Objects.requireNonNull(getCommand("register")).setTabCompleter(new TabCompleteHandler());
Objects.requireNonNull(getCommand("login")).setTabCompleter(new TabCompleteHandler()); Objects.requireNonNull(getCommand("login")).setTabCompleter(new TabCompleteHandler());
} catch (NullPointerException ignored) {
}
logger.info("AuthMeReReloaded is enabled successfully!"); logger.info("AuthMeReReloaded is enabled successfully!");
// Purge on start if enabled // Purge on start if enabled
PurgeService purgeService = injector.getSingleton(PurgeService.class); PurgeService purgeService = injector.getSingleton(PurgeService.class);
purgeService.runAutoPurge(); purgeService.runAutoPurge();
// 注册玩家加入事件监听
// register3rdPartyListeners();
logger.info("GitHub: https://github.com/HaHaWTH/AuthMeReReloaded/"); logger.info("GitHub: https://github.com/HaHaWTH/AuthMeReReloaded/");
if (settings.getProperty(SecuritySettings.CHECK_FOR_UPDATES)) { if (settings.getProperty(SecuritySettings.CHECK_FOR_UPDATES)) {
checkForUpdates(); checkForUpdates();
@@ -225,8 +229,6 @@ public class AuthMe extends JavaPlugin {
} }
//Migrated
/** /**
* Load the version and build number of the plugin from the description file. * Load the version and build number of the plugin from the description file.
* *
@@ -300,6 +302,7 @@ public class AuthMe extends JavaPlugin {
// Trigger instantiation (class not used elsewhere) // Trigger instantiation (class not used elsewhere)
injector.getSingleton(BungeeReceiver.class); injector.getSingleton(BungeeReceiver.class);
injector.getSingleton(VelocityReceiver.class);
// Trigger construction of API classes; they will keep track of the singleton // Trigger construction of API classes; they will keep track of the singleton
injector.getSingleton(AuthMeApi.class); injector.getSingleton(AuthMeApi.class);
@@ -343,13 +346,6 @@ public class AuthMe extends JavaPlugin {
} }
//Register 3rd party listeners //Register 3rd party listeners
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA) && getServer().getPluginManager().getPlugin("ProtocolLib") != null) {
pluginManager.registerEvents(injector.getSingleton(GuiCaptchaHandler.class), this);
logger.info("(Beta)GUICaptcha is enabled successfully!");
logger.info("These features are still in early development, if you encountered any problem, please report.");
} else if (settings.getProperty(SecuritySettings.GUI_CAPTCHA) && getServer().getPluginManager().getPlugin("ProtocolLib") == null) {
logger.warning("ProtocolLib is not loaded, can't enable GUI Captcha.");
}
if (settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && getServer().getPluginManager().getPlugin("floodgate") != null) { if (settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && getServer().getPluginManager().getPlugin("floodgate") != null) {
pluginManager.registerEvents(injector.getSingleton(BedrockAutoLoginListener.class), this); pluginManager.registerEvents(injector.getSingleton(BedrockAutoLoginListener.class), this);
} else if (settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && (!settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) || getServer().getPluginManager().getPlugin("floodgate") == null)) { } else if (settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && (!settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) || getServer().getPluginManager().getPlugin("floodgate") == null)) {
@@ -364,7 +360,7 @@ public class AuthMe extends JavaPlugin {
if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && !isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) { if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && !isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) {
pluginManager.registerEvents(injector.getSingleton(AdvancedShulkerFixListener.class), this); pluginManager.registerEvents(injector.getSingleton(AdvancedShulkerFixListener.class), this);
} else if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) { } else if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) {
logger.warning("You are running an 1.13+ minecraft server, advancedShulkerFix won't enable."); logger.warning("You are running an 1.13+ minecraft server, AdvancedShulkerFix won't enable.");
} }
if (settings.getProperty(SecuritySettings.PURGE_DATA_ON_QUIT)) { if (settings.getProperty(SecuritySettings.PURGE_DATA_ON_QUIT)) {
pluginManager.registerEvents(injector.getSingleton(PurgeListener.class), this); pluginManager.registerEvents(injector.getSingleton(PurgeListener.class), this);
@@ -393,7 +389,7 @@ public class AuthMe extends JavaPlugin {
if (onShutdownPlayerSaver != null) { if (onShutdownPlayerSaver != null) {
onShutdownPlayerSaver.saveAllPlayers(); onShutdownPlayerSaver.saveAllPlayers();
} }
if (settings.getProperty(EmailSettings.SHUTDOWN_MAIL)){ if (settings != null && settings.getProperty(EmailSettings.SHUTDOWN_MAIL)) {
SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'.'MM'.'dd'.' HH:mm:ss"); SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'.'MM'.'dd'.' HH:mm:ss");
Date date = new Date(System.currentTimeMillis()); Date date = new Date(System.currentTimeMillis());
emailService.sendShutDown(settings.getProperty(EmailSettings.SHUTDOWN_MAIL_ADDRESS),dateFormat.format(date)); emailService.sendShutDown(settings.getProperty(EmailSettings.SHUTDOWN_MAIL_ADDRESS),dateFormat.format(date));
@@ -413,59 +409,25 @@ public class AuthMe extends JavaPlugin {
ConsoleLogger.closeFileWriter(); ConsoleLogger.closeFileWriter();
} }
private static final String owner = "HaHaWTH";
// private static final String owner_gitee = "Shixuehan114514";
private static final String repo = "AuthMeReReloaded";
private void checkForUpdates() { private void checkForUpdates() {
logger.info("Checking for updates..."); logger.info("Checking for updates...");
Updater updater = new Updater(pluginBuild + pluginBuildNumber);
bukkitService.runTaskAsynchronously(() -> { bukkitService.runTaskAsynchronously(() -> {
try { if (updater.isUpdateAvailable()) {
// 从南通集线器获取最新版本号 String message = "New version available! Latest:" + updater.getLatestVersion() + " Current:" + pluginBuild + pluginBuildNumber;
URL url = new URL("https://api.github.com/repos/" + owner + "/" + repo + "/releases/latest"); logger.warning(message);
HttpURLConnection conn = (HttpURLConnection) url.openConnection(); logger.warning("Download from here: https://modrinth.com/plugin/authmerereloaded");
conn.setConnectTimeout(10000); // 设置连接超时为10秒
conn.setReadTimeout(10000); // 设置读取超时为10秒
Scanner scanner = new Scanner(conn.getInputStream());
String response = scanner.useDelimiter("\\Z").next();
scanner.close();
// 处理JSON响应
String latestVersion = response.substring(response.indexOf("tag_name") + 11);
latestVersion = latestVersion.substring(0, latestVersion.indexOf("\""));
if (isUpdateAvailable(latestVersion)) {
String message = "New version available! Latest:" + latestVersion + " Current:" + pluginBuild + pluginBuildNumber;
getLogger().log(Level.WARNING, message);
getLogger().log(Level.WARNING, "Download from here: https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest");
} else { } else {
getLogger().log(Level.INFO, "You are running the latest version."); logger.info("You are running the latest version.");
}
} catch (IOException ignored) {
} }
}); });
} }
private boolean isUpdateAvailable(String latestVersion) {
// Extract the first character and the remaining digits from the version string
char latestChar = latestVersion.charAt(0);
int latestNumber = Integer.parseInt(latestVersion.substring(1));
char currentChar = pluginBuild.charAt(0);
int currentNumber = Integer.parseInt(pluginBuildNumber);
// Compare the characters first
if (latestChar > currentChar) {
return true;
} else if (latestChar < currentChar) {
return false;
} else {
// If the characters are the same, compare the numbers
return latestNumber > currentNumber;
}
}
private void checkServerType() { private void checkServerType() {
if (isClassLoaded("com.destroystokyo.paper.PaperConfig")) { if (isClassLoaded("io.papermc.paper.threadedregions.RegionizedServer")) {
logger.info("AuthMeReReloaded is running on Folia");
} else if (isClassLoaded("com.destroystokyo.paper.PaperConfig")) {
logger.info("AuthMeReReloaded is running on Paper"); logger.info("AuthMeReReloaded is running on Paper");
} else if (isClassLoaded("catserver.server.CatServerConfig")) { } else if (isClassLoaded("catserver.server.CatServerConfig")) {
logger.info("AuthMeReReloaded is running on CatServer"); logger.info("AuthMeReReloaded is running on CatServer");
@@ -15,6 +15,8 @@ import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import javax.inject.Inject; import javax.inject.Inject;
import java.time.Instant; import java.time.Instant;
@@ -24,6 +26,8 @@ import java.util.List;
import java.util.Locale; import java.util.Locale;
import java.util.Optional; import java.util.Optional;
import static fr.xephi.authme.listener.PlayerListener.PENDING_INVENTORIES;
/** /**
* The current API of AuthMe. * The current API of AuthMe.
* *
@@ -32,6 +36,7 @@ import java.util.Optional;
* AuthMeApi authmeApi = AuthMeApi.getInstance(); * AuthMeApi authmeApi = AuthMeApi.getInstance();
* </code> * </code>
*/ */
@SuppressWarnings("unused")
public class AuthMeApi { public class AuthMeApi {
private static AuthMeApi singleton; private static AuthMeApi singleton;
@@ -256,6 +261,18 @@ public class AuthMeApi {
return dataSource.saveAuth(auth); return dataSource.saveAuth(auth);
} }
/**
* Open an inventory for the given player at any time.
*
* @param player The player to open the inventory for
* @param inventory The inventory to open
* @return The inventory view
*/
public InventoryView openInventory(Player player, Inventory inventory) {
PENDING_INVENTORIES.add(inventory);
return player.openInventory(inventory);
}
/** /**
* Force a player to login, i.e. the player is logged in without needing his password. * Force a player to login, i.e. the player is logged in without needing his password.
* *
@@ -265,6 +282,16 @@ public class AuthMeApi {
management.forceLogin(player); management.forceLogin(player);
} }
/**
* Force a player to login, i.e. the player is logged in without needing his password.
*
* @param player The player to log in
* @param quiet Whether to suppress the login message
*/
public void forceLogin(Player player, boolean quiet) {
management.forceLogin(player, quiet);
}
/** /**
* Force a player to logout. * Force a player to logout.
* *
@@ -7,13 +7,12 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.ExecutableCommand; import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.datasource.converter.Converter; import fr.xephi.authme.datasource.converter.Converter;
import fr.xephi.authme.datasource.converter.CrazyLoginConverter; import fr.xephi.authme.datasource.converter.CrazyLoginConverter;
import fr.xephi.authme.datasource.converter.H2ToSqlite;
import fr.xephi.authme.datasource.converter.LoginSecurityConverter; import fr.xephi.authme.datasource.converter.LoginSecurityConverter;
import fr.xephi.authme.datasource.converter.MySqlToSqlite; import fr.xephi.authme.datasource.converter.MySqlToSqlite;
import fr.xephi.authme.datasource.converter.RakamakConverter;
import fr.xephi.authme.datasource.converter.RoyalAuthConverter; import fr.xephi.authme.datasource.converter.RoyalAuthConverter;
import fr.xephi.authme.datasource.converter.SqliteToH2; import fr.xephi.authme.datasource.converter.SqliteToH2;
import fr.xephi.authme.datasource.converter.SqliteToSql; import fr.xephi.authme.datasource.converter.SqliteToSql;
import fr.xephi.authme.datasource.converter.VAuthConverter;
import fr.xephi.authme.datasource.converter.XAuthConverter; import fr.xephi.authme.datasource.converter.XAuthConverter;
import fr.xephi.authme.message.MessageKey; import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory; import fr.xephi.authme.output.ConsoleLoggerFactory;
@@ -85,12 +84,11 @@ public class ConverterCommand implements ExecutableCommand {
return ImmutableSortedMap.<String, Class<? extends Converter>>naturalOrder() return ImmutableSortedMap.<String, Class<? extends Converter>>naturalOrder()
.put("xauth", XAuthConverter.class) .put("xauth", XAuthConverter.class)
.put("crazylogin", CrazyLoginConverter.class) .put("crazylogin", CrazyLoginConverter.class)
.put("rakamak", RakamakConverter.class)
.put("royalauth", RoyalAuthConverter.class) .put("royalauth", RoyalAuthConverter.class)
.put("vauth", VAuthConverter.class)
.put("sqlitetosql", SqliteToSql.class) .put("sqlitetosql", SqliteToSql.class)
.put("mysqltosqlite", MySqlToSqlite.class) .put("mysqltosqlite", MySqlToSqlite.class)
.put("sqlitetoh2", SqliteToH2.class) .put("sqlitetoh2", SqliteToH2.class)
.put("h2tosqlite", H2ToSqlite.class)
.put("loginsecurity", LoginSecurityConverter.class) .put("loginsecurity", LoginSecurityConverter.class)
.build(); .build();
} }
@@ -1,9 +1,9 @@
package fr.xephi.authme.command.executable.authme; package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.command.PlayerCommand; import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader; import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.TeleportUtils; import fr.xephi.authme.util.TeleportUtils;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -18,17 +18,17 @@ public class FirstSpawnCommand extends PlayerCommand {
private Settings settings; private Settings settings;
@Inject @Inject
private SpawnLoader spawnLoader; private SpawnLoader spawnLoader;
@Inject
private BukkitService bukkitService;
@Override @Override
public void runCommand(Player player, List<String> arguments) { public void runCommand(Player player, List<String> arguments) {
if (spawnLoader.getFirstSpawn() == null) { if (spawnLoader.getFirstSpawn() == null) {
player.sendMessage("[AuthMe] First spawn has failed, please try to define the first spawn"); player.sendMessage("[AuthMe] First spawn has failed, please try to define the first spawn");
} else { } else {
//String name= player.getName(); //String name= player.getName();
if(settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) { bukkitService.runTaskIfFolia(player, () -> {
TeleportUtils.teleport(player, spawnLoader.getFirstSpawn()); TeleportUtils.teleport(player, spawnLoader.getFirstSpawn());
} else { });
player.teleport(spawnLoader.getFirstSpawn());
}
//player.teleport(spawnLoader.getFirstSpawn()); //player.teleport(spawnLoader.getFirstSpawn());
} }
} }
@@ -1,7 +1,9 @@
package fr.xephi.authme.command.executable.authme; package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.command.PlayerCommand; import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.SpawnLoader; import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.util.TeleportUtils;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import javax.inject.Inject; import javax.inject.Inject;
@@ -11,13 +13,15 @@ public class SpawnCommand extends PlayerCommand {
@Inject @Inject
private SpawnLoader spawnLoader; private SpawnLoader spawnLoader;
@Inject
private BukkitService bukkitService;
@Override @Override
public void runCommand(Player player, List<String> arguments) { public void runCommand(Player player, List<String> arguments) {
if (spawnLoader.getSpawn() == null) { if (spawnLoader.getSpawn() == null) {
player.sendMessage("[AuthMe] Spawn has failed, please try to define the spawn"); player.sendMessage("[AuthMe] Spawn has failed, please try to define the spawn");
} else { } else {
player.teleport(spawnLoader.getSpawn()); bukkitService.runTaskIfFolia(player, () -> TeleportUtils.teleport(player, spawnLoader.getSpawn()));
} }
} }
} }
@@ -15,6 +15,7 @@ import fr.xephi.authme.process.register.executors.PasswordRegisterParams;
import fr.xephi.authme.process.register.executors.RegistrationMethod; import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.process.register.executors.TwoFactorRegisterParams; import fr.xephi.authme.process.register.executors.TwoFactorRegisterParams;
import fr.xephi.authme.security.HashAlgorithm; import fr.xephi.authme.security.HashAlgorithm;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService; import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService; import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.properties.EmailSettings; import fr.xephi.authme.settings.properties.EmailSettings;
@@ -24,8 +25,6 @@ import org.bukkit.entity.Player;
import javax.inject.Inject; import javax.inject.Inject;
import java.util.List; import java.util.List;
import java.util.Timer;
import java.util.TimerTask;
import static fr.xephi.authme.process.register.RegisterSecondaryArgument.CONFIRMATION; import static fr.xephi.authme.process.register.RegisterSecondaryArgument.CONFIRMATION;
import static fr.xephi.authme.process.register.RegisterSecondaryArgument.EMAIL_MANDATORY; import static fr.xephi.authme.process.register.RegisterSecondaryArgument.EMAIL_MANDATORY;
@@ -46,6 +45,9 @@ public class RegisterCommand extends PlayerCommand {
@Inject @Inject
private CommonService commonService; private CommonService commonService;
@Inject
private BukkitService bukkitService;
@Inject @Inject
private DataSource dataSource; private DataSource dataSource;
@@ -175,20 +177,15 @@ public class RegisterCommand extends PlayerCommand {
} else if (isSecondArgValidForEmailRegistration(player, arguments)) { } else if (isSecondArgValidForEmailRegistration(player, arguments)) {
management.performRegister(RegistrationMethod.EMAIL_REGISTRATION, management.performRegister(RegistrationMethod.EMAIL_REGISTRATION,
EmailRegisterParams.of(player, email)); EmailRegisterParams.of(player, email));
Timer timer = new Timer(); if (commonService.getProperty(RegistrationSettings.UNREGISTER_ON_EMAIL_VERIFICATION_FAILURE) && commonService.getProperty(RegistrationSettings.UNREGISTER_AFTER_MINUTES) > 0) {
timer.schedule(new TimerTask() { bukkitService.runTaskLater(player, () -> {
@Override
public void run() {
if (dataSource.getAuth(player.getName()) != null) { if (dataSource.getAuth(player.getName()) != null) {
if (dataSource.getAuth(player.getName()).getLastLogin() == null) { if (dataSource.getAuth(player.getName()).getLastLogin() == null) {
management.performUnregisterByAdmin(null, player.getName(), player); management.performUnregisterByAdmin(null, player.getName(), player);
timer.cancel();
}
} else {
timer.cancel();
} }
} }
}, 600000); }, 60 * 20 * commonService.getProperty(RegistrationSettings.UNREGISTER_AFTER_MINUTES));
}
} }
} }
@@ -9,18 +9,22 @@ import com.google.common.util.concurrent.ListenableFuture;
import com.google.common.util.concurrent.ListeningExecutorService; import com.google.common.util.concurrent.ListeningExecutorService;
import com.google.common.util.concurrent.MoreExecutors; import com.google.common.util.concurrent.MoreExecutors;
import com.google.common.util.concurrent.ThreadFactoryBuilder; import com.google.common.util.concurrent.ThreadFactoryBuilder;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger; import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth; import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache; import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.output.ConsoleLoggerFactory; import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.crypts.HashedPassword; import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.settings.properties.DatabaseSettings;
import fr.xephi.authme.util.Utils; import fr.xephi.authme.util.Utils;
import java.lang.reflect.Method;
import java.util.Collection; import java.util.Collection;
import java.util.List; import java.util.List;
import java.util.Locale; import java.util.Locale;
import java.util.Optional; import java.util.Optional;
import java.util.Set; import java.util.Set;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors; import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -28,11 +32,10 @@ import java.util.stream.Collectors;
public class CacheDataSource implements DataSource { public class CacheDataSource implements DataSource {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(CacheDataSource.class); private final ConsoleLogger logger = ConsoleLoggerFactory.get(CacheDataSource.class);
private final DataSource source; private final DataSource source;
private final PlayerCache playerCache; private final PlayerCache playerCache;
private final LoadingCache<String, Optional<PlayerAuth>> cachedAuths; private final LoadingCache<String, Optional<PlayerAuth>> cachedAuths;
private final ListeningExecutorService executorService; private ListeningExecutorService executorService;
/** /**
* Constructor for CacheDataSource. * Constructor for CacheDataSource.
@@ -43,13 +46,30 @@ public class CacheDataSource implements DataSource {
public CacheDataSource(DataSource source, PlayerCache playerCache) { public CacheDataSource(DataSource source, PlayerCache playerCache) {
this.source = source; this.source = source;
this.playerCache = playerCache; this.playerCache = playerCache;
if (AuthMe.settings.getProperty(DatabaseSettings.USE_VIRTUAL_THREADS)) {
try {
Method method = Executors.class.getMethod("newVirtualThreadPerTaskExecutor");
method.setAccessible(true);
ExecutorService ex = (ExecutorService) method.invoke(null);
executorService = MoreExecutors.listeningDecorator(ex);
logger.info("Using virtual threads for cache loader");
} catch (Exception e) {
executorService = MoreExecutors.listeningDecorator( executorService = MoreExecutors.listeningDecorator(
Executors.newCachedThreadPool(new ThreadFactoryBuilder() Executors.newCachedThreadPool(new ThreadFactoryBuilder()
.setDaemon(true) .setDaemon(true)
.setNameFormat("AuthMe-CacheLoader") .setNameFormat("AuthMe-CacheLoader")
.build()) .build())
); );
logger.info("Cannot enable virtual threads, fallback to CachedThreadPool");
}
} else {
executorService = MoreExecutors.listeningDecorator(
Executors.newCachedThreadPool(new ThreadFactoryBuilder()
.setDaemon(true)
.setNameFormat("AuthMe-CacheLoader")
.build())
);
}
cachedAuths = CacheBuilder.newBuilder() cachedAuths = CacheBuilder.newBuilder()
.refreshAfterWrite(5, TimeUnit.MINUTES) .refreshAfterWrite(5, TimeUnit.MINUTES)
.expireAfterAccess(15, TimeUnit.MINUTES) .expireAfterAccess(15, TimeUnit.MINUTES)
@@ -41,6 +41,7 @@ public class MySQL extends AbstractSqlDataSource {
private boolean useSsl; private boolean useSsl;
private boolean serverCertificateVerification; private boolean serverCertificateVerification;
private boolean allowPublicKeyRetrieval; private boolean allowPublicKeyRetrieval;
private String mariaDbSslMode;
private String host; private String host;
private String port; private String port;
private String username; private String username;
@@ -121,6 +122,7 @@ public class MySQL extends AbstractSqlDataSource {
this.useSsl = settings.getProperty(DatabaseSettings.MYSQL_USE_SSL); this.useSsl = settings.getProperty(DatabaseSettings.MYSQL_USE_SSL);
this.serverCertificateVerification = settings.getProperty(DatabaseSettings.MYSQL_CHECK_SERVER_CERTIFICATE); this.serverCertificateVerification = settings.getProperty(DatabaseSettings.MYSQL_CHECK_SERVER_CERTIFICATE);
this.allowPublicKeyRetrieval = settings.getProperty(DatabaseSettings.MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL); this.allowPublicKeyRetrieval = settings.getProperty(DatabaseSettings.MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL);
this.mariaDbSslMode = settings.getProperty(DatabaseSettings.MARIADB_SSL_MODE);
} }
/** /**
@@ -145,12 +147,19 @@ public class MySQL extends AbstractSqlDataSource {
ds.setDriverClassName(this.getDriverClassName()); ds.setDriverClassName(this.getDriverClassName());
// Request mysql over SSL // Request mysql over SSL
if (this instanceof MariaDB) {
ds.addDataSourceProperty("sslMode", mariaDbSslMode);
} else {
ds.addDataSourceProperty("useSSL", String.valueOf(useSsl)); ds.addDataSourceProperty("useSSL", String.valueOf(useSsl));
// Disabling server certificate verification on need // Disabling server certificate verification on need
if (!serverCertificateVerification) { if (!serverCertificateVerification) {
ds.addDataSourceProperty("verifyServerCertificate", String.valueOf(false)); ds.addDataSourceProperty("verifyServerCertificate", String.valueOf(false));
} // Disabling server certificate verification on need }
}
// Disabling server certificate verification on need
if (allowPublicKeyRetrieval) { if (allowPublicKeyRetrieval) {
ds.addDataSourceProperty("allowPublicKeyRetrieval", String.valueOf(true)); ds.addDataSourceProperty("allowPublicKeyRetrieval", String.valueOf(true));
} }
@@ -0,0 +1,33 @@
package fr.xephi.authme.datasource.converter;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.datasource.DataSourceType;
import fr.xephi.authme.datasource.H2;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.settings.Settings;
import javax.inject.Inject;
import java.io.File;
import java.sql.SQLException;
/**
* Converts H2 to SQLite.
*
*/
public class H2ToSqlite extends AbstractDataSourceConverter<H2>{
private final Settings settings;
private final File dataFolder;
@Inject
H2ToSqlite(Settings settings, DataSource dataSource, @DataFolder File dataFolder) {
super(dataSource, DataSourceType.SQLITE);
this.settings = settings;
this.dataFolder = dataFolder;
}
@Override
protected H2 getSource() throws SQLException {
return new H2(settings, dataFolder);
}
}
@@ -1,96 +0,0 @@
package fr.xephi.authme.datasource.converter;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.ConverterSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
/**
* @author Xephi59
*/
public class RakamakConverter implements Converter {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(RakamakConverter.class);
private final DataSource database;
private final Settings settings;
private final File pluginFolder;
private final PasswordSecurity passwordSecurity;
@Inject
RakamakConverter(@DataFolder File dataFolder, DataSource dataSource, Settings settings,
PasswordSecurity passwordSecurity) {
this.database = dataSource;
this.settings = settings;
this.pluginFolder = dataFolder;
this.passwordSecurity = passwordSecurity;
}
@Override
//TODO ljacqu 20151229: Restructure this into smaller portions
public void execute(CommandSender sender) {
boolean useIp = settings.getProperty(ConverterSettings.RAKAMAK_USE_IP);
String fileName = settings.getProperty(ConverterSettings.RAKAMAK_FILE_NAME);
String ipFileName = settings.getProperty(ConverterSettings.RAKAMAK_IP_FILE_NAME);
File source = new File(pluginFolder, fileName);
File ipFiles = new File(pluginFolder, ipFileName);
Map<String, String> playerIp = new HashMap<>();
Map<String, HashedPassword> playerPassword = new HashMap<>();
try {
BufferedReader ipFile = new BufferedReader(new FileReader(ipFiles));
String line;
if (useIp) {
String tempLine;
while ((tempLine = ipFile.readLine()) != null) {
if (tempLine.contains("=")) {
String[] args = tempLine.split("=");
playerIp.put(args[0], args[1]);
}
}
}
ipFile.close();
BufferedReader users = new BufferedReader(new FileReader(source));
while ((line = users.readLine()) != null) {
if (line.contains("=")) {
String[] arguments = line.split("=");
HashedPassword hashedPassword = passwordSecurity.computeHash(arguments[1], arguments[0]);
playerPassword.put(arguments[0], hashedPassword);
}
}
users.close();
for (Entry<String, HashedPassword> m : playerPassword.entrySet()) {
String playerName = m.getKey();
HashedPassword psw = playerPassword.get(playerName);
String ip = playerIp.get(playerName);
PlayerAuth auth = PlayerAuth.builder()
.name(playerName)
.realName(playerName)
.lastIp(ip)
.password(psw)
.build();
database.saveAuth(auth);
database.updateSession(auth);
}
Utils.logAndSendMessage(sender, "Rakamak database has been imported successfully");
} catch (IOException ex) {
logger.logException("Can't open the rakamak database file! Does it exist?", ex);
}
}
}
@@ -1,81 +0,0 @@
package fr.xephi.authme.datasource.converter;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
import java.io.File;
import java.io.IOException;
import java.util.Locale;
import java.util.Scanner;
import java.util.UUID;
import static fr.xephi.authme.util.FileUtils.makePath;
public class VAuthConverter implements Converter {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(VAuthConverter.class);
private final DataSource dataSource;
private final File vAuthPasswordsFile;
@Inject
VAuthConverter(@DataFolder File dataFolder, DataSource dataSource) {
vAuthPasswordsFile = new File(dataFolder.getParent(), makePath("vAuth", "passwords.yml"));
this.dataSource = dataSource;
}
@Override
public void execute(CommandSender sender) {
try (Scanner scanner = new Scanner(vAuthPasswordsFile)) {
while (scanner.hasNextLine()) {
String line = scanner.nextLine();
String name = line.split(": ")[0];
String password = line.split(": ")[1];
PlayerAuth auth;
if (isUuidInstance(password)) {
String pname;
try {
pname = Bukkit.getOfflinePlayer(UUID.fromString(name)).getName();
} catch (Exception | NoSuchMethodError e) {
pname = getName(UUID.fromString(name));
}
if (pname == null) {
continue;
}
auth = PlayerAuth.builder()
.name(pname.toLowerCase(Locale.ROOT))
.realName(pname)
.password(password, null).build();
} else {
auth = PlayerAuth.builder()
.name(name.toLowerCase(Locale.ROOT))
.realName(name)
.password(password, null).build();
}
dataSource.saveAuth(auth);
}
} catch (IOException e) {
logger.logException("Error while trying to import some vAuth data", e);
}
}
private static boolean isUuidInstance(String s) {
return s.length() > 8 && s.charAt(8) == '-';
}
private String getName(UUID uuid) {
for (OfflinePlayer op : Bukkit.getOfflinePlayers()) {
if (op.getUniqueId().compareTo(uuid) == 0) {
return op.getName();
}
}
return null;
}
}
@@ -1,5 +1,6 @@
package fr.xephi.authme.initialization; package fr.xephi.authme.initialization;
import com.alessiodp.libby.Library;
import fr.xephi.authme.ConsoleLogger; import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerCache; import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.CacheDataSource; import fr.xephi.authme.datasource.CacheDataSource;
@@ -21,6 +22,8 @@ import javax.inject.Provider;
import java.io.File; import java.io.File;
import java.sql.SQLException; import java.sql.SQLException;
import static fr.xephi.authme.AuthMe.libraryManager;
/** /**
* Creates the AuthMe data source. * Creates the AuthMe data source.
*/ */
@@ -78,6 +81,13 @@ public class DataSourceProvider implements Provider<DataSource> {
dataSource = new SQLite(settings, dataFolder); dataSource = new SQLite(settings, dataFolder);
break; break;
case H2: case H2:
Library h2 = Library.builder()
.groupId("com.h2database")
.artifactId("h2")
.version("2.2.224")
.build();
libraryManager.addMavenCentral();
libraryManager.loadLibrary(h2);
dataSource = new H2(settings, dataFolder); dataSource = new H2(settings, dataFolder);
break; break;
default: default:
@@ -39,14 +39,16 @@ public class BedrockAutoLoginListener implements Listener {
return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid) && getServer().getPluginManager().getPlugin("floodgate") != null; return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid) && getServer().getPluginManager().getPlugin("floodgate") != null;
} }
@EventHandler(priority = EventPriority.HIGHEST) @EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer(); Player player = event.getPlayer();
String name = event.getPlayer().getName(); String name = event.getPlayer().getName();
UUID uuid = event.getPlayer().getUniqueId(); UUID uuid = event.getPlayer().getUniqueId();
bukkitService.runTaskLater(player, () -> {
if (isBedrockPlayer(uuid) && !authmeApi.isAuthenticated(player) && authmeApi.isRegistered(name)) { if (isBedrockPlayer(uuid) && !authmeApi.isAuthenticated(player) && authmeApi.isRegistered(name)) {
authmeApi.forceLogin(player); authmeApi.forceLogin(player, true);
messages.send(player, MessageKey.BEDROCK_AUTO_LOGGED_IN); messages.send(player, MessageKey.BEDROCK_AUTO_LOGGED_IN);
} }
},20L);
} }
} }
@@ -1,263 +0,0 @@
package fr.xephi.authme.listener;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.events.ListenerPriority;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketEvent;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.events.LoginEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import javax.inject.Inject;
import java.util.List;
import java.util.Random;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.logging.Level;
import static fr.xephi.authme.util.PlayerUtils.getPlayerIp;
import static fr.xephi.authme.util.PlayerUtils.isNpc;
import static org.bukkit.Bukkit.getLogger;
import static org.bukkit.Bukkit.getServer;
/**
* This class handles ALL the GUI captcha features in the plugin.
*/
public class GuiCaptchaHandler implements Listener {
//define AuthMeApi
private final AuthMeApi authmeApi = AuthMeApi.getInstance();
@Inject
private BukkitService bukkitService;
@Inject
private AuthMe plugin;
@Inject
private Messages messages;
@Inject
private CommonService service;
@Inject
private Settings settings;
private PacketAdapter chatPacketListener;
private PacketAdapter windowPacketListener;
//define timesLeft
private int timesLeft = 3;
//Use ConcurrentHashMap to store player and their close reason
/* We used many async tasks so there is concurrent**/
public static ConcurrentHashMap<Player, String> closeReasonMap = new ConcurrentHashMap<>();
//define randomStringSet
String randomSet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890abcdefghijklmnopqrstuvwxyz!@#%&*()_+";
String randomString = "";
Random randomItemSet = new Random();
Random howManyRandom = new Random();
private Material captchaMaterial = getRandomMaterial();
private boolean isPacketListenersActive = false;
public GuiCaptchaHandler() {
}
private StringBuilder sb;
private final List<String> whiteList = AuthMe.settings.getProperty(SecuritySettings.GUI_CAPTCHA_COUNTRY_WHITELIST);
private boolean isBedrockPlayer(UUID uuid) {
if (getServer().getPluginManager().getPlugin("floodgate") != null) {
return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.GUI_CAPTCHA_BE_COMPATIBILITY) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid);
}
return false;
}
private void initializePacketListeners() {
if (!isPacketListenersActive) {
ProtocolLibrary.getProtocolManager().addPacketListener(windowPacketListener);
ProtocolLibrary.getProtocolManager().addPacketListener(chatPacketListener);
isPacketListenersActive = true;
}
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (event.getWhoClicked() instanceof Player) {
Player player = (Player) event.getWhoClicked();
ItemStack currentItem = event.getCurrentItem();
if (!authmeApi.isRegistered(player.getName())) {
if (isBedrockPlayer(player.getUniqueId())) {
return;
}
if (currentItem != null && currentItem.getType().equals(captchaMaterial)) {
event.setCancelled(true);
if (!closeReasonMap.containsKey(player)) {
closeReasonMap.put(player, "verified");
}
player.closeInventory();
messages.send(player, MessageKey.GUI_CAPTCHA_VERIFIED);
}
}
}
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerLogin(PlayerLoginEvent event) {
Player player = event.getPlayer();
bukkitService.runTaskAsynchronously(() -> {
sb = new StringBuilder();
int howLongIsRandomString = (howManyRandom.nextInt(3) + 1);
for (int i = 0; i < howLongIsRandomString; i++) {
//生成随机索引号
int index = randomItemSet.nextInt(randomSet.length());
// 从字符串中获取由索引 index 指定的字符
char randomChar = randomSet.charAt(index);
// 将字符追加到字符串生成器
sb.append(randomChar);
}
if (!whiteList.isEmpty()) {
String ip = getPlayerIp(player);
if (whiteList.contains(authmeApi.getCountryCode(ip)) && ip != null) {
if (!closeReasonMap.containsKey(player)) {
closeReasonMap.put(player, "verified:whitelist");
}
}
}
});
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onPlayerJoin(PlayerJoinEvent event) {
randomString = "";
Player playerunreg = event.getPlayer();
String name = playerunreg.getName();
if (!authmeApi.isRegistered(name) && !isNpc(playerunreg) && !closeReasonMap.containsKey(playerunreg)) {
if (isBedrockPlayer(playerunreg.getUniqueId())) {
if (!closeReasonMap.containsKey(playerunreg)) {
closeReasonMap.put(playerunreg, "verified:bedrock");
}
messages.send(playerunreg, MessageKey.GUI_CAPTCHA_VERIFIED_AUTO_BEDROCK);
return;
}
randomString = sb.toString();
Random random_blockpos = new Random();
AtomicInteger random_num = new AtomicInteger(random_blockpos.nextInt(27));
Inventory menu = Bukkit.createInventory(playerunreg, 27, messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_WINDOW_NAME, randomString));
ItemStack item = new ItemStack(captchaMaterial);
ItemMeta meta = item.getItemMeta();
try {
if (meta != null) {
meta.setDisplayName(messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_CLICKABLE_NAME, randomString));
item.setItemMeta(meta);
}
} catch (NullPointerException e) {
getLogger().log(Level.WARNING, "Unexpected error occurred while setting item meta.");
}
windowPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CLOSE_WINDOW) {
@Override
public void onPacketReceiving(PacketEvent event) {
Player packetPlayer = event.getPlayer();
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
if (timesLeft <= 0) {
bukkitService.runTask(() -> {
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
});
timesLeft = 3;
} else {
--timesLeft;
if (timesLeft <= 0) {
bukkitService.runTask(() -> {
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
});
timesLeft = 3;
return;
}
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_RETRY_MESSAGE, String.valueOf(timesLeft));
event.setCancelled(true);
random_num.set(random_blockpos.nextInt(26));
bukkitService.runTask(() -> {
menu.clear();
menu.setItem(random_num.get(), item);
packetPlayer.openInventory(menu);
});
}
}
}
};
chatPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CHAT) {
@Override
public void onPacketReceiving(PacketEvent event) {
Player packetPlayer = event.getPlayer();
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_DENIED_MESSAGE);
event.setCancelled(true);
}
}
};
initializePacketListeners();
//Open captcha inventory
menu.setItem(random_num.get(), item);
playerunreg.openInventory(menu);
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > 0) {
long timeOut = settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT);
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > settings.getProperty(RestrictionSettings.TIMEOUT)) {
bukkitService.runTask(() -> {
getLogger().warning("AuthMe detected that your GUI captcha timeout seconds(" + settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) + ") is bigger than the Login timeout seconds(" +
settings.getProperty(RestrictionSettings.TIMEOUT) + "). To prevent issues, we will let the GUI captcha follow the Login timeout seconds, please check and modify your config.");
});
timeOut = settings.getProperty(RestrictionSettings.TIMEOUT);
}
long finalTimeOut = timeOut;
bukkitService.runTaskLater(() -> {
if (!closeReasonMap.containsKey(playerunreg) && !authmeApi.isRegistered(playerunreg.getName())) {
playerunreg.kickPlayer(service.retrieveSingleMessage(playerunreg, MessageKey.GUI_CAPTCHA_KICK_TIMEOUT));
timesLeft = 3; // Reset the attempt counter
}
}, finalTimeOut * 20L);
}
}
}
//This prevents players from unregistering by Admins
@EventHandler
public void onPlayerAuthMeLogin(LoginEvent event) {
Player player = event.getPlayer();
if (!closeReasonMap.containsKey(player)) {
closeReasonMap.put(player, "verified:login");
}
}
private Material getRandomMaterial() {
Material[] allMaterials = Material.values();
Random random = new Random();
return allMaterials[random.nextInt(allMaterials.length)];
}
}
@@ -1,14 +1,11 @@
package fr.xephi.authme.listener; package fr.xephi.authme.listener;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.data.auth.PlayerCache; import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource; import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.SettingsDependent; import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.service.ValidationService; import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.PlayerUtils; import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -21,7 +18,6 @@ import javax.inject.Inject;
* Service class for the AuthMe listeners to determine whether an event should be canceled. * Service class for the AuthMe listeners to determine whether an event should be canceled.
*/ */
class ListenerService implements SettingsDependent { class ListenerService implements SettingsDependent {
private final AuthMeApi authmeApi = AuthMeApi.getInstance();
private final DataSource dataSource; private final DataSource dataSource;
private final PlayerCache playerCache; private final PlayerCache playerCache;
private final ValidationService validationService; private final ValidationService validationService;
@@ -84,14 +80,6 @@ class ListenerService implements SettingsDependent {
return player != null && !checkAuth(player.getName()) && !PlayerUtils.isNpc(player); return player != null && !checkAuth(player.getName()) && !PlayerUtils.isNpc(player);
} }
public boolean shouldCancelInvEvent(Player player) {
try {
return !AuthMe.settings.getProperty(SecuritySettings.GUI_CAPTCHA) || authmeApi.isRegistered(player.getName()) || GuiCaptchaHandler.closeReasonMap.containsKey(player)/* || !player.getOpenInventory().getTitle().equals("请验证你是真人")*/;
} catch (Exception e) {
return true;
}
}
@Override @Override
public void reload(Settings settings) { public void reload(Settings settings) {
isRegistrationForced = settings.getProperty(RegistrationSettings.FORCE); isRegistrationForced = settings.getProperty(RegistrationSettings.FORCE);
@@ -75,11 +75,7 @@ public class LoginLocationFixListener implements Listener {
boolean solved = false; boolean solved = false;
for (BlockFace face : faces) { for (BlockFace face : faces) {
if (JoinBlock.getRelative(face).getType().equals(Material.AIR) && JoinBlock.getRelative(face).getRelative(BlockFace.UP).getType().equals(Material.AIR)) { if (JoinBlock.getRelative(face).getType().equals(Material.AIR) && JoinBlock.getRelative(face).getRelative(BlockFace.UP).getType().equals(Material.AIR)) {
if (settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player, JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5)); TeleportUtils.teleport(player, JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
} else {
player.teleport(JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
}
solved = true; solved = true;
break; break;
} }
@@ -107,20 +103,12 @@ public class LoginLocationFixListener implements Listener {
if (JoinBlock.getRelative(BlockFace.DOWN).getType().equals(Material.LAVA)) { if (JoinBlock.getRelative(BlockFace.DOWN).getType().equals(Material.LAVA)) {
JoinBlock.getRelative(BlockFace.DOWN).setType(Material.DIRT); JoinBlock.getRelative(BlockFace.DOWN).setType(Material.DIRT);
} }
if (settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 0.1, 0.5)); TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 0.1, 0.5));
} else {
player.teleport(JoinBlock.getLocation().add(0.5, 0.1, 0.5));
}
messages.send(player, MessageKey.LOCATION_FIX_UNDERGROUND); messages.send(player, MessageKey.LOCATION_FIX_UNDERGROUND);
break; break;
} }
if (i == MaxHeight) { if (i == MaxHeight) {
if (settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 1.1, 0.5)); TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 1.1, 0.5));
} else {
player.teleport(JoinBlock.getLocation().add(0.5, 1.1, 0.5));
}
messages.send(player, MessageKey.LOCATION_FIX_UNDERGROUND_CANT_FIX); messages.send(player, MessageKey.LOCATION_FIX_UNDERGROUND_CANT_FIX);
} }
} }
@@ -1,6 +1,5 @@
package fr.xephi.authme.listener; package fr.xephi.authme.listener;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.data.QuickCommandsProtectionManager; import fr.xephi.authme.data.QuickCommandsProtectionManager;
import fr.xephi.authme.data.auth.PlayerAuth; import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource; import fr.xephi.authme.datasource.DataSource;
@@ -17,10 +16,12 @@ import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader; import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.HooksSettings; import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.TeleportUtils; import fr.xephi.authme.util.TeleportUtils;
import fr.xephi.authme.util.message.I18NUtils;
import fr.xephi.authme.util.message.MiniMessageUtils;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.HumanEntity; import org.bukkit.entity.HumanEntity;
@@ -51,9 +52,12 @@ import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRespawnEvent; import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerShearEntityEvent; import org.bukkit.event.player.PlayerShearEntityEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView; import org.bukkit.inventory.InventoryView;
import javax.inject.Inject; import javax.inject.Inject;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale; import java.util.Locale;
import java.util.Set; import java.util.Set;
@@ -64,12 +68,7 @@ import static org.bukkit.Bukkit.getServer;
/** /**
* Listener class for player events. * Listener class for player events.
*/ */
public class PlayerListener implements Listener{ public class PlayerListener implements Listener {
private final AuthMeApi authmeApi = AuthMeApi.getInstance();
@Inject @Inject
private Settings settings; private Settings settings;
@Inject @Inject
@@ -99,6 +98,7 @@ public class PlayerListener implements Listener{
@Inject @Inject
private QuickCommandsProtectionManager quickCommandsProtectionManager; private QuickCommandsProtectionManager quickCommandsProtectionManager;
public static List<Inventory> PENDING_INVENTORIES = new ArrayList<>();
// Lowest priority to apply fast protection checks // Lowest priority to apply fast protection checks
@EventHandler(priority = EventPriority.LOWEST) @EventHandler(priority = EventPriority.LOWEST)
@@ -119,7 +119,7 @@ public class PlayerListener implements Listener{
if (validationService.isUnrestricted(name)) { if (validationService.isUnrestricted(name)) {
return; return;
} }
if (settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER)) { if (settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(HooksSettings.IGNORE_BEDROCK_NAME_CHECK)) {
if (getServer().getPluginManager().getPlugin("floodgate") != null) { if (getServer().getPluginManager().getPlugin("floodgate") != null) {
if (org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(event.getUniqueId())) return; if (org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(event.getUniqueId())) return;
} }
@@ -193,7 +193,6 @@ public class PlayerListener implements Listener{
@EventHandler(priority = EventPriority.NORMAL) @EventHandler(priority = EventPriority.NORMAL)
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
final Player player = event.getPlayer(); final Player player = event.getPlayer();
final AuthMeApi authmeApi = AuthMeApi.getInstance();
if (!PlayerListener19Spigot.isPlayerSpawnLocationEventCalled()) { if (!PlayerListener19Spigot.isPlayerSpawnLocationEventCalled()) {
teleportationService.teleportOnJoin(player); teleportationService.teleportOnJoin(player);
} }
@@ -220,7 +219,7 @@ public class PlayerListener implements Listener{
String customJoinMessage = settings.getProperty(RegistrationSettings.CUSTOM_JOIN_MESSAGE); String customJoinMessage = settings.getProperty(RegistrationSettings.CUSTOM_JOIN_MESSAGE);
if (!customJoinMessage.isEmpty()) { if (!customJoinMessage.isEmpty()) {
customJoinMessage = ChatColor.translateAlternateColorCodes('&', customJoinMessage); customJoinMessage = ChatColor.translateAlternateColorCodes('&', MiniMessageUtils.parseMiniMessageToLegacy(customJoinMessage));
event.setJoinMessage(customJoinMessage event.setJoinMessage(customJoinMessage
.replace("{PLAYERNAME}", player.getName()) .replace("{PLAYERNAME}", player.getName())
.replace("{DISPLAYNAME}", player.getDisplayName()) .replace("{DISPLAYNAME}", player.getDisplayName())
@@ -255,6 +254,11 @@ public class PlayerListener implements Listener{
} }
} }
// Remove data from locale map when player quit
if (settings.getProperty(PluginSettings.I18N_MESSAGES)) {
I18NUtils.removeLocale(player.getUniqueId());
}
if (antiBotService.wasPlayerKicked(player.getName())) { if (antiBotService.wasPlayerKicked(player.getName())) {
return; return;
} }
@@ -375,17 +379,9 @@ public class PlayerListener implements Listener{
Location spawn = spawnLoader.getSpawnLocation(player); Location spawn = spawnLoader.getSpawnLocation(player);
if (spawn != null && spawn.getWorld() != null) { if (spawn != null && spawn.getWorld() != null) {
if (!player.getWorld().equals(spawn.getWorld())) { if (!player.getWorld().equals(spawn.getWorld())) {
if(settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player,spawn); TeleportUtils.teleport(player,spawn);
} else {
player.teleport(spawn);
}
} else if (spawn.distance(player.getLocation()) > settings.getProperty(ALLOWED_MOVEMENT_RADIUS)) { } else if (spawn.distance(player.getLocation()) > settings.getProperty(ALLOWED_MOVEMENT_RADIUS)) {
if(settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player,spawn); TeleportUtils.teleport(player,spawn);
} else {
player.teleport(spawn);
}
} }
} }
} }
@@ -504,21 +500,45 @@ public class PlayerListener implements Listener{
} }
} }
private boolean isInventoryOpenedByApi(Inventory inventory) {
if (inventory == null) {
return false;
}
if (PENDING_INVENTORIES.contains(inventory)) {
PENDING_INVENTORIES.remove(inventory);
return true;
} else {
return false;
}
}
@SuppressWarnings("all")
private boolean isInventoryWhitelisted(InventoryView inventory) { private boolean isInventoryWhitelisted(InventoryView inventory) {
if (inventory == null) { if (inventory == null) {
return false; return false;
} }
Set<String> whitelist = settings.getProperty(RestrictionSettings.UNRESTRICTED_INVENTORIES); Set<String> whitelist = settings.getProperty(RestrictionSettings.UNRESTRICTED_INVENTORIES);
if (whitelist.isEmpty()) {
return false;
}
//append a string for String whitelist //append a string for String whitelist
return whitelist.contains(ChatColor.stripColor(inventory.getTitle()).toLowerCase(Locale.ROOT)); String invName = ChatColor.stripColor(inventory.getTitle()).toLowerCase(Locale.ROOT);
if (settings.getProperty(RestrictionSettings.STRICT_UNRESTRICTED_INVENTORIES_CHECK)) {
return whitelist.contains(invName);
}
for (String wl : whitelist) {
if (invName.contains(wl)) {
return true;
}
}
return false;
} }
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST) @EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerInventoryOpen(InventoryOpenEvent event) { public void onPlayerInventoryOpen(InventoryOpenEvent event) {
final HumanEntity player = event.getPlayer(); final HumanEntity player = event.getPlayer();
Player ply = (Player) event.getPlayer();
if (listenerService.shouldCancelEvent(player) if (listenerService.shouldCancelEvent(player)
&& !isInventoryWhitelisted(event.getView()) && listenerService.shouldCancelInvEvent(ply)) { && !isInventoryWhitelisted(event.getView())
&& !isInventoryOpenedByApi(event.getInventory())) {
event.setCancelled(true); event.setCancelled(true);
/* /*
@@ -52,11 +52,15 @@ public class PurgeListener implements Listener {
// 构建玩家数据文件路径 // 构建玩家数据文件路径
File playerDataFile = new File(playerDataFolder, File.separator + playerUUID + ".dat"); File playerDataFile = new File(playerDataFolder, File.separator + playerUUID + ".dat");
File playerDataOldFile = new File(playerDataFolder, File.separator + playerUUID + ".dat_old");
// 删除玩家数据文件 // 删除玩家数据文件
if (playerDataFile.exists()) { if (playerDataFile.exists()) {
playerDataFile.delete(); playerDataFile.delete();
} }
if (playerDataOldFile.exists()) {
playerDataOldFile.delete();
}
} }
private void deleteAuthMePlayerData(UUID playerUUID) { private void deleteAuthMePlayerData(UUID playerUUID) {
@@ -0,0 +1,36 @@
package fr.xephi.authme.listener.protocollib;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.events.ListenerPriority;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketEvent;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.util.message.I18NUtils;
import java.util.UUID;
class I18NGetLocalePacketAdapter extends PacketAdapter {
I18NGetLocalePacketAdapter(AuthMe plugin) {
super(plugin, ListenerPriority.NORMAL, PacketType.Play.Client.SETTINGS);
}
@Override
public void onPacketReceiving(PacketEvent event) {
if (event.getPacketType() == PacketType.Play.Client.SETTINGS) {
String locale = event.getPacket().getStrings().read(0).toLowerCase();
UUID uuid = event.getPlayer().getUniqueId();
I18NUtils.addLocale(uuid, locale);
}
}
public void register() {
ProtocolLibrary.getProtocolManager().addPacketListener(this);
}
public void unregister() {
ProtocolLibrary.getProtocolManager().removePacketListener(this);
}
}
@@ -9,7 +9,9 @@ import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.output.ConsoleLoggerFactory; import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import javax.inject.Inject; import javax.inject.Inject;
@@ -22,10 +24,12 @@ public class ProtocolLibService implements SettingsDependent {
/* Packet Adapters */ /* Packet Adapters */
private InventoryPacketAdapter inventoryPacketAdapter; private InventoryPacketAdapter inventoryPacketAdapter;
private TabCompletePacketAdapter tabCompletePacketAdapter; private TabCompletePacketAdapter tabCompletePacketAdapter;
private I18NGetLocalePacketAdapter i18nGetLocalePacketAdapter;
/* Settings */ /* Settings */
private boolean protectInvBeforeLogin; private boolean protectInvBeforeLogin;
private boolean denyTabCompleteBeforeLogin; private boolean denyTabCompleteBeforeLogin;
private boolean i18nMessagesSending;
/* Service */ /* Service */
private boolean isEnabled; private boolean isEnabled;
@@ -58,6 +62,10 @@ public class ProtocolLibService implements SettingsDependent {
logger.warning("WARNING! The denyTabComplete feature requires ProtocolLib! Disabling it..."); logger.warning("WARNING! The denyTabComplete feature requires ProtocolLib! Disabling it...");
} }
if (i18nMessagesSending) {
logger.warning("WARNING! The i18n Messages feature requires ProtocolLib on lower version (< 1.15.2)! Disabling it...");
}
this.isEnabled = false; this.isEnabled = false;
return; return;
} }
@@ -84,6 +92,16 @@ public class ProtocolLibService implements SettingsDependent {
tabCompletePacketAdapter = null; tabCompletePacketAdapter = null;
} }
if (i18nMessagesSending) {
if (i18nGetLocalePacketAdapter == null) {
i18nGetLocalePacketAdapter = new I18NGetLocalePacketAdapter(plugin);
i18nGetLocalePacketAdapter.register();
}
} else if (i18nGetLocalePacketAdapter != null) {
i18nGetLocalePacketAdapter.unregister();
i18nGetLocalePacketAdapter = null;
}
this.isEnabled = true; this.isEnabled = true;
} }
@@ -101,6 +119,10 @@ public class ProtocolLibService implements SettingsDependent {
tabCompletePacketAdapter.unregister(); tabCompletePacketAdapter.unregister();
tabCompletePacketAdapter = null; tabCompletePacketAdapter = null;
} }
if (i18nGetLocalePacketAdapter != null) {
i18nGetLocalePacketAdapter.unregister();
i18nGetLocalePacketAdapter = null;
}
} }
/** /**
@@ -120,6 +142,7 @@ public class ProtocolLibService implements SettingsDependent {
this.protectInvBeforeLogin = settings.getProperty(RestrictionSettings.PROTECT_INVENTORY_BEFORE_LOGIN); this.protectInvBeforeLogin = settings.getProperty(RestrictionSettings.PROTECT_INVENTORY_BEFORE_LOGIN);
this.denyTabCompleteBeforeLogin = settings.getProperty(RestrictionSettings.DENY_TABCOMPLETE_BEFORE_LOGIN); this.denyTabCompleteBeforeLogin = settings.getProperty(RestrictionSettings.DENY_TABCOMPLETE_BEFORE_LOGIN);
this.i18nMessagesSending = settings.getProperty(PluginSettings.I18N_MESSAGES) && Utils.MAJOR_VERSION <= 15;
//it was true and will be deactivated now, so we need to restore the inventory for every player //it was true and will be deactivated now, so we need to restore the inventory for every player
if (oldProtectInventory && !protectInvBeforeLogin && inventoryPacketAdapter != null) { if (oldProtectInventory && !protectInvBeforeLogin && inventoryPacketAdapter != null) {
@@ -158,7 +158,7 @@ public class EmailService {
try { try {
htmlEmail = sendMailSsl.initializeMail(email); htmlEmail = sendMailSsl.initializeMail(email);
} catch (EmailException e) { } catch (EmailException e) {
logger.logException("Failed to create email for recovery code:", e); logger.logException("Failed to create email for shutdown:", e);
return; return;
} }
@@ -8,12 +8,15 @@ import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings; import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.util.FileUtils; import fr.xephi.authme.util.FileUtils;
import fr.xephi.authme.util.message.I18NUtils;
import org.bukkit.configuration.file.FileConfiguration; import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration; import org.bukkit.configuration.file.YamlConfiguration;
import javax.annotation.PostConstruct; import javax.annotation.PostConstruct;
import javax.inject.Inject; import javax.inject.Inject;
import java.io.File; import java.io.File;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import static fr.xephi.authme.message.MessagePathHelper.DEFAULT_LANGUAGE; import static fr.xephi.authme.message.MessagePathHelper.DEFAULT_LANGUAGE;
@@ -33,6 +36,7 @@ public abstract class AbstractMessageFileHandler implements Reloadable {
private String filename; private String filename;
private FileConfiguration configuration; private FileConfiguration configuration;
private Map<String, FileConfiguration> i18nConfiguration;
private final String defaultFile; private final String defaultFile;
protected AbstractMessageFileHandler() { protected AbstractMessageFileHandler() {
@@ -46,6 +50,7 @@ public abstract class AbstractMessageFileHandler implements Reloadable {
filename = createFilePath(language); filename = createFilePath(language);
File messagesFile = initializeFile(filename); File messagesFile = initializeFile(filename);
configuration = YamlConfiguration.loadConfiguration(messagesFile); configuration = YamlConfiguration.loadConfiguration(messagesFile);
i18nConfiguration = null;
} }
protected String getLanguage() { protected String getLanguage() {
@@ -83,6 +88,24 @@ public abstract class AbstractMessageFileHandler implements Reloadable {
: message; : message;
} }
/**
* Returns the i18n message for the given key and given locale.
*
* @param key the key to retrieve the message for
* @param locale the locale that player client setting uses
* @return the message
*/
public String getMessageByLocale(String key, String locale) {
if (locale == null || !settings.getProperty(PluginSettings.I18N_MESSAGES)) {
return getMessage(key);
}
String message = getI18nConfiguration(locale).getString(key);
return message == null
? "Error retrieving message '" + key + "'"
: message;
}
/** /**
* Returns the message for the given key only if it exists, * Returns the message for the given key only if it exists,
* i.e. without falling back to the default file. * i.e. without falling back to the default file.
@@ -94,6 +117,27 @@ public abstract class AbstractMessageFileHandler implements Reloadable {
return configuration.getString(key); return configuration.getString(key);
} }
public FileConfiguration getI18nConfiguration(String locale) {
if (i18nConfiguration == null) {
i18nConfiguration = new ConcurrentHashMap<>();
}
locale = I18NUtils.localeToCode(locale, settings);
if (i18nConfiguration.containsKey(locale)) {
return i18nConfiguration.get(locale);
} else {
// Sync with reload();
String i18nFilename = createFilePath(locale);
File i18nMessagesFile = initializeFile(i18nFilename);
FileConfiguration config = YamlConfiguration.loadConfiguration(i18nMessagesFile);
i18nConfiguration.put(locale, config);
return config;
}
}
/** /**
* Creates the path to the messages file for the given language code. * Creates the path to the messages file for the given language code.
* *
@@ -29,46 +29,6 @@ public enum MessageKey {
*/ */
BEDROCK_AUTO_LOGGED_IN("bedrock_auto_login.success"), BEDROCK_AUTO_LOGGED_IN("bedrock_auto_login.success"),
/**
* %random Verification
*/
GUI_CAPTCHA_WINDOW_NAME("gui_captcha.captcha_window_name", "%random"),
/**
* %random I am human
*/
GUI_CAPTCHA_CLICKABLE_NAME("gui_captcha.captcha_clickable_name", "%random"),
/**
* Verification failed, you have %times retries left
*/
GUI_CAPTCHA_RETRY_MESSAGE("gui_captcha.message_on_retry", "%times"),
/**
* Bedrock verification success!
*/
GUI_CAPTCHA_VERIFIED_AUTO_BEDROCK("gui_captcha.bedrock_auto_verify_success"),
/**
* Please be verified before chatting!
*/
GUI_CAPTCHA_DENIED_MESSAGE("gui_captcha.denied_message_sending"),
/**
* Verification timed out!
*/
GUI_CAPTCHA_KICK_TIMEOUT("gui_captcha.kick_on_timeout"),
/**
* Please complete the verification!
*/
GUI_CAPTCHA_KICK_FAILED("gui_captcha.kick_on_failed"),
/**
* Verification success!
*/
GUI_CAPTCHA_VERIFIED("gui_captcha.success"),
/** /**
* In order to use this command you must be authenticated! * In order to use this command you must be authenticated!
*/ */
@@ -5,6 +5,8 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.mail.EmailService; import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.output.ConsoleLoggerFactory; import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.util.expiring.Duration; import fr.xephi.authme.util.expiring.Duration;
import fr.xephi.authme.util.message.I18NUtils;
import fr.xephi.authme.util.message.MiniMessageUtils;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -120,13 +122,16 @@ public class Messages {
* @return The message from the file * @return The message from the file
*/ */
private String retrieveMessage(MessageKey key, CommandSender sender) { private String retrieveMessage(MessageKey key, CommandSender sender) {
String message = messagesFileHandler.getMessage(key.getKey()); String locale = sender instanceof Player
? I18NUtils.getLocale((Player) sender)
: null;
String message = messagesFileHandler.getMessageByLocale(key.getKey(), locale);
String displayName = sender.getName(); String displayName = sender.getName();
if (sender instanceof Player) { if (sender instanceof Player) {
displayName = ((Player) sender).getDisplayName(); displayName = ((Player) sender).getDisplayName();
} }
return ChatColor.translateAlternateColorCodes('&', message) return ChatColor.translateAlternateColorCodes('&', MiniMessageUtils.parseMiniMessageToLegacy(message))
.replace(NEWLINE_TAG, "\n") .replace(NEWLINE_TAG, "\n")
.replace(USERNAME_TAG, sender.getName()) .replace(USERNAME_TAG, sender.getName())
.replace(DISPLAYNAME_TAG, displayName); .replace(DISPLAYNAME_TAG, displayName);
@@ -142,7 +147,7 @@ public class Messages {
private String retrieveMessage(MessageKey key, String name) { private String retrieveMessage(MessageKey key, String name) {
String message = messagesFileHandler.getMessage(key.getKey()); String message = messagesFileHandler.getMessage(key.getKey());
return ChatColor.translateAlternateColorCodes('&', message) return ChatColor.translateAlternateColorCodes('&', MiniMessageUtils.parseMiniMessageToLegacy(message))
.replace(NEWLINE_TAG, "\n") .replace(NEWLINE_TAG, "\n")
.replace(USERNAME_TAG, name) .replace(USERNAME_TAG, name)
.replace(DISPLAYNAME_TAG, name); .replace(DISPLAYNAME_TAG, name);
@@ -149,7 +149,6 @@ public class MessageUpdater {
.put("verification", "Verification code") .put("verification", "Verification code")
.put("time", "Time units") .put("time", "Time units")
.put("two_factor", "Two-factor authentication") .put("two_factor", "Two-factor authentication")
.put("gui_captcha", "3rd party features: GUI Captcha")
.put("bedrock_auto_login", "3rd party features: Bedrock Auto Login") .put("bedrock_auto_login", "3rd party features: Bedrock Auto Login")
.put("login_location_fix", "3rd party features: Login Location Fix") .put("login_location_fix", "3rd party features: Login Location Fix")
.put("double_login_fix", "3rd party features: Double Login Fix") .put("double_login_fix", "3rd party features: Double Login Fix")
@@ -171,7 +170,7 @@ public class MessageUpdater {
// Create ConfigurationData instance // Create ConfigurationData instance
Map<String, List<String>> commentsMap = comments.entrySet().stream() Map<String, List<String>> commentsMap = comments.entrySet().stream()
.collect(Collectors.toMap(e -> e.getKey(), e -> singletonList(e.getValue()))); .collect(Collectors.toMap(Map.Entry::getKey, e -> singletonList(e.getValue())));
return new MessageKeyConfigurationData(builder, commentsMap); return new MessageKeyConfigurationData(builder, commentsMap);
} }
@@ -17,6 +17,9 @@ import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.ValidationService; import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType; import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.commandconfig.CommandManager; import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.HooksSettings; import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
@@ -26,8 +29,6 @@ import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Server; import org.bukkit.Server;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject; import javax.inject.Inject;
import java.util.Locale; import java.util.Locale;
@@ -45,6 +46,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
@Inject @Inject
private Server server; private Server server;
@Inject
private Settings settings;
@Inject @Inject
private DataSource database; private DataSource database;
@@ -75,6 +79,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
@Inject @Inject
private ProxySessionManager proxySessionManager; private ProxySessionManager proxySessionManager;
@@ -128,6 +135,10 @@ public class AsynchronousJoin implements AsynchronousProcess {
// Session logic // Session logic
if (sessionService.canResumeSession(player)) { if (sessionService.canResumeSession(player)) {
if (velocitySender.isEnabled()) {
bukkitService.scheduleSyncDelayedTask(() ->
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), service.getProperty(HooksSettings.PROXY_SEND_DELAY));
}
service.send(player, MessageKey.SESSION_RECONNECTION); service.send(player, MessageKey.SESSION_RECONNECTION);
// Run commands // Run commands
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask( bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(
@@ -152,7 +163,11 @@ public class AsynchronousJoin implements AsynchronousProcess {
// As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/ // As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
// "Keep in mind that you can't send plugin messages directly after a player joins." // "Keep in mind that you can't send plugin messages directly after a player joins."
bukkitService.scheduleSyncDelayedTask(() -> bukkitService.scheduleSyncDelayedTask(() ->
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), 5L); bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
}
if (velocitySender.isEnabled()) {
bukkitService.scheduleSyncDelayedTask(() ->
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
} }
return; return;
} }
@@ -191,7 +206,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
int blindTimeOut = (registrationTimeout <= 0) ? 99999 : registrationTimeout; int blindTimeOut = (registrationTimeout <= 0) ? 99999 : registrationTimeout;
// AuthMeReReloaded - Fix potion apply on Folia // AuthMeReReloaded - Fix potion apply on Folia
bukkitService.runTaskIfFolia(player,() -> player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2))); bukkitService.runTaskIfFolia(player, () -> player.addPotionEffect(bukkitService.createBlindnessEffect(blindTimeOut)));
} }
commandManager.runCommandsOnJoin(player); commandManager.runCommandsOnJoin(player);
}); });
@@ -26,6 +26,8 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.SessionService; import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType; import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.DatabaseSettings; import fr.xephi.authme.settings.properties.DatabaseSettings;
import fr.xephi.authme.settings.properties.EmailSettings; import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.HooksSettings; import fr.xephi.authme.settings.properties.HooksSettings;
@@ -81,9 +83,12 @@ public class AsynchronousLogin implements AsynchronousProcess {
@Inject @Inject
private SessionService sessionService; private SessionService sessionService;
@Inject
private Settings settings;
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
AsynchronousLogin() { AsynchronousLogin() {
} }
@@ -112,7 +117,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
* *
* @param player the player to log in * @param player the player to log in
*/ */
public void forceLogin(Player player) { public synchronized void forceLogin(Player player) {
PlayerAuth auth = getPlayerAuth(player); PlayerAuth auth = getPlayerAuth(player);
if (auth != null) { if (auth != null) {
performLogin(player, auth); performLogin(player, auth);
@@ -306,7 +311,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
// As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/ // As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
// "Keep in mind that you can't send plugin messages directly after a player joins." // "Keep in mind that you can't send plugin messages directly after a player joins."
bukkitService.scheduleSyncDelayedTask(() -> bukkitService.scheduleSyncDelayedTask(() ->
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), 5L); bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
} }
// As the scheduling executes the Task most likely after the current // As the scheduling executes the Task most likely after the current
@@ -14,7 +14,10 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.JoinMessageService; import fr.xephi.authme.service.JoinMessageService;
import fr.xephi.authme.service.TeleportationService; import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.commandconfig.CommandManager; import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
@@ -30,6 +33,9 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
@Inject @Inject
private LimboService limboService; private LimboService limboService;
@@ -102,6 +108,13 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
player.removePotionEffect(PotionEffectType.BLINDNESS); player.removePotionEffect(PotionEffectType.BLINDNESS);
} }
// AuthMeVelocity start - send on player login
if (velocitySender.isEnabled()) {
bukkitService.scheduleSyncDelayedTask(() ->
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), commonService.getProperty(HooksSettings.PROXY_SEND_DELAY));
}
// AuthMeVelocity end
// The Login event now fires (as intended) after everything is processed // The Login event now fires (as intended) after everything is processed
bukkitService.callEvent(new LoginEvent(player)); bukkitService.callEvent(new LoginEvent(player));
@@ -11,7 +11,8 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.SessionService; import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType; import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import javax.inject.Inject; import javax.inject.Inject;
@@ -42,6 +43,8 @@ public class AsynchronousLogout implements AsynchronousProcess {
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
AsynchronousLogout() { AsynchronousLogout() {
} }
@@ -61,17 +64,18 @@ public class AsynchronousLogout implements AsynchronousProcess {
PlayerAuth auth = playerCache.getAuth(name); PlayerAuth auth = playerCache.getAuth(name);
database.updateSession(auth); database.updateSession(auth);
// TODO: send an update when a messaging service will be implemented (SESSION) // TODO: send an update when a messaging service will be implemented (SESSION)
if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) { //if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
auth.setQuitLocation(player.getLocation()); auth.setQuitLocation(player.getLocation());
database.updateQuitLoc(auth); database.updateQuitLoc(auth);
// TODO: send an update when a messaging service will be implemented (QUITLOC) // TODO: send an update when a messaging service will be implemented (QUITLOC)
} //} AuthMeReReloaded - Always save quit location
playerCache.removePlayer(name); playerCache.removePlayer(name);
codeManager.unverify(name); codeManager.unverify(name);
database.setUnlogged(name); database.setUnlogged(name);
sessionService.revokeSession(name); sessionService.revokeSession(name);
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGOUT); bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGOUT);
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGOUT);
syncProcessManager.processSyncPlayerLogout(player); syncProcessManager.processSyncPlayerLogout(player);
} }
} }
@@ -14,8 +14,6 @@ import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject; import javax.inject.Inject;
@@ -75,7 +73,7 @@ public class ProcessSyncPlayerLogout implements SynchronousProcess {
// Apply Blindness effect // Apply Blindness effect
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) { if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND; int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2)); player.addPotionEffect(bukkitService.createBlindnessEffect(timeout));
} }
// Set player's data to unauthenticated // Set player's data to unauthenticated
@@ -12,7 +12,6 @@ import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.ValidationService; import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.SpawnLoader; import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.PluginSettings; import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.util.PlayerUtils; import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -68,13 +67,16 @@ public class AsynchronousQuit implements AsynchronousProcess {
boolean wasLoggedIn = playerCache.isAuthenticated(name); boolean wasLoggedIn = playerCache.isAuthenticated(name);
if (wasLoggedIn) { if (wasLoggedIn) {
if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) { //if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
// AuthMeReReloaded - Always save quit location on quit
Location loc = spawnLoader.getPlayerLocationOrSpawn(player); Location loc = spawnLoader.getPlayerLocationOrSpawn(player);
PlayerAuth auth = PlayerAuth.builder() PlayerAuth authLoc = PlayerAuth.builder()
.name(name).location(loc) .name(name).location(loc)
.realName(player.getName()).build(); .realName(player.getName()).build();
database.updateQuitLoc(auth); database.updateQuitLoc(authLoc);
} // AuthMeReReloaded - Fix AuthMe#2769 -1
//}
String ip = PlayerUtils.getPlayerIp(player); String ip = PlayerUtils.getPlayerIp(player);
PlayerAuth auth = PlayerAuth.builder() PlayerAuth auth = PlayerAuth.builder()
@@ -1,5 +1,6 @@
package fr.xephi.authme.process.quit; package fr.xephi.authme.process.quit;
import com.github.Anon8281.universalScheduler.UniversalScheduler;
import fr.xephi.authme.data.limbo.LimboService; import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.process.SynchronousProcess; import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.settings.commandconfig.CommandManager; import fr.xephi.authme.settings.commandconfig.CommandManager;
@@ -27,8 +28,10 @@ public class ProcessSyncPlayerQuit implements SynchronousProcess {
commandManager.runCommandsOnLogout(player); commandManager.runCommandsOnLogout(player);
} else { } else {
limboService.restoreData(player); limboService.restoreData(player);
if (!UniversalScheduler.isFolia) { // AuthMeReReloaded - Fix #146 (Very stupid solution, but works)
player.saveData(); // #1238: Speed is sometimes not restored properly player.saveData(); // #1238: Speed is sometimes not restored properly
} }
}
player.leaveVehicle(); player.leaveVehicle();
} }
} }
@@ -50,7 +50,7 @@ public class AsyncRegister implements AsynchronousProcess {
* @param parameters the parameters * @param parameters the parameters
* @param <P> parameters type * @param <P> parameters type
*/ */
public <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) { public synchronized <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) {
if (preRegisterCheck(variant, parameters.getPlayer())) { if (preRegisterCheck(variant, parameters.getPlayer())) {
RegistrationExecutor<P> executor = registrationExecutorFactory.getSingleton(variant.getExecutorClass()); RegistrationExecutor<P> executor = registrationExecutorFactory.getSingleton(variant.getExecutorClass());
if (executor.isRegistrationAdmitted(parameters)) { if (executor.isRegistrationAdmitted(parameters)) {
@@ -8,6 +8,8 @@ import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.SynchronousProcess; import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService; import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.util.PlayerUtils; import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -28,6 +30,8 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
@Inject @Inject
private LimboService limboService; private LimboService limboService;
@Inject
private VelocitySender velocitySender;
ProcessSyncEmailRegister() { ProcessSyncEmailRegister() {
} }
@@ -40,7 +44,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
public void processEmailRegister(Player player) { public void processEmailRegister(Player player) {
service.send(player, MessageKey.ACCOUNT_NOT_ACTIVATED); service.send(player, MessageKey.ACCOUNT_NOT_ACTIVATED);
limboService.replaceTasksAfterRegistration(player); limboService.replaceTasksAfterRegistration(player);
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.REGISTER);
bukkitService.callEvent(new RegisterEvent(player)); bukkitService.callEvent(new RegisterEvent(player));
logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player)); logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
} }
@@ -9,6 +9,8 @@ import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService; import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.commandconfig.CommandManager; import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.EmailSettings; import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
@@ -27,6 +29,9 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
@Inject @Inject
private CommonService service; private CommonService service;
@@ -66,7 +71,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
if (!service.getProperty(EmailSettings.MAIL_ACCOUNT).isEmpty()) { if (!service.getProperty(EmailSettings.MAIL_ACCOUNT).isEmpty()) {
service.send(player, MessageKey.ADD_EMAIL_MESSAGE); service.send(player, MessageKey.ADD_EMAIL_MESSAGE);
} }
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.REGISTER);
bukkitService.callEvent(new RegisterEvent(player)); bukkitService.callEvent(new RegisterEvent(player));
logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player)); logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
@@ -16,13 +16,13 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.TeleportationService; import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType; import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.commandconfig.CommandManager; import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject; import javax.inject.Inject;
@@ -56,6 +56,9 @@ public class AsynchronousUnregister implements AsynchronousProcess {
@Inject @Inject
private CommandManager commandManager; private CommandManager commandManager;
@Inject
private VelocitySender velocitySender;
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@@ -76,6 +79,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
if (dataSource.removeAuth(name)) { if (dataSource.removeAuth(name)) {
performPostUnregisterActions(name, player); performPostUnregisterActions(name, player);
logger.info(name + " unregistered himself"); logger.info(name + " unregistered himself");
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.UNREGISTER);
bukkitService.createAndCallEvent(isAsync -> new UnregisterByPlayerEvent(player, isAsync)); bukkitService.createAndCallEvent(isAsync -> new UnregisterByPlayerEvent(player, isAsync));
} else { } else {
service.send(player, MessageKey.ERROR); service.send(player, MessageKey.ERROR);
@@ -97,8 +101,8 @@ public class AsynchronousUnregister implements AsynchronousProcess {
public void adminUnregister(CommandSender initiator, String name, Player player) { public void adminUnregister(CommandSender initiator, String name, Player player) {
if (dataSource.removeAuth(name)) { if (dataSource.removeAuth(name)) {
performPostUnregisterActions(name, player); performPostUnregisterActions(name, player);
if (player != null) velocitySender.sendAuthMeVelocityMessage(player, VMessageType.FORCE_UNREGISTER);
bukkitService.createAndCallEvent(isAsync -> new UnregisterByAdminEvent(player, name, isAsync, initiator)); bukkitService.createAndCallEvent(isAsync -> new UnregisterByAdminEvent(player, name, isAsync, initiator));
if (initiator == null) { if (initiator == null) {
logger.info(name + " was unregistered"); logger.info(name + " was unregistered");
} else { } else {
@@ -144,7 +148,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
private void applyBlindEffect(Player player) { private void applyBlindEffect(Player player) {
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) { if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND; int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2)); bukkitService.runTaskIfFolia(player, () -> player.addPotionEffect(bukkitService.createBlindnessEffect(timeout)));
} }
} }
@@ -32,6 +32,7 @@ public enum HashAlgorithm {
WORDPRESS(fr.xephi.authme.security.crypts.Wordpress.class), WORDPRESS(fr.xephi.authme.security.crypts.Wordpress.class),
XAUTH(fr.xephi.authme.security.crypts.XAuth.class), XAUTH(fr.xephi.authme.security.crypts.XAuth.class),
XFBCRYPT(fr.xephi.authme.security.crypts.XfBCrypt.class), XFBCRYPT(fr.xephi.authme.security.crypts.XfBCrypt.class),
NOCRYPT(fr.xephi.authme.security.crypts.NoCrypt.class),
CUSTOM(null), CUSTOM(null),
@Deprecated DOUBLEMD5(fr.xephi.authme.security.crypts.DoubleMd5.class), @Deprecated DOUBLEMD5(fr.xephi.authme.security.crypts.DoubleMd5.class),
@@ -0,0 +1,15 @@
package fr.xephi.authme.security.crypts;
import fr.xephi.authme.security.crypts.description.Recommendation;
import fr.xephi.authme.security.crypts.description.Usage;
@Deprecated
@Recommendation(Usage.DEPRECATED)
public class NoCrypt extends UnsaltedMethod {
@Override
public String computeHash(String password) {
return password;
}
}
@@ -1,12 +1,12 @@
package fr.xephi.authme.service; package fr.xephi.authme.service;
import com.github.Anon8281.universalScheduler.UniversalRunnable; import com.github.Anon8281.universalScheduler.UniversalRunnable;
import com.github.Anon8281.universalScheduler.UniversalScheduler;
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask; import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
import fr.xephi.authme.AuthMe; import fr.xephi.authme.AuthMe;
import fr.xephi.authme.initialization.SettingsDependent; import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings; import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.BanEntry; import org.bukkit.BanEntry;
import org.bukkit.BanList; import org.bukkit.BanList;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@@ -18,6 +18,8 @@ import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.Event; import org.bukkit.event.Event;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject; import javax.inject.Inject;
import java.util.Collection; import java.util.Collection;
@@ -38,7 +40,7 @@ public class BukkitService implements SettingsDependent {
/** Number of ticks per minute. */ /** Number of ticks per minute. */
public static final int TICKS_PER_MINUTE = 60 * TICKS_PER_SECOND; public static final int TICKS_PER_MINUTE = 60 * TICKS_PER_SECOND;
/** Whether the server is running Folia. */ /** Whether the server is running Folia. */
private static final boolean IS_FOLIA = Utils.isClassLoaded("io.papermc.paper.threadedregions.RegionizedServer"); private static final boolean isFolia = UniversalScheduler.isFolia;
private final AuthMe authMe; private final AuthMe authMe;
private boolean useAsyncTasks; private boolean useAsyncTasks;
@@ -68,7 +70,7 @@ public class BukkitService implements SettingsDependent {
* @param delay Delay in server ticks before executing task * @param delay Delay in server ticks before executing task
*/ */
public void scheduleSyncDelayedTask(Runnable task, long delay) { public void scheduleSyncDelayedTask(Runnable task, long delay) {
if (IS_FOLIA) { if (isFolia) {
runTaskLater(task, delay); runTaskLater(task, delay);
} else { } else {
Bukkit.getScheduler().runTaskLater(authMe, task, delay); // We must do this to keep compatibility Bukkit.getScheduler().runTaskLater(authMe, task, delay); // We must do this to keep compatibility
@@ -98,11 +100,19 @@ public class BukkitService implements SettingsDependent {
* @throws IllegalArgumentException if task is null * @throws IllegalArgumentException if task is null
*/ */
public void runTask(Runnable task) { public void runTask(Runnable task) {
if (isFolia) {
getScheduler().runTask(task); getScheduler().runTask(task);
} else {
Bukkit.getScheduler().runTask(authMe, task);
}
} }
public void runTask(Entity entity, Runnable task) { public void runTask(Entity entity, Runnable task) {
if (isFolia) {
getScheduler().runTask(entity, task); getScheduler().runTask(entity, task);
} else {
Bukkit.getScheduler().runTask(authMe, task);
}
} }
public void runTask(Location location, Runnable task) { public void runTask(Location location, Runnable task) {
@@ -114,7 +124,7 @@ public class BukkitService implements SettingsDependent {
* @param task the task to be run * @param task the task to be run
*/ */
public void runTaskIfFolia(Runnable task) { public void runTaskIfFolia(Runnable task) {
if (IS_FOLIA) { if (isFolia) {
runTask(task); runTask(task);
} else { } else {
task.run(); task.run();
@@ -126,7 +136,7 @@ public class BukkitService implements SettingsDependent {
* @param task the task to be run * @param task the task to be run
*/ */
public void runTaskIfFolia(Entity entity, Runnable task) { public void runTaskIfFolia(Entity entity, Runnable task) {
if (IS_FOLIA) { if (isFolia) {
runTask(entity, task); runTask(entity, task);
} else { } else {
task.run(); task.run();
@@ -138,7 +148,7 @@ public class BukkitService implements SettingsDependent {
* @param task the task to be run * @param task the task to be run
*/ */
public void runTaskIfFolia(Location location, Runnable task) { public void runTaskIfFolia(Location location, Runnable task) {
if (IS_FOLIA) { if (isFolia) {
runTask(location, task); runTask(location, task);
} else { } else {
task.run(); task.run();
@@ -159,6 +169,10 @@ public class BukkitService implements SettingsDependent {
return getScheduler().runTaskLater(task, delay); return getScheduler().runTaskLater(task, delay);
} }
public MyScheduledTask runTaskLater(Entity entity, Runnable task, long delay) {
return getScheduler().runTaskLater(entity, task, delay);
}
/** /**
* Schedules this task to run asynchronously or immediately executes it based on * Schedules this task to run asynchronously or immediately executes it based on
* AuthMe's configuration. * AuthMe's configuration.
@@ -184,7 +198,7 @@ public class BukkitService implements SettingsDependent {
* @throws IllegalArgumentException if task is null * @throws IllegalArgumentException if task is null
*/ */
public void runTaskAsynchronously(Runnable task) { public void runTaskAsynchronously(Runnable task) {
if (IS_FOLIA) { if (isFolia) {
getScheduler().runTaskAsynchronously(task); getScheduler().runTaskAsynchronously(task);
} else { } else {
Bukkit.getScheduler().runTaskAsynchronously(authMe, task); Bukkit.getScheduler().runTaskAsynchronously(authMe, task);
@@ -315,6 +329,16 @@ public class BukkitService implements SettingsDependent {
return event; return event;
} }
/**
* Creates a PotionEffect with blindness for the given duration in ticks.
*
* @param timeoutInTicks duration of the effect in ticks
* @return blindness potion effect
*/
public PotionEffect createBlindnessEffect(int timeoutInTicks) {
return new PotionEffect(PotionEffectType.BLINDNESS, timeoutInTicks, 2);
}
/** /**
* Gets the world with the given name. * Gets the world with the given name.
* *
@@ -361,6 +385,21 @@ public class BukkitService implements SettingsDependent {
player.sendPluginMessage(authMe, "BungeeCord", bytes); player.sendPluginMessage(authMe, "BungeeCord", bytes);
} }
/**
* Send the specified bytes to bungeecord using the specified player connection.
*
* @param player the player
* @param bytes the message
*/
public void sendVelocityMessage(Player player, byte[] bytes) {
if (player != null) {
player.sendPluginMessage(authMe, "authmevelocity:main", bytes);
} else {
Bukkit.getServer().sendPluginMessage(authMe, "authmevelocity:main", bytes);
}
}
/** /**
* Adds a ban to the list. If a previous ban exists, this will * Adds a ban to the list. If a previous ban exists, this will
* update the previous entry. * update the previous entry.
@@ -14,7 +14,6 @@ import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader; import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.TeleportUtils; import fr.xephi.authme.util.TeleportUtils;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.World; import org.bukkit.World;
@@ -144,7 +143,9 @@ public class TeleportationService implements Reloadable {
} else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) { } else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) { if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
Location location = buildLocationFromAuth(player, auth); Location location = buildLocationFromAuth(player, auth);
if (location.equals(player.getLocation())) return; Location playerLoc = player.getLocation();
if (location.getX() == playerLoc.getX() && location.getY() == location.getY() && location.getZ() == playerLoc.getZ()
&& location.getWorld() == playerLoc.getWorld()) return;
logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName()); logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName());
teleportBackFromSpawn(player, location); teleportBackFromSpawn(player, location);
} else if (limbo != null && limbo.getLocation() != null) { } else if (limbo != null && limbo.getLocation() != null) {
@@ -187,10 +188,8 @@ public class TeleportationService implements Reloadable {
private void performTeleportation(final Player player, final AbstractTeleportEvent event) { private void performTeleportation(final Player player, final AbstractTeleportEvent event) {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> { bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
bukkitService.callEvent(event); bukkitService.callEvent(event);
if (player.isOnline() && isEventValid(event) && settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) { if (player.isOnline() && isEventValid(event)) {
TeleportUtils.teleport(player, event.getTo()); TeleportUtils.teleport(player, event.getTo());
} else if (player.isOnline() && isEventValid(event)) {
player.teleport(event.getTo());
} }
}); });
} }
@@ -272,11 +272,10 @@ public class ValidationService implements Reloadable {
} }
return new HaveIBeenPwnedResults(false, 0); return new HaveIBeenPwnedResults(false, 0);
} catch (java.io.IOException e) { } catch (java.io.IOException e) {
logger.warning("验证密码时出现错误,这可能是由于网络问题,如果无法解决,请关闭HaveIBeenPwned检查"); logger.warning("Error occurred while checking password online, check your connection.\nWhen this error shows, the player's password won't be check");
}
return null; return null;
} }
}
public static final class ValidationResult { public static final class ValidationResult {
@@ -0,0 +1,5 @@
package fr.xephi.authme.service.velocity;
public enum VMessageType {
LOGIN, REGISTER, LOGOUT, FORCE_UNREGISTER, UNREGISTER
}
@@ -0,0 +1,89 @@
package fr.xephi.authme.service.velocity;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteStreams;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.ProxySessionManager;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.HooksSettings;
import org.bukkit.entity.Player;
import org.bukkit.plugin.messaging.Messenger;
import org.bukkit.plugin.messaging.PluginMessageListener;
import javax.inject.Inject;
public class VelocityReceiver implements PluginMessageListener, SettingsDependent {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(VelocityReceiver.class);
private final AuthMe plugin;
private final BukkitService bukkitService;
private final ProxySessionManager proxySessionManager;
private final Management management;
private boolean isEnabled;
@Inject
VelocityReceiver(AuthMe plugin, BukkitService bukkitService, ProxySessionManager proxySessionManager,
Management management, Settings settings) {
this.plugin = plugin;
this.bukkitService = bukkitService;
this.proxySessionManager = proxySessionManager;
this.management = management;
reload(settings);
}
@Override
public void reload(Settings settings) {
this.isEnabled = settings.getProperty(HooksSettings.VELOCITY);
if (this.isEnabled) {
final Messenger messenger = plugin.getServer().getMessenger();
if (!messenger.isIncomingChannelRegistered(plugin, "authmevelocity:main")) {
messenger.registerIncomingPluginChannel(plugin, "authmevelocity:main", this);
}
}
}
@Override
public void onPluginMessageReceived(String channel, Player player, byte[] bytes) {
if (!isEnabled) {
return;
}
if (channel.equals("authmevelocity:main")) {
final ByteArrayDataInput in = ByteStreams.newDataInput(bytes);
final String data = in.readUTF();
final String username = in.readUTF();
processData(username, data);
logger.debug("PluginMessage | AuthMeVelocity identifier processed");
}
}
private void processData(String username, String data) {
if (VMessageType.LOGIN.toString().equals(data)) {
performLogin(username);
}
}
private void performLogin(String name) {
Player player = bukkitService.getPlayerExact(name);
if (player != null && player.isOnline()) {
management.forceLogin(player, true);
logger.info("The user " + player.getName() + " has been automatically logged in, "
+ "as requested via plugin messaging.");
} else {
proxySessionManager.processProxySessionMessage(name);
logger.info("The user " + name + " should be automatically logged in, "
+ "as requested via plugin messaging but has not been detected, nickname has been"
+ " added to autologin queue.");
}
}
}
@@ -0,0 +1,76 @@
package fr.xephi.authme.service.velocity;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.HooksSettings;
import org.bukkit.entity.Player;
import org.bukkit.plugin.messaging.Messenger;
import javax.inject.Inject;
public class VelocitySender implements SettingsDependent {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(VelocitySender.class);
private final AuthMe plugin;
private final BukkitService bukkitService;
private boolean isEnabled;
/*
* Constructor.
*/
@Inject
VelocitySender(AuthMe plugin, BukkitService bukkitService, Settings settings) {
this.plugin = plugin;
this.bukkitService = bukkitService;
reload(settings);
}
@Override
public void reload(Settings settings) {
this.isEnabled = settings.getProperty(HooksSettings.VELOCITY);
if (this.isEnabled) {
Messenger messenger = plugin.getServer().getMessenger();
if (!messenger.isOutgoingChannelRegistered(plugin, "authmevelocity:main")) {
messenger.registerOutgoingPluginChannel(plugin, "authmevelocity:main");
}
}
}
public boolean isEnabled() {
return isEnabled;
}
private void sendForwardedVelocityMessage(Player player, VMessageType type, String playerName) {
ByteArrayDataOutput out = ByteStreams.newDataOutput();
out.writeUTF(type.toString());
out.writeUTF(playerName);
bukkitService.sendVelocityMessage(player, out.toByteArray());
}
/**
* Sends a message to the AuthMe plugin messaging channel, if enabled.
*
* @param player The player related to the message
* @param type The message type, See {@link MessageType}
*/
public void sendAuthMeVelocityMessage(Player player, VMessageType type) {
if (!isEnabled) {
return;
}
if (!plugin.isEnabled()) {
logger.debug("Tried to send a " + type + " velocity message but the plugin was disabled!");
return;
}
sendForwardedVelocityMessage(player, type, player.getName());
}
}
@@ -61,7 +61,7 @@ public class SettingsWarner {
// Warn if spigot.yml has settings.bungeecord set to true but config.yml has Hooks.bungeecord set to false // Warn if spigot.yml has settings.bungeecord set to true but config.yml has Hooks.bungeecord set to false
if (isTrue(bukkitService.isBungeeCordConfiguredForSpigot()) if (isTrue(bukkitService.isBungeeCordConfiguredForSpigot())
&& !settings.getProperty(HooksSettings.BUNGEECORD)) { && !settings.getProperty(HooksSettings.BUNGEECORD) && !settings.getProperty(HooksSettings.VELOCITY)) {
logger.warning("Note: Hooks.bungeecord is set to false but your server appears to be running in" logger.warning("Note: Hooks.bungeecord is set to false but your server appears to be running in"
+ " bungeecord mode (see your spigot.yml). In order to allow the datasource caching and the" + " bungeecord mode (see your spigot.yml). In order to allow the datasource caching and the"
+ " AuthMeBungee add-on to work properly you have to enable this option!"); + " AuthMeBungee add-on to work properly you have to enable this option!");
@@ -129,9 +129,9 @@ public class CommandManager implements Reloadable {
if (predicate.test(cmd)) { if (predicate.test(cmd)) {
long delay = cmd.getDelay(); long delay = cmd.getDelay();
if (delay > 0) { if (delay > 0) {
bukkitService.scheduleSyncDelayedTask(() -> dispatchCommand(player, cmd), delay); bukkitService.runTaskLater(player, () -> dispatchCommand(player, cmd), delay);
} else { } else {
dispatchCommand(player, cmd); bukkitService.runTaskIfFolia(player, () -> dispatchCommand(player, cmd));
} }
} }
} }
@@ -8,19 +8,6 @@ import ch.jalu.configme.properties.Property;
import static ch.jalu.configme.properties.PropertyInitializer.newProperty; import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
public final class ConverterSettings implements SettingsHolder { public final class ConverterSettings implements SettingsHolder {
@Comment("Rakamak file name")
public static final Property<String> RAKAMAK_FILE_NAME =
newProperty("Converter.Rakamak.fileName", "users.rak");
@Comment("Rakamak use IP?")
public static final Property<Boolean> RAKAMAK_USE_IP =
newProperty("Converter.Rakamak.useIP", false);
@Comment("Rakamak IP file name")
public static final Property<String> RAKAMAK_IP_FILE_NAME =
newProperty("Converter.Rakamak.ipFileName", "UsersIp.rak");
@Comment("CrazyLogin database file name") @Comment("CrazyLogin database file name")
public static final Property<String> CRAZYLOGIN_FILE_NAME = public static final Property<String> CRAZYLOGIN_FILE_NAME =
newProperty("Converter.CrazyLogin.fileName", "accounts.db"); newProperty("Converter.CrazyLogin.fileName", "accounts.db");
@@ -19,6 +19,10 @@ public final class DatabaseSettings implements SettingsHolder {
public static final Property<Boolean> USE_CACHING = public static final Property<Boolean> USE_CACHING =
newProperty("DataSource.caching", true); newProperty("DataSource.caching", true);
@Comment("Should we try to use VirtualThreads(Java 21+) for database cache loader?")
public static final Property<Boolean> USE_VIRTUAL_THREADS =
newProperty("DataSource.useVirtualThreadsCache", false);
@Comment("Database host address") @Comment("Database host address")
public static final Property<String> MYSQL_HOST = public static final Property<String> MYSQL_HOST =
newProperty("DataSource.mySQLHost", "127.0.0.1"); newProperty("DataSource.mySQLHost", "127.0.0.1");
@@ -27,7 +31,17 @@ public final class DatabaseSettings implements SettingsHolder {
public static final Property<String> MYSQL_PORT = public static final Property<String> MYSQL_PORT =
newProperty("DataSource.mySQLPort", "3306"); newProperty("DataSource.mySQLPort", "3306");
@Comment("Connect to MySQL database over SSL") @Comment({"Replacement of Mysql's useSsl (for MariaDB only).",
"- disable: No SSL",
"- trust: Trust blindly (no validation)",
"- verify_ca: Encryption, certificates validation, BUT no hostname verification",
"- verify_full: Encryption, certificate validation and hostname validation",
"Read more: https://bit.ly/mariadb-sslmode"})
public static final Property<String> MARIADB_SSL_MODE =
newProperty("DataSource.MariaDbSslMode", "disabled");
@Comment({"Connect to MySQL database over SSL",
"If you're using MariaDB, use sslMode instead"})
public static final Property<Boolean> MYSQL_USE_SSL = public static final Property<Boolean> MYSQL_USE_SSL =
newProperty("DataSource.mySQLUseSSL", true); newProperty("DataSource.mySQLUseSSL", true);
@@ -35,12 +49,13 @@ public final class DatabaseSettings implements SettingsHolder {
"We would not recommend to set this option to false.", "We would not recommend to set this option to false.",
"Set this option to false at your own risk if and only if you know what you're doing"}) "Set this option to false at your own risk if and only if you know what you're doing"})
public static final Property<Boolean> MYSQL_CHECK_SERVER_CERTIFICATE = public static final Property<Boolean> MYSQL_CHECK_SERVER_CERTIFICATE =
newProperty( "DataSource.mySQLCheckServerCertificate", true ); newProperty( "DataSource.mySQLCheckServerCertificate", true);
@Comment({"Authorize client to retrieve RSA server public key.", @Comment({"Authorize client to retrieve RSA server public key.",
"Advanced option, ignore if you don't know what it means."}) "Advanced option, ignore if you don't know what it means.",
"If you are using MariaDB, use MariaDbSslMode instead."})
public static final Property<Boolean> MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL = public static final Property<Boolean> MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL =
newProperty( "DataSource.mySQLAllowPublicKeyRetrieval", true ); newProperty( "DataSource.mySQLAllowPublicKeyRetrieval", true);
@Comment("Username to connect to the MySQL database") @Comment("Username to connect to the MySQL database")
public static final Property<String> MYSQL_USERNAME = public static final Property<String> MYSQL_USERNAME =
@@ -18,13 +18,26 @@ public final class HooksSettings implements SettingsHolder {
@Comment("Do we need to hook with BungeeCord?") @Comment("Do we need to hook with BungeeCord?")
public static final Property<Boolean> BUNGEECORD = public static final Property<Boolean> BUNGEECORD =
newProperty("Hooks.bungeecord", false); newProperty("Hooks.bungeecord", false);
@Comment("Do we need to hook with Velocity?")
public static final Property<Boolean> VELOCITY =
newProperty("Hooks.velocity", false);
@Comment({"Allow FloodGatePlayer Join Without checkIsValidName()", @Comment({"How many ticks should we wait before sending login info to proxy?",
"Change this to higher if your player has high ping.",
"See: https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/"})
public static final Property<Long> PROXY_SEND_DELAY =
newProperty("Hooks.proxySendDelay", 10L);
@Comment({"Hook into floodgate.",
"This must be true if you want to use other bedrock features." "This must be true if you want to use other bedrock features."
}) })
public static final Property<Boolean> HOOK_FLOODGATE_PLAYER = public static final Property<Boolean> HOOK_FLOODGATE_PLAYER =
newProperty("Hooks.floodgate", false); newProperty("Hooks.floodgate", false);
@Comment("Allow bedrock players join without check isValidName?")
public static final Property<Boolean> IGNORE_BEDROCK_NAME_CHECK =
newProperty("Hooks.ignoreBedrockNameCheck", true);
@Comment("Send player to this BungeeCord server after register/login") @Comment("Send player to this BungeeCord server after register/login")
public static final Property<String> BUNGEECORD_SERVER = public static final Property<String> BUNGEECORD_SERVER =
@@ -5,6 +5,9 @@ import ch.jalu.configme.SettingsHolder;
import ch.jalu.configme.properties.Property; import ch.jalu.configme.properties.Property;
import fr.xephi.authme.output.LogLevel; import fr.xephi.authme.output.LogLevel;
import java.util.Set;
import static ch.jalu.configme.properties.PropertyInitializer.newLowercaseStringSetProperty;
import static ch.jalu.configme.properties.PropertyInitializer.newProperty; import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
public final class PluginSettings implements SettingsHolder { public final class PluginSettings implements SettingsHolder {
@@ -16,6 +19,26 @@ public final class PluginSettings implements SettingsHolder {
public static final Property<Boolean> MENU_UNREGISTER_COMPATIBILITY = public static final Property<Boolean> MENU_UNREGISTER_COMPATIBILITY =
newProperty("3rdPartyFeature.compatibility.menuPlugins", false); newProperty("3rdPartyFeature.compatibility.menuPlugins", false);
@Comment({
"Send i18n messages to player based on their client settings, this option will override `settings.messagesLanguage`",
"(Requires Protocollib or Packetevents)",
"This will not affect language of AuthMe help command."
})
public static final Property<Boolean> I18N_MESSAGES =
newProperty("3rdPartyFeature.features.i18nMessages.enabled", false);
@Comment({"Redirect locale code to certain AuthMe language code as you want",
"Minecraft locale list: https://minecraft.wiki/w/Language",
"AuthMe language code: https://github.com/HaHaWTH/AuthMeReReloaded/blob/master/docs/translations.md",
"For example, if you want to show Russian messages to player using language Tatar(tt_ru),",
"and show Chinese Simplified messages to player using language Classical Chinese(lzh), then:",
"locale-code-redirect:",
"- 'tt_ru:ru'",
"- 'lzh:zhcn'"})
public static final Property<Set<String>> I18N_CODE_REDIRECT =
newLowercaseStringSetProperty("3rdPartyFeature.features.i18nMessages.locale-code-redirect",
"tt_ru:ru", "lzh:zhcn");
@Comment({ @Comment({
"Do you want to enable the session feature?", "Do you want to enable the session feature?",
"If enabled, when a player authenticates successfully,", "If enabled, when a player authenticates successfully,",
@@ -36,7 +59,8 @@ public final class PluginSettings implements SettingsHolder {
@Comment({ @Comment({
"Message language, available languages:", "Message language, available languages:",
"https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md" "https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md",
"Example: zhcn, en"
}) })
public static final Property<String> MESSAGES_LANGUAGE = public static final Property<String> MESSAGES_LANGUAGE =
newProperty("settings.messagesLanguage", "en"); newProperty("settings.messagesLanguage", "en");
@@ -58,7 +58,7 @@ public final class ProtectionSettings implements SettingsHolder {
@Comment("Kicks the player that issued a command before the defined time after the join process") @Comment("Kicks the player that issued a command before the defined time after the join process")
public static final Property<Integer> QUICK_COMMANDS_DENIED_BEFORE_MILLISECONDS = public static final Property<Integer> QUICK_COMMANDS_DENIED_BEFORE_MILLISECONDS =
newProperty("Protection.quickCommands.denyCommandsBeforeMilliseconds", 3000); newProperty("Protection.quickCommands.denyCommandsBeforeMilliseconds", 1000);
private ProtectionSettings() { private ProtectionSettings() {
} }
@@ -46,6 +46,16 @@ public final class RegistrationSettings implements SettingsHolder {
newProperty(RegisterSecondaryArgument.class, "settings.registration.secondArg", newProperty(RegisterSecondaryArgument.class, "settings.registration.secondArg",
RegisterSecondaryArgument.CONFIRMATION); RegisterSecondaryArgument.CONFIRMATION);
@Comment({
"Should we unregister the player when he didn't verify the email?",
"This only works if you enabled email registration."})
public static final Property<Boolean> UNREGISTER_ON_EMAIL_VERIFICATION_FAILURE =
newProperty("settings.registration.email.unregisterOnEmailVerificationFailure", false);
@Comment({"How many minutes should we wait before unregister the player",
"when he didn't verify the email?"})
public static final Property<Long> UNREGISTER_AFTER_MINUTES =
newProperty("settings.registration.email.unregisterAfterMinutes", 10L);
@Comment({ @Comment({
"Do we force kick a player after a successful registration?", "Do we force kick a player after a successful registration?",
"Do not use with login feature below"}) "Do not use with login feature below"})
@@ -173,7 +173,7 @@ public final class RestrictionSettings implements SettingsHolder {
@Comment("Regex syntax for allowed chars in email.") @Comment("Regex syntax for allowed chars in email.")
public static final Property<String> ALLOWED_EMAIL_REGEX = public static final Property<String> ALLOWED_EMAIL_REGEX =
newProperty("settings.restrictions.allowedEmailCharacters", "^[A-Za-z0-9_]{4,15}@(qq|outlook|163|gmail|icloud)\\.com$"); newProperty("settings.restrictions.allowedEmailCharacters", "^[A-Za-z0-9_.]{3,20}@(qq|outlook|163|gmail|icloud)\\.com$");
@Comment("Force survival gamemode when player joins?") @Comment("Force survival gamemode when player joins?")
@@ -205,6 +205,10 @@ public final class RestrictionSettings implements SettingsHolder {
public static final Property<Set<String>> UNRESTRICTED_INVENTORIES = public static final Property<Set<String>> UNRESTRICTED_INVENTORIES =
newLowercaseStringSetProperty("settings.unrestrictions.UnrestrictedInventories"); newLowercaseStringSetProperty("settings.unrestrictions.UnrestrictedInventories");
@Comment("Should we check unrestricted inventories strictly? (Original behavior)")
public static final Property<Boolean> STRICT_UNRESTRICTED_INVENTORIES_CHECK =
newProperty("settings.unrestrictions.StrictUnrestrictedInventoriesCheck", true);
private RestrictionSettings() { private RestrictionSettings() {
@@ -6,10 +6,8 @@ import ch.jalu.configme.properties.Property;
import fr.xephi.authme.security.HashAlgorithm; import fr.xephi.authme.security.HashAlgorithm;
import fr.xephi.authme.settings.EnumSetProperty; import fr.xephi.authme.settings.EnumSetProperty;
import java.util.List;
import java.util.Set; import java.util.Set;
import static ch.jalu.configme.properties.PropertyInitializer.newListProperty;
import static ch.jalu.configme.properties.PropertyInitializer.newLowercaseStringSetProperty; import static ch.jalu.configme.properties.PropertyInitializer.newLowercaseStringSetProperty;
import static ch.jalu.configme.properties.PropertyInitializer.newProperty; import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
@@ -21,11 +19,6 @@ public final class SecuritySettings implements SettingsHolder {
public static final Property<Boolean> STOP_SERVER_ON_PROBLEM = public static final Property<Boolean> STOP_SERVER_ON_PROBLEM =
newProperty("Security.SQLProblem.stopServer", false); newProperty("Security.SQLProblem.stopServer", false);
@Comment({"Should send GUI captcha by country code whitelist?",
"If the country of the player is in this list, the captcha won't be sent."})
public static final Property<List<String>> GUI_CAPTCHA_COUNTRY_WHITELIST =
newListProperty("3rdPartyFeature.features.captcha.whiteList");
@Comment({"Should we let Bedrock players login automatically?", @Comment({"Should we let Bedrock players login automatically?",
"(Requires hookFloodgate to be true & floodgate loaded)", "(Requires hookFloodgate to be true & floodgate loaded)",
"(**THIS IS SAFE DO NOT WORRY**)"}) "(**THIS IS SAFE DO NOT WORRY**)"})
@@ -48,25 +41,6 @@ public final class SecuritySettings implements SettingsHolder {
public static final Property<Boolean> ADVANCED_SHULKER_FIX = public static final Property<Boolean> ADVANCED_SHULKER_FIX =
newProperty("3rdPartyFeature.fixes.advancedShulkerFix", false); newProperty("3rdPartyFeature.fixes.advancedShulkerFix", false);
@Comment({"Choose the best teleport method by server brand?",
"(Enable this if you are using Paper)"})
public static final Property<Boolean> SMART_ASYNC_TELEPORT =
newProperty("3rdPartyFeature.optimizes.smartAsyncTeleport", true);
@Comment("Send a GUI captcha to unregistered players?(Requires ProtocolLib)")
public static final Property<Boolean> GUI_CAPTCHA =
newProperty("3rdPartyFeature.features.captcha.guiCaptcha", false);
@Comment({"Should we kick the players when they don't finish the GUI captcha in seconds?",
"(less than or equals 0 is disabled)"})
public static final Property<Integer> GUI_CAPTCHA_TIMEOUT =
newProperty("3rdPartyFeature.features.captcha.timeOut", 0);
@Comment({"Should we ignore floodgate players when sending GUI captcha?",
"(Requires floodgate and hookFloodgate: true)"})
public static final Property<Boolean> GUI_CAPTCHA_BE_COMPATIBILITY =
newProperty("3rdPartyFeature.features.captcha.ignoreBedrock", false);
@Comment("Should we fix the location when players logged in the portal?") @Comment("Should we fix the location when players logged in the portal?")
public static final Property<Boolean> LOGIN_LOC_FIX_SUB_PORTAL = public static final Property<Boolean> LOGIN_LOC_FIX_SUB_PORTAL =
newProperty("3rdPartyFeature.fixes.loginLocationFix.fixPortalStuck", false); newProperty("3rdPartyFeature.fixes.loginLocationFix.fixPortalStuck", false);
@@ -127,7 +101,7 @@ public final class SecuritySettings implements SettingsHolder {
@Comment({ @Comment({
"Possible values: SHA256, BCRYPT, BCRYPT2Y, PBKDF2, SALTEDSHA512,", "Possible values: SHA256, BCRYPT, BCRYPT2Y, PBKDF2, SALTEDSHA512,",
"MYBB, IPB3, PHPBB, PHPFUSION, SMF, XENFORO, XAUTH, JOOMLA, WBB3, WBB4, MD5VB,", "MYBB, IPB3, PHPBB, PHPFUSION, SMF, XENFORO, XAUTH, JOOMLA, WBB3, WBB4, MD5VB,",
"PBKDF2DJANGO, WORDPRESS, ROYALAUTH, ARGON2, CUSTOM (for developers only). See full list at", "PBKDF2DJANGO, WORDPRESS, ROYALAUTH, ARGON2, NOCRYPT, CUSTOM (for developers only). See full list at",
"https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/hash_algorithms.md", "https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/hash_algorithms.md",
"If you use ARGON2, check that you have the argon2 c library on your system" "If you use ARGON2, check that you have the argon2 c library on your system"
}) })
@@ -0,0 +1,67 @@
package fr.xephi.authme.task;
import java.io.IOException;
import java.net.HttpURLConnection;
import java.net.URI;
import java.net.URL;
import java.util.Scanner;
public class Updater {
private final String currentVersion;
private String latestVersion;
private static boolean isUpdateAvailable = false;
private static final String owner = "HaHaWTH";
private static final String repo = "AuthMeReReloaded";
private static final String UPDATE_URL = "https://api.github.com/repos/" + owner + "/" + repo + "/releases/latest";
public Updater(String currentVersion) {
this.currentVersion = currentVersion;
}
/**
* Check if there is an update available
* Note: This method will perform a network request!
*
* @return true if there is an update available, false otherwise
*/
public boolean isUpdateAvailable() {
URI uri = URI.create(UPDATE_URL);
try {
URL url = uri.toURL();
HttpURLConnection conn = (HttpURLConnection) url.openConnection();
conn.setConnectTimeout(10000);
conn.setReadTimeout(10000);
Scanner scanner = new Scanner(conn.getInputStream());
String response = scanner.useDelimiter("\\Z").next();
scanner.close();
String latestVersion = response.substring(response.indexOf("tag_name") + 11);
latestVersion = latestVersion.substring(0, latestVersion.indexOf("\""));
this.latestVersion = latestVersion;
isUpdateAvailable = !currentVersion.equals(latestVersion);
return isUpdateAvailable;
} catch (IOException ignored) {
this.latestVersion = null;
isUpdateAvailable = false;
return false;
}
}
public String getLatestVersion() {
return latestVersion;
}
public String getCurrentVersion() {
return currentVersion;
}
/**
* Returns true if there is an update available, false otherwise
* Must be called after {@link Updater#isUpdateAvailable()}
*
* @return A boolean indicating whether there is an update available
*/
public static boolean hasUpdate() {
return isUpdateAvailable;
}
}
@@ -10,6 +10,7 @@ public final class PlayerUtils {
// Utility class // Utility class
private PlayerUtils() { private PlayerUtils() {
} }
private static final boolean isLeavesServer = Utils.isClassLoaded("top.leavesmc.leaves.LeavesConfig") || Utils.isClassLoaded("org.leavesmc.leaves.LeavesConfig");
/** /**
* Returns the IP of the given player. * Returns the IP of the given player.
@@ -28,7 +29,11 @@ public final class PlayerUtils {
* @return True if the player is an NPC, false otherwise * @return True if the player is an NPC, false otherwise
*/ */
public static boolean isNpc(Player player) { public static boolean isNpc(Player player) {
if (isLeavesServer) {
return player.hasMetadata("NPC") || player.getAddress() == null; return player.hasMetadata("NPC") || player.getAddress() == null;
} else {
return player.hasMetadata("NPC");
}
} }
} }
@@ -3,24 +3,24 @@ package fr.xephi.authme.util;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.lang.reflect.InvocationTargetException; import java.lang.invoke.MethodHandle;
import java.lang.reflect.Method; import java.lang.invoke.MethodHandles;
import java.lang.invoke.MethodType;
import java.util.concurrent.CompletableFuture;
/** /**
* This class is a utility class for handling async teleportation of players in game. * This class is a utility class for handling async teleportation of players in game.
*/ */
public class TeleportUtils { public class TeleportUtils {
private static Method teleportAsyncMethod; private static MethodHandle teleportAsyncMethodHandle;
static { static {
try {//Detect Paper class try {
Class<?> paperClass = Class.forName("com.destroystokyo.paper.PaperConfig"); MethodHandles.Lookup lookup = MethodHandles.lookup();
teleportAsyncMethod = Player.class.getMethod("teleportAsync", Location.class); teleportAsyncMethodHandle = lookup.findVirtual(Player.class, "teleportAsync", MethodType.methodType(CompletableFuture.class, Location.class));
teleportAsyncMethod.setAccessible(true); } catch (NoSuchMethodException | IllegalAccessException e) {
// if detected,use teleportAsync() teleportAsyncMethodHandle = null;
} catch (ClassNotFoundException | NoSuchMethodException e) { // if not, set method handle to null
teleportAsyncMethod = null;
//if not, set method to null
} }
} }
@@ -31,10 +31,10 @@ public class TeleportUtils {
* @param location Where should the player be teleported * @param location Where should the player be teleported
*/ */
public static void teleport(Player player, Location location) { public static void teleport(Player player, Location location) {
if (teleportAsyncMethod != null) { if (teleportAsyncMethodHandle != null) {
try { try {
teleportAsyncMethod.invoke(player, location); teleportAsyncMethodHandle.invoke(player, location);
} catch (IllegalAccessException | InvocationTargetException e) { } catch (Throwable throwable) {
player.teleport(location); player.teleport(location);
} }
} else { } else {
@@ -2,6 +2,7 @@ package fr.xephi.authme.util;
import fr.xephi.authme.ConsoleLogger; import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.output.ConsoleLoggerFactory; import fr.xephi.authme.output.ConsoleLoggerFactory;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender; import org.bukkit.command.ConsoleCommandSender;
@@ -107,4 +108,12 @@ public final class Utils {
public static boolean isEmailEmpty(String email) { public static boolean isEmailEmpty(String email) {
return StringUtils.isBlank(email) || "your@email.com".equalsIgnoreCase(email); return StringUtils.isBlank(email) || "your@email.com".equalsIgnoreCase(email);
} }
private final static String[] serverVersion = Bukkit.getServer().getBukkitVersion()
.substring(0, Bukkit.getServer().getBukkitVersion().indexOf("-"))
.split("\\.");
private final static int FIRST_VERSION = Integer.parseInt(serverVersion[0]);
public final static int MAJOR_VERSION = Integer.parseInt(serverVersion[1]);
public final static int MINOR_VERSION = serverVersion.length == 3 ? Integer.parseInt(serverVersion[2]) : 0;
} }
@@ -0,0 +1,102 @@
package fr.xephi.authme.util.message;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.entity.Player;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
public class I18NUtils {
private static Map<UUID, String> PLAYER_LOCALE = new ConcurrentHashMap<>();
private static final Map<String, String> LOCALE_MAP = new HashMap<>();
private static final List<String> LOCALE_LIST = Arrays.asList(
"en", "bg", "de", "eo", "es", "et", "eu", "fi", "fr", "gl", "hu", "id", "it", "ja", "ko", "lt", "nl", "pl",
"pt", "ro", "ru", "sk", "sr", "tr", "uk"
);
static {
LOCALE_MAP.put("pt_br", "br");
LOCALE_MAP.put("cs_cz", "cz");
LOCALE_MAP.put("nds_de", "de");
LOCALE_MAP.put("sxu", "de");
LOCALE_MAP.put("swg", "de");
LOCALE_MAP.put("rpr", "ru");
LOCALE_MAP.put("sl_si", "si");
LOCALE_MAP.put("vi_vn", "vn");
LOCALE_MAP.put("lzh", "zhcn");
LOCALE_MAP.put("zh_cn", "zhcn");
LOCALE_MAP.put("zh_hk", "zhhk");
LOCALE_MAP.put("zh_tw", "zhtw");
//LOCALE_MAP.put("zhmc", "zhmc");
}
/**
* Returns the locale that player uses.
*
* @param player The player
*/
public static String getLocale(Player player) {
if (Utils.MAJOR_VERSION > 15) {
return player.getLocale().toLowerCase();
} else if (PLAYER_LOCALE.containsKey(player.getUniqueId())) {
return PLAYER_LOCALE.get(player.getUniqueId());
}
return null;
}
public static void addLocale(UUID uuid, String locale) {
if (PLAYER_LOCALE == null) {
PLAYER_LOCALE = new ConcurrentHashMap<>();
}
PLAYER_LOCALE.put(uuid, locale);
}
public static void removeLocale(UUID uuid) {
PLAYER_LOCALE.remove(uuid);
}
/**
* Returns the AuthMe messages file language code, by given locale and settings.
* Dreeam - Hard mapping, based on mc1.20.6, 5/29/2024
*
* @param locale The locale that player client setting uses.
* @param settings The AuthMe settings, for default/fallback language usage.
*/
public static String localeToCode(String locale, Settings settings) {
// Certain locale code to AuthMe language code redirect
if (!settings.getProperty(PluginSettings.I18N_CODE_REDIRECT).isEmpty()) {
for (String raw : settings.getProperty(PluginSettings.I18N_CODE_REDIRECT)) {
String[] split = raw.split(":");
if (split.length == 2 && locale.equalsIgnoreCase(split[0])) {
return split[1];
}
}
}
// Match certain locale code
if (LOCALE_MAP.containsKey(locale)) {
return LOCALE_MAP.get(locale);
}
if (locale.contains("_")) {
locale = locale.substring(0, locale.indexOf("_"));
}
// Match locale code with "_"
if (LOCALE_LIST.contains(locale)) {
return locale;
}
return settings.getProperty(PluginSettings.MESSAGES_LANGUAGE);
}
}
@@ -0,0 +1,22 @@
package fr.xephi.authme.util.message;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.minimessage.MiniMessage;
import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
public class MiniMessageUtils {
private static final MiniMessage miniMessage = MiniMessage.miniMessage();
/**
* Parse a MiniMessage string into a legacy string.
*
* @param message The message to parse.
* @return The parsed message.
*/
public static String parseMiniMessageToLegacy(String message) {
Component component = miniMessage.deserialize(message);
return LegacyComponentSerializer.legacyAmpersand().serialize(component);
}
private MiniMessageUtils() {
}
}
Binary file not shown.
+18 -2
View File
@@ -9,7 +9,7 @@ registration:
name_taken: '&cПотребителското име е заетo!' name_taken: '&cПотребителското име е заетo!'
register_request: '&3Моля регистрирайте се с: /register парола парола.' register_request: '&3Моля регистрирайте се с: /register парола парола.'
command_usage: '&cКоманда: /register парола парола' command_usage: '&cКоманда: /register парола парола'
reg_only: '&4Само регистрирани потребители могат да влизат в сървъра! Моля посетете http://example.com, за да се регистрирате!' reg_only: '&4Само регистрирани потребители могат да влизат в сървъра! Моля посетете https://example.com, за да се регистрирате!'
success: '&2Успешна регистрация!' success: '&2Успешна регистрация!'
kicked_admin_registered: 'Вие бяхте регистриран от администратора, моля да влезете отново!' kicked_admin_registered: 'Вие бяхте регистриран от администратора, моля да влезете отново!'
@@ -20,6 +20,7 @@ password:
unsafe_password: '&cИзбраната парола не е безопасна, моля изберете друга парола.' unsafe_password: '&cИзбраната парола не е безопасна, моля изберете друга парола.'
forbidden_characters: '&4Паролата съдържа непозволени символи. Позволени символи: %valid_chars' forbidden_characters: '&4Паролата съдържа непозволени символи. Позволени символи: %valid_chars'
wrong_length: '&cПаролата е твърде къса или прекалено дълга! Моля опитайте с друга парола.' wrong_length: '&cПаролата е твърде къса или прекалено дълга! Моля опитайте с друга парола.'
pwned_password: '&cИзбраната парола не е сигурна. Тя е използвана %pwned_count пъти вече! Моля, използвайте силна парола...'
# Login # Login
login: login:
@@ -40,7 +41,7 @@ error:
max_registration: '&cВие сте достигнали максималният брой регистрации (%reg_count/%max_acc %reg_names)!' max_registration: '&cВие сте достигнали максималният брой регистрации (%reg_count/%max_acc %reg_names)!'
logged_in: '&cВече сте влезли!' logged_in: '&cВече сте влезли!'
kick_for_vip: '&3VIP потребител влезе докато сървъра беше пълен, вие бяхте изгонен!' kick_for_vip: '&3VIP потребител влезе докато сървъра беше пълен, вие бяхте изгонен!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&cВъзникна грешка: неразрешено име на играч!'
tempban_max_logins: '&cВие бяхте баннат временно, понеже сте си сгрешили паролата прекалено много пъти.' tempban_max_logins: '&cВие бяхте баннат временно, понеже сте си сгрешили паролата прекалено много пъти.'
# AntiBot # AntiBot
@@ -57,6 +58,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&cВашият акаунт все още не е актириван, моля провете своят email адрес!' account_not_activated: '&cВашият акаунт все още не е актириван, моля провете своят email адрес!'
not_activated: '&cАкаунтът не е активиран, моля регистрирайте се и го активирайте преди да опитате отново.'
password_changed: '&2Паротала е променена успешно!' password_changed: '&2Паротала е променена успешно!'
logout: '&2Излязохте успешно!' logout: '&2Излязохте успешно!'
reload: '&2Конфигурацията и база данните бяха презаредени правилно!' reload: '&2Конфигурацията и база данните бяха презаредени правилно!'
@@ -155,3 +157,17 @@ two_factor:
not_enabled_error: 'Защитата със секретен код не е включена за Вашият акаунт. Моля изпълнете команда /2fa add' not_enabled_error: 'Защитата със секретен код не е включена за Вашият акаунт. Моля изпълнете команда /2fa add'
removed_success: 'Успешно изключихте защитата със секретен код от Вашият акаунт!' removed_success: 'Успешно изключихте защитата със секретен код от Вашият акаунт!'
invalid_code: 'Невалиден код!' invalid_code: 'Невалиден код!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aУспешно автоматично влизане за Bedrock!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aЗаседнали сте в портал по време на влизане.'
fix_underground: '&aЗаседнали сте под земята по време на влизане.'
cannot_fix_underground: '&aЗаседнали сте под земята по време на влизане, но не можем да го поправим.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cБяхте изключени поради двойно влизане.'
+43 -27
View File
@@ -8,13 +8,13 @@
# Registro # Registro
registration: registration:
disabled: '&cRegistrar-se está desativado neste servidor!'
name_taken: '&cVocê já registrou este nome de usuário!'
register_request: '&3Por favor, registre-se com o comando "/register <senha> <senha>"' register_request: '&3Por favor, registre-se com o comando "/register <senha> <senha>"'
command_usage: '&cUse: /register <senha> <senha>' command_usage: '&cUse: /register <senha> <senha>'
reg_only: '&4Somente usuários registrados podem entrar no servidor! Por favor visite www.seusite.com para se registrar!' reg_only: '&4Somente usuários registrados podem entrar no servidor! Por favor visite www.seusite.com para se registrar!'
success: '&2Registrado com sucesso!' success: '&2Registrado com sucesso!'
kicked_admin_registered: 'Um administrador registrou você. Por favor, faça login novamente' kicked_admin_registered: 'Um administrador registrou você. Por favor, faça login novamente'
disabled: '&cRegistrar-se está desativado neste servidor!'
name_taken: '&cVocê já registrou este nome de usuário!'
# Erros de senha ao registrar-se # Erros de senha ao registrar-se
password: password:
@@ -23,6 +23,7 @@ password:
unsafe_password: '&cA senha escolhida não é segura. Por favor, escolha outra senha...' unsafe_password: '&cA senha escolhida não é segura. Por favor, escolha outra senha...'
forbidden_characters: '&Sua senha contém caracteres inválidos. Caracteres permitidos: %valid_chars' forbidden_characters: '&Sua senha contém caracteres inválidos. Caracteres permitidos: %valid_chars'
wrong_length: '&cSua senha é muito curta ou muito longa! Por favor, escolha outra senha...' wrong_length: '&cSua senha é muito curta ou muito longa! Por favor, escolha outra senha...'
pwned_password: '&cSua senha escolhida não é segura. Ela foi usada %pwned_count vezes já! Por favor, use uma senha forte...'
# Login # Login
login: login:
@@ -34,17 +35,17 @@ login:
# Erros # Erros
error: error:
unregistered_user: '&cEste usuário não está registrado!'
denied_command: '&cPara utilizar este comando é necessário estar logado!' denied_command: '&cPara utilizar este comando é necessário estar logado!'
denied_chat: '&cPara utilizar o chat é necessário estar logado!' denied_chat: '&cPara utilizar o chat é necessário estar logado!'
unregistered_user: '&cEste usuário não está registrado!'
not_logged_in: '&cVocê não está logado!' not_logged_in: '&cVocê não está logado!'
tempban_max_logins: '&cVocê foi temporariamente banido por tentar fazer login muitas vezes.'
max_registration: '&cVocê excedeu o número máximo de registros (%reg_count/%max_acc %reg_names) para o seu IP!'
no_permission: '&4Você não tem permissão para executar esta ação!' no_permission: '&4Você não tem permissão para executar esta ação!'
unexpected_error: '&4Ocorreu um erro inesperado. Por favor contate um administrador!' unexpected_error: '&4Ocorreu um erro inesperado. Por favor contate um administrador!'
kick_for_vip: '&3Um jogador VIP juntou-se ao servidor enquanto ele estava cheio!' max_registration: '&cVocê excedeu o número máximo de registros (%reg_count/%max_acc %reg_names) para o seu IP!'
logged_in: '&cVocê já está logado!' logged_in: '&cVocê já está logado!'
kick_for_vip: '&3Um jogador VIP juntou-se ao servidor enquanto ele estava cheio!'
kick_unresolved_hostname: '&cErro: hostname do jogador não resolvido!' kick_unresolved_hostname: '&cErro: hostname do jogador não resolvido!'
tempban_max_logins: '&cVocê foi temporariamente banido por tentar fazer login muitas vezes.'
# AntiBot # AntiBot
antibot: antibot:
@@ -59,13 +60,14 @@ unregister:
# Outras mensagens # Outras mensagens
misc: misc:
accounts_owned_self: 'Você tem %count contas:'
accounts_owned_other: 'O jogador %name tem %count contas:'
account_not_activated: '&cA sua conta ainda não está ativada. Por favor, verifique seus e-mails!' account_not_activated: '&cA sua conta ainda não está ativada. Por favor, verifique seus e-mails!'
not_activated: '&cConta não ativada, por favor registre e ative antes de tentar novamente.'
password_changed: '&2Senha alterada com sucesso!' password_changed: '&2Senha alterada com sucesso!'
logout: '&2Desconectado com sucesso!' logout: '&2Desconectado com sucesso!'
reload: '&2A configuração e o banco de dados foram recarregados corretamente!' reload: '&2A configuração e o banco de dados foram recarregados corretamente!'
usage_change_password: '&cUse: /changepassword <senhaVelha> <senhaNova>' usage_change_password: '&cUse: /changepassword <senhaVelha> <senhaNova>'
accounts_owned_self: 'Você tem %count contas:'
accounts_owned_other: 'O jogador %name tem %count contas:'
# Mensagens de sessão # Mensagens de sessão
session: session:
@@ -74,36 +76,36 @@ session:
# Mensagens de erro ao entrar # Mensagens de erro ao entrar
on_join_validation: on_join_validation:
same_ip_online: 'Um jogador com o mesmo IP já está no servidor!'
same_nick_online: '&4Alguém com o mesmo nome de usuário já está jogando no servidor!'
name_length: '&4Seu nome de usuário ou é muito curto ou é muito longo!' name_length: '&4Seu nome de usuário ou é muito curto ou é muito longo!'
characters_in_name: '&4Seu nome de usuário contém caracteres inválidos. Caracteres permitidos: %valid_chars' characters_in_name: '&4Seu nome de usuário contém caracteres inválidos. Caracteres permitidos: %valid_chars'
kick_full_server: '&4O servidor está cheio, tente novamente mais tarde!'
country_banned: '&4O seu país está banido deste servidor!' country_banned: '&4O seu país está banido deste servidor!'
not_owner_error: 'Você não é o proprietário da conta. Por favor, escolha outro nome!' not_owner_error: 'Você não é o proprietário da conta. Por favor, escolha outro nome!'
kick_full_server: '&4O servidor está cheio, tente novamente mais tarde!'
same_nick_online: '&4Alguém com o mesmo nome de usuário já está jogando no servidor!'
invalid_name_case: 'Você deve entrar usando o nome de usuário %valid, não %invalid.' invalid_name_case: 'Você deve entrar usando o nome de usuário %valid, não %invalid.'
same_ip_online: 'Um jogador com o mesmo IP já está no servidor!'
quick_command: 'Você usou o comando muito rápido! Por favor, entre no servidor e aguarde antes de usar um comando novamente.' quick_command: 'Você usou o comando muito rápido! Por favor, entre no servidor e aguarde antes de usar um comando novamente.'
# E-mail # E-mail
email: email:
add_email_request: '&3Por favor, adicione seu e-mail para a sua conta com o comando "/email add <seuEmail> <seuEmail>"'
usage_email_add: '&cUse: /email add <email> <email>' usage_email_add: '&cUse: /email add <email> <email>'
usage_email_change: '&cUse: /email change <emailAntigo> <novoEmail>' usage_email_change: '&cUse: /email change <emailAntigo> <novoEmail>'
new_email_invalid: '&cE-mail novo inválido, tente novamente!' new_email_invalid: '&cE-mail novo inválido, tente novamente!'
old_email_invalid: '&cE-mail antigo inválido, tente novamente!' old_email_invalid: '&cE-mail antigo inválido, tente novamente!'
invalid: '&E-mail inválido, tente novamente!' invalid: '&E-mail inválido, tente novamente!'
added: '&2E-mail adicionado com sucesso!' added: '&2E-mail adicionado com sucesso!'
add_not_allowed: '&cAdicionar um e-mail não é permitido.'
request_confirmation: '&cPor favor, confirme o seu endereço de e-mail!' request_confirmation: '&cPor favor, confirme o seu endereço de e-mail!'
changed: '&2E-mail alterado com sucesso!' changed: '&2E-mail alterado com sucesso!'
change_not_allowed: '&cAlterar o e-mail não é permitido.'
email_show: '&2O seu endereço de e-mail atual é: &f%email' email_show: '&2O seu endereço de e-mail atual é: &f%email'
incomplete_settings: 'Erro: Nem todas as configurações necessárias estão definidas para o envio de e-mails. Entre em contato com um administrador.'
already_used: '&4O endereço de e-mail já está sendo usado'
send_failure: '&cO e-mail não pôde ser enviado, reporte isso a um administrador!'
no_email_for_account: '&2Você atualmente não têm endereço de e-mail associado a esta conta.' no_email_for_account: '&2Você atualmente não têm endereço de e-mail associado a esta conta.'
add_email_request: '&3Por favor, adicione seu e-mail para a sua conta com o comando "/email add <seuEmail> <seuEmail>"' already_used: '&4O endereço de e-mail já está sendo usado'
incomplete_settings: 'Erro: Nem todas as configurações necessárias estão definidas para o envio de e-mails. Entre em contato com um administrador.'
send_failure: '&cO e-mail não pôde ser enviado, reporte isso a um administrador!'
change_password_expired: 'Você não pode mais usar esse comando de recuperação de senha!' change_password_expired: 'Você não pode mais usar esse comando de recuperação de senha!'
email_cooldown_error: '&cUm e-mail já foi enviado, espere %time antes de enviar novamente!' email_cooldown_error: '&cUm e-mail já foi enviado, espere %time antes de enviar novamente!'
add_not_allowed: '&cAdicionar um e-mail não é permitido.'
change_not_allowed: '&cAlterar o e-mail não é permitido.'
# Recuperação de senha por e-mail # Recuperação de senha por e-mail
recovery: recovery:
@@ -135,6 +137,17 @@ verification:
code_expired: '&3O seu código expirou! Execute outro comando sensível para gerar um outro código.' code_expired: '&3O seu código expirou! Execute outro comando sensível para gerar um outro código.'
email_needed: '&3Para verificar sua identidade, você precisa vincular um e-mail à sua conta!' email_needed: '&3Para verificar sua identidade, você precisa vincular um e-mail à sua conta!'
# Unidades de tempo
time:
second: 'segundo'
seconds: 'segundos'
minute: 'minuto'
minutes: 'minutos'
hour: 'hora'
hours: 'horas'
day: 'dia'
days: 'dias'
# Verificação em duas etapas # Verificação em duas etapas
two_factor: two_factor:
code_created: '&2O seu código secreto é %code. Você pode verificá-lo aqui %url' code_created: '&2O seu código secreto é %code. Você pode verificá-lo aqui %url'
@@ -148,13 +161,16 @@ two_factor:
removed_success: 'Verificação em duas etapas desativada com sucesso!' removed_success: 'Verificação em duas etapas desativada com sucesso!'
invalid_code: 'Código inválido!' invalid_code: 'Código inválido!'
# Unidades de tempo # 3rd party features: Bedrock Auto Login
time: bedrock_auto_login:
second: 'segundo' success: '&aLogin automático Bedrock bem-sucedido!'
seconds: 'segundos'
minute: 'minuto' # 3rd party features: Login Location Fix
minutes: 'minutos' login_location_fix:
hour: 'hora' fix_portal: '&aVocê está preso no portal durante o login.'
hours: 'horas' fix_underground: '&aVocê está preso no subsolo durante o login.'
day: 'dia' cannot_fix_underground: '&aVocê está preso no subsolo durante o login, mas não podemos corrigir.'
days: 'dias'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cVocê foi desconectado devido a login duplo.'
+17 -1
View File
@@ -19,7 +19,8 @@ password:
name_in_password: '&cNemůžeš použít své jméno jako heslo, prosím, zvol si jiné heslo...' name_in_password: '&cNemůžeš použít své jméno jako heslo, prosím, zvol si jiné heslo...'
unsafe_password: '&cToto heslo není bezpečné, prosím, zvol si jiné heslo...' unsafe_password: '&cToto heslo není bezpečné, prosím, zvol si jiné heslo...'
forbidden_characters: '&4Tvoje heslo obsahuje nepovolené znaky. Přípustné znaky jsou: %valid_chars' forbidden_characters: '&4Tvoje heslo obsahuje nepovolené znaky. Přípustné znaky jsou: %valid_chars'
wrong_length: '&cTvoje heslo nedosahuje minimální délky (4).' wrong_length: '&cTvoje heslo nedosahuje minimální délky.'
pwned_password: '&cZvolené heslo není bezpečné. Bylo použito již %pwned_count krát! Prosím, použijte silné heslo...'
# Login # Login
login: login:
@@ -57,6 +58,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&cTvůj účet ještě není aktivovaný, zkontroluj svůj E-mail.' account_not_activated: '&cTvůj účet ještě není aktivovaný, zkontroluj svůj E-mail.'
not_activated: '&cÚčet není aktivován, prosím zaregistrujte se a aktivujte ho před dalším pokusem.'
password_changed: '&cHeslo změněno!' password_changed: '&cHeslo změněno!'
logout: '&cÚspěšně jsi se odhlásil.' logout: '&cÚspěšně jsi se odhlásil.'
reload: '&cZnovu načtení nastavení AuthMe proběhlo úspěšně.' reload: '&cZnovu načtení nastavení AuthMe proběhlo úspěšně.'
@@ -155,3 +157,17 @@ two_factor:
not_enabled_error: 'Dvoufaktorové ověření není zapnuté na tvém účtu. Můžeš ho zapnout použitím příkazu /2fa add' not_enabled_error: 'Dvoufaktorové ověření není zapnuté na tvém účtu. Můžeš ho zapnout použitím příkazu /2fa add'
removed_success: 'Dvoufaktorovka byla úspěšně odebrána z tvého účtu' removed_success: 'Dvoufaktorovka byla úspěšně odebrána z tvého účtu'
invalid_code: 'Nesprávný kód!' invalid_code: 'Nesprávný kód!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aAutomatické přihlášení Bedrock úspěšné!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aPři přihlášení jste uvízli v portálu.'
fix_underground: '&aPři přihlášení jste uvízli pod zemí.'
cannot_fix_underground: '&aPři přihlášení jste uvízli pod zemí, ale nemůžeme to opravit.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cByli jste odpojeni kvůli dvojímu přihlášení.'
+18 -2
View File
@@ -9,7 +9,7 @@ registration:
name_taken: '&cDieser Benutzername ist schon vergeben' name_taken: '&cDieser Benutzername ist schon vergeben'
register_request: '&3Bitte registriere dich mit "/register <passwort> <passwortBestätigen>"' register_request: '&3Bitte registriere dich mit "/register <passwort> <passwortBestätigen>"'
command_usage: '&cBenutze: /register <passwort> <passwortBestätigen>' command_usage: '&cBenutze: /register <passwort> <passwortBestätigen>'
reg_only: '&4Nur für registrierte Spieler! Bitte besuche http://example.com um dich zu registrieren.' reg_only: '&4Nur für registrierte Spieler! Bitte besuche https://example.com um dich zu registrieren.'
success: '&2Erfolgreich registriert!' success: '&2Erfolgreich registriert!'
kicked_admin_registered: 'Ein Administrator hat dich bereits registriert; bitte logge dich erneut ein.' kicked_admin_registered: 'Ein Administrator hat dich bereits registriert; bitte logge dich erneut ein.'
@@ -20,6 +20,7 @@ password:
unsafe_password: '&cPasswort unsicher! Bitte wähle ein anderes.' unsafe_password: '&cPasswort unsicher! Bitte wähle ein anderes.'
forbidden_characters: '&4Dein Passwort enthält unerlaubte Zeichen. Zulässige Zeichen: %valid_chars' forbidden_characters: '&4Dein Passwort enthält unerlaubte Zeichen. Zulässige Zeichen: %valid_chars'
wrong_length: '&cDein Passwort ist zu kurz oder zu lang!' wrong_length: '&cDein Passwort ist zu kurz oder zu lang!'
pwned_password: '&cIhr gewähltes Passwort ist nicht sicher. Es wurde bereits %pwned_count Mal verwendet! Bitte verwenden Sie ein starkes Passwort...'
# Login # Login
login: login:
@@ -40,7 +41,7 @@ error:
max_registration: '&cDu hast die maximale Anzahl an Accounts erreicht (%reg_count/%max_acc %reg_names).' max_registration: '&cDu hast die maximale Anzahl an Accounts erreicht (%reg_count/%max_acc %reg_names).'
logged_in: '&cBereits eingeloggt!' logged_in: '&cBereits eingeloggt!'
kick_for_vip: '&3Ein VIP-Spieler hat den vollen Server betreten!' kick_for_vip: '&3Ein VIP-Spieler hat den vollen Server betreten!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&cEin Fehler ist aufgetreten: nicht auflösbarer Spieler-Hostname!'
tempban_max_logins: '&cDu bist wegen zu vielen fehlgeschlagenen Login-Versuchen temporär gebannt!' tempban_max_logins: '&cDu bist wegen zu vielen fehlgeschlagenen Login-Versuchen temporär gebannt!'
# AntiBot # AntiBot
@@ -57,6 +58,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&cDein Account wurde noch nicht aktiviert. Bitte prüfe deine E-Mails!' account_not_activated: '&cDein Account wurde noch nicht aktiviert. Bitte prüfe deine E-Mails!'
not_activated: '&cKonto nicht aktiviert, bitte registrieren und aktivieren Sie es, bevor Sie es erneut versuchen.'
password_changed: '&2Passwort geändert!' password_changed: '&2Passwort geändert!'
logout: '&2Erfolgreich ausgeloggt' logout: '&2Erfolgreich ausgeloggt'
reload: '&2Konfiguration und Datenbank wurden erfolgreich neu geladen.' reload: '&2Konfiguration und Datenbank wurden erfolgreich neu geladen.'
@@ -155,3 +157,17 @@ two_factor:
not_enabled_error: 'Die Zwei-Faktor-Authentifizierung ist für dein Konto nicht aktiviert. Benutze /2fa add' not_enabled_error: 'Die Zwei-Faktor-Authentifizierung ist für dein Konto nicht aktiviert. Benutze /2fa add'
removed_success: 'Die Zwei-Faktor-Authentifizierung wurde erfolgreich von deinem Konto entfernt' removed_success: 'Die Zwei-Faktor-Authentifizierung wurde erfolgreich von deinem Konto entfernt'
invalid_code: 'Ungültiger Code!' invalid_code: 'Ungültiger Code!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock Auto-Login erfolgreich!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aSie stecken während des Logins im Portal fest.'
fix_underground: '&aSie stecken während des Logins unter der Erde fest.'
cannot_fix_underground: '&aSie stecken während des Logins unter der Erde fest, aber wir können es nicht beheben.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cSie wurden wegen doppeltem Login getrennt.'
+36 -45
View File
@@ -5,13 +5,13 @@
# Registration # Registration
registration: registration:
register_request: '&3Please, register to the server with the command: /register <password> <ConfirmPassword>'
command_usage: '&cUsage: /register <password> <ConfirmPassword>'
reg_only: '&4Only registered users can join the server! Please visit http://example.com to register yourself!'
kicked_admin_registered: 'An admin just registered you; please log in again.'
success: '&2Successfully registered!'
disabled: '&cIn-game registration is disabled!' disabled: '&cIn-game registration is disabled!'
name_taken: '&cYou already have registered this username!' name_taken: '&cYou already have registered this username!'
register_request: '&3Please, register to the server with the command: /register <password> <ConfirmPassword>'
command_usage: '&cUsage: /register <password> <ConfirmPassword>'
reg_only: '&4Only registered users can join the server! Please visit https://example.com to register yourself!'
success: '&2Successfully registered!'
kicked_admin_registered: 'An admin just registered you; please log in again.'
# Password errors on registration # Password errors on registration
password: password:
@@ -32,17 +32,17 @@ login:
# Errors # Errors
error: error:
unregistered_user: '&cThis user isn''t registered!'
denied_command: '&cIn order to use this command you must be authenticated!' denied_command: '&cIn order to use this command you must be authenticated!'
denied_chat: '&cIn order to chat you must be authenticated!' denied_chat: '&cIn order to chat you must be authenticated!'
unregistered_user: '&cThis user isn''t registered!'
not_logged_in: '&cYou''re not logged in!' not_logged_in: '&cYou''re not logged in!'
tempban_max_logins: '&cYou have been temporarily banned for failing to log in too many times.'
max_registration: '&cYou have exceeded the maximum number of registrations (%reg_count/%max_acc %reg_names) for your connection!'
no_permission: '&4You don''t have the permission to perform this action!' no_permission: '&4You don''t have the permission to perform this action!'
unexpected_error: '&4An unexpected error occurred, please contact an administrator!' unexpected_error: '&4An unexpected error occurred, please contact an administrator!'
kick_for_vip: '&3A VIP player has joined the server when it was full!' max_registration: '&cYou have exceeded the maximum number of registrations (%reg_count/%max_acc %reg_names) for your connection!'
logged_in: '&cYou''re already logged in!' logged_in: '&cYou''re already logged in!'
kick_for_vip: '&3A VIP player has joined the server when it was full!'
kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cYou have been temporarily banned for failing to log in too many times.'
# AntiBot # AntiBot
antibot: antibot:
@@ -50,19 +50,21 @@ antibot:
auto_enabled: '&4[AntiBotService] AntiBot enabled due to the huge number of connections!' auto_enabled: '&4[AntiBotService] AntiBot enabled due to the huge number of connections!'
auto_disabled: '&2[AntiBotService] AntiBot disabled after %m minutes!' auto_disabled: '&2[AntiBotService] AntiBot disabled after %m minutes!'
# Unregister
unregister: unregister:
success: '&cSuccessfully unregistered!' success: '&cSuccessfully unregistered!'
command_usage: '&cUsage: /unregister <password>' command_usage: '&cUsage: /unregister <password>'
# Other messages # Other messages
misc: misc:
accounts_owned_self: 'You own %count accounts:'
accounts_owned_other: 'The player %name has %count accounts:'
account_not_activated: '&cYour account isn''t activated yet, please check your emails!' account_not_activated: '&cYour account isn''t activated yet, please check your emails!'
not_activated: '&cAccount not activated, please register and activate it before trying again.'
password_changed: '&2Password changed successfully!' password_changed: '&2Password changed successfully!'
logout: '&2Logged out successfully!' logout: '&2Logged out successfully!'
reload: '&2Configuration and database have been reloaded correctly!' reload: '&2Configuration and database have been reloaded correctly!'
usage_change_password: '&cUsage: /changepassword <oldPassword> <newPassword>' usage_change_password: '&cUsage: /changepassword <oldPassword> <newPassword>'
accounts_owned_self: 'You own %count accounts:'
accounts_owned_other: 'The player %name has %count accounts:'
# Session messages # Session messages
session: session:
@@ -71,36 +73,36 @@ session:
# Error messages when joining # Error messages when joining
on_join_validation: on_join_validation:
same_ip_online: 'A player with the same IP is already in game!'
same_nick_online: '&4The same username is already playing on the server!'
name_length: '&4Your username is either too short or too long!' name_length: '&4Your username is either too short or too long!'
characters_in_name: '&4Your username contains illegal characters. Allowed chars: %valid_chars' characters_in_name: '&4Your username contains illegal characters. Allowed chars: %valid_chars'
kick_full_server: '&4The server is full, try again later!'
country_banned: '&4Your country is banned from this server!' country_banned: '&4Your country is banned from this server!'
not_owner_error: 'You are not the owner of this account. Please choose another name!' not_owner_error: 'You are not the owner of this account. Please choose another name!'
kick_full_server: '&4The server is full, try again later!'
same_nick_online: '&4The same username is already playing on the server!'
invalid_name_case: 'You should join using username %valid, not %invalid.' invalid_name_case: 'You should join using username %valid, not %invalid.'
same_ip_online: 'A player with the same IP is already in game!'
quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.' quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.'
# Email # Email
email: email:
add_email_request: '&3Please add your email to your account with the command: /email add <yourEmail> <confirmEmail>'
usage_email_add: '&cUsage: /email add <email> <confirmEmail>' usage_email_add: '&cUsage: /email add <email> <confirmEmail>'
usage_email_change: '&cUsage: /email change <oldEmail> <newEmail>' usage_email_change: '&cUsage: /email change <oldEmail> <newEmail>'
new_email_invalid: '&cInvalid new email, try again!' new_email_invalid: '&cInvalid new email, try again!'
old_email_invalid: '&cInvalid old email, try again!' old_email_invalid: '&cInvalid old email, try again!'
invalid: '&cInvalid email address, try again!' invalid: '&cInvalid email address, try again!'
added: '&2Email address successfully added to your account!' added: '&2Email address successfully added to your account!'
add_not_allowed: '&cAdding email was not allowed.'
request_confirmation: '&cPlease confirm your email address!' request_confirmation: '&cPlease confirm your email address!'
changed: '&2Email address changed correctly!' changed: '&2Email address changed correctly!'
change_not_allowed: '&cChanging email was not allowed.'
email_show: '&2Your current email address is: &f%email' email_show: '&2Your current email address is: &f%email'
incomplete_settings: 'Error: not all required settings are set for sending emails. Please contact an admin.'
already_used: '&4The email address is already being used'
send_failure: 'The email could not be sent. Please contact an administrator.'
no_email_for_account: '&2You currently don''t have email address associated with this account.' no_email_for_account: '&2You currently don''t have email address associated with this account.'
add_email_request: '&3Please add your email to your account with the command: /email add <yourEmail> <confirmEmail>' already_used: '&4The email address is already being used'
incomplete_settings: 'Error: not all required settings are set for sending emails. Please contact an admin.'
send_failure: 'The email could not be sent. Please contact an administrator.'
change_password_expired: 'You cannot change your password using this command anymore.' change_password_expired: 'You cannot change your password using this command anymore.'
email_cooldown_error: '&cAn email was already sent recently. You must wait %time before you can send a new one.' email_cooldown_error: '&cAn email was already sent recently. You must wait %time before you can send a new one.'
add_not_allowed: '&cAdding email was not allowed.'
change_not_allowed: '&cChanging email was not allowed.'
# Password recovery by email # Password recovery by email
recovery: recovery:
@@ -132,6 +134,17 @@ verification:
code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!' code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
email_needed: '&3To verify your identity you need to link an email address with your account!!' email_needed: '&3To verify your identity you need to link an email address with your account!!'
# Time units
time:
second: 'second'
seconds: 'seconds'
minute: 'minute'
minutes: 'minutes'
hour: 'hour'
hours: 'hours'
day: 'day'
days: 'days'
# Two-factor authentication # Two-factor authentication
two_factor: two_factor:
code_created: '&2Your secret code is %code. You can scan it from here %url' code_created: '&2Your secret code is %code. You can scan it from here %url'
@@ -145,37 +158,15 @@ two_factor:
removed_success: 'Successfully removed two-factor auth from your account' removed_success: 'Successfully removed two-factor auth from your account'
invalid_code: 'Invalid code!' invalid_code: 'Invalid code!'
# Time units
time:
second: 'second'
seconds: 'seconds'
minute: 'minute'
minutes: 'minutes'
hour: 'hour'
hours: 'hours'
day: 'day'
days: 'days'
# 3rd party features: GUI Captcha
gui_captcha:
success: '&aVerification success!'
bedrock_auto_verify_success: '&aBedrock verification success!'
captcha_window_name: '%random Verification'
captcha_clickable_name: '%random I am human'
message_on_retry: '&cVerification failed, you have %times retries left'
denied_message_sending: '&cPlease be verified before chatting!'
kick_on_failed: '&cPlease complete the verification!'
kick_on_timeout: '&cVerification timed out!'
# 3rd party features: Bedrock Auto Login # 3rd party features: Bedrock Auto Login
bedrock_auto_login: bedrock_auto_login:
success: '&aBedrock auto login success!' success: '&aBedrock auto login success!'
# 3rd party features: Login Location Fix # 3rd party features: Login Location Fix
login_location_fix: login_location_fix:
fix_portal: '&aYou are stuck in portal during Login.' fix_portal: '&aYou are stuck in portal during login.'
fix_underground: '&aYou are stuck underground during Login.' fix_underground: '&aYou are stuck underground during login.'
cannot_fix_underground: '&aYou are stuck underground during Login, but we cant fix it.' cannot_fix_underground: '&aYou are stuck underground during login, but we cant fix it.'
# 3rd party features: Double Login Fix # 3rd party features: Double Login Fix
double_login_fix: double_login_fix:
+39 -23
View File
@@ -9,7 +9,7 @@ registration:
name_taken: '&cVi jam registris tiun uzantnomon!' name_taken: '&cVi jam registris tiun uzantnomon!'
register_request: '&3Bonvolu registri al la servilo per la komando: /register <pasvorto> <konfirmiPasvorto>' register_request: '&3Bonvolu registri al la servilo per la komando: /register <pasvorto> <konfirmiPasvorto>'
command_usage: '&cUzado: /register <pasvorto> <konfirmiPasvorto>' command_usage: '&cUzado: /register <pasvorto> <konfirmiPasvorto>'
reg_only: '&4Nur registritaj uzantoj povas aliĝi la servilon! Bonvolu viziti http://example.com registri vin mem!' reg_only: '&4Nur registritaj uzantoj povas aliĝi la servilon! Bonvolu viziti https://example.com registri vin mem!'
success: '&2Sukcese registris!' success: '&2Sukcese registris!'
kicked_admin_registered: 'Administranto ĵus registrita vin; bonvolu ensaluti denove' kicked_admin_registered: 'Administranto ĵus registrita vin; bonvolu ensaluti denove'
@@ -20,6 +20,7 @@ password:
unsafe_password: '&cLa elektita pasvorto estas danĝere, bonvolu elekti alian...' unsafe_password: '&cLa elektita pasvorto estas danĝere, bonvolu elekti alian...'
forbidden_characters: '&4Via pasvorto enhavas kontraŭleĝan karakteroj. Permesita signoj: %valid_chars' forbidden_characters: '&4Via pasvorto enhavas kontraŭleĝan karakteroj. Permesita signoj: %valid_chars'
wrong_length: '&cVia pasvorto estas tro mallonga aŭ tro longa! Bonvolu provi alian pasvorton!' wrong_length: '&cVia pasvorto estas tro mallonga aŭ tro longa! Bonvolu provi alian pasvorton!'
pwned_password: '&cVia elektita pasvorto ne estas sekura. Ĝi estis uzita %pwned_count fojojn jam! Bonvolu uzi fortan pasvorton...'
# Login # Login
login: login:
@@ -40,7 +41,7 @@ error:
max_registration: 'Vi superis la maksimuman nombron de enregistroj (%reg_count/%max_acc %reg_names) pro via ligo!' max_registration: 'Vi superis la maksimuman nombron de enregistroj (%reg_count/%max_acc %reg_names) pro via ligo!'
logged_in: '&cVi jam estas ensalutinta!' logged_in: '&cVi jam estas ensalutinta!'
kick_for_vip: '&3VIP ludanto aliĝis al la servilo kiam ĝi pleniĝis!' kick_for_vip: '&3VIP ludanto aliĝis al la servilo kiam ĝi pleniĝis!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&cEraro okazis: neatingebla ludanta gastiga nomo!'
tempban_max_logins: '&cVi estis portempe malpermesita por ne ensaluti tro multajn fojojn.' tempban_max_logins: '&cVi estis portempe malpermesita por ne ensaluti tro multajn fojojn.'
# AntiBot # AntiBot
@@ -57,6 +58,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&cVia konto ne aktivigis tamen, bonvolu kontroli viajn retpoŝtojn!' account_not_activated: '&cVia konto ne aktivigis tamen, bonvolu kontroli viajn retpoŝtojn!'
not_activated: '&cKonto ne aktivigita, bonvolu registriĝi kaj aktivigi ĝin antaŭ ol provi denove.'
password_changed: '&2Pasvorto sukcese ŝanĝita!' password_changed: '&2Pasvorto sukcese ŝanĝita!'
logout: '&2Elsalutita sukcese!' logout: '&2Elsalutita sukcese!'
reload: '&2Agordo kaj datumbazo estis larditaj korekte!' reload: '&2Agordo kaj datumbazo estis larditaj korekte!'
@@ -79,7 +81,7 @@ on_join_validation:
country_banned: '&4Via lando estas malpermesitaj de tiu servilo!' country_banned: '&4Via lando estas malpermesitaj de tiu servilo!'
not_owner_error: 'Vi ne estas la posedanto de tiu konto. Bonvolu elekti alian nomon!' not_owner_error: 'Vi ne estas la posedanto de tiu konto. Bonvolu elekti alian nomon!'
invalid_name_case: 'Vi devus aliĝi uzante uzantnomon %valid, ne %invalid.' invalid_name_case: 'Vi devus aliĝi uzante uzantnomon %valid, ne %invalid.'
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.' quick_command: 'Vi uzis komandon tro rapide! Bonvolu, re-aliĝi al la servilo kaj atendi pli longe antaŭ ol uzi iun ajn komandon.'
# Email # Email
email: email:
@@ -90,10 +92,10 @@ email:
old_email_invalid: '&cNevalida malnovaj retpoŝto, provu denove!' old_email_invalid: '&cNevalida malnovaj retpoŝto, provu denove!'
invalid: '&cNevalida retadreso, provu denove!' invalid: '&cNevalida retadreso, provu denove!'
added: '&2Retpoŝtadreso sukcese aldonitaj al via konto!' added: '&2Retpoŝtadreso sukcese aldonitaj al via konto!'
# TODO add_not_allowed: '&cAdding email was not allowed' add_not_allowed: '&cAldoni retpoŝton ne estis permesita.'
request_confirmation: '&cBonvolu konfirmi vian retadreson!' request_confirmation: '&cBonvolu konfirmi vian retadreson!'
changed: '&2Retpoŝtadreso ŝanĝis ĝuste!' changed: '&2Retpoŝtadreso ŝanĝis ĝuste!'
# TODO change_not_allowed: '&cChanging email was not allowed' change_not_allowed: '&cŜanĝi retpoŝton ne estis permesita.'
email_show: '&2Via nuna retadreso estas: &f%email' email_show: '&2Via nuna retadreso estas: &f%email'
no_email_for_account: '&2Vi aktuale ne havas retadreson asociita kun ĉi tiu konto.' no_email_for_account: '&2Vi aktuale ne havas retadreson asociita kun ĉi tiu konto.'
already_used: '&4La retpoŝto jam estas uzata' already_used: '&4La retpoŝto jam estas uzata'
@@ -119,18 +121,18 @@ captcha:
usage_captcha: '&3Ensaluti vi devas solvi captcha kodo, bonvolu uzi la komando: /captcha %captcha_code' usage_captcha: '&3Ensaluti vi devas solvi captcha kodo, bonvolu uzi la komando: /captcha %captcha_code'
wrong_captcha: '&cMalĝusta captcha, bonvolu tajpi "/captcha %captcha_code" en la babilejo!' wrong_captcha: '&cMalĝusta captcha, bonvolu tajpi "/captcha %captcha_code" en la babilejo!'
valid_captcha: '&2Captcha kodo solvita ĝuste!' valid_captcha: '&2Captcha kodo solvita ĝuste!'
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code' captcha_for_registration: 'Por registri vi devas unue solvi kapĉon, bonvolu uzi la komandon: /captcha %captcha_code'
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register' register_captcha_valid: '&2Valida kapĉo! Vi nun povas registri per /register'
# Verification code # Verification code
verification: verification:
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.' code_required: '&3Tiu ĉi komando estas sentema kaj postulas retpoŝtan kontrolon! Kontrolu vian leterkeston kaj sekvu la instrukciojn en la retpoŝto.'
# TODO command_usage: '&cUsage: /verification <code>' command_usage: '&cUzado: /verification <code>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email' incorrect_code: '&cMalĝusta kodo, bonvolu tajpi "/verification <code>" en la babilejo, uzante la kodon, kiun vi ricevis per retpoŝto'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!' success: '&2Via identeco estis kontrolita! Vi nun povas ekzekuti ĉiujn komandojn dum la aktuala sesio!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!' already_verified: '&2Vi jam povas ekzekuti ĉiujn sentemajn komandojn dum la aktuala sesio!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!' code_expired: '&3Via kodo eksvalidiĝis! Ekzekutu alian senteman komandon por ricevi novan kodon!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!' email_needed: '&3Por kontroli vian identecon vi devas ligi retpoŝtan adreson kun via konto!'
# Time units # Time units
time: time:
@@ -146,12 +148,26 @@ time:
# Two-factor authentication # Two-factor authentication
two_factor: two_factor:
code_created: '&2Via sekreta kodo estas %code. Vi povas skani ĝin de tie %url' code_created: '&2Via sekreta kodo estas %code. Vi povas skani ĝin de tie %url'
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>' confirmation_required: 'Bonvolu konfirmi vian kodon per /2fa confirm <code>'
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>' code_required: 'Bonvolu sendi vian du-faktoran aŭtentikigan kodon per /2fa code <code>'
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!' already_enabled: 'Du-faktora aŭtentikigo jam estas ebligita por via konto!'
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add' enable_error_no_code: 'Neniu 2fa ŝlosilo estis generita por vi aŭ ĝi eksvalidiĝis. Bonvolu kuri /2fa add'
# TODO enable_success: 'Successfully enabled two-factor authentication for your account' enable_success: 'Sukcese ebligis du-faktoran aŭtentikigon por via konto'
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add' enable_error_wrong_code: 'Malĝusta kodo aŭ kodo eksvalidiĝis. Bonvolu kuri /2fa add'
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add' not_enabled_error: 'Du-faktora aŭtentikigo ne estas ebligita por via konto. Kuru /2fa add'
# TODO removed_success: 'Successfully removed two-factor auth from your account' removed_success: 'Sukcese forigis du-faktoran aŭtentikigon de via konto'
# TODO invalid_code: 'Invalid code!' invalid_code: 'Nevalida kodo!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aSukcesa Bedrock-aŭtomata ensaluto!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aVi estas blokita en portalo dum ensaluto.'
fix_underground: '&aVi estas blokita subtere dum ensaluto.'
cannot_fix_underground: '&aVi estas blokita subtere dum ensaluto, sed ni ne povas ripari ĝin.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cVi estis malkonektita pro duobla ensaluto.'
+18 -2
View File
@@ -10,7 +10,7 @@ registration:
name_taken: '&cUsuario ya registrado' name_taken: '&cUsuario ya registrado'
register_request: '&cPor favor, regístrate con "/register <contraseña> <confirmarContraseña">' register_request: '&cPor favor, regístrate con "/register <contraseña> <confirmarContraseña">'
command_usage: '&cUso: /register Contraseña ConfirmarContraseña' command_usage: '&cUso: /register Contraseña ConfirmarContraseña'
reg_only: '&f¡Sólo para jugadores registrados! Por favor visita http://www.example.com/ para registrarte' reg_only: '&f¡Sólo para jugadores registrados! Por favor visita https://www.example.com/ para registrarte'
success: '&c¡Registrado correctamente!' success: '&c¡Registrado correctamente!'
kicked_admin_registered: 'Un administrador te acaba de registrar; entra en la cuenta de nuevo' kicked_admin_registered: 'Un administrador te acaba de registrar; entra en la cuenta de nuevo'
@@ -21,6 +21,7 @@ password:
unsafe_password: '&cLa contraseña elegida no es segura, por favor elija otra...' unsafe_password: '&cLa contraseña elegida no es segura, por favor elija otra...'
forbidden_characters: '&cTu contraseña tiene carácteres no admitidos, los cuales son: %valid_chars' forbidden_characters: '&cTu contraseña tiene carácteres no admitidos, los cuales son: %valid_chars'
wrong_length: '&fTu contraseña es muy larga o muy corta' wrong_length: '&fTu contraseña es muy larga o muy corta'
pwned_password: '&cLa contraseña elegida no es segura. ¡Se ha usado %pwned_count veces ya! Por favor, use una contraseña fuerte...'
# Login # Login
login: login:
@@ -41,7 +42,7 @@ error:
max_registration: '&fHas excedido la cantidad máxima de registros para tu cuenta' max_registration: '&fHas excedido la cantidad máxima de registros para tu cuenta'
logged_in: '&c¡Ya has iniciado sesión!' logged_in: '&c¡Ya has iniciado sesión!'
kick_for_vip: '&c¡Un jugador VIP ha ingresado al servidor lleno!' kick_for_vip: '&c¡Un jugador VIP ha ingresado al servidor lleno!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&cSe produjo un error: nombre de host del jugador no resuelto!'
tempban_max_logins: '&cHas sido expulsado temporalmente por intentar iniciar sesión demasiadas veces.' tempban_max_logins: '&cHas sido expulsado temporalmente por intentar iniciar sesión demasiadas veces.'
# AntiBot # AntiBot
@@ -58,6 +59,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&fTu cuenta no está activada aún, ¡revisa tu correo!' account_not_activated: '&fTu cuenta no está activada aún, ¡revisa tu correo!'
not_activated: '&cCuenta no activada, por favor regístrese y actívela antes de intentarlo de nuevo.'
password_changed: '&c¡Contraseña cambiada!' password_changed: '&c¡Contraseña cambiada!'
logout: '&cDesconectado correctamente.' logout: '&cDesconectado correctamente.'
reload: '&fLa configuración y la base de datos han sido recargados' reload: '&fLa configuración y la base de datos han sido recargados'
@@ -156,3 +158,17 @@ two_factor:
not_enabled_error: 'La autenticación de dos factores no está habilitada para tu cuenta. Por favor usa /2fa add' not_enabled_error: 'La autenticación de dos factores no está habilitada para tu cuenta. Por favor usa /2fa add'
removed_success: 'Se ha eliminado correctamente la autenticación de dos factores de tu cuenta' removed_success: 'Se ha eliminado correctamente la autenticación de dos factores de tu cuenta'
invalid_code: '¡Código incorrecto!' invalid_code: '¡Código incorrecto!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&a¡Inicio de sesión automático de Bedrock exitoso!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aEstás atascado en el portal durante el inicio de sesión.'
fix_underground: '&aEstás atascado bajo tierra durante el inicio de sesión.'
cannot_fix_underground: '&aEstás atascado bajo tierra durante el inicio de sesión, pero no podemos solucionarlo.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cHas sido desconectado debido a un inicio de sesión doble.'
+47 -30
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@@ -5,13 +5,13 @@
# Registration # Registration
registration: registration:
register_request: '&3Palun registreeri käsklusega: /register <parool> <KinnitaParool>'
command_usage: '&cKasutus: /register <parool> <KinnitaParool>'
reg_only: '&4Vaid registreeritud mängijad saavad serveriga liituda! Enda kasutaja registreerimiseks külasta http://example.com!'
kicked_admin_registered: 'Administraator registreeris su kasutaja, palun logi uuesti sisse.'
success: '&2Edukalt registreeritud!'
disabled: '&cMängusisene registreerimine on välja lülitatud!' disabled: '&cMängusisene registreerimine on välja lülitatud!'
name_taken: '&cSee kasutaja on juba registreeritud!' name_taken: '&cSee kasutaja on juba registreeritud!'
register_request: '&3Palun registreeri käsklusega: /register <parool> <KinnitaParool>'
command_usage: '&cKasutus: /register <parool> <KinnitaParool>'
reg_only: '&4Vaid registreeritud mängijad saavad serveriga liituda! Enda kasutaja registreerimiseks külasta https://example.com!'
success: '&2Edukalt registreeritud!'
kicked_admin_registered: 'Administraator registreeris su kasutaja, palun logi uuesti sisse.'
# Password errors on registration # Password errors on registration
password: password:
@@ -20,6 +20,7 @@ password:
unsafe_password: '&cSee parool ei ole turvaline, palun vali mõni teine parool.' unsafe_password: '&cSee parool ei ole turvaline, palun vali mõni teine parool.'
forbidden_characters: '&4Sinu parool sisaldab keelatud tähemärke. Lubatud tähemärgid: %valid_chars' forbidden_characters: '&4Sinu parool sisaldab keelatud tähemärke. Lubatud tähemärgid: %valid_chars'
wrong_length: '&cSinu parool on liiga pikk või lühike, palun vali mõni teine parool.' wrong_length: '&cSinu parool on liiga pikk või lühike, palun vali mõni teine parool.'
pwned_password: '&cTeie valitud parool ei ole turvaline. Seda on kasutatud juba %pwned_count korda! Palun kasutage tugevat parooli...'
# Login # Login
login: login:
@@ -31,17 +32,17 @@ login:
# Errors # Errors
error: error:
unregistered_user: '&cSee kasutaja ei ole registreeritud!'
denied_command: '&cSelle käskluse kasutamiseks pead olema sisselogitud!' denied_command: '&cSelle käskluse kasutamiseks pead olema sisselogitud!'
denied_chat: '&cVestlemiseks pead olema sisselogitud!' denied_chat: '&cVestlemiseks pead olema sisselogitud!'
unregistered_user: '&cSee kasutaja ei ole registreeritud!'
not_logged_in: '&cSa ei ole sisselogitud!' not_logged_in: '&cSa ei ole sisselogitud!'
tempban_max_logins: '&cSind on ajutiselt serverist blokeeritud, kuna sisestasid mitu korda vale parooli.'
max_registration: '&cSinu IP-aadressile on registreeritud liiga palju kasutajaid! (%reg_count/%max_acc %reg_names)'
no_permission: '&4Sul puudub selle käskluse kasutamiseks luba.' no_permission: '&4Sul puudub selle käskluse kasutamiseks luba.'
unexpected_error: '&4Esines ootamatu tõrge, palun teavita administraatorit!' unexpected_error: '&4Esines ootamatu tõrge, palun teavita administraatorit!'
kick_for_vip: '&3VIP-mängija liitus serveriga ajal, mil see oli täis!' max_registration: '&cSinu IP-aadressile on registreeritud liiga palju kasutajaid! (%reg_count/%max_acc %reg_names)'
logged_in: '&cSa oled juba sisselogitud!' logged_in: '&cSa oled juba sisselogitud!'
kick_for_vip: '&3VIP-mängija liitus serveriga ajal, mil see oli täis!'
kick_unresolved_hostname: '&cEsines tõrge: mängija hostinimi on lahendamata!' kick_unresolved_hostname: '&cEsines tõrge: mängija hostinimi on lahendamata!'
tempban_max_logins: '&cSind on ajutiselt serverist blokeeritud, kuna sisestasid mitu korda vale parooli.'
# AntiBot # AntiBot
antibot: antibot:
@@ -49,57 +50,59 @@ antibot:
auto_enabled: '&4[AntiBotTeenus] AntiBot sisselülitatud!' auto_enabled: '&4[AntiBotTeenus] AntiBot sisselülitatud!'
auto_disabled: '&2[AntiBotTeenus] AntiBot välja lülitatud peale %m minutit!' auto_disabled: '&2[AntiBotTeenus] AntiBot välja lülitatud peale %m minutit!'
# Unregister
unregister: unregister:
success: '&cKasutaja edukalt kustutatud!' success: '&cKasutaja edukalt kustutatud!'
command_usage: '&cKasutus: /unregister <parool>' command_usage: '&cKasutus: /unregister <parool>'
# Other messages # Other messages
misc: misc:
accounts_owned_self: 'Sa omad %count kontot:'
accounts_owned_other: 'Mängijal %name on %count kontot:'
account_not_activated: '&cSinu konto ei ole veel aktiveeritud, kontrolli oma meili!' account_not_activated: '&cSinu konto ei ole veel aktiveeritud, kontrolli oma meili!'
not_activated: '&cKonto ei ole aktiveeritud, palun registreerige ja aktiveerige see enne uuesti proovimist.'
password_changed: '&2Parool edukalt vahetatud!' password_changed: '&2Parool edukalt vahetatud!'
logout: '&2Edukalt välja logitud!' logout: '&2Edukalt välja logitud!'
reload: '&2Seadistused ning andmebaas on edukalt taaslaaditud!' reload: '&2Seadistused ning andmebaas on edukalt taaslaaditud!'
usage_change_password: '&cKasutus: /changepassword <vanaParool> <uusParool>' usage_change_password: '&cKasutus: /changepassword <vanaParool> <uusParool>'
accounts_owned_self: 'Sa omad %count kontot:'
accounts_owned_other: 'Mängijal %name on %count kontot:'
# Session messages # Session messages
session: session:
invalid_session: '&cSinu IP-aadress muutus, seega sinu sessioon aegus!'
valid_session: '&2Sisse logitud sessiooni jätkumise tõttu.' valid_session: '&2Sisse logitud sessiooni jätkumise tõttu.'
invalid_session: '&cSinu IP-aadress muutus, seega sinu sessioon aegus!'
# Error messages when joining # Error messages when joining
on_join_validation: on_join_validation:
same_ip_online: 'Sama IP-aadressiga mängija juba mängib!'
same_nick_online: '&4Sama kasutaja on juba serveriga ühendatud!'
name_length: '&4Sinu kasutajanimi on liiga pikk või liiga lühike!' name_length: '&4Sinu kasutajanimi on liiga pikk või liiga lühike!'
characters_in_name: '&4Sinu kasutajanimi sisaldab keelatud tähemärke. Lubatud tähemärgid: %valid_chars' characters_in_name: '&4Sinu kasutajanimi sisaldab keelatud tähemärke. Lubatud tähemärgid: %valid_chars'
country_banned: '&4Sinu riigist ei ole võimalik sellesse serverisse ühenduda!' country_banned: '&4Sinu riigist ei ole võimalik sellesse serverisse ühenduda!'
not_owner_error: 'Sa ei ole selle konto omanik. Vali teine nimi!' not_owner_error: 'Sa ei ole selle konto omanik. Vali teine nimi!'
kick_full_server: '&4Server on täis, proovi hiljem uuesti!' kick_full_server: '&4Server on täis, proovi hiljem uuesti!'
same_nick_online: '&4Sama kasutaja on juba serveriga ühendatud!'
invalid_name_case: 'Sa peaksid liituma nimega %valid, mitte nimega %invalid.' invalid_name_case: 'Sa peaksid liituma nimega %valid, mitte nimega %invalid.'
same_ip_online: 'Sama IP-aadressiga mängija juba mängib!'
quick_command: 'Sa kasutasid käsklust liiga kiiresti! Palun liitu serveriga uuesti ning oota enne mõne käskluse kasutamist kauem.' quick_command: 'Sa kasutasid käsklust liiga kiiresti! Palun liitu serveriga uuesti ning oota enne mõne käskluse kasutamist kauem.'
# Email # Email
email: email:
add_email_request: '&3Palun seo oma kasutajaga meiliaadress kasutades käsklust: /email add <sinuEmail> <kinnitaEmail>'
usage_email_add: '&cKasutus: /email add <email> <kinnitaEmail>' usage_email_add: '&cKasutus: /email add <email> <kinnitaEmail>'
usage_email_change: '&cKasutus: /email change <vanaEmail> <uusEmail>' usage_email_change: '&cKasutus: /email change <vanaEmail> <uusEmail>'
new_email_invalid: '&cUus meiliaadress on sobimatu, proovi uuesti!' new_email_invalid: '&cUus meiliaadress on sobimatu, proovi uuesti!'
old_email_invalid: '&cVana meiliaadress on sobimatu, proovi uuesti!' old_email_invalid: '&cVana meiliaadress on sobimatu, proovi uuesti!'
invalid: '&cSobimatu meiliaadress, proovi uuesti!' invalid: '&cSobimatu meiliaadress, proovi uuesti!'
added: '&2Meiliaadress edukalt lisatud!' added: '&2Meiliaadress edukalt lisatud!'
add_not_allowed: '&cMeiliaadressi lisamine ei ole lubatud.'
request_confirmation: '&cPalun kinnita oma meiliaadress!' request_confirmation: '&cPalun kinnita oma meiliaadress!'
changed: '&2Meiliaadress edukalt muudetud!' changed: '&2Meiliaadress edukalt muudetud!'
change_not_allowed: '&cMeiliaadressi muutmine ei ole lubatud.'
email_show: '&2Sinu praegune meiliaadress on: &f%email' email_show: '&2Sinu praegune meiliaadress on: &f%email'
incomplete_settings: 'Viga: meili saatmiseks pole kõik vajalikud seaded seadistatud. Teata sellest administraatorit.'
already_used: '&4See meiliaadress on juba kasutuses!'
send_failure: 'Meili ei õnnestunud saata. Teata sellest administraatorit.'
no_email_for_account: '&2Selle kasutajaga ei ole seotud ühtegi meiliaadressi.' no_email_for_account: '&2Selle kasutajaga ei ole seotud ühtegi meiliaadressi.'
add_email_request: '&3Palun seo oma kasutajaga meiliaadress kasutades käsklust: /email add <sinuEmail> <kinnitaEmail>' already_used: '&4See meiliaadress on juba kasutuses!'
incomplete_settings: 'Viga: meili saatmiseks pole kõik vajalikud seaded seadistatud. Teata sellest administraatorit.'
send_failure: 'Meili ei õnnestunud saata. Teata sellest administraatorit.'
change_password_expired: 'Selle käsklusega ei saa sa enam parooli muuta.' change_password_expired: 'Selle käsklusega ei saa sa enam parooli muuta.'
email_cooldown_error: '&cMeil on juba saadetud. Sa pead ootama %time enne kui saad küsida uue saatmist.' email_cooldown_error: '&cMeil on juba saadetud. Sa pead ootama %time enne kui saad küsida uue saatmist.'
add_not_allowed: '&cMeiliaadressi lisamine ei ole lubatud.'
change_not_allowed: '&cMeiliaadressi muutmine ei ole lubatud.'
# Password recovery by email # Password recovery by email
recovery: recovery:
@@ -131,6 +134,17 @@ verification:
code_expired: '&3Kood on aegunud! Kasuta mõnda ohtlikku käsklust, et saada uus kood!' code_expired: '&3Kood on aegunud! Kasuta mõnda ohtlikku käsklust, et saada uus kood!'
email_needed: '&3Konto kinnitamiseks pead siduma oma kontoga enda meiliaadressi!' email_needed: '&3Konto kinnitamiseks pead siduma oma kontoga enda meiliaadressi!'
# Time units
time:
second: 'sekund'
seconds: 'sekundit'
minute: 'minut'
minutes: 'minutit'
hour: 'tund'
hours: 'tundi'
day: 'päev'
days: 'päeva'
# Two-factor authentication # Two-factor authentication
two_factor: two_factor:
code_created: '&2Sinu privaatne kood on %code. Sa saad selle skännida aadressil %url' code_created: '&2Sinu privaatne kood on %code. Sa saad selle skännida aadressil %url'
@@ -144,13 +158,16 @@ two_factor:
removed_success: 'Sinu kontolt on edukalt eemaldatud kaheastmeline autentimine.' removed_success: 'Sinu kontolt on edukalt eemaldatud kaheastmeline autentimine.'
invalid_code: 'Vale kood!' invalid_code: 'Vale kood!'
# Time units # 3rd party features: Bedrock Auto Login
time: bedrock_auto_login:
second: 'sekund' success: '&aBedrocki automaatne sisselogimine õnnestus!'
seconds: 'sekundit'
minute: 'minut' # 3rd party features: Login Location Fix
minutes: 'minutit' login_location_fix:
hour: 'tund' fix_portal: '&aOlete sisselogimise ajal portaalis kinni.'
hours: 'tundi' fix_underground: '&aOlete sisselogimise ajal maa all kinni.'
day: 'päev' cannot_fix_underground: '&aOlete sisselogimise ajal maa all kinni, kuid me ei saa seda parandada.'
days: 'päeva'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cTeid on ühendatud lahti kahekordse sisselogimise tõttu.'
@@ -20,6 +20,7 @@ password:
unsafe_password: '&cAukeratutako pasahitza ez da segurua.Mesedez, aukeratu beste bat...' unsafe_password: '&cAukeratutako pasahitza ez da segurua.Mesedez, aukeratu beste bat...'
forbidden_characters: '&4Pasahitzak ondorengo karaktereak bakarrik izan ditzake: %valid_chars' forbidden_characters: '&4Pasahitzak ondorengo karaktereak bakarrik izan ditzake: %valid_chars'
wrong_length: '&fZure pasahitza motzegia edo luzeegia da' wrong_length: '&fZure pasahitza motzegia edo luzeegia da'
pwned_password: '&cAukeratutako pasahitza ez da segurua. %pwned_count aldiz erabili da dagoeneko! Mesedez, erabili pasahitz sendo bat...'
# Login # Login
login: login:
@@ -57,6 +58,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&fZure kontua aktibatu gabe dago. Mesedez, berretsi zure posta elektronikoa!' account_not_activated: '&fZure kontua aktibatu gabe dago. Mesedez, berretsi zure posta elektronikoa!'
not_activated: '&cKontua ez dago aktibatuta, mesedez erregistratu eta aktibatu berriro saiatu aurretik.'
password_changed: '&cPasahitza ondo aldatu duzu!' password_changed: '&cPasahitza ondo aldatu duzu!'
logout: '&cSaioa itxi duzu' logout: '&cSaioa itxi duzu'
reload: '&fEzarpenak eta datu-basea berrabiarazi dira' reload: '&fEzarpenak eta datu-basea berrabiarazi dira'
@@ -155,3 +157,17 @@ two_factor:
not_enabled_error: 'Ez duzu 2 faktore autentikazioa konfiguratu. Erabaili /2fa add' not_enabled_error: 'Ez duzu 2 faktore autentikazioa konfiguratu. Erabaili /2fa add'
removed_success: '2 faktoreko autentikazioa desaktibatu duzu' removed_success: '2 faktoreko autentikazioa desaktibatu duzu'
invalid_code: 'Kode okerra!' invalid_code: 'Kode okerra!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock automatikoki saioa hasi da!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aPortal batean trabatuta zaude saioa hasten ari zarela.'
fix_underground: '&aLur azpian trabatuta zaude saioa hasten ari zarela.'
cannot_fix_underground: '&aLur azpian trabatuta zaude saioa hasten ari zarela, baina ezin dugu konpondu.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cSistematik kanporatu zaitugu saio bikoitza egiteagatik.'
+76 -60
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@@ -9,17 +9,18 @@ registration:
name_taken: '&cPelaaja on jo rekisteröity' name_taken: '&cPelaaja on jo rekisteröity'
register_request: '&cRekisteröidy palvelimellemme komennolla "/register <salasana> <salasana>"' register_request: '&cRekisteröidy palvelimellemme komennolla "/register <salasana> <salasana>"'
command_usage: '&cKäyttötapa: /register <salasana> <salasana>' command_usage: '&cKäyttötapa: /register <salasana> <salasana>'
reg_only: '&fMene sivustolle: http://example.com rekisteröityäksesi!' reg_only: '&fMene sivustolle: https://example.com rekisteröityäksesi!'
success: '&cRekisteröidyit onnistuneesti!' success: '&cRekisteröidyit onnistuneesti!'
# TODO kicked_admin_registered: 'An admin just registered you; please log in again' kicked_admin_registered: 'Ylläpitäjä rekisteröi sinut juuri; kirjaudu sisään uudelleen.'
# Password errors on registration # Password errors on registration
password: password:
match_error: '&fSalasanat ei täsmää' match_error: '&fSalasanat ei täsmää'
# TODO name_in_password: '&cYou can''t use your name as password, please choose another one...' name_in_password: '&cEt voi käyttää nimeäsi salasanana, valitse toinen...'
# TODO unsafe_password: '&cThe chosen password isn''t safe, please choose another one...' unsafe_password: '&cValitsemasi salasana ei ole turvallinen, valitse toinen...'
# TODO forbidden_characters: '&4Your password contains illegal characters. Allowed chars: %valid_chars' forbidden_characters: '&4Salasanassasi on kiellettyjä merkkejä. Sallitut merkit: %valid_chars'
wrong_length: '&fSalasanasi on liian pitkä tai lyhyt.' wrong_length: '&fSalasanasi on liian pitkä tai lyhyt.'
pwned_password: '&cValitsemasi salasana ei ole turvallinen. Sitä on käytetty %pwned_count kertaa jo! Käytä vahvaa salasanaa...'
# Login # Login
login: login:
@@ -31,8 +32,8 @@ login:
# Errors # Errors
error: error:
# TODO denied_command: '&cIn order to use this command you must be authenticated!' denied_command: '&cSinun on oltava todennettu käyttääksesi tätä komentoa!'
# TODO denied_chat: '&cIn order to chat you must be authenticated!' denied_chat: '&cSinun on oltava todennettu voidaksesi chattailla!'
unregistered_user: '&cSalasanat eivät täsmää' unregistered_user: '&cSalasanat eivät täsmää'
not_logged_in: '&cEt ole kirjautunut sisään!' not_logged_in: '&cEt ole kirjautunut sisään!'
no_permission: '&cEi oikeuksia' no_permission: '&cEi oikeuksia'
@@ -40,14 +41,14 @@ error:
max_registration: '&fSinulla ei ole oikeuksia tehdä enempää pelaajatilejä!' max_registration: '&fSinulla ei ole oikeuksia tehdä enempää pelaajatilejä!'
logged_in: '&cOlet jo kirjautunut!' logged_in: '&cOlet jo kirjautunut!'
kick_for_vip: '&cVIP pelaaja liittyi täyteen palvelimeen!' kick_for_vip: '&cVIP pelaaja liittyi täyteen palvelimeen!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&cTapahtui virhe: pelaajan verkkonimiä ei voitu ratkaista!'
# TODO tempban_max_logins: '&cYou have been temporarily banned for failing to log in too many times.' tempban_max_logins: '&cSinut on tilapäisesti kielletty liian monen kirjautumisen epäonnistumisen vuoksi.'
# AntiBot # AntiBot
antibot: antibot:
# TODO kick_antibot: 'AntiBot protection mode is enabled! You have to wait some minutes before joining the server.' kick_antibot: 'Antibot-suojatila on käytössä! Sinun on odotettava muutama minuutti ennen kuin voit liittyä palvelimelle.'
# TODO auto_enabled: '&4[AntiBotService] AntiBot enabled due to the huge number of connections!' auto_enabled: '&4[AntiBotService] Antibot otettu käyttöön suuren yhteyksien määrän vuoksi!'
# TODO auto_disabled: '&2[AntiBotService] AntiBot disabled after %m minutes!' auto_disabled: '&2[AntiBotService] Antibot poistettu käytöstä %m minuutin kuluttua!'
# Unregister # Unregister
unregister: unregister:
@@ -57,12 +58,13 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&fKäyttäjäsi ei ole vahvistettu!' account_not_activated: '&fKäyttäjäsi ei ole vahvistettu!'
not_activated: '&cTiliä ei ole aktivoitu, rekisteröidy ja aktivoi se ennen kuin yrität uudelleen.'
password_changed: '&cSalasana vaihdettu!!' password_changed: '&cSalasana vaihdettu!!'
logout: '&cKirjauduit ulos palvelimelta.' logout: '&cKirjauduit ulos palvelimelta.'
reload: '&fAsetukset uudelleenladattu' reload: '&fAsetukset uudelleenladattu'
usage_change_password: '&fKäyttötapa: /changepassword vanhaSalasana uusiSalasana' usage_change_password: '&fKäyttötapa: /changepassword vanhaSalasana uusiSalasana'
# TODO accounts_owned_self: 'You own %count accounts:' accounts_owned_self: 'Omistat %count tiliä:'
# TODO accounts_owned_other: 'The player %name has %count accounts:' accounts_owned_other: 'Pelaajalla %name on %count tiliä:'
# Session messages # Session messages
session: session:
@@ -71,15 +73,15 @@ session:
# Error messages when joining # Error messages when joining
on_join_validation: on_join_validation:
# TODO same_ip_online: 'A player with the same IP is already in game!' same_ip_online: 'Sama IP-osoitteella oleva pelaaja on jo pelissä!'
same_nick_online: '&COlet jo palvelimella! &COdota käyttäjän aikakatkaisua tai ota yhteyttä palveluntarjoojaan.' same_nick_online: '&COlet jo palvelimella! &COdota käyttäjän aikakatkaisua tai ota yhteyttä palveluntarjoojaan.'
name_length: '&cPelaajanimesi on liian lyhyt tai pitkä' name_length: '&cPelaajanimesi on liian lyhyt tai pitkä'
characters_in_name: '&cPelaajanimesi sisältää luvattomia merkkejä. Hyväksytyt merkit: %valid_chars' characters_in_name: '&cPelaajanimesi sisältää luvattomia merkkejä. Hyväksytyt merkit: %valid_chars'
kick_full_server: '&cPalvelin on täynnä, Yritä pian uudelleen!' kick_full_server: '&cPalvelin on täynnä, Yritä pian uudelleen!'
# TODO country_banned: '&4Your country is banned from this server!' country_banned: '&4Maasi on estetty tästä palvelimesta!'
# TODO not_owner_error: 'You are not the owner of this account. Please choose another name!' not_owner_error: 'Et ole tämän tilin omistaja. Valitse toinen nimi!'
# TODO invalid_name_case: 'You should join using username %valid, not %invalid.' invalid_name_case: 'Sinun pitäisi liittyä käyttäen käyttäjänimeä %valid, ei %invalid.'
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.' quick_command: 'Käytit komentoa liian nopeasti! Kirjaudu sisään uudelleen ja odota enemmän ennen minkään komennon käyttöä.'
# Email # Email
email: email:
@@ -90,17 +92,17 @@ email:
old_email_invalid: '[AuthMe] Vanha sähköposti on väärä!' old_email_invalid: '[AuthMe] Vanha sähköposti on väärä!'
invalid: '[AuthMe] Väärä sähköposti' invalid: '[AuthMe] Väärä sähköposti'
added: '[AuthMe] Sähköposti lisätty!' added: '[AuthMe] Sähköposti lisätty!'
# TODO add_not_allowed: '&cAdding email was not allowed' add_not_allowed: '&cSähköpostin lisääminen ei ollut sallittua.'
request_confirmation: '[AuthMe] Vahvistuta sähköposti!' request_confirmation: '[AuthMe] Vahvistuta sähköposti!'
changed: '[AuthMe] Sähköposti vaihdettu!' changed: '[AuthMe] Sähköposti vaihdettu!'
# TODO change_not_allowed: '&cChanging email was not allowed' change_not_allowed: '&cSähköpostin muuttaminen ei ollut sallittua.'
# TODO email_show: '&2Your current email address is: &f%email' email_show: '&2Nykyinen sähköpostiosoitteesi on: &f%email'
# TODO no_email_for_account: '&2You currently don''t have email address associated with this account.' no_email_for_account: '&2Sinulla ei tällä hetkellä ole liitettyä sähköpostiosoitetta tähän tiliin.'
# TODO already_used: '&4The email address is already being used' already_used: '&4Sähköpostiosoite on jo käytössä'
# TODO incomplete_settings: 'Error: not all required settings are set for sending emails. Please contact an admin.' incomplete_settings: 'Virhe: kaikki tarvittavat asetukset eivät ole asetettu sähköpostien lähettämistä varten. Ota yhteyttä ylläpitäjään.'
# TODO send_failure: 'The email could not be sent. Please contact an administrator.' send_failure: 'Sähköpostia ei voitu lähettää. Ota yhteyttä järjestelmänvalvojaan.'
# TODO change_password_expired: 'You cannot change your password using this command anymore.' change_password_expired: 'Et voi enää vaihtaa salasanaa tällä komennolla.'
# TODO email_cooldown_error: '&cAn email was already sent recently. You must wait %time before you can send a new one.' email_cooldown_error: '&cSähköpostia on jo lähetetty äskettäin. Sinun on odotettava %time ennen kuin voit lähettää uuden.'
# Password recovery by email # Password recovery by email
recovery: recovery:
@@ -108,50 +110,64 @@ recovery:
command_usage: '&fKäyttötapa: /email recovery <Email>' command_usage: '&fKäyttötapa: /email recovery <Email>'
email_sent: '[AuthMe] Palautus sähköposti lähetetty!' email_sent: '[AuthMe] Palautus sähköposti lähetetty!'
code: code:
# TODO code_sent: 'A recovery code to reset your password has been sent to your email.' code_sent: 'Salasanasi palauttamiseksi lähetetty palautuskoodi on lähetetty sähköpostiisi.'
# TODO incorrect: 'The recovery code is not correct! You have %count tries remaining.' incorrect: 'Palautuskoodi ei ole oikea! Sinulla on %count yritystä jäljellä.'
# TODO tries_exceeded: 'You have exceeded the maximum number attempts to enter the recovery code. Use "/email recovery [email]" to generate a new one.' tries_exceeded: 'Olet ylittänyt enimmäisyritysten määrän palautuskoodin syöttämisessä. Käytä "/email recovery [email]" luodaksesi uuden.'
# TODO correct: 'Recovery code entered correctly!' correct: 'Palautuskoodi syötetty oikein!'
# TODO change_password: 'Please use the command /email setpassword <new password> to change your password immediately.' change_password: 'Käytä komentoa /email setpassword <uusi salasana> vaihtaaksesi salasanasi välittömästi.'
# Captcha # Captcha
captcha: captcha:
usage_captcha: '&cKäyttötapa: /captcha %captcha_code' usage_captcha: '&cKäyttötapa: /captcha %captcha_code'
wrong_captcha: '&cVäärä varmistus, käytä : /captcha %captcha_code' wrong_captcha: '&cVäärä varmistus, käytä : /captcha %captcha_code'
valid_captcha: '&cSinun varmistus onnistui.!' valid_captcha: '&cSinun varmistus onnistui.!'
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code' captcha_for_registration: 'Rekisteröityäksesi sinun on ensin ratkaistava captcha, käytä komentoa: /captcha %captcha_code'
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register' register_captcha_valid: '&2Validi captcha! Voit nyt rekisteröityä käyttäen komentoa /register'
# Verification code # Verification code
verification: verification:
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.' code_required: '&3Tämä komento on herkkä ja vaatii sähköpostivahvistuksen! Tarkista sähköpostisi ja seuraa sähköpostin ohjeita.'
# TODO command_usage: '&cUsage: /verification <code>' command_usage: '&cKäyttö: /verification <koodi>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email' incorrect_code: '&cVirheellinen koodi, kirjoita "/verification <koodi>" chatiin, käyttäen koodia, jonka sait sähköpostitse'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!' success: '&2Henkilöllisyytesi on varmennettu! Voit nyt suorittaa kaikki komennot tämän istunnon aikana!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!' already_verified: '&2Voit jo suorittaa jokaisen herkän komennon tämän istunnon aikana!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!' code_expired: '&3Koodisi on vanhentunut! Suorita toinen herkkä komento saadaksesi uuden koodin!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!' email_needed: '&3Vahvistaaksesi henkilöllisyytesi sinun on liitettävä sähköpostiosoite tilillesi!!'
# Time units # Time units
time: time:
# TODO second: 'second' second: 'sekunti'
# TODO seconds: 'seconds' seconds: 'sekuntia'
# TODO minute: 'minute' minute: 'minuutti'
# TODO minutes: 'minutes' minutes: 'minuuttia'
# TODO hour: 'hour' hour: 'tunti'
# TODO hours: 'hours' hours: 'tuntia'
# TODO day: 'day' day: 'päivä'
# TODO days: 'days' days: 'päivää'
# Two-factor authentication # Two-factor authentication
two_factor: two_factor:
# TODO code_created: '&2Your secret code is %code. You can scan it from here %url' code_created: '&2Salainen koodisi on %code. Voit skannata sen täältä %url'
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>' confirmation_required: 'Vahvista koodisi komennolla /2fa confirm <koodi>'
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>' code_required: 'Lähetä kaksivaiheisen todennuksen koodisi komennolla /2fa code <koodi>'
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!' already_enabled: 'Kaksivaiheinen todennus on jo käytössä tililläsi!'
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add' enable_error_no_code: 'Sinulle ei ole luotu kaksivaiheisen todennuksen avainta tai se on vanhentunut. Suorita komento /2fa add'
# TODO enable_success: 'Successfully enabled two-factor authentication for your account' enable_success: 'Kaksivaiheinen todennus onnistuneesti käytössä tililläsi'
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add' enable_error_wrong_code: 'Väärä koodi tai koodi on vanhentunut. Suorita komento /2fa add'
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add' not_enabled_error: 'Kaksivaiheista todennusta ei ole käytössä tililläsi. Suorita komento /2fa add'
# TODO removed_success: 'Successfully removed two-factor auth from your account' removed_success: 'Kaksivaiheinen todennus poistettu tililtäsi onnistuneesti'
# TODO invalid_code: 'Invalid code!' invalid_code: 'Virheellinen koodi!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock-automaattinen sisäänkirjautuminen onnistui!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aOlet jumissa portaalissa sisäänkirjautumisen aikana.'
fix_underground: '&aOlet jumissa maan alla sisäänkirjautumisen aikana.'
cannot_fix_underground: '&aOlet jumissa maan alla sisäänkirjautumisen aikana, mutta emme voi korjata sitä.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cSinut on katkaistu kaksoiskirjautumisen vuoksi.'
@@ -23,6 +23,7 @@ password:
unsafe_password: '&cCe mot de passe n''est pas accepté, choisissez-en un autre.' unsafe_password: '&cCe mot de passe n''est pas accepté, choisissez-en un autre.'
forbidden_characters: '&cVotre mot de passe contient des caractères non autorisés. Caractères permis : %valid_chars' forbidden_characters: '&cVotre mot de passe contient des caractères non autorisés. Caractères permis : %valid_chars'
wrong_length: '&cVotre mot de passe est trop court ou trop long !' wrong_length: '&cVotre mot de passe est trop court ou trop long !'
pwned_password: '&cLe mot de passe choisi n''est pas sécurisé. Il a déjà été utilisé %pwned_count fois ! Veuillez utiliser un mot de passe fort...'
# Identification # Identification
login: login:
@@ -60,6 +61,7 @@ unregister:
# Autres messages # Autres messages
misc: misc:
account_not_activated: '&fCe compte n''est pas actif, consultez vos mails !' account_not_activated: '&fCe compte n''est pas actif, consultez vos mails !'
not_activated: '&cCompte non activé, veuillez vous inscrire et l''activer avant de réessayer.'
password_changed: '&aMot de passe changé avec succès !' password_changed: '&aMot de passe changé avec succès !'
logout: '&cVous avez été déconnecté !' logout: '&cVous avez été déconnecté !'
reload: '&aAuthMe a été relancé avec succès.' reload: '&aAuthMe a été relancé avec succès.'
@@ -158,3 +160,17 @@ two_factor:
not_enabled_error: '&cL''authentification à double facteur n''est pas active sur votre compte. Faites "/2fa add" pour l''activer.' not_enabled_error: '&cL''authentification à double facteur n''est pas active sur votre compte. Faites "/2fa add" pour l''activer.'
removed_success: '&cL''authentification à double facteur a été désactivé pour votre compte !' removed_success: '&cL''authentification à double facteur a été désactivé pour votre compte !'
invalid_code: '&cCode secret invalide !' invalid_code: '&cCode secret invalide !'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aConnexion automatique Bedrock réussie !'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aVous êtes bloqué dans un portail lors de la connexion.'
fix_underground: '&aVous êtes bloqué sous terre lors de la connexion.'
cannot_fix_underground: '&aVous êtes bloqué sous terre lors de la connexion, mais nous ne pouvons pas le corriger.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cVous avez été déconnecté en raison d''une double connexion.'
+73 -58
View File
@@ -9,17 +9,18 @@ registration:
name_taken: '&cEse nome de usuario xa está rexistrado' name_taken: '&cEse nome de usuario xa está rexistrado'
register_request: '&cPor favor, rexístrate con "/register <contrasinal> <confirmarContrasinal>"' register_request: '&cPor favor, rexístrate con "/register <contrasinal> <confirmarContrasinal>"'
command_usage: '&cUso: /register contrasinal confirmarContrasinal' command_usage: '&cUso: /register contrasinal confirmarContrasinal'
reg_only: '&fSó xogadores rexistrados! Por favor, visita http://example.com para rexistrarte' reg_only: '&fSó xogadores rexistrados! Por favor, visita https://example.com para rexistrarte'
success: '&cRexistrado con éxito!' success: '&cRexistrado con éxito!'
# TODO kicked_admin_registered: 'An admin just registered you; please log in again' kicked_admin_registered: 'Un administrador acaba de rexistrarte; por favor, volve a iniciar sesión.'
# Password errors on registration # Password errors on registration
password: password:
match_error: '&fO contrasinal non coincide' match_error: '&fO contrasinal non coincide'
# TODO name_in_password: '&cYou can''t use your name as password, please choose another one...' name_in_password: '&cNon podes usar o teu nome como contrasinal, por favor, escolle outro...'
# TODO unsafe_password: '&cThe chosen password isn''t safe, please choose another one...' unsafe_password: '&cO contrasinal escollido non é seguro, por favor, escolle outro...'
# TODO forbidden_characters: '&4Your password contains illegal characters. Allowed chars: %valid_chars' forbidden_characters: '&4O teu contrasinal contén caracteres non permitidos. Caracteres permitidos: %valid_chars'
wrong_length: '&fO teu contrasinal non alcanza a lonxitude mínima ou excede a lonxitude máxima' wrong_length: '&fO teu contrasinal non alcanza a lonxitude mínima ou excede a lonxitude máxima'
pwned_password: '&cO contrasinal elixido non é seguro. Foi usado %pwned_count veces xa! Por favor, use un contrasinal forte...'
# Login # Login
login: login:
@@ -31,8 +32,8 @@ login:
# Errors # Errors
error: error:
# TODO denied_command: '&cIn order to use this command you must be authenticated!' denied_command: '&cPara usar este comando debes estar autenticado!'
# TODO denied_chat: '&cIn order to chat you must be authenticated!' denied_chat: '&cPara chatear debes estar autenticado!'
unregistered_user: '&cEse nome de usuario non está rexistrado' unregistered_user: '&cEse nome de usuario non está rexistrado'
not_logged_in: '&cNon te identificaches!' not_logged_in: '&cNon te identificaches!'
no_permission: '&cNon tes o permiso' no_permission: '&cNon tes o permiso'
@@ -40,12 +41,12 @@ error:
max_registration: '&fExcediches o máximo de rexistros para a túa Conta' max_registration: '&fExcediches o máximo de rexistros para a túa Conta'
logged_in: '&cXa estás identificado!' logged_in: '&cXa estás identificado!'
kick_for_vip: '&cUn xogador VIP uniuse ao servidor cheo!' kick_for_vip: '&cUn xogador VIP uniuse ao servidor cheo!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&cProduciuse un erro: nome do xogador non resolto!'
# TODO tempban_max_logins: '&cYou have been temporarily banned for failing to log in too many times.' tempban_max_logins: '&cEstás temporalmente expulsado por fallar ao acceder en demasiadas ocasións.'
# AntiBot # AntiBot
antibot: antibot:
# TODO kick_antibot: 'AntiBot protection mode is enabled! You have to wait some minutes before joining the server.' kick_antibot: 'O modo de protección AntiBot está activado! Tes que agardar uns minutos antes de unirte ao servidor.'
auto_enabled: '[AuthMe] AntiBotMod conectouse automáticamente debido a conexións masivas!' auto_enabled: '[AuthMe] AntiBotMod conectouse automáticamente debido a conexións masivas!'
auto_disabled: '[AuthMe] AntiBotMod desactivouse automáticamente despois de %m minutos, esperemos que a invasión se detivera' auto_disabled: '[AuthMe] AntiBotMod desactivouse automáticamente despois de %m minutos, esperemos que a invasión se detivera'
@@ -57,12 +58,13 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&fA túa conta aínda non está activada, comproba a túa bandexa de correo!!' account_not_activated: '&fA túa conta aínda non está activada, comproba a túa bandexa de correo!!'
not_activated: '&cConta non activada, por favor rexístrese e actívea antes de tentalo de novo.'
password_changed: '&cCambiouse o contrasinal!' password_changed: '&cCambiouse o contrasinal!'
logout: '&cSesión pechada con éxito' logout: '&cSesión pechada con éxito'
reload: '&fRecargáronse a configuración e a base de datos' reload: '&fRecargáronse a configuración e a base de datos'
usage_change_password: '&fUso: /changepassword <contrasinalVello> <contrasinalNovo>' usage_change_password: '&fUso: /changepassword <contrasinalVello> <contrasinalNovo>'
# TODO accounts_owned_self: 'You own %count accounts:' accounts_owned_self: 'Tes %count contas:'
# TODO accounts_owned_other: 'The player %name has %count accounts:' accounts_owned_other: 'O xogador %name ten %count contas:'
# Session messages # Session messages
session: session:
@@ -71,15 +73,15 @@ session:
# Error messages when joining # Error messages when joining
on_join_validation: on_join_validation:
# TODO same_ip_online: 'A player with the same IP is already in game!' same_ip_online: 'Un xogador coa mesma IP xa está en xogo!'
same_nick_online: '&fXa está xogando alguén co mesmo nome' same_nick_online: '&fXa está xogando alguén co mesmo nome'
name_length: '&cO teu nome é demasiado curto ou demasiado longo' name_length: '&cO teu nome é demasiado curto ou demasiado longo'
characters_in_name: '&cO teu nome contén caracteres ilegais. Caracteres permitidos: %valid_chars' characters_in_name: '&cO teu nome contén caracteres ilegais. Caracteres permitidos: %valid_chars'
kick_full_server: '&cO servidor está actualmente cheo, sentímolo!' kick_full_server: '&cO servidor está actualmente cheo, sentímolo!'
country_banned: 'O teu país está bloqueado neste servidor' country_banned: '&4O teu país está prohibido neste servidor!'
# TODO not_owner_error: 'You are not the owner of this account. Please choose another name!' not_owner_error: 'Non es o dono desta conta. Por favor, escolle outro nome!'
# TODO invalid_name_case: 'You should join using username %valid, not %invalid.' invalid_name_case: 'Deberías unirte usando o nome de usuario %valid, non %invalid.'
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.' quick_command: 'Usaches un comando moi rápido! Por favor, úneste ao servidor de novo e agarda máis antes de usar calquera comando.'
# Email # Email
email: email:
@@ -90,17 +92,16 @@ email:
old_email_invalid: '[AuthMe] O correo vello non é válido!' old_email_invalid: '[AuthMe] O correo vello non é válido!'
invalid: '[AuthMe] Correo non válido' invalid: '[AuthMe] Correo non válido'
added: '[AuthMe] Correo engadido!' added: '[AuthMe] Correo engadido!'
# TODO add_not_allowed: '&cAdding email was not allowed' add_not_allowed: '&cEngadir o correo electrónico non estaba permitido.'
request_confirmation: '[AuthMe] Confirma o teu correo!' request_confirmation: '[AuthMe] Confirma o teu correo!'
changed: '[AuthMe] Cambiouse o correo!' changed: '[AuthMe] Cambiouse o correo!'
# TODO change_not_allowed: '&cChanging email was not allowed' email_show: '&2O teu enderezo de correo electrónico actual é: &f%email'
# TODO email_show: '&2Your current email address is: &f%email' no_email_for_account: '&2Actualmente non tes ningún enderezo de correo electrónico asociado con esta conta.'
# TODO no_email_for_account: '&2You currently don''t have email address associated with this account.' already_used: '&4O enderezo de correo electrónico xa está a ser usado'
# TODO already_used: '&4The email address is already being used' incomplete_settings: 'Erro: non todos os axustes necesarios están configurados para enviar correos electrónicos. Por favor, contacta cun administrador.'
# TODO incomplete_settings: 'Error: not all required settings are set for sending emails. Please contact an admin.' send_failure: 'O correo electrónico non puido ser enviado. Por favor, contacta cun administrador.'
# TODO send_failure: 'The email could not be sent. Please contact an administrator.' change_password_expired: 'Non podes cambiar o teu contrasinal usando este comando máis.'
# TODO change_password_expired: 'You cannot change your password using this command anymore.' email_cooldown_error: '&cUn correo electrónico xa foi enviado recentemente. Debes agardar %time antes de poder enviar un novo.'
# TODO email_cooldown_error: '&cAn email was already sent recently. You must wait %time before you can send a new one.'
# Password recovery by email # Password recovery by email
recovery: recovery:
@@ -108,50 +109,64 @@ recovery:
command_usage: '&fUso: /email recovery <correo>' command_usage: '&fUso: /email recovery <correo>'
email_sent: '[AuthMe] Enviouse o correo de confirmación!' email_sent: '[AuthMe] Enviouse o correo de confirmación!'
code: code:
# TODO code_sent: 'A recovery code to reset your password has been sent to your email.' code_sent: 'Enviouse un código de recuperación para restablecer o teu contrasinal ao teu correo electrónico.'
# TODO incorrect: 'The recovery code is not correct! You have %count tries remaining.' incorrect: 'O código de recuperación non é correcto! Tes %count intentos restantes.'
# TODO tries_exceeded: 'You have exceeded the maximum number attempts to enter the recovery code. Use "/email recovery [email]" to generate a new one.' tries_exceeded: 'Excedeches o número máximo de intentos para ingresar o código de recuperación. Usa "/email recovery [email]" para xerar un novo.'
# TODO correct: 'Recovery code entered correctly!' correct: 'O código de recuperación foi ingresado correctamente!'
# TODO change_password: 'Please use the command /email setpassword <new password> to change your password immediately.' change_password: 'Usa o comando /email setpassword <novo contrasinal> para cambiar o teu contrasinal inmediatamente.'
# Captcha # Captcha
captcha: captcha:
usage_captcha: '&cNecesitas escribir un captcha, por favor escribe: /captcha %captcha_code' usage_captcha: '&cNecesitas escribir un captcha, por favor escribe: /captcha %captcha_code'
wrong_captcha: '&cCaptcha equivocado, por favor usa: /captcha %captcha_code' wrong_captcha: '&cCaptcha equivocado, por favor usa: /captcha %captcha_code'
valid_captcha: '&cO teu captcha é válido !' valid_captcha: '&cO teu captcha é válido !'
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code' captcha_for_registration: 'Para rexistrarte debes resolver un captcha primeiro, por favor, usa o comando: /captcha %captcha_code'
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register' register_captcha_valid: '&2Captcha válido! Agora podes rexistrarte con /register'
# Verification code # Verification code
verification: verification:
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.' code_required: '&3Este comando é sensible e require unha verificación por correo electrónico! Comproba a túa bandeixa de entrada e segue as instrucións do correo electrónico.'
# TODO command_usage: '&cUsage: /verification <code>' command_usage: '&cUso: /verification <código>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email' incorrect_code: '&cCódigo incorrecto, por favor, escribe "/verification <código>" no chat, usando o código que recibiches por correo electrónico'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!' success: '&2A túa identidade foi verificada! Agora podes executar todos os comandos dentro da sesión actual!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!' already_verified: '&2Xa podes executar todos os comandos sensibles dentro da sesión actual!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!' code_expired: '&3O teu código caducou! Executa outro comando sensible para obter un novo código!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!' email_needed: '&3Para verificar a túa identidade debes vincular un enderezo de correo electrónico á túa conta!!'
# Time units # Time units
time: time:
# TODO second: 'second' second: 'segundo'
# TODO seconds: 'seconds' seconds: 'segundos'
# TODO minute: 'minute' minute: 'minuto'
# TODO minutes: 'minutes' minutes: 'minutos'
# TODO hour: 'hour' hour: 'hora'
# TODO hours: 'hours' hours: 'horas'
# TODO day: 'day' day: 'día'
# TODO days: 'days' days: 'días'
# Two-factor authentication # Two-factor authentication
two_factor: two_factor:
# TODO code_created: '&2Your secret code is %code. You can scan it from here %url' code_created: '&2O teu código secreto é %code. Podes escanealo desde aquí %url'
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>' confirmation_required: 'Por favor, confirma o teu código con /2fa confirm <código>'
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>' code_required: 'Por favor, envía o teu código de autenticación en dous pasos con /2fa code <código>'
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!' already_enabled: 'A autenticación en dous pasos xa está activada para a túa conta!'
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add' enable_error_no_code: 'Non se xerou ningún clave 2fa para ti ou caducou. Por favor, executa /2fa add'
# TODO enable_success: 'Successfully enabled two-factor authentication for your account' enable_success: 'Autenticación en dous pasos activada con éxito para a túa conta'
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add' enable_error_wrong_code: 'Código incorrecto ou caducado. Por favor, executa /2fa add'
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add' not_enabled_error: 'A autenticación en dous pasos non está activada para a túa conta. Executa /2fa add'
# TODO removed_success: 'Successfully removed two-factor auth from your account' removed_success: 'Autenticación en dous pasos eliminada con éxito da túa conta'
# TODO invalid_code: 'Invalid code!' invalid_code: 'Código incorrecto!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aInicio de sesión automático de Bedrock exitoso!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aEstá atrapado no portal durante o inicio de sesión.'
fix_underground: '&aEstá atrapado baixo terra durante o inicio de sesión.'
cannot_fix_underground: '&aEstá atrapado baixo terra durante o inicio de sesión, pero non podemos arranxalo.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cFoi desconectado debido a un inicio de sesión dobre.'
+17 -1
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@@ -20,6 +20,7 @@ password:
unsafe_password: '&cA választott jelszó nem biztonságos, kérlek, válassz másikat...' unsafe_password: '&cA választott jelszó nem biztonságos, kérlek, válassz másikat...'
forbidden_characters: '&4A választott jelszó nem engedélyezett karaktereket tartalmaz. Engedélyezett karakterek: %valid_chars' forbidden_characters: '&4A választott jelszó nem engedélyezett karaktereket tartalmaz. Engedélyezett karakterek: %valid_chars'
wrong_length: 'A jelszavad nem éri el a minimális hosszúságot!' wrong_length: 'A jelszavad nem éri el a minimális hosszúságot!'
pwned_password: '&cA választott jelszavad nem biztonságos. Már %pwned_count alkalommal használták! Kérlek használj erős jelszót...'
# Login # Login
login: login:
@@ -40,7 +41,7 @@ error:
max_registration: '&cElérted a maximálisan beregisztrálható karakterek számát. (%reg_count/%max_acc %reg_names)' max_registration: '&cElérted a maximálisan beregisztrálható karakterek számát. (%reg_count/%max_acc %reg_names)'
logged_in: '&cMár be vagy jelentkezve!' logged_in: '&cMár be vagy jelentkezve!'
kick_for_vip: '&3VIP játékos csatlakozott a szerverhez!' kick_for_vip: '&3VIP játékos csatlakozott a szerverhez!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&cHiba történt: feloldatlan játékos hosztnév!'
tempban_max_logins: '&cIdeiglenesen ki lettél tiltva, mert túl sok alkalommal rontottad el a jelszavad!' tempban_max_logins: '&cIdeiglenesen ki lettél tiltva, mert túl sok alkalommal rontottad el a jelszavad!'
# AntiBot # AntiBot
@@ -57,6 +58,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&cA felhasználód aktiválása még nem történt meg, ellenőrizd a megadott emailed!' account_not_activated: '&cA felhasználód aktiválása még nem történt meg, ellenőrizd a megadott emailed!'
not_activated: '&cA fiók nincs aktiválva, kérlek regisztrálj és aktiváld azt mielőtt újra megpróbálkoznál.'
password_changed: '&cA jelszó sikeresen megváltoztatva!' password_changed: '&cA jelszó sikeresen megváltoztatva!'
logout: '&cSikeresen kijelentkeztél!' logout: '&cSikeresen kijelentkeztél!'
reload: 'Beállítások és az adatbázis újratöltve!' reload: 'Beállítások és az adatbázis újratöltve!'
@@ -155,3 +157,17 @@ two_factor:
not_enabled_error: 'Kétszámjegyű hitelesítés nincs engedélyezve a fiókodban. Futtasd a /2fa add' not_enabled_error: 'Kétszámjegyű hitelesítés nincs engedélyezve a fiókodban. Futtasd a /2fa add'
removed_success: 'Sikeresen eltávolítottad a fiók két számjegyű hitelesítőjét' removed_success: 'Sikeresen eltávolítottad a fiók két számjegyű hitelesítőjét'
invalid_code: 'Érvénytelen kód!' invalid_code: 'Érvénytelen kód!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock automatikus bejelentkezés sikeres!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aBeragadtál a portálban a bejelentkezés közben.'
fix_underground: '&aBeragadtál a föld alatt a bejelentkezés közben.'
cannot_fix_underground: '&aBeragadtál a föld alatt a bejelentkezés közben, de nem tudjuk megjavítani.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cKét bejelentkezés miatt lecsatlakoztattak.'
+24 -9
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@@ -9,7 +9,7 @@ registration:
name_taken: '&cKamu telah mendaftarkan username ini!' name_taken: '&cKamu telah mendaftarkan username ini!'
register_request: '&3Silahkan mendaftar ke server menggunakan perintah "/register <password> <ulangiPassword>"' register_request: '&3Silahkan mendaftar ke server menggunakan perintah "/register <password> <ulangiPassword>"'
command_usage: '&cPenggunaan: /register <password> <KonfirmasiPassword>' command_usage: '&cPenggunaan: /register <password> <KonfirmasiPassword>'
reg_only: '&4Hanya pengguna terdaftar yang bisa bergabung! Silahkan kunjungi http://example.com untuk mendaftar!' reg_only: '&4Hanya pengguna terdaftar yang bisa bergabung! Silahkan kunjungi https://example.com untuk mendaftar!'
success: '&2Register berhasil!' success: '&2Register berhasil!'
kicked_admin_registered: 'Administrator sudah meregistrasi kamu; dimohon untuk login kembali' kicked_admin_registered: 'Administrator sudah meregistrasi kamu; dimohon untuk login kembali'
@@ -40,7 +40,7 @@ error:
max_registration: '&Kamu telah mencapai batas maksimum pendaftaran di server ini!' max_registration: '&Kamu telah mencapai batas maksimum pendaftaran di server ini!'
logged_in: '&cKamu telah login!' logged_in: '&cKamu telah login!'
kick_for_vip: '&3Player VIP mencoba masuk pada saat server sedang penuh!' kick_for_vip: '&3Player VIP mencoba masuk pada saat server sedang penuh!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&cTerjadi kesalahan: nama host pemain tidak dapat dipecahkan!'
tempban_max_logins: '&cKamu untuk sementara diblokir karena terlalu sering salah saat login.' tempban_max_logins: '&cKamu untuk sementara diblokir karena terlalu sering salah saat login.'
# AntiBot # AntiBot
@@ -57,6 +57,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&cAkunmu belum diaktifkan, silahkan periksa email kamu!' account_not_activated: '&cAkunmu belum diaktifkan, silahkan periksa email kamu!'
not_activated: '&cAkun belum diaktifkan, silakan daftar dan aktivasi sebelum mencoba lagi.'
password_changed: '&2Berhasil mengubah password!' password_changed: '&2Berhasil mengubah password!'
logout: '&2Berhasil logout!' logout: '&2Berhasil logout!'
reload: '&2Konfigurasi dan database telah dimuat ulang!' reload: '&2Konfigurasi dan database telah dimuat ulang!'
@@ -124,13 +125,13 @@ captcha:
# Verification code # Verification code
verification: verification:
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.' code_required: '&3Perintah ini sensitif dan memerlukan verifikasi email! Periksa kotak masuk Anda dan ikuti petunjuk email.'
# TODO command_usage: '&cUsage: /verification <code>' command_usage: '&cPenggunaan: /verification <kode>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email' incorrect_code: '&cKode salah, ketik "/verification <kode>" di chat, menggunakan kode yang Anda terima melalui email'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!' success: '&2Identitas Anda telah diverifikasi! Anda sekarang dapat menjalankan semua perintah dalam sesi saat ini!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!' already_verified: '&2Anda sudah dapat menjalankan setiap perintah sensitif dalam sesi saat ini!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!' code_expired: '&3Kode Anda telah kedaluwarsa! Jalankan perintah sensitif lain untuk mendapatkan kode baru!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!' email_needed: '&3Untuk memverifikasi identitas Anda, Anda perlu menyambungkan alamat email dengan akun Anda!!'
# Time units # Time units
time: time:
@@ -155,3 +156,17 @@ two_factor:
not_enabled_error: 'Autentikasi dua langkah tidak diaktifkan untuk akunmu. Jalankan /2fa add' not_enabled_error: 'Autentikasi dua langkah tidak diaktifkan untuk akunmu. Jalankan /2fa add'
removed_success: 'Sukses menghapus autentikasi dua langkah dari akunmu' removed_success: 'Sukses menghapus autentikasi dua langkah dari akunmu'
invalid_code: 'Kode tidak valid!' invalid_code: 'Kode tidak valid!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aLogin otomatis Bedrock berhasil!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aAnda terjebak di portal selama proses login.'
fix_underground: '&aAnda terjebak di bawah tanah selama proses login.'
cannot_fix_underground: '&aAnda terjebak di bawah tanah selama proses login, tetapi kami tidak dapat memperbaikinya.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cAnda telah terputus karena login ganda.'
+17 -1
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@@ -10,7 +10,7 @@ registration:
name_taken: '&cHai già eseguito la registrazione!' name_taken: '&cHai già eseguito la registrazione!'
register_request: '&3Per favore, esegui la registrazione con il comando: /register <password> <confermaPassword>' register_request: '&3Per favore, esegui la registrazione con il comando: /register <password> <confermaPassword>'
command_usage: '&cUtilizzo: /register <password> <confermaPassword>' command_usage: '&cUtilizzo: /register <password> <confermaPassword>'
reg_only: '&4Puoi giocare in questo server solo dopo aver eseguito la registrazione attraverso il sito web! Per favore, vai su http://esempio.it per procedere!' reg_only: '&4Puoi giocare in questo server solo dopo aver eseguito la registrazione attraverso il sito web! Per favore, vai su https://esempio.it per procedere!'
success: '&2Registrato correttamente!' success: '&2Registrato correttamente!'
kicked_admin_registered: 'Un amministratore ti ha appena registrato, per favore rientra nel server' kicked_admin_registered: 'Un amministratore ti ha appena registrato, per favore rientra nel server'
@@ -21,6 +21,7 @@ password:
unsafe_password: '&cLa password che hai inserito non è sicura, per favore scegline un''altra...' unsafe_password: '&cLa password che hai inserito non è sicura, per favore scegline un''altra...'
forbidden_characters: '&4La tua password contiene caratteri non consentiti. I caratteri consentiti sono: %valid_chars' forbidden_characters: '&4La tua password contiene caratteri non consentiti. I caratteri consentiti sono: %valid_chars'
wrong_length: '&cLa password che hai inserito è troppo corta o troppo lunga, per favore scegline un''altra...' wrong_length: '&cLa password che hai inserito è troppo corta o troppo lunga, per favore scegline un''altra...'
pwned_password: '&cLa password scelta non è sicura. È stata già utilizzata %pwned_count volte! Si prega di utilizzare una password sicura...'
# Login # Login
login: login:
@@ -58,6 +59,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&cIl tuo account non è stato ancora verificato, controlla fra le tue email per scoprire come attivarlo!' account_not_activated: '&cIl tuo account non è stato ancora verificato, controlla fra le tue email per scoprire come attivarlo!'
not_activated: '&cAccount non attivato, si prega di registrarsi e attivarlo prima di riprovare.'
password_changed: '&2Password cambiata correttamente!' password_changed: '&2Password cambiata correttamente!'
logout: '&2Disconnessione avvenuta correttamente!' logout: '&2Disconnessione avvenuta correttamente!'
reload: '&2La configurazione e il database sono stati ricaricati correttamente!' reload: '&2La configurazione e il database sono stati ricaricati correttamente!'
@@ -156,3 +158,17 @@ two_factor:
not_enabled_error: 'L''autenticazione a 2 fattori non è ancora abilitata per il tuo account. Scrivi: /2fa add' not_enabled_error: 'L''autenticazione a 2 fattori non è ancora abilitata per il tuo account. Scrivi: /2fa add'
removed_success: 'Autenticazione a 2 fattori rimossa correttamente' removed_success: 'Autenticazione a 2 fattori rimossa correttamente'
invalid_code: 'Il codice inserito non è valido, riprova!' invalid_code: 'Il codice inserito non è valido, riprova!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aAccesso automatico Bedrock riuscito!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aSei bloccato nel portale durante il login.'
fix_underground: '&aSei bloccato sottoterra durante il login.'
cannot_fix_underground: '&aSei bloccato sottoterra durante il login, ma non possiamo risolverlo.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cSei stato disconnesso a causa di un login doppio.'
+48 -31
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@@ -5,13 +5,13 @@
# Registration # Registration
registration: registration:
register_request: '&3サーバーに登録するには、次のコマンドを使用してください: /register <パスワード> <パスワードの確認>'
command_usage: '&c使用方法: /register <パスワード> <パスワードの確認>'
reg_only: '&4登録済みのユーザーのみサーバーに参加できます! 自分自身を登録するには、http://example.com にアクセスしてください!'
kicked_admin_registered: '管理者があなたを登録しました。再度ログインしてください。'
success: '&2登録が完了しました!'
disabled: '&cゲーム内での登録は無効になっています!' disabled: '&cゲーム内での登録は無効になっています!'
name_taken: '&cこのユーザー名はすでに登録されています!' name_taken: '&cこのユーザー名はすでに登録されています!'
register_request: '&3サーバーに登録するには、次のコマンドを使用してください: /register <パスワード> <パスワードの確認>'
command_usage: '&c使用方法: /register <パスワード> <パスワードの確認>'
reg_only: '&4登録済みのユーザーのみサーバーに参加できます! 自分自身を登録するには、https://example.com にアクセスしてください!'
success: '&2登録が完了しました!'
kicked_admin_registered: '管理者があなたを登録しました。再度ログインしてください。'
# Password errors on registration # Password errors on registration
password: password:
@@ -20,6 +20,7 @@ password:
unsafe_password: '&c選択したパスワードは安全ではありません。別のパスワードを選択してください...' unsafe_password: '&c選択したパスワードは安全ではありません。別のパスワードを選択してください...'
forbidden_characters: '&4パスワードに不正な文字が含まれています。許可されている文字: %valid_chars' forbidden_characters: '&4パスワードに不正な文字が含まれています。許可されている文字: %valid_chars'
wrong_length: '&cパスワードが短すぎるか長すぎます!別のパスワードを試してください!' wrong_length: '&cパスワードが短すぎるか長すぎます!別のパスワードを試してください!'
pwned_password: '&c選択されたパスワードは安全ではありません。すでに %pwned_count 回使用されています!強力なパスワードを使用してください...'
# Login # Login
login: login:
@@ -31,17 +32,17 @@ login:
# Errors # Errors
error: error:
unregistered_user: '&cこのユーザーは登録されていません!'
denied_command: '&cこのコマンドを使用するには認証が必要です!' denied_command: '&cこのコマンドを使用するには認証が必要です!'
denied_chat: '&cチャットするには認証が必要です!' denied_chat: '&cチャットするには認証が必要です!'
unregistered_user: '&cこのユーザーは登録されていません!'
not_logged_in: '&cログインしていません!' not_logged_in: '&cログインしていません!'
tempban_max_logins: '&cログインに失敗した回数が多すぎるため、一時的にアクセスが制限されています。'
max_registration: '&c接続ごとの登録数が最大値を超えています(%reg_count/%max_acc %reg_names)!'
no_permission: '&4この操作を実行する権限がありません!' no_permission: '&4この操作を実行する権限がありません!'
unexpected_error: '&4予期しないエラーが発生しました。管理者に連絡してください!' unexpected_error: '&4予期しないエラーが発生しました。管理者に連絡してください!'
kick_for_vip: '&3VIPプレイヤーがサーバーが満員の状態で参加しました' max_registration: '&c接続ごとの登録数が最大値を超えています(%reg_count/%max_acc %reg_names'
logged_in: '&cすでにログイン済みです!' logged_in: '&cすでにログイン済みです!'
kick_for_vip: '&3VIPプレイヤーがサーバーが満員の状態で参加しました!'
kick_unresolved_hostname: '&cエラーが発生しました:解決できないプレイヤーのホスト名!' kick_unresolved_hostname: '&cエラーが発生しました:解決できないプレイヤーのホスト名!'
tempban_max_logins: '&cログインに失敗した回数が多すぎるため、一時的にアクセスが制限されています。'
# AntiBot # AntiBot
antibot: antibot:
@@ -49,57 +50,59 @@ antibot:
auto_enabled: '&4[AntiBotService] 接続数が非常に多いため、AntiBotが有効になりました!' auto_enabled: '&4[AntiBotService] 接続数が非常に多いため、AntiBotが有効になりました!'
auto_disabled: '&2[AntiBotService] %m 分後にAntiBotが無効になりました!' auto_disabled: '&2[AntiBotService] %m 分後にAntiBotが無効になりました!'
# Unregister
unregister: unregister:
success: '&c登録が正常に解除されました!' success: '&c登録が正常に解除されました!'
command_usage: '&c使用方法: /unregister <パスワード>' command_usage: '&c使用方法: /unregister <パスワード>'
# Other messages # Other messages
misc: misc:
accounts_owned_self: '所持しているアカウント数:%count 個'
accounts_owned_other: 'プレイヤー %name のアカウント数:%count 個'
account_not_activated: '&cアカウントはまだ有効化されていません。メールを確認してください!' account_not_activated: '&cアカウントはまだ有効化されていません。メールを確認してください!'
not_activated: '&cアカウントは有効化されていません。再試行する前に登録してアクティブ化してください。'
password_changed: '&2パスワードが正常に変更されました!' password_changed: '&2パスワードが正常に変更されました!'
logout: '&2正常にログアウトしました!' logout: '&2正常にログアウトしました!'
reload: '&2設定とデータベースが正常に再読み込みされました!' reload: '&2設定とデータベースが正常に再読み込みされました!'
usage_change_password: '&c使用方法: /changepassword <旧パスワード> <新パスワード>' usage_change_password: '&c使用方法: /changepassword <旧パスワード> <新パスワード>'
accounts_owned_self: '所持しているアカウント数:%count 個'
accounts_owned_other: 'プレイヤー %name のアカウント数:%count 個'
# Session messages # Session messages
session: session:
invalid_session: '&cIPアドレスが変更され、セッションのデータが期限切れです!'
valid_session: '&2セッションの再接続によるログインです。' valid_session: '&2セッションの再接続によるログインです。'
invalid_session: '&cIPアドレスが変更され、セッションのデータが期限切れです!'
# Error messages when joining # Error messages when joining
on_join_validation: on_join_validation:
same_ip_online: '同じIPアドレスを持つプレイヤーが既にゲーム内にいます!'
same_nick_online: '&4同じユーザー名のプレイヤーが既にサーバーでプレイしています!'
name_length: '&4ユーザー名が短すぎるか長すぎます!' name_length: '&4ユーザー名が短すぎるか長すぎます!'
characters_in_name: '&4ユーザー名に無効な文字が含まれています。許可される文字:%valid_chars' characters_in_name: '&4ユーザー名に無効な文字が含まれています。許可される文字:%valid_chars'
kick_full_server: '&4サーバーが満員です。後でもう一度お試しください!'
country_banned: '&4このサーバーへのアクセスは、お使いの国から制限されています!' country_banned: '&4このサーバーへのアクセスは、お使いの国から制限されています!'
not_owner_error: 'このアカウントの所有者ではありません。別の名前を選択してください!' not_owner_error: 'このアカウントの所有者ではありません。別の名前を選択してください!'
kick_full_server: '&4サーバーが満員です。後でもう一度お試しください!'
same_nick_online: '&4同じユーザー名のプレイヤーが既にサーバーでプレイしています!'
invalid_name_case: '正しいユーザー名は %valid です。%invalid ではなく、このユーザー名で参加してください。' invalid_name_case: '正しいユーザー名は %valid です。%invalid ではなく、このユーザー名で参加してください。'
same_ip_online: '同じIPアドレスを持つプレイヤーが既にゲーム内にいます!'
quick_command: 'コマンドを速すぎる速度で使用しました!もう一度サーバーに参加してから、コマンドを使用する前にしばらくお待ちください。' quick_command: 'コマンドを速すぎる速度で使用しました!もう一度サーバーに参加してから、コマンドを使用する前にしばらくお待ちください。'
# Email # Email
email: email:
add_email_request: '&3コマンド「/email add <あなたのメールアドレス> <確認用メールアドレス>」を使用して、アカウントにメールアドレスを追加してください。'
usage_email_add: '&c使用方法:/email add <メールアドレス> <メールアドレスの確認>' usage_email_add: '&c使用方法:/email add <メールアドレス> <メールアドレスの確認>'
usage_email_change: '&c使用方法:/email change <古いメールアドレス> <新しいメールアドレス>' usage_email_change: '&c使用方法:/email change <古いメールアドレス> <新しいメールアドレス>'
new_email_invalid: '&c無効な新しいメールアドレスです。もう一度やり直してください!' new_email_invalid: '&c無効な新しいメールアドレスです。もう一度やり直してください!'
old_email_invalid: '&c無効な古いメールアドレスです。もう一度やり直してください!' old_email_invalid: '&c無効な古いメールアドレスです。もう一度やり直してください!'
invalid: '&c無効なメールアドレスです。もう一度やり直してください!' invalid: '&c無効なメールアドレスです。もう一度やり直してください!'
added: '&2メールアドレスがアカウントに正常に追加されました!' added: '&2メールアドレスがアカウントに正常に追加されました!'
add_not_allowed: '&cメールアドレスの追加は許可されていません。'
request_confirmation: '&cメールアドレスを確認してください!' request_confirmation: '&cメールアドレスを確認してください!'
changed: '&2メールアドレスが正しく変更されました!' changed: '&2メールアドレスが正しく変更されました!'
change_not_allowed: '&cメールアドレスの変更は許可されていません。'
email_show: '&2現在のメールアドレスは:%email' email_show: '&2現在のメールアドレスは:%email'
incomplete_settings: 'エラー:メールの送信に必要なすべての設定が設定されていません。管理者に連絡してください。'
already_used: '&4そのメールアドレスは既に使用されています'
send_failure: 'メールを送信できませんでした。管理者に連絡してください。'
no_email_for_account: '&2現在、このアカウントに関連付けられたメールアドレスはありません。' no_email_for_account: '&2現在、このアカウントに関連付けられたメールアドレスはありません。'
add_email_request: '&3コマンド「/email add <あなたのメールアドレス> <確認用メールアドレス>」を使用して、アカウントにメールアドレスを追加してください。' already_used: '&4そのメールアドレスは既に使用されています'
incomplete_settings: 'エラー:メールの送信に必要なすべての設定が設定されていません。管理者に連絡してください。'
send_failure: 'メールを送信できませんでした。管理者に連絡してください。'
change_password_expired: 'このコマンドを使用してパスワードを変更することはできません。' change_password_expired: 'このコマンドを使用してパスワードを変更することはできません。'
email_cooldown_error: '&c最近すでにメールが送信されています。新しいメールを送信する前に、%time 待つ必要があります。' email_cooldown_error: '&c最近すでにメールが送信されています。新しいメールを送信する前に、%time 待つ必要があります。'
add_not_allowed: '&cメールアドレスの追加は許可されていません。'
change_not_allowed: '&cメールアドレスの変更は許可されていません。'
# Password recovery by email # Password recovery by email
recovery: recovery:
@@ -131,6 +134,17 @@ verification:
code_expired: '&3コードの有効期限が切れています!新しいコードを取得するには、別のセンシティブなコマンドを実行してください!' code_expired: '&3コードの有効期限が切れています!新しいコードを取得するには、別のセンシティブなコマンドを実行してください!'
email_needed: '&3アカウントにはメールアドレスのリンクが必要です。身元を確認するためにはメールアドレスを関連付けてください!' email_needed: '&3アカウントにはメールアドレスのリンクが必要です。身元を確認するためにはメールアドレスを関連付けてください!'
# Time units
time:
second: '秒'
seconds: '秒'
minute: '分'
minutes: '分'
hour: '時間'
hours: '時間'
day: '日'
days: '日'
# Two-factor authentication # Two-factor authentication
two_factor: two_factor:
code_created: '&2秘密コードは %code です。こちらからスキャンできます:%url' code_created: '&2秘密コードは %code です。こちらからスキャンできます:%url'
@@ -144,13 +158,16 @@ two_factor:
removed_success: 'アカウントから二要素認証が正常に削除されました' removed_success: 'アカウントから二要素認証が正常に削除されました'
invalid_code: '無効なコードです!' invalid_code: '無効なコードです!'
# Time units # 3rd party features: Bedrock Auto Login
time: bedrock_auto_login:
second: '' success: '&aBedrock 自動ログイン成功!'
seconds: '秒'
minute: '分' # 3rd party features: Login Location Fix
minutes: '分' login_location_fix:
hour: '時間' fix_portal: '&aログイン中にポータルに閉じ込められました。'
hours: '時間' fix_underground: '&aログイン中に地下に閉じ込められました。'
day: '' cannot_fix_underground: '&aログイン中に地下に閉じ込められましたが、修正できません。'
days: '日'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&c二重ログインのため、切断されました。'
+17 -1
View File
@@ -22,6 +22,7 @@ password:
unsafe_password: '&c이 비밀번호는 안전하지 않습니다, 다른 비밀번호를 사용하세요...' unsafe_password: '&c이 비밀번호는 안전하지 않습니다, 다른 비밀번호를 사용하세요...'
forbidden_characters: '&4비밀번호에 잘못된 문자가 있습니다. 허용된 문자: %valid_chars' forbidden_characters: '&4비밀번호에 잘못된 문자가 있습니다. 허용된 문자: %valid_chars'
wrong_length: '&c비밀번호가 너무 짧거나 너무 깁니다!' wrong_length: '&c비밀번호가 너무 짧거나 너무 깁니다!'
pwned_password: '&c선택한 비밀번호가 안전하지 않습니다. 이미 %pwned_count 번 사용되었습니다! 강력한 비밀번호를 사용하세요...'
# Login # Login
login: login:
@@ -42,7 +43,7 @@ error:
max_registration: '&c당신은 가입할 수 있는 계정 한도를 초과했습니다 (%reg_count/%max_acc %reg_names)!' max_registration: '&c당신은 가입할 수 있는 계정 한도를 초과했습니다 (%reg_count/%max_acc %reg_names)!'
logged_in: '&c이미 로그인되어 있습니다!' logged_in: '&c이미 로그인되어 있습니다!'
kick_for_vip: '&3서버가 꽉 차있을 때는 VIP 플레이어만 접속이 가능합니다!' kick_for_vip: '&3서버가 꽉 차있을 때는 VIP 플레이어만 접속이 가능합니다!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!' kick_unresolved_hostname: '&c오류 발생: 확인되지 않은 플레이어 호스트 이름!'
tempban_max_logins: '&c너무 많이 로그인에 실패하여 잠시 서버에서 차단되었습니다.' tempban_max_logins: '&c너무 많이 로그인에 실패하여 잠시 서버에서 차단되었습니다.'
# AntiBot # AntiBot
@@ -59,6 +60,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&c계정이 아직 활성화되지 않았습니다. 이메일을 확인해보세요!' account_not_activated: '&c계정이 아직 활성화되지 않았습니다. 이메일을 확인해보세요!'
not_activated: '&c계정이 활성화되지 않았습니다. 다시 시도하기 전에 등록하고 활성화하세요.'
password_changed: '&2비밀번호가 변경되었습니다!' password_changed: '&2비밀번호가 변경되었습니다!'
logout: '&2로그아웃 되었습니다!' logout: '&2로그아웃 되었습니다!'
reload: '&2설정과 데이터 베이스가 새로고침 되었습니다!' reload: '&2설정과 데이터 베이스가 새로고침 되었습니다!'
@@ -157,3 +159,17 @@ two_factor:
not_enabled_error: '2단계 인증 기능을 활성화하시지 않았습니다. /2fa add 명령어를 통해 활성화해주세요.' not_enabled_error: '2단계 인증 기능을 활성화하시지 않았습니다. /2fa add 명령어를 통해 활성화해주세요.'
removed_success: '2단계 인증 기능을 성공적으로 비활성화하였습니다.' removed_success: '2단계 인증 기능을 성공적으로 비활성화하였습니다.'
invalid_code: '올바르지 않은 인증 코드입니다!' invalid_code: '올바르지 않은 인증 코드입니다!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock 자동 로그인 성공!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&a로그인 중에 포탈에 갇혔습니다.'
fix_underground: '&a로그인 중에 지하에 갇혔습니다.'
cannot_fix_underground: '&a로그인 중에 지하에 갇혔지만, 수정할 수 없습니다.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&c중복 로그인으로 인해 연결이 종료되었습니다.'
+17 -1
View File
@@ -9,7 +9,7 @@ registration:
name_taken: '&cVartotojo vardas jau užregistruotas' name_taken: '&cVartotojo vardas jau užregistruotas'
register_request: '&ePrašome prisiregistruoti: /register slaptažodis pakartotiSlaptažodį' register_request: '&ePrašome prisiregistruoti: /register slaptažodis pakartotiSlaptažodį'
command_usage: '&eNaudojimas: /register slaptažodis pakartotiSlaptažodį' command_usage: '&eNaudojimas: /register slaptažodis pakartotiSlaptažodį'
reg_only: '&cTik prisiregistravusiems žaidėjams: apsilankykite: http://example.com tam, kad užsiregistruoti.' reg_only: '&cTik prisiregistravusiems žaidėjams: apsilankykite: https://example.com tam, kad užsiregistruoti.'
success: '&aSėkmingai prisiregistravote.' success: '&aSėkmingai prisiregistravote.'
kicked_admin_registered: 'Administatorius Jus užregistravo. Prisijunkite iš naujo' kicked_admin_registered: 'Administatorius Jus užregistravo. Prisijunkite iš naujo'
@@ -20,6 +20,7 @@ password:
unsafe_password: '&cŠį Slaptažodį lengva nulaužti, pasirinkite kitą slaptažodį' unsafe_password: '&cŠį Slaptažodį lengva nulaužti, pasirinkite kitą slaptažodį'
forbidden_characters: '&4Jūsų slaptažodis turi netinkamų simbolių. Leidžiami simboliai: %valid_chars' forbidden_characters: '&4Jūsų slaptažodis turi netinkamų simbolių. Leidžiami simboliai: %valid_chars'
wrong_length: '&cJūsų pasirinktas slaptažodis per ilgas arba per trumpas.' wrong_length: '&cJūsų pasirinktas slaptažodis per ilgas arba per trumpas.'
pwned_password: '&cJūsų pasirinktas slaptažodis nėra saugus. Jis buvo naudotas %pwned_count kartų! Prašome naudoti stiprų slaptažodį...'
# Login # Login
login: login:
@@ -57,6 +58,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: '&aJūsų vartotojas nėra patvirtintas, pasitikrinkite el.paštą.' account_not_activated: '&aJūsų vartotojas nėra patvirtintas, pasitikrinkite el.paštą.'
not_activated: '&cPaskyra neaktyvuota, prašome užsiregistruoti ir aktyvuoti prieš bandant dar kartą.'
password_changed: '&aSlaptažodis pakeistas' password_changed: '&aSlaptažodis pakeistas'
logout: '&aSėkmingai atsijungėte' logout: '&aSėkmingai atsijungėte'
reload: '&aNustatymai ir duomenų bazė buvo perkrauta.' reload: '&aNustatymai ir duomenų bazė buvo perkrauta.'
@@ -155,3 +157,17 @@ two_factor:
not_enabled_error: 'Dviejų faktorių autentifikavimas nėra įjungtas ant jūsų paskyros. Rašykite /2fa add' not_enabled_error: 'Dviejų faktorių autentifikavimas nėra įjungtas ant jūsų paskyros. Rašykite /2fa add'
removed_success: 'Dviejų faktorių autentifikavimas sėkmingai pašalintas iš jūsų paskyros.' removed_success: 'Dviejų faktorių autentifikavimas sėkmingai pašalintas iš jūsų paskyros.'
invalid_code: 'Neteisingas kodas!' invalid_code: 'Neteisingas kodas!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock automatinis prisijungimas sėkmingas!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aJūs užstrigote portale prisijungimo metu.'
fix_underground: '&aJūs užstrigote po žeme prisijungimo metu.'
cannot_fix_underground: '&aJūs užstrigote po žeme prisijungimo metu, bet mes negalime to pataisyti.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cJūs buvote atjungtas dėl dvigubo prisijungimo.'
+17 -1
View File
@@ -9,7 +9,7 @@ registration:
name_taken: '&cJe hebt deze gebruikersnaam al geregistreerd!' name_taken: '&cJe hebt deze gebruikersnaam al geregistreerd!'
register_request: '&cRegistreer met het commando: /register <wachtwoord> <herhaal wachtwoord>' register_request: '&cRegistreer met het commando: /register <wachtwoord> <herhaal wachtwoord>'
command_usage: '&cGebruik: /register <wachtwoord> <herhaal wachtwoord>' command_usage: '&cGebruik: /register <wachtwoord> <herhaal wachtwoord>'
reg_only: 'Alleen voor geregistreerde spelers! Bezoek http://example.com om te registreren!' reg_only: 'Alleen voor geregistreerde spelers! Bezoek https://example.com om te registreren!'
success: '&cSuccesvol geregistreerd!' success: '&cSuccesvol geregistreerd!'
kicked_admin_registered: 'Een administrator heeft je net geregistreerd; log alsjeblieft opnieuw in.' kicked_admin_registered: 'Een administrator heeft je net geregistreerd; log alsjeblieft opnieuw in.'
@@ -20,6 +20,7 @@ password:
unsafe_password: '&fDit wachtwoord is onveilig, kies een ander wachtwoord...' unsafe_password: '&fDit wachtwoord is onveilig, kies een ander wachtwoord...'
forbidden_characters: '&cJouw wachtwoord bevat ongeldige tekens. Toegestane karakters zijn: %valid_chars' forbidden_characters: '&cJouw wachtwoord bevat ongeldige tekens. Toegestane karakters zijn: %valid_chars'
wrong_length: 'Jouw gekozen wachtwoord voldoet niet aan de minimum of maximum lengte, kies een ander wachtwoord...' wrong_length: 'Jouw gekozen wachtwoord voldoet niet aan de minimum of maximum lengte, kies een ander wachtwoord...'
pwned_password: '&cHet gekozen wachtwoord is niet veilig. Het is al %pwned_count keer gebruikt! Gebruik alstublieft een sterk wachtwoord...'
# Login # Login
login: login:
@@ -57,6 +58,7 @@ unregister:
# Other messages # Other messages
misc: misc:
account_not_activated: 'Je account is nog niet geactiveerd, controleer je mailbox!' account_not_activated: 'Je account is nog niet geactiveerd, controleer je mailbox!'
not_activated: '&cAccount niet geactiveerd, registreer en activeer het alstublieft voordat u het opnieuw probeert.'
password_changed: '&cWachtwoord succesvol aangepast!' password_changed: '&cWachtwoord succesvol aangepast!'
logout: '&2Je bent succesvol uitgelogd!' logout: '&2Je bent succesvol uitgelogd!'
reload: '&2De configuratie en database zijn succesvol herladen!' reload: '&2De configuratie en database zijn succesvol herladen!'
@@ -155,3 +157,17 @@ two_factor:
not_enabled_error: 'Twee-factor authenticatie is uitgeschakeld voor jou account. Voer "/2fa add" uit' not_enabled_error: 'Twee-factor authenticatie is uitgeschakeld voor jou account. Voer "/2fa add" uit'
removed_success: 'Twee-factor authenticatie is met succes van jouw account verwijderd.' removed_success: 'Twee-factor authenticatie is met succes van jouw account verwijderd.'
invalid_code: 'Ongeldige code!' invalid_code: 'Ongeldige code!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock automatisch inloggen gelukt!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aU zit vast in een portal tijdens het inloggen.'
fix_underground: '&aU zit vast onder de grond tijdens het inloggen.'
cannot_fix_underground: '&aU zit vast onder de grond tijdens het inloggen, maar we kunnen het niet repareren.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cU bent losgekoppeld vanwege een dubbele inlog.'

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