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@ -10,11 +10,11 @@ jobs:
Build:
strategy:
matrix:
jdkversion: [ 21 ]
jdkversion: [ 17 ]
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-java@v4
- uses: actions/checkout@v3
- uses: actions/setup-java@v3
with:
distribution: 'temurin'
java-version: ${{ matrix.jdkversion }}
@ -22,10 +22,10 @@ jobs:
- name: Build
run: mvn -V -B clean package --file pom.xml
- name: Upload Artifacts
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3.1.2
with:
name: Download
path: ./target/AuthMe-*-FORK-Universal.jar
path: ./target/AuthMe-5.6.0-FORK-Universal.jar
runtime-test:
name: Plugin Runtime Test
needs: [Build]
@ -37,12 +37,8 @@ jobs:
javaVersion: '8'
- mcVersion: '1.12.2'
javaVersion: '8'
- mcVersion: '1.18.2'
- mcVersion: '1.20.1'
javaVersion: '17'
- mcVersion: '1.20.4'
javaVersion: '21'
- mcVersion: '1.21.1'
javaVersion: '21'
steps:
- uses: HaHaWTH/minecraft-plugin-runtime-test@paper
with:

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@ -27,24 +27,27 @@
10. Player login logic improvement to reduce lag
11. Automatically purge bot data
12. **Folia support (in active testing)**
13. **Velocity support (See [Velocity Support](./vc-support.md))**
14. Support Virtual Threads caching
15. Automatically fix portal stuck issue
16. Automatically login for Bedrock players(configurable)
17. Fix shulker box crash bug on legacy versions(MC 1.13-)
18. **H2 database support**
19. **100% compatibility with original authme and extensions**
20. More......
13. Offhand Menu compatibility(Thats amazing)
14. **Velocity support (See [Velocity Support](./vc-support.md))**
15. Support Virtual Threads caching
16. Automatically fix portal stuck issue
17. Automatically login for Bedrock players(configurable)
18. Fix shulker box crash bug on legacy versions(MC 1.13-)
19. **H2 database support**
20. **100% compatibility with original authme and extensions**
21. More......
**Download links:**
[Releases](https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest)
[Actions(Dev builds, use at your own risk!)](https://github.com/HaHaWTH/AuthMeReReloaded/actions/workflows/maven.yml)
If you are using FRP(内网穿透) for your server, this plugin may help [HAProxy-Detector](https://github.com/HaHaWTH/HAProxy-Detector)
**Pull Requests and suggestions are welcome!**
## License
Only modifications to AuthMeReloaded is under AGPL-3.0 license, AuthMeReloaded is licensed under GPL-3.0.
Only additions to AuthMeReloaded is under AGPL-3.0 license, AuthMeReloaded is licensed under GPL-3.0.
<picture>
<source

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@ -108,4 +108,4 @@ brackets; optional arguments are enclosed in square brackets (`[ ]`).
---
This page was automatically generated on the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Sun Apr 04 21:31:42 CEST 2021
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Apr 04 21:31:42 CEST 2021

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@ -1,8 +1,7 @@
<!-- AUTO-GENERATED FILE! Do not edit this directly -->
<!-- File auto-generated on Wed May 29 21:00:00 CST 2024. See docs/config/config.tpl.md -->
<!-- File auto-generated on Thu Jul 28 18:11:22 CEST 2022. See docs/config/config.tpl.md -->
## AuthMe Configuration
The first time you run AuthMe it will create a config.yml file in the plugins/AuthMe folder,
with which you can configure various settings. The following is the initial contents of
the generated config.yml file.
@ -15,21 +14,11 @@ DataSource:
# Enable the database caching system, should be disabled on bungeecord environments
# or when a website integration is being used.
caching: true
# Should we try to use VirtualThreads(Java 21+) for database cache loader?
useVirtualThreadsCache: false
# Database host address
mySQLHost: 127.0.0.1
# Database port
mySQLPort: '3306'
# Replacement of Mysql's useSsl (for MariaDB only).
# - disable: No SSL
# - trust: Trust blindly (no validation)
# - verify_ca: Encryption, certificates validation, BUT no hostname verification
# - verify_full: Encryption, certificate validation and hostname validation
# Read more: https://bit.ly/mariadb-sslmode
MariaDbSslMode: disabled
# Connect to MySQL database over SSL
# If you're using MariaDB, use sslMode instead
mySQLUseSSL: true
# Verification of server's certificate.
# We would not recommend to set this option to false.
@ -37,7 +26,6 @@ DataSource:
mySQLCheckServerCertificate: true
# Authorize client to retrieve RSA server public key.
# Advanced option, ignore if you don't know what it means.
# If you are using MariaDB, use MariaDbSslMode instead.
mySQLAllowPublicKeyRetrieval: true
# Username to connect to the MySQL database
mySQLUsername: authme
@ -117,64 +105,6 @@ ExternalBoardOptions:
XFActivatedGroupId: 2
# Wordpress prefix defined during WordPress installation
wordpressTablePrefix: wp_
3rdPartyFeature:
compatibility:
# Should we execute /help command when unregistered players press Shift+F?
# This keeps compatibility with some menu plugins
# If you are using TrMenu, don't enable this because TrMenu already implemented this.
menuPlugins: false
features:
i18nMessages:
# Send i18n messages to player based on their client settings, this option will override `settings.messagesLanguage`
# This will not affect language of authme help command.
enabled: false
# Redirect locale code to certain AuthMe language code as you want
# Minecraft locale list: https://minecraft.wiki/w/Language
# AuthMe language code: https://github.com/HaHaWTH/AuthMeReReloaded/blob/master/docs/translations.md
# For example, if you want to show Russian messages to player using language Tatar(tt_ru),
# and show Chinese Simplified messages to player using language Classical Chinese(lzh), then:
# locale-code-redirect:
# - 'tt_ru:ru'
# - 'lzh:zhcn'
locale-code-redirect:
- tt_ru:ru
- lzh:zhcn
captcha:
# Should send GUI captcha by country code whitelist?
# If the country of the player is in this list, the captcha won't be sent.
whiteList: []
# Send a GUI captcha to unregistered players?(Requires ProtocolLib)
guiCaptcha: false
# Should we kick the players when they don't finish the GUI captcha in seconds?
# (less than or equals 0 is disabled)
timeOut: 0
# Should we ignore floodgate players when sending GUI captcha?
# (Requires floodgate and hookFloodgate: true)
ignoreBedrock: false
# Should we let Bedrock players login automatically?
# (Requires hookFloodgate to be true & floodgate loaded)
# (**THIS IS SAFE DO NOT WORRY**)
bedrockAutoLogin: false
purgeData:
# Should we purge data on non-registered players quit?
purgeOnQuit: false
# Which world's player data should be deleted?(Enter the world *FOLDER* name where your players first logged in)
purgeWorldFolderName: world
fixes:
# Enable the new feature to prevent ghost players?
antiGhostPlayer: false
# (MC1.13- only)
# Should we fix the shulker crash bug with advanced method?
advancedShulkerFix: false
loginLocationFix:
# Should we fix the location when players logged in the portal?
fixPortalStuck: false
# Should we fix the location when players logged underground?
fixGroundStuck: false
optimizes:
# Choose the best teleport method by server brand?
# (Enable this if you are using Paper/Folia)
smartAsyncTeleport: true
settings:
sessions:
# Do you want to enable the session feature?
@ -183,13 +113,12 @@ settings:
# The next time the player joins the server, if his IP
# is the same as last time and the timeout hasn't
# expired, he will not need to authenticate.
enabled: true
enabled: false
# After how many minutes should a session expire?
# A player's session ends after the timeout or if his IP has changed
timeout: 43200
timeout: 10
# Message language, available languages:
# https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md
# Example: zhcn, en
messagesLanguage: en
# Forces authme to hook into Vault instead of a specific permission handler system.
forceVaultHook: false
@ -222,7 +151,7 @@ settings:
- /totp
# Max number of allowed registrations per IP
# The value 0 means an unlimited number of registrations!
maxRegPerIp: 3
maxRegPerIp: 1
# Minimum allowed username length
minNicknameLength: 3
# Maximum allowed username length
@ -248,7 +177,7 @@ settings:
SaveQuitLocation: false
# To activate the restricted user feature you need
# to enable this option and configure the AllowedRestrictedUser field.
AllowRestrictedUser: true
AllowRestrictedUser: false
# The restricted user feature will kick players listed below
# if they don't match the defined IP address. Names are case-insensitive.
# You can use * as wildcard (127.0.0.*), or regex with a "regex:" prefix regex:127\.0\.0\..*
@ -256,31 +185,13 @@ settings:
# AllowedRestrictedUser:
# - playername;127.0.0.1
# - playername;regex:127\.0\.0\..*
AllowedRestrictedUser:
- server_land;127.0.0.1
- server;127.0.0.1
- bukkit;127.0.0.1
- purpur;127.0.0.1
- system;127.0.0.1
- admin;127.0.0.1
- md_5;127.0.0.1
- administrator;127.0.0.1
- notch;127.0.0.1
- spigot;127.0.0.1
- bukkitcraft;127.0.0.1
- paperclip;127.0.0.1
- papermc;127.0.0.1
- spigotmc;127.0.0.1
- root;127.0.0.1
- console;127.0.0.1
- authme;127.0.0.1
- owner;127.0.0.1
AllowedRestrictedUser: []
# Ban unknown IPs trying to log in with a restricted username?
banUnsafedIP: false
# Should unregistered players be kicked immediately?
kickNonRegistered: false
# Should players be kicked on wrong password?
kickOnWrongPassword: false
kickOnWrongPassword: true
# Should not logged in players be teleported to the spawn?
# After the authentication they will be teleported back to
# their normal position.
@ -289,33 +200,31 @@ settings:
allowMovement: false
# After how many seconds should players who fail to login or register
# be kicked? Set to 0 to disable.
timeout: 120
timeout: 30
# Regex pattern of allowed characters in the player name.
allowedNicknameCharacters: '[a-zA-Z0-9_]*'
# How far can unregistered players walk?
# Set to 0 for unlimited radius
allowedMovementRadius: 0
allowedMovementRadius: 100
# Should we protect the player inventory before logging in? Requires ProtocolLib.
ProtectInventoryBeforeLogIn: false
ProtectInventoryBeforeLogIn: true
# Should we deny the tabcomplete feature before logging in? Requires ProtocolLib.
DenyTabCompleteBeforeLogin: false
# Should we display all other accounts from a player when he joins?
# permission: /authme.admin.accounts
displayOtherAccounts: false
displayOtherAccounts: true
# Spawn priority; values: authme, essentials, cmi, multiverse, default
spawnPriority: authme,essentials,cmi,multiverse,default
# Maximum Login authorized by IP
maxLoginPerIp: 3
maxLoginPerIp: 0
# Maximum Join authorized by IP
maxJoinPerIp: 3
maxJoinPerIp: 0
# AuthMe will NEVER teleport players if set to true!
noTeleport: false
# Regex syntax for allowed chars in passwords. The default [!-~] allows all visible ASCII
# characters, which is what we recommend. See also http://asciitable.com
# You can test your regex with https://regex101.com
allowedPasswordCharacters: '[!-~]*'
# Regex syntax for allowed chars in email.
allowedEmailCharacters: ^[A-Za-z0-9_.]{3,20}@(qq|outlook|163|gmail|icloud)\.com$
GameMode:
# Force survival gamemode when player joins?
ForceSurvivalMode: false
@ -338,12 +247,12 @@ settings:
UnrestrictedInventories: []
security:
# Minimum length of password
minPasswordLength: 8
minPasswordLength: 5
# Maximum length of password
passwordMaxLength: 26
passwordMaxLength: 30
# Possible values: SHA256, BCRYPT, BCRYPT2Y, PBKDF2, SALTEDSHA512,
# MYBB, IPB3, PHPBB, PHPFUSION, SMF, XENFORO, XAUTH, JOOMLA, WBB3, WBB4, MD5VB,
# PBKDF2DJANGO, WORDPRESS, ROYALAUTH, ARGON2, NOCRYPT, CUSTOM (for developers only). See full list at
# PBKDF2DJANGO, WORDPRESS, ROYALAUTH, ARGON2, CUSTOM (for developers only). See full list at
# https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/hash_algorithms.md
# If you use ARGON2, check that you have the argon2 c library on your system
passwordHash: SHA256
@ -364,19 +273,13 @@ settings:
# - 'password'
# - 'help'
unsafePasswords:
- '12345678'
- '123456'
- password
- qwertyui
- qwerty
- '12345'
- '54321'
- '123456789'
- '87654321'
- '1234567890'
- asdfghjkl
- zxcvbnm,
- asdfghjk
- '12312312'
- '123123123'
- '32132132'
- '321321321'
- help
registration:
# Enable registration on the server?
enabled: true
@ -391,26 +294,21 @@ settings:
# EMAIL = password is generated and sent to the email provided by the user.
# More info at https://github.com/AuthMe/AuthMeReloaded/wiki/Registration
type: PASSWORD
# Second argument the /register command should take:
# NONE = no 2nd argument
# Second argument the /register command should take: NONE = no 2nd argument
# CONFIRMATION = must repeat first argument (pass or email)
# EMAIL_OPTIONAL = for password register: 2nd argument can be empty or have email address
# EMAIL_MANDATORY = for password register: 2nd argument MUST be an email address
secondArg: CONFIRMATION
email:
# Should we unregister the player when he didn't verify the email?
# This only works if you enabled email registration.
unregisterOnEmailVerificationFailure: false
# How many minutes should we wait before unregister the player
# when he didn't verify the email?
unregisterAfterMinutes: 10
# Do we force kick a player after a successful registration?
# Do not use with login feature below
forceKickAfterRegister: false
# Does AuthMe need to enforce a /login after a successful registration?
forceLoginAfterRegister: false
# Broadcast the welcome message to the server or only to the player?
# set true for server or false for player
broadcastWelcomeMessage: false
# Should we delay the join message and display it once the player has logged in?
delayJoinMessage: true
delayJoinMessage: false
# The custom join message that will be sent after a successful login,
# keep empty to use the original one.
# Available variables:
@ -419,11 +317,11 @@ settings:
# {DISPLAYNAMENOCOLOR}: the player display name (without colors)
customJoinMessage: ''
# Should we remove the leave messages of unlogged users?
removeUnloggedLeaveMessage: true
removeUnloggedLeaveMessage: false
# Should we remove join messages altogether?
removeJoinMessage: true
removeJoinMessage: false
# Should we remove leave messages altogether?
removeLeaveMessage: true
removeLeaveMessage: false
# Do we need to add potion effect Blinding before login/register?
applyBlindEffect: false
# Do we need to prevent people to login with another case?
@ -449,7 +347,7 @@ GroupOptions:
unregisteredPlayerGroup: ''
Email:
# Email SMTP server host
mailSMTP: smtp.163.com
mailSMTP: smtp.gmail.com
# Email SMTP server port
mailPort: 465
# Only affects port 25: enable TLS/STARTTLS?
@ -463,7 +361,7 @@ Email:
# Custom sender name, replacing the mailAccount name in the email
mailSenderName: ''
# Recovery password length
RecoveryPasswordLength: 12
RecoveryPasswordLength: 8
# Mail Subject
mailSubject: Your new AuthMe password
# Like maxRegPerIP but with email
@ -472,30 +370,20 @@ Email:
recallPlayers: false
# Delay in minute for the recall scheduler
delayRecall: 5
# Blacklist these domains for emails
emailBlacklisted:
- 10minutemail.com
# Whitelist ONLY these domains for emails
emailWhitelisted: []
# Send the new password drawn in an image?
generateImage: false
# The OAuth2 token
emailOauth2Token: ''
# Email notifications when the server shuts down
shutDownEmail: false
# Email notification address when the server is shut down
shutDownEmailAddress: your@mail.com
Hooks:
# Do we need to hook with multiverse for spawn checking?
multiverse: true
# Do we need to hook with BungeeCord?
bungeecord: false
# Do we need to hook with Velocity?
velocity: false
# How many ticks should we wait before sending login info to proxy?
# Change this to higher if your player has high ping.
# See: https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
proxySendDelay: 10
# Hook into floodgate.
# This must be true if you want to use other bedrock features.
floodgate: false
# Allow bedrock players join without check isValidName?
ignoreBedrockNameCheck: true
# Send player to this BungeeCord server after register/login
sendPlayerTo: ''
# Do we need to disable Essentials SocialSpy on join?
@ -506,12 +394,24 @@ Protection:
# Enable some servers protection (country based login, antibot)
enableProtection: false
# Apply the protection also to registered usernames
enableProtectionRegistered: false
enableProtectionRegistered: true
geoIpDatabase:
# Enable GeoIp database
enabled: true
# The MaxMind clientId used to download the GeoIp database,
# get one at https://www.maxmind.com/en/accounts/current/license-key
# The EssentialsX project has a very useful tutorial on how to generate
# the license key: https://github.com/EssentialsX/Wiki/blob/master/GeoIP.md
clientId: ''
# The MaxMind licenseKey used to download the GeoIp database.
licenseKey: ''
# Countries allowed to join the server and register. For country codes, see
# https://dev.maxmind.com/geoip/legacy/codes/iso3166/
# Use "LOCALHOST" for local addresses.
# PLEASE USE QUOTES!
countries:
- US
- GB
- LOCALHOST
# Countries not allowed to join the server and register
# PLEASE USE QUOTES!
@ -530,7 +430,7 @@ Protection:
antiBotDelay: 60
quickCommands:
# Kicks the player that issued a command before the defined time after the join process
denyCommandsBeforeMilliseconds: 3000
denyCommandsBeforeMilliseconds: 1000
Purge:
# If enabled, AuthMe automatically purges old, unused accounts
useAutoPurge: false
@ -553,33 +453,26 @@ Security:
# Stop the server if we can't contact the sql database
# Take care with this, if you set this to false,
# AuthMe will automatically disable and the server won't be protected!
stopServer: false
stopServer: true
console:
# Copy AuthMe log output in a separate file as well?
logConsole: true
account:
haveIBeenPwned:
# Query haveibeenpwned.com with a hashed version of the password.
# This is used to check whether it is safe.
check: false
# If the password is used more than this number of times, it is considered unsafe.
limit: 0
captcha:
# Enable captcha when a player uses wrong password too many times
useCaptcha: false
# Max allowed tries before a captcha is required
maxLoginTry: 8
maxLoginTry: 5
# Captcha length
captchaLength: 6
captchaLength: 5
# Minutes after which login attempts count is reset for a player
captchaCountReset: 120
captchaCountReset: 60
# Require captcha before a player may register?
requireForRegistration: false
tempban:
# Tempban a user's IP address if they enter the wrong password too many times
enableTempban: false
# How many times a user can attempt to login before their IP being tempbanned
maxLoginTries: 8
maxLoginTries: 10
# The length of time a IP address will be tempbanned in minutes
# Default: 480 minutes, or 8 hours
tempbanLength: 480
@ -593,13 +486,13 @@ Security:
# Number of characters a recovery code should have (0 to disable)
length: 8
# How many hours is a recovery code valid for?
validForHours: 6
validForHours: 4
# Max number of tries to enter recovery code
maxTries: 4
maxTries: 3
# How long a player has after password recovery to change their password
# without logging in. This is in minutes.
# Default: 2 minutes
passwordChangeTimeout: 5
passwordChangeTimeout: 2
emailRecovery:
# Seconds a user has to wait for before a password recovery mail may be sent again
# This prevents an attacker from abusing AuthMe's email feature.
@ -612,13 +505,6 @@ Security:
enableEmailMasking: false
# Minutes after which a verification code will expire
verificationCodeExpiration: 10
Plugin:
updates:
# Check for updates on enabled from GitHub?
checkForUpdates: true
banners:
# Should we show the AuthMe banner on startup?
showBanners: true
# Before a user logs in, various properties are temporarily removed from the player,
# such as OP status, ability to fly, and walk/fly speed.
# Once the user is logged in, we add back the properties we previously saved.
@ -667,6 +553,13 @@ BackupSystem:
MysqlWindowsPath: C:\Program Files\MySQL\MySQL Server 5.1\
# Converter settings: see https://github.com/AuthMe/AuthMeReloaded/wiki/Converters
Converter:
Rakamak:
# Rakamak file name
fileName: users.rak
# Rakamak use IP?
useIP: false
# Rakamak IP file name
ipFileName: UsersIp.rak
CrazyLogin:
# CrazyLogin database file name
fileName: accounts.db
@ -690,6 +583,4 @@ To change settings on a running server, save your changes to config.yml and use
---
This page was automatically generated on
the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Wed May 29
21:00:00 CST 2024
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Thu Jul 28 18:11:22 CEST 2022

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@ -80,4 +80,4 @@ or bad.
---
This page was automatically generated on the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021

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@ -73,4 +73,4 @@ The following are the permission nodes that are currently supported by the lates
---
This page was automatically generated on the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021

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@ -1,49 +1,47 @@
<!-- AUTO-GENERATED FILE! Do not edit this directly -->
<!-- File auto-generated on Fri May 31 22:00:00 CST 2024. See docs/translations/translations.tpl.md -->
<!-- File auto-generated on Wed Jun 21 12:14:29 CEST 2023. See docs/translations/translations.tpl.md -->
# AuthMe Translations
The following translations are available in AuthMe. Set `messagesLanguage` to the language code
in your config.yml to use the language, or use another language code to start a new translation.
| Code | Language | Translated | &nbsp; |
|------------------------------------------------------------------------------------------------------------|---------------------|-----------:|---------------------------------------------------------------------------|
| [en](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_en.yml) | English | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [bg](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_bg.yml) | Bulgarian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [br](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_br.yml) | Brazilian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [cz](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_cz.yml) | Czech | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [de](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_de.yml) | German | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [eo](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_eo.yml) | Esperanto | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [es](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_es.yml) | Spanish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [et](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_et.yml) | Estonian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [eu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_eu.yml) | Basque | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [fi](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fi.yml) | Finnish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [fr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fr.yml) | French | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [gl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_gl.yml) | Galician | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [hu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_hu.yml) | Hungarian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [id](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_id.yml) | Indonesian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [it](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_it.yml) | Italian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [ja](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ja.yml) | Japanese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [ko](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ko.yml) | Korean | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [lt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_lt.yml) | Lithuanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [nl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_nl.yml) | Dutch | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [pl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pl.yml) | Polish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [pt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pt.yml) | Portuguese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [ro](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ro.yml) | Romanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [ru](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ru.yml) | Russian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [si](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_si.yml) | Slovenian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [sk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sk.yml) | Slovakian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [sr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sr.yml) | Serbian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [tr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_tr.yml) | Turkish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [uk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_uk.yml) | Ukrainian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [vn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_vn.yml) | Vietnamese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [zhcn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhcn.yml) | Chinese (China) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [zhhk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhhk.yml) | Chinese (Hong Kong) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [zhmc](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhmc.yml) | Chinese (Macau) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
| [zhtw](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhtw.yml) | Chinese (Taiwan) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" /> |
Code | Language | Translated | &nbsp;
---- | -------- | ---------: | ------
[en](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_en.yml) | English | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[bg](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_bg.yml) | Bulgarian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[br](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_br.yml) | Brazilian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[cz](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_cz.yml) | Czech | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[de](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_de.yml) | German | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[eo](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_eo.yml) | Esperanto | 79% | <img src="https://via.placeholder.com/79x7/bb9900?text=%20" alt="79" />
[es](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_es.yml) | Spanish | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[et](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_et.yml) | Estonian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[eu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_eu.yml) | Basque | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[fi](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fi.yml) | Finnish | 45% | <img src="https://via.placeholder.com/45x7/aa5500?text=%20" alt="45" />
[fr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fr.yml) | French | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[gl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_gl.yml) | Galician | 48% | <img src="https://via.placeholder.com/48x7/aa5500?text=%20" alt="48" />
[hu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_hu.yml) | Hungarian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[id](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_id.yml) | Indonesian | 93% | <img src="https://via.placeholder.com/93x7/77dd44?text=%20" alt="93" />
[it](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_it.yml) | Italian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[ja](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ja.yml) | Japanese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[ko](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ko.yml) | Korean | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[lt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_lt.yml) | Lithuanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[nl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_nl.yml) | Dutch | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[pl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pl.yml) | Polish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[pt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pt.yml) | Portuguese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[ro](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ro.yml) | Romanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[ru](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ru.yml) | Russian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[si](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_si.yml) | Slovenian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[sk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sk.yml) | Slovakian | 79% | <img src="https://via.placeholder.com/79x7/bb9900?text=%20" alt="79" />
[sr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sr.yml) | Serbian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[tr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_tr.yml) | Turkish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[uk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_uk.yml) | Ukrainian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[vn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_vn.yml) | Vietnamese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[zhcn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhcn.yml) | Chinese (China) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[zhhk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhhk.yml) | Chinese (Hong Kong) | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[zhmc](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhmc.yml) | Chinese (Macau) | 64% | <img src="https://via.placeholder.com/64x7/bb7700?text=%20" alt="64" />
[zhtw](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhtw.yml) | Chinese (Taiwan) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
---
This page was automatically generated on
the [HaHaWTH/AuthMeReReloaded repository](https://github.com/HaHaWTH/AuthMeReReloaded/tree/master/docs/) on Fri May 31
22:00:00 CST 2024
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Wed Jun 21 12:14:29 CEST 2023

209
pom.xml
View File

@ -6,7 +6,7 @@
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0-FORK</version>
<version>5.6.0-FORK</version>
<name>AuthMeReReloaded</name>
<description>Fork of the first authentication plugin for the Bukkit API!</description>
@ -67,7 +67,7 @@
<maven.minimumVersion>3.6.3</maven.minimumVersion>
<!-- Dependencies versions -->
<spigot.version>1.21.1-R0.1-SNAPSHOT</spigot.version>
<spigot.version>1.20.4-R0.1-SNAPSHOT</spigot.version>
<!-- Versioning properties -->
<project.outputName>AuthMe</project.outputName>
@ -111,7 +111,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<version>3.11.1</version>
<version>3.4.1</version>
<configuration>
<failOnError>false</failOnError>
<failOnWarnings>false</failOnWarnings>
@ -126,7 +126,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-enforcer-plugin</artifactId>
<version>3.5.0</version>
<version>3.2.1</version>
<executions>
<execution>
<id>enforce-environment</id>
@ -151,7 +151,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-clean-plugin</artifactId>
<version>3.4.0</version>
<version>3.3.2</version>
</plugin>
<!-- Include resource files -->
<plugin>
@ -195,18 +195,27 @@
</execution>
</executions>
</plugin>
<!-- Unit testing -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
<version>2.22.2</version>
<configuration>
<!-- Force the right file encoding during unit testing -->
<!-- Set language to English in order to get consistent results for localized time formatting -->
<argLine>-Dfile.encoding=${project.build.sourceEncoding} -Duser.language=en @{argLine}</argLine>
<systemPropertyVariables>
<project.skipExtendedHashTests>${project.skipExtendedHashTests}</project.skipExtendedHashTests>
</systemPropertyVariables>
<!-- Don't trim stack traces -->
<trimStackTrace>false</trimStackTrace>
</configuration>
</plugin>
<!-- Generate a jar containing classes and resources -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>3.4.2</version>
<configuration>
<archive>
<manifestEntries>
<paperweight-mappings-namespace>mojang</paperweight-mappings-namespace>
</manifestEntries>
</archive>
</configuration>
<version>3.4.1</version>
</plugin>
<!-- Generate a jar containing the source javadoc -->
<plugin>
@ -247,7 +256,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>3.6.0</version>
<version>3.5.3</version>
<executions>
<execution>
<id>shaded-jar</id>
@ -270,6 +279,10 @@
</excludes>
</artifactSet>
<relocations>
<relocation>
<pattern>org.h2</pattern>
<shadedPattern>fr.xephi.authme.libs.org.h2</shadedPattern>
</relocation>
<relocation>
<pattern>org.apache.http</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.http</shadedPattern>
@ -278,6 +291,18 @@
<pattern>org.apache.commons</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.commons</shadedPattern>
</relocation>
<relocation>
<pattern>javax.activation</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.activation</shadedPattern>
</relocation>
<relocation>
<pattern>javax.annotation</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.annotation</shadedPattern>
</relocation>
<relocation>
<pattern>javax.mail</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.mail</shadedPattern>
</relocation>
<relocation>
<pattern>waffle</pattern>
<shadedPattern>fr.xephi.authme.libs.waffle</shadedPattern>
@ -328,6 +353,10 @@
<pattern>com.google.gson</pattern>
<shadedPattern>fr.xephi.authme.libs.com.google.gson</shadedPattern>
</relocation>
<relocation>
<pattern>org.h2</pattern>
<shadedPattern>fr.xephi.authme.libs.org.h2</shadedPattern>
</relocation>
<relocation>
<pattern>org.apache.http</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.http</shadedPattern>
@ -336,6 +365,18 @@
<pattern>org.apache.commons</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.commons</shadedPattern>
</relocation>
<relocation>
<pattern>javax.activation</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.activation</shadedPattern>
</relocation>
<relocation>
<pattern>javax.annotation</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.annotation</shadedPattern>
</relocation>
<relocation>
<pattern>javax.mail</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.mail</shadedPattern>
</relocation>
<relocation>
<pattern>waffle</pattern>
<shadedPattern>fr.xephi.authme.libs.waffle</shadedPattern>
@ -450,22 +491,6 @@
<pattern>org.apache.commons.validator</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.commons.validator</shadedPattern>
</relocation>
<relocation>
<pattern>com.alessiodp.libby</pattern>
<shadedPattern>fr.xephi.authme.libs.com.alessiodp.libby</shadedPattern>
</relocation>
<relocation>
<pattern>net.kyori.adventure</pattern>
<shadedPattern>fr.xephi.authme.libs.net.kyori.adventure</shadedPattern>
</relocation>
<relocation>
<pattern>net.kyori.examination</pattern>
<shadedPattern>fr.xephi.authme.libs.net.kyori.examination</shadedPattern>
</relocation>
<relocation>
<pattern>net.kyori.option</pattern>
<shadedPattern>fr.xephi.authme.libs.net.kyori.option</shadedPattern>
</relocation>
</relocations>
<filters>
@ -478,6 +503,7 @@
<exclude>META-INF/*.DSA</exclude>
<exclude>META-INF/*.RSA</exclude>
<exclude>META-INF/*.RSA</exclude>
<exclude>META-INF/*.MF</exclude>
<exclude>META-INF/DEPENDENCIES</exclude>
<exclude>META-INF/**/module-info.class</exclude>
</excludes>
@ -497,19 +523,19 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-install-plugin</artifactId>
<version>3.1.3</version>
<version>3.1.0</version>
</plugin>
<!-- Deploy the jars as artifacts into the remote repository -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-deploy-plugin</artifactId>
<version>3.1.3</version>
<version>3.0.0</version>
</plugin>
<!-- Handle documentation generation, required by other plugins -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-site-plugin</artifactId>
<version>3.21.0</version>
<version>3.12.1</version>
</plugin>
<!-- Publish coveralls test coverage reports, not included in the build cycle by default -->
<plugin>
@ -541,12 +567,6 @@
<url>https://repo.opencollab.dev/maven-snapshots/</url>
</repository>
<!-- Adventure API -->
<repository>
<id>sonatype-oss-snapshots1</id>
<url>https://s01.oss.sonatype.org/content/repositories/snapshots/</url>
</repository>
<!-- Apache snapshots repo -->
<repository>
<id>apache-snapshots</id>
@ -617,23 +637,10 @@
</snapshots>
</repository>
<!-- Maven Central Snapshots Repository -->
<repository>
<id>maven-snapshots</id>
<url>https://s01.oss.sonatype.org/content/repositories/snapshots/</url>
</repository>
<!-- Placeholder API Repo -->
<repository>
<id>placeholderapi-repo</id>
<url>https://repo.extendedclip.com/content/repositories/placeholderapi/</url>
</repository>
<!-- Multiverse Repo -->
<repository>
<id>multiverse-multiverse-releases</id>
<name>Multiverse Repository</name>
<url>https://repo.onarandombox.com/multiverse-releases</url>
<id>onarandombox-repo-releases</id>
<url>https://repo.onarandombox.com/content/repositories/multiverse/</url>
<releases>
<enabled>true</enabled>
</releases>
@ -641,6 +648,22 @@
<enabled>false</enabled>
</snapshots>
</repository>
<repository>
<id>onarandombox-repo-snapshots</id>
<url>https://repo.onarandombox.com/content/repositories/multiverse-snapshots/</url>
<releases>
<enabled>false</enabled>
</releases>
<snapshots>
<enabled>true</enabled>
</snapshots>
</repository>
<!-- FoliaLib -->
<repository>
<id>devmart-other</id>
<url>https://nexuslite.gcnt.net/repos/other/</url>
</repository>
<repository>
<id>opencollab-snapshot</id>
@ -690,7 +713,7 @@
</dependency>
<!-- MaxMind GEO IP with our modifications to use GSON in replacement of the big Jackson dependency -->
<!-- GSON is already included, and therefore it reduces the file size in comparison to the original version -->
<!-- GSON is already included and therefore it reduces the file size in comparison to the original version -->
<dependency>
<groupId>com.maxmind.db</groupId>
<artifactId>maxmind-db-gson</artifactId>
@ -728,14 +751,6 @@
<scope>provided</scope>
</dependency>
<!-- Libby -->
<dependency>
<groupId>com.alessiodp.libby</groupId>
<artifactId>libby-bukkit</artifactId>
<version>2.0.0-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
<!-- Database Connection Pool -->
<dependency>
<groupId>com.zaxxer</groupId>
@ -806,6 +821,10 @@
<artifactId>junit</artifactId>
<groupId>junit</groupId>
</exclusion>
<exclusion>
<artifactId>bungeecord-chat</artifactId>
<groupId>net.md-5</groupId>
</exclusion>
<exclusion>
<groupId>com.googlecode.json-simple</groupId>
<artifactId>json-simple</artifactId>
@ -877,23 +896,6 @@
</exclusions>
</dependency>
<!-- Adventure API -->
<dependency>
<groupId>net.kyori</groupId>
<artifactId>adventure-text-minimessage</artifactId>
<version>4.17.0</version>
</dependency>
<dependency>
<groupId>net.kyori</groupId>
<artifactId>adventure-platform-bukkit</artifactId>
<version>4.3.4</version>
</dependency>
<dependency>
<groupId>net.kyori</groupId>
<artifactId>adventure-text-serializer-gson</artifactId>
<version>4.17.0</version>
</dependency>
<!-- LuckPerms plugin -->
<dependency>
<groupId>net.luckperms</groupId>
@ -969,8 +971,8 @@
<!-- Multi World plugin, https://www.spigotmc.org/resources/multiverse-core.390/ -->
<dependency>
<groupId>com.onarandombox.multiversecore</groupId>
<artifactId>multiverse-core</artifactId>
<version>4.3.14</version>
<artifactId>Multiverse-Core</artifactId>
<version>4.3.1</version>
<type>jar</type>
<scope>provided</scope>
<exclusions>
@ -1029,14 +1031,6 @@
</exclusions>
</dependency>
<!-- Placeholder API -->
<dependency>
<groupId>me.clip</groupId>
<artifactId>placeholderapi</artifactId>
<version>2.11.6</version>
<scope>provided</scope>
</dependency>
<!-- EssentialsX plugin -->
<dependency>
<groupId>net.essentialsx</groupId>
@ -1123,11 +1117,40 @@
</exclusions>
</dependency>
<!-- Unit Testing Libraries -->
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<scope>test</scope>
<version>4.13.2</version>
</dependency>
<dependency>
<groupId>org.hamcrest</groupId>
<artifactId>java-hamcrest</artifactId>
<scope>test</scope>
<version>2.0.0.0</version>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<scope>test</scope>
<version>5.2.0</version>
<exclusions>
<exclusion>
<artifactId>hamcrest-core</artifactId>
<groupId>org.hamcrest</groupId>
</exclusion>
</exclusions>
</dependency>
<!-- Required to mock the LuckPerms API-->
<dependency>
<groupId>org.checkerframework</groupId>
<artifactId>checker-qual</artifactId>
<version>3.48.0</version>
<version>3.40.0</version>
<scope>test</scope>
</dependency>
@ -1143,14 +1166,14 @@
<dependency>
<groupId>org.xerial</groupId>
<artifactId>sqlite-jdbc</artifactId>
<version>3.47.1.0</version>
<version>3.45.3.0</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>com.h2database</groupId>
<artifactId>h2</artifactId>
<version>2.2.224</version>
<scope>provided</scope>
<scope>compile</scope>
</dependency>
</dependencies>

View File

@ -2,7 +2,6 @@ package fr.xephi.authme;
import ch.jalu.injector.Injector;
import ch.jalu.injector.InjectorBuilder;
import com.alessiodp.libby.BukkitLibraryManager;
import com.github.Anon8281.universalScheduler.UniversalScheduler;
import com.github.Anon8281.universalScheduler.scheduling.schedulers.TaskScheduler;
import fr.xephi.authme.api.v3.AuthMeApi;
@ -20,6 +19,7 @@ import fr.xephi.authme.listener.BedrockAutoLoginListener;
import fr.xephi.authme.listener.BlockListener;
import fr.xephi.authme.listener.DoubleLoginFixListener;
import fr.xephi.authme.listener.EntityListener;
import fr.xephi.authme.listener.GuiCaptchaHandler;
import fr.xephi.authme.listener.LoginLocationFixListener;
import fr.xephi.authme.listener.PlayerListener;
import fr.xephi.authme.listener.PlayerListener111;
@ -43,7 +43,6 @@ import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.task.CleanupTask;
import fr.xephi.authme.task.Updater;
import fr.xephi.authme.task.purge.PurgeService;
import fr.xephi.authme.util.ExceptionUtils;
import org.bukkit.Server;
@ -55,10 +54,15 @@ import org.jetbrains.annotations.NotNull;
import javax.inject.Inject;
import java.io.File;
import java.io.IOException;
import java.net.HttpURLConnection;
import java.net.URL;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.Objects;
import java.util.Scanner;
import java.util.function.Consumer;
import java.util.logging.Level;
import static fr.xephi.authme.service.BukkitService.TICKS_PER_MINUTE;
import static fr.xephi.authme.util.Utils.isClassLoaded;
@ -74,9 +78,9 @@ public class AuthMe extends JavaPlugin {
private static final int CLEANUP_INTERVAL = 5 * TICKS_PER_MINUTE;
// Version and build number values
private static String pluginVersion = "5.7.0-Fork";
private static String pluginVersion = "5.6.0-Fork";
private static final String pluginBuild = "b";
private static String pluginBuildNumber = "53";
private static String pluginBuildNumber = "47";
// Private instances
private EmailService emailService;
private CommandHandler commandHandler;
@ -139,11 +143,6 @@ public class AuthMe extends JavaPlugin {
return scheduler;
}
/**
* The library manager
*/
public static BukkitLibraryManager libraryManager;
/**
* Method called when the server enables the plugin.
*/
@ -152,7 +151,6 @@ public class AuthMe extends JavaPlugin {
// Load the plugin version data from the plugin description file
loadPluginInfo(getDescription().getVersion());
scheduler = UniversalScheduler.getScheduler(this);
libraryManager = new BukkitLibraryManager(this);
// Set the Logger instance and log file path
ConsoleLogger.initialize(getLogger(), new File(getDataFolder(), LOG_FILENAME));
@ -213,15 +211,14 @@ public class AuthMe extends JavaPlugin {
}
//detect server brand with classloader
checkServerType();
try {
Objects.requireNonNull(getCommand("register")).setTabCompleter(new TabCompleteHandler());
Objects.requireNonNull(getCommand("login")).setTabCompleter(new TabCompleteHandler());
} catch (NullPointerException ignored) {
}
logger.info("AuthMeReReloaded is enabled successfully!");
// Purge on start if enabled
PurgeService purgeService = injector.getSingleton(PurgeService.class);
purgeService.runAutoPurge();
// 注册玩家加入事件监听
// register3rdPartyListeners();
logger.info("GitHub: https://github.com/HaHaWTH/AuthMeReReloaded/");
if (settings.getProperty(SecuritySettings.CHECK_FOR_UPDATES)) {
checkForUpdates();
@ -229,6 +226,8 @@ public class AuthMe extends JavaPlugin {
}
//Migrated
/**
* Load the version and build number of the plugin from the description file.
*
@ -346,6 +345,13 @@ public class AuthMe extends JavaPlugin {
}
//Register 3rd party listeners
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA) && getServer().getPluginManager().getPlugin("ProtocolLib") != null) {
pluginManager.registerEvents(injector.getSingleton(GuiCaptchaHandler.class), this);
logger.info("(Beta)GUICaptcha is enabled successfully!");
logger.info("These features are still in early development, if you encountered any problem, please report.");
} else if (settings.getProperty(SecuritySettings.GUI_CAPTCHA) && getServer().getPluginManager().getPlugin("ProtocolLib") == null) {
logger.warning("ProtocolLib is not loaded, can't enable GUI Captcha.");
}
if (settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && getServer().getPluginManager().getPlugin("floodgate") != null) {
pluginManager.registerEvents(injector.getSingleton(BedrockAutoLoginListener.class), this);
} else if (settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && (!settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) || getServer().getPluginManager().getPlugin("floodgate") == null)) {
@ -360,7 +366,7 @@ public class AuthMe extends JavaPlugin {
if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && !isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) {
pluginManager.registerEvents(injector.getSingleton(AdvancedShulkerFixListener.class), this);
} else if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) {
logger.warning("You are running an 1.13+ minecraft server, AdvancedShulkerFix won't enable.");
logger.warning("You are running an 1.13+ minecraft server, advancedShulkerFix won't enable.");
}
if (settings.getProperty(SecuritySettings.PURGE_DATA_ON_QUIT)) {
pluginManager.registerEvents(injector.getSingleton(PurgeListener.class), this);
@ -389,7 +395,7 @@ public class AuthMe extends JavaPlugin {
if (onShutdownPlayerSaver != null) {
onShutdownPlayerSaver.saveAllPlayers();
}
if (settings != null && settings.getProperty(EmailSettings.SHUTDOWN_MAIL)) {
if (settings.getProperty(EmailSettings.SHUTDOWN_MAIL)){
SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'.'MM'.'dd'.' HH:mm:ss");
Date date = new Date(System.currentTimeMillis());
emailService.sendShutDown(settings.getProperty(EmailSettings.SHUTDOWN_MAIL_ADDRESS),dateFormat.format(date));
@ -409,19 +415,55 @@ public class AuthMe extends JavaPlugin {
ConsoleLogger.closeFileWriter();
}
private static final String owner = "HaHaWTH";
// private static final String owner_gitee = "Shixuehan114514";
private static final String repo = "AuthMeReReloaded";
private void checkForUpdates() {
logger.info("Checking for updates...");
Updater updater = new Updater(pluginBuild + pluginBuildNumber);
bukkitService.runTaskAsynchronously(() -> {
if (updater.isUpdateAvailable()) {
String message = "New version available! Latest:" + updater.getLatestVersion() + " Current:" + pluginBuild + pluginBuildNumber;
logger.warning(message);
logger.warning("Download from here: https://modrinth.com/plugin/authmerereloaded");
try {
// 从南通集线器获取最新版本号
URL url = new URL("https://api.github.com/repos/" + owner + "/" + repo + "/releases/latest");
HttpURLConnection conn = (HttpURLConnection) url.openConnection();
conn.setConnectTimeout(10000); // 设置连接超时为10秒
conn.setReadTimeout(10000); // 设置读取超时为10秒
Scanner scanner = new Scanner(conn.getInputStream());
String response = scanner.useDelimiter("\\Z").next();
scanner.close();
// 处理JSON响应
String latestVersion = response.substring(response.indexOf("tag_name") + 11);
latestVersion = latestVersion.substring(0, latestVersion.indexOf("\""));
if (isUpdateAvailable(latestVersion)) {
String message = "New version available! Latest:" + latestVersion + " Current:" + pluginBuild + pluginBuildNumber;
getLogger().log(Level.WARNING, message);
getLogger().log(Level.WARNING, "Download from here: https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest");
} else {
logger.info("You are running the latest version.");
getLogger().log(Level.INFO, "You are running the latest version.");
}
} catch (IOException ignored) {
}
});
}
private boolean isUpdateAvailable(String latestVersion) {
// Extract the first character and the remaining digits from the version string
char latestChar = latestVersion.charAt(0);
int latestNumber = Integer.parseInt(latestVersion.substring(1));
char currentChar = pluginBuild.charAt(0);
int currentNumber = Integer.parseInt(pluginBuildNumber);
// Compare the characters first
if (latestChar > currentChar) {
return true;
} else if (latestChar < currentChar) {
return false;
} else {
// If the characters are the same, compare the numbers
return latestNumber > currentNumber;
}
}
private void checkServerType() {

View File

@ -32,7 +32,6 @@ import java.util.Optional;
* AuthMeApi authmeApi = AuthMeApi.getInstance();
* </code>
*/
@SuppressWarnings("unused")
public class AuthMeApi {
private static AuthMeApi singleton;
@ -266,16 +265,6 @@ public class AuthMeApi {
management.forceLogin(player);
}
/**
* Force a player to login, i.e. the player is logged in without needing his password.
*
* @param player The player to log in
* @param quiet Whether to suppress the login message
*/
public void forceLogin(Player player, boolean quiet) {
management.forceLogin(player, quiet);
}
/**
* Force a player to logout.
*

View File

@ -1,9 +1,9 @@
package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.TeleportUtils;
import org.bukkit.entity.Player;
@ -18,17 +18,17 @@ public class FirstSpawnCommand extends PlayerCommand {
private Settings settings;
@Inject
private SpawnLoader spawnLoader;
@Inject
private BukkitService bukkitService;
@Override
public void runCommand(Player player, List<String> arguments) {
if (spawnLoader.getFirstSpawn() == null) {
player.sendMessage("[AuthMe] First spawn has failed, please try to define the first spawn");
} else {
//String name= player.getName();
bukkitService.runTaskIfFolia(player, () -> {
if(settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player, spawnLoader.getFirstSpawn());
});
} else {
player.teleport(spawnLoader.getFirstSpawn());
}
//player.teleport(spawnLoader.getFirstSpawn());
}
}

View File

@ -1,9 +1,7 @@
package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.util.TeleportUtils;
import org.bukkit.entity.Player;
import javax.inject.Inject;
@ -13,15 +11,13 @@ public class SpawnCommand extends PlayerCommand {
@Inject
private SpawnLoader spawnLoader;
@Inject
private BukkitService bukkitService;
@Override
public void runCommand(Player player, List<String> arguments) {
if (spawnLoader.getSpawn() == null) {
player.sendMessage("[AuthMe] Spawn has failed, please try to define the spawn");
} else {
bukkitService.runTaskIfFolia(player, () -> TeleportUtils.teleport(player, spawnLoader.getSpawn()));
player.teleport(spawnLoader.getSpawn());
}
}
}

View File

@ -8,7 +8,6 @@ import fr.xephi.authme.process.Management;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.ValidationService.ValidationResult;
import fr.xephi.authme.settings.properties.SecuritySettings;
import org.bukkit.entity.Player;
import javax.inject.Inject;
@ -43,15 +42,12 @@ public class ChangePasswordCommand extends PlayerCommand {
commonService.send(player, MessageKey.NOT_LOGGED_IN);
return;
}
if (commonService.getProperty(SecuritySettings.CHANGE_PASSWORD_EMAIL_VERIFICATION_REQUIRED)) {
// Check if the user has been verified or not
if (codeManager.isVerificationRequired(player)) {
codeManager.codeExistOrGenerateNew(name);
commonService.send(player, MessageKey.VERIFICATION_CODE_REQUIRED);
return;
}
}
String oldPassword = arguments.get(0);
String newPassword = arguments.get(1);

View File

@ -22,8 +22,6 @@ import java.util.Locale;
import java.util.Set;
import java.util.concurrent.TimeUnit;
import static fr.xephi.authme.AuthMe.getScheduler;
public class VerificationCodeManager implements SettingsDependent, HasCleanup {
private final EmailService emailService;
@ -135,9 +133,8 @@ public class VerificationCodeManager implements SettingsDependent, HasCleanup {
* @param name the name of the player to generate a code for
*/
private void generateCode(String name) {
getScheduler().runTaskAsynchronously(() -> {
DataSourceValue<String> emailResult = dataSource.getEmail(name);
SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'-'MM'-'dd'-' HH:mm:ss");
SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'年'MM'月'dd'日' HH:mm:ss");
Date date = new Date(System.currentTimeMillis());
if (emailResult.rowExists()) {
final String email = emailResult.getValue();
@ -147,7 +144,6 @@ public class VerificationCodeManager implements SettingsDependent, HasCleanup {
emailService.sendVerificationMail(name, email, code, dateFormat.format(date));
}
}
});
}
/**

View File

@ -1,6 +1,5 @@
package fr.xephi.authme.initialization;
import com.alessiodp.libby.Library;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.CacheDataSource;
@ -22,8 +21,6 @@ import javax.inject.Provider;
import java.io.File;
import java.sql.SQLException;
import static fr.xephi.authme.AuthMe.libraryManager;
/**
* Creates the AuthMe data source.
*/
@ -81,14 +78,8 @@ public class DataSourceProvider implements Provider<DataSource> {
dataSource = new SQLite(settings, dataFolder);
break;
case H2:
Library h2 = Library.builder()
.groupId("com.h2database")
.artifactId("h2")
.version("2.2.224")
.build();
libraryManager.addMavenCentral();
libraryManager.loadLibrary(h2);
dataSource = new H2(settings, dataFolder);
logger.warning("You are using H2 database, which is still in development!\nMake sure to backup and report any issues you encounter on GitHub!");
break;
default:
throw new UnsupportedOperationException("Unknown data source type '" + dataSourceType + "'");

View File

@ -46,7 +46,7 @@ public class BedrockAutoLoginListener implements Listener {
UUID uuid = event.getPlayer().getUniqueId();
bukkitService.runTaskLater(player, () -> {
if (isBedrockPlayer(uuid) && !authmeApi.isAuthenticated(player) && authmeApi.isRegistered(name)) {
authmeApi.forceLogin(player, true);
authmeApi.forceLogin(player);
messages.send(player, MessageKey.BEDROCK_AUTO_LOGGED_IN);
}
},20L);

View File

@ -0,0 +1,263 @@
package fr.xephi.authme.listener;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.events.ListenerPriority;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketEvent;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.events.LoginEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import javax.inject.Inject;
import java.util.List;
import java.util.Random;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.logging.Level;
import static fr.xephi.authme.util.PlayerUtils.getPlayerIp;
import static fr.xephi.authme.util.PlayerUtils.isNpc;
import static org.bukkit.Bukkit.getLogger;
import static org.bukkit.Bukkit.getServer;
/**
* This class handles ALL the GUI captcha features in the plugin.
*/
public class GuiCaptchaHandler implements Listener {
//define AuthMeApi
private final AuthMeApi authmeApi = AuthMeApi.getInstance();
@Inject
private BukkitService bukkitService;
@Inject
private AuthMe plugin;
@Inject
private Messages messages;
@Inject
private CommonService service;
@Inject
private Settings settings;
private PacketAdapter chatPacketListener;
private PacketAdapter windowPacketListener;
//define timesLeft
private int timesLeft = 3;
//Use ConcurrentHashMap to store player and their close reason
/* We used many async tasks so there is concurrent**/
public static ConcurrentHashMap<Player, String> closeReasonMap = new ConcurrentHashMap<>();
//define randomStringSet
String randomSet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890abcdefghijklmnopqrstuvwxyz!@#%&*()_+";
String randomString = "";
Random randomItemSet = new Random();
Random howManyRandom = new Random();
private Material captchaMaterial = getRandomMaterial();
private boolean isPacketListenersActive = false;
public GuiCaptchaHandler() {
}
private StringBuilder sb;
private final List<String> whiteList = AuthMe.settings.getProperty(SecuritySettings.GUI_CAPTCHA_COUNTRY_WHITELIST);
private boolean isBedrockPlayer(UUID uuid) {
if (getServer().getPluginManager().getPlugin("floodgate") != null) {
return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.GUI_CAPTCHA_BE_COMPATIBILITY) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid);
}
return false;
}
private void initializePacketListeners() {
if (!isPacketListenersActive) {
ProtocolLibrary.getProtocolManager().addPacketListener(windowPacketListener);
ProtocolLibrary.getProtocolManager().addPacketListener(chatPacketListener);
isPacketListenersActive = true;
}
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (event.getWhoClicked() instanceof Player) {
Player player = (Player) event.getWhoClicked();
ItemStack currentItem = event.getCurrentItem();
if (!authmeApi.isRegistered(player.getName())) {
if (isBedrockPlayer(player.getUniqueId())) {
return;
}
if (currentItem != null && currentItem.getType().equals(captchaMaterial)) {
event.setCancelled(true);
if (!closeReasonMap.containsKey(player)) {
closeReasonMap.put(player, "verified");
}
player.closeInventory();
messages.send(player, MessageKey.GUI_CAPTCHA_VERIFIED);
}
}
}
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerLogin(PlayerLoginEvent event) {
Player player = event.getPlayer();
bukkitService.runTaskAsynchronously(() -> {
sb = new StringBuilder();
int howLongIsRandomString = (howManyRandom.nextInt(3) + 1);
for (int i = 0; i < howLongIsRandomString; i++) {
//生成随机索引号
int index = randomItemSet.nextInt(randomSet.length());
// 从字符串中获取由索引 index 指定的字符
char randomChar = randomSet.charAt(index);
// 将字符追加到字符串生成器
sb.append(randomChar);
}
if (!whiteList.isEmpty()) {
String ip = getPlayerIp(player);
if (whiteList.contains(authmeApi.getCountryCode(ip)) && ip != null) {
if (!closeReasonMap.containsKey(player)) {
closeReasonMap.put(player, "verified:whitelist");
}
}
}
});
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onPlayerJoin(PlayerJoinEvent event) {
randomString = "";
Player playerunreg = event.getPlayer();
String name = playerunreg.getName();
if (!authmeApi.isRegistered(name) && !isNpc(playerunreg) && !closeReasonMap.containsKey(playerunreg)) {
if (isBedrockPlayer(playerunreg.getUniqueId())) {
if (!closeReasonMap.containsKey(playerunreg)) {
closeReasonMap.put(playerunreg, "verified:bedrock");
}
messages.send(playerunreg, MessageKey.GUI_CAPTCHA_VERIFIED_AUTO_BEDROCK);
return;
}
randomString = sb.toString();
Random random_blockpos = new Random();
AtomicInteger random_num = new AtomicInteger(random_blockpos.nextInt(27));
Inventory menu = Bukkit.createInventory(playerunreg, 27, messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_WINDOW_NAME, randomString));
ItemStack item = new ItemStack(captchaMaterial);
ItemMeta meta = item.getItemMeta();
try {
if (meta != null) {
meta.setDisplayName(messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_CLICKABLE_NAME, randomString));
item.setItemMeta(meta);
}
} catch (NullPointerException e) {
getLogger().log(Level.WARNING, "Unexpected error occurred while setting item meta.");
}
windowPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CLOSE_WINDOW) {
@Override
public void onPacketReceiving(PacketEvent event) {
Player packetPlayer = event.getPlayer();
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
if (timesLeft <= 0) {
bukkitService.runTask(() -> {
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
});
timesLeft = 3;
} else {
--timesLeft;
if (timesLeft <= 0) {
bukkitService.runTask(() -> {
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
});
timesLeft = 3;
return;
}
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_RETRY_MESSAGE, String.valueOf(timesLeft));
event.setCancelled(true);
random_num.set(random_blockpos.nextInt(26));
bukkitService.runTask(() -> {
menu.clear();
menu.setItem(random_num.get(), item);
packetPlayer.openInventory(menu);
});
}
}
}
};
chatPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CHAT) {
@Override
public void onPacketReceiving(PacketEvent event) {
Player packetPlayer = event.getPlayer();
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_DENIED_MESSAGE);
event.setCancelled(true);
}
}
};
initializePacketListeners();
//Open captcha inventory
menu.setItem(random_num.get(), item);
playerunreg.openInventory(menu);
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > 0) {
long timeOut = settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT);
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > settings.getProperty(RestrictionSettings.TIMEOUT)) {
bukkitService.runTask(() -> {
getLogger().warning("AuthMe detected that your GUI captcha timeout seconds(" + settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) + ") is bigger than the Login timeout seconds(" +
settings.getProperty(RestrictionSettings.TIMEOUT) + "). To prevent issues, we will let the GUI captcha follow the Login timeout seconds, please check and modify your config.");
});
timeOut = settings.getProperty(RestrictionSettings.TIMEOUT);
}
long finalTimeOut = timeOut;
bukkitService.runTaskLater(() -> {
if (!closeReasonMap.containsKey(playerunreg) && !authmeApi.isRegistered(playerunreg.getName())) {
playerunreg.kickPlayer(service.retrieveSingleMessage(playerunreg, MessageKey.GUI_CAPTCHA_KICK_TIMEOUT));
timesLeft = 3; // Reset the attempt counter
}
}, finalTimeOut * 20L);
}
}
}
//This prevents players from unregistering by Admins
@EventHandler
public void onPlayerAuthMeLogin(LoginEvent event) {
Player player = event.getPlayer();
if (!closeReasonMap.containsKey(player)) {
closeReasonMap.put(player, "verified:login");
}
}
private Material getRandomMaterial() {
Material[] allMaterials = Material.values();
Random random = new Random();
return allMaterials[random.nextInt(allMaterials.length)];
}
}

View File

@ -1,11 +1,14 @@
package fr.xephi.authme.listener;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
@ -18,6 +21,7 @@ import javax.inject.Inject;
* Service class for the AuthMe listeners to determine whether an event should be canceled.
*/
class ListenerService implements SettingsDependent {
private final AuthMeApi authmeApi = AuthMeApi.getInstance();
private final DataSource dataSource;
private final PlayerCache playerCache;
private final ValidationService validationService;
@ -75,9 +79,19 @@ class ListenerService implements SettingsDependent {
* @param player the player to verify
* @return true if the associated event should be canceled, false otherwise
*/
public boolean shouldCancelEvent(Player player) {
return player != null && !checkAuth(player.getName()) && !PlayerUtils.isNpc(player);
}
public boolean shouldCancelInvEvent(Player player) {
try {
return !AuthMe.settings.getProperty(SecuritySettings.GUI_CAPTCHA) || authmeApi.isRegistered(player.getName()) || GuiCaptchaHandler.closeReasonMap.containsKey(player)/* || !player.getOpenInventory().getTitle().equals("请验证你是真人")*/;
} catch (Exception e) {
return true;
}
}
@Override
public void reload(Settings settings) {
isRegistrationForced = settings.getProperty(RegistrationSettings.FORCE);

View File

@ -75,7 +75,11 @@ public class LoginLocationFixListener implements Listener {
boolean solved = false;
for (BlockFace face : faces) {
if (JoinBlock.getRelative(face).getType().equals(Material.AIR) && JoinBlock.getRelative(face).getRelative(BlockFace.UP).getType().equals(Material.AIR)) {
if (settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player, JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
} else {
player.teleport(JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
}
solved = true;
break;
}
@ -103,12 +107,20 @@ public class LoginLocationFixListener implements Listener {
if (JoinBlock.getRelative(BlockFace.DOWN).getType().equals(Material.LAVA)) {
JoinBlock.getRelative(BlockFace.DOWN).setType(Material.DIRT);
}
if (settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 0.1, 0.5));
} else {
player.teleport(JoinBlock.getLocation().add(0.5, 0.1, 0.5));
}
messages.send(player, MessageKey.LOCATION_FIX_UNDERGROUND);
break;
}
if (i == MaxHeight) {
if (settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 1.1, 0.5));
} else {
player.teleport(JoinBlock.getLocation().add(0.5, 1.1, 0.5));
}
messages.send(player, MessageKey.LOCATION_FIX_UNDERGROUND_CANT_FIX);
}
}

View File

@ -1,5 +1,6 @@
package fr.xephi.authme.listener;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.data.QuickCommandsProtectionManager;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
@ -16,12 +17,10 @@ import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.TeleportUtils;
import fr.xephi.authme.util.message.I18NUtils;
import fr.xephi.authme.util.message.MiniMessageUtils;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.entity.HumanEntity;
@ -66,6 +65,11 @@ import static org.bukkit.Bukkit.getServer;
* Listener class for player events.
*/
public class PlayerListener implements Listener{
private final AuthMeApi authmeApi = AuthMeApi.getInstance();
@Inject
private Settings settings;
@Inject
@ -95,6 +99,7 @@ public class PlayerListener implements Listener {
@Inject
private QuickCommandsProtectionManager quickCommandsProtectionManager;
// Lowest priority to apply fast protection checks
@EventHandler(priority = EventPriority.LOWEST)
public void onAsyncPlayerPreLoginEventLowest(AsyncPlayerPreLoginEvent event) {
@ -188,6 +193,7 @@ public class PlayerListener implements Listener {
@EventHandler(priority = EventPriority.NORMAL)
public void onPlayerJoin(PlayerJoinEvent event) {
final Player player = event.getPlayer();
final AuthMeApi authmeApi = AuthMeApi.getInstance();
if (!PlayerListener19Spigot.isPlayerSpawnLocationEventCalled()) {
teleportationService.teleportOnJoin(player);
}
@ -214,7 +220,7 @@ public class PlayerListener implements Listener {
String customJoinMessage = settings.getProperty(RegistrationSettings.CUSTOM_JOIN_MESSAGE);
if (!customJoinMessage.isEmpty()) {
customJoinMessage = ChatColor.translateAlternateColorCodes('&', MiniMessageUtils.parseMiniMessageToLegacy(customJoinMessage));
customJoinMessage = ChatColor.translateAlternateColorCodes('&', customJoinMessage);
event.setJoinMessage(customJoinMessage
.replace("{PLAYERNAME}", player.getName())
.replace("{DISPLAYNAME}", player.getDisplayName())
@ -249,11 +255,6 @@ public class PlayerListener implements Listener {
}
}
// Remove data from locale map when player quit
if (settings.getProperty(PluginSettings.I18N_MESSAGES)) {
I18NUtils.removeLocale(player.getUniqueId());
}
if (antiBotService.wasPlayerKicked(player.getName())) {
return;
}
@ -374,9 +375,17 @@ public class PlayerListener implements Listener {
Location spawn = spawnLoader.getSpawnLocation(player);
if (spawn != null && spawn.getWorld() != null) {
if (!player.getWorld().equals(spawn.getWorld())) {
if(settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player,spawn);
} else {
player.teleport(spawn);
}
} else if (spawn.distance(player.getLocation()) > settings.getProperty(ALLOWED_MOVEMENT_RADIUS)) {
if(settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player,spawn);
} else {
player.teleport(spawn);
}
}
}
}
@ -495,33 +504,21 @@ public class PlayerListener implements Listener {
}
}
@SuppressWarnings("all")
private boolean isInventoryWhitelisted(InventoryView inventory) {
if (inventory == null) {
return false;
}
Set<String> whitelist = settings.getProperty(RestrictionSettings.UNRESTRICTED_INVENTORIES);
if (whitelist.isEmpty()) {
return false;
}
//append a string for String whitelist
String invName = ChatColor.stripColor(inventory.getTitle()).toLowerCase(Locale.ROOT);
if (settings.getProperty(RestrictionSettings.STRICT_UNRESTRICTED_INVENTORIES_CHECK)) {
return whitelist.contains(invName);
}
for (String wl : whitelist) {
if (invName.contains(wl)) {
return true;
}
}
return false;
return whitelist.contains(ChatColor.stripColor(inventory.getTitle()).toLowerCase(Locale.ROOT));
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerInventoryOpen(InventoryOpenEvent event) {
final HumanEntity player = event.getPlayer();
Player ply = (Player) event.getPlayer();
if (listenerService.shouldCancelEvent(player)
&& !isInventoryWhitelisted(event.getView())) {
&& !isInventoryWhitelisted(event.getView()) && listenerService.shouldCancelInvEvent(ply)) {
event.setCancelled(true);
/*
@ -539,4 +536,12 @@ public class PlayerListener implements Listener {
event.setCancelled(true);
}
}
// @EventHandler(priority = EventPriority.LOWEST)
// public void onSwitchHand(PlayerSwapHandItemsEvent event) {
// Player player = event.getPlayer();
// if (!player.isSneaking() || !player.hasPermission("keybindings.use"))
// return;
// event.setCancelled(true);
// Bukkit.dispatchCommand(event.getPlayer(), "help");
// }
}

View File

@ -1,10 +1,14 @@
package fr.xephi.authme.listener;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import javax.inject.Inject;
@ -22,4 +26,12 @@ public class PlayerListenerHigherThan18 implements Listener {
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onSwitchHand(PlayerSwapHandItemsEvent event) {
Player player = event.getPlayer();
if (player.isSneaking() && player.hasPermission("keybindings.use") && settings.getProperty(PluginSettings.MENU_UNREGISTER_COMPATIBILITY)) {
event.setCancelled(true);
Bukkit.dispatchCommand(event.getPlayer(), "help");
}
}
}

View File

@ -53,9 +53,6 @@ public class ServerListener implements Listener {
} else if ("ProtocolLib".equalsIgnoreCase(pluginName)) {
protocolLibService.disable();
logger.warning("ProtocolLib has been disabled, unhooking packet adapters!");
} else if ("PlaceholderAPI".equalsIgnoreCase(pluginName)) {
pluginHookService.unhookPlaceholderApi();
logger.info("PlaceholderAPI has been disabled: unhooking placeholders");
}
}
@ -77,8 +74,6 @@ public class ServerListener implements Listener {
spawnLoader.loadCmiSpawn();
} else if ("ProtocolLib".equalsIgnoreCase(pluginName)) {
protocolLibService.setup();
} else if ("PlaceholderAPI".equalsIgnoreCase(pluginName)) {
pluginHookService.tryHookToPlaceholderApi();
}
}
}

View File

@ -1,36 +0,0 @@
package fr.xephi.authme.listener.protocollib;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.events.ListenerPriority;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketEvent;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.util.message.I18NUtils;
import java.util.UUID;
class I18NGetLocalePacketAdapter extends PacketAdapter {
I18NGetLocalePacketAdapter(AuthMe plugin) {
super(plugin, ListenerPriority.NORMAL, PacketType.Play.Client.SETTINGS);
}
@Override
public void onPacketReceiving(PacketEvent event) {
if (event.getPacketType() == PacketType.Play.Client.SETTINGS) {
String locale = event.getPacket().getStrings().read(0).toLowerCase();
UUID uuid = event.getPlayer().getUniqueId();
I18NUtils.addLocale(uuid, locale);
}
}
public void register() {
ProtocolLibrary.getProtocolManager().addPacketListener(this);
}
public void unregister() {
ProtocolLibrary.getProtocolManager().removePacketListener(this);
}
}

View File

@ -9,9 +9,7 @@ import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.entity.Player;
import javax.inject.Inject;
@ -24,12 +22,10 @@ public class ProtocolLibService implements SettingsDependent {
/* Packet Adapters */
private InventoryPacketAdapter inventoryPacketAdapter;
private TabCompletePacketAdapter tabCompletePacketAdapter;
private I18NGetLocalePacketAdapter i18nGetLocalePacketAdapter;
/* Settings */
private boolean protectInvBeforeLogin;
private boolean denyTabCompleteBeforeLogin;
private boolean i18nMessagesSending;
/* Service */
private boolean isEnabled;
@ -62,10 +58,6 @@ public class ProtocolLibService implements SettingsDependent {
logger.warning("WARNING! The denyTabComplete feature requires ProtocolLib! Disabling it...");
}
if (i18nMessagesSending) {
logger.warning("WARNING! The i18n Messages feature requires ProtocolLib on lower version (< 1.15.2)! Disabling it...");
}
this.isEnabled = false;
return;
}
@ -92,16 +84,6 @@ public class ProtocolLibService implements SettingsDependent {
tabCompletePacketAdapter = null;
}
if (i18nMessagesSending) {
if (i18nGetLocalePacketAdapter == null) {
i18nGetLocalePacketAdapter = new I18NGetLocalePacketAdapter(plugin);
i18nGetLocalePacketAdapter.register();
}
} else if (i18nGetLocalePacketAdapter != null) {
i18nGetLocalePacketAdapter.unregister();
i18nGetLocalePacketAdapter = null;
}
this.isEnabled = true;
}
@ -119,10 +101,6 @@ public class ProtocolLibService implements SettingsDependent {
tabCompletePacketAdapter.unregister();
tabCompletePacketAdapter = null;
}
if (i18nGetLocalePacketAdapter != null) {
i18nGetLocalePacketAdapter.unregister();
i18nGetLocalePacketAdapter = null;
}
}
/**
@ -142,7 +120,6 @@ public class ProtocolLibService implements SettingsDependent {
this.protectInvBeforeLogin = settings.getProperty(RestrictionSettings.PROTECT_INVENTORY_BEFORE_LOGIN);
this.denyTabCompleteBeforeLogin = settings.getProperty(RestrictionSettings.DENY_TABCOMPLETE_BEFORE_LOGIN);
this.i18nMessagesSending = settings.getProperty(PluginSettings.I18N_MESSAGES) && Utils.MAJOR_VERSION <= 15;
//it was true and will be deactivated now, so we need to restore the inventory for every player
if (oldProtectInventory && !protectInvBeforeLogin && inventoryPacketAdapter != null) {

View File

@ -8,15 +8,12 @@ import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.util.FileUtils;
import fr.xephi.authme.util.message.I18NUtils;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import javax.annotation.PostConstruct;
import javax.inject.Inject;
import java.io.File;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import static fr.xephi.authme.message.MessagePathHelper.DEFAULT_LANGUAGE;
@ -36,7 +33,6 @@ public abstract class AbstractMessageFileHandler implements Reloadable {
private String filename;
private FileConfiguration configuration;
private Map<String, FileConfiguration> i18nConfiguration;
private final String defaultFile;
protected AbstractMessageFileHandler() {
@ -50,7 +46,6 @@ public abstract class AbstractMessageFileHandler implements Reloadable {
filename = createFilePath(language);
File messagesFile = initializeFile(filename);
configuration = YamlConfiguration.loadConfiguration(messagesFile);
i18nConfiguration = null;
}
protected String getLanguage() {
@ -88,24 +83,6 @@ public abstract class AbstractMessageFileHandler implements Reloadable {
: message;
}
/**
* Returns the i18n message for the given key and given locale.
*
* @param key the key to retrieve the message for
* @param locale the locale that player client setting uses
* @return the message
*/
public String getMessageByLocale(String key, String locale) {
if (locale == null || !settings.getProperty(PluginSettings.I18N_MESSAGES)) {
return getMessage(key);
}
String message = getI18nConfiguration(locale).getString(key);
return message == null
? "Error retrieving message '" + key + "'"
: message;
}
/**
* Returns the message for the given key only if it exists,
* i.e. without falling back to the default file.
@ -117,27 +94,6 @@ public abstract class AbstractMessageFileHandler implements Reloadable {
return configuration.getString(key);
}
public FileConfiguration getI18nConfiguration(String locale) {
if (i18nConfiguration == null) {
i18nConfiguration = new ConcurrentHashMap<>();
}
locale = I18NUtils.localeToCode(locale, settings);
if (i18nConfiguration.containsKey(locale)) {
return i18nConfiguration.get(locale);
} else {
// Sync with reload();
String i18nFilename = createFilePath(locale);
File i18nMessagesFile = initializeFile(i18nFilename);
FileConfiguration config = YamlConfiguration.loadConfiguration(i18nMessagesFile);
i18nConfiguration.put(locale, config);
return config;
}
}
/**
* Creates the path to the messages file for the given language code.
*

View File

@ -29,6 +29,46 @@ public enum MessageKey {
*/
BEDROCK_AUTO_LOGGED_IN("bedrock_auto_login.success"),
/**
* %random Verification
*/
GUI_CAPTCHA_WINDOW_NAME("gui_captcha.captcha_window_name", "%random"),
/**
* %random I am human
*/
GUI_CAPTCHA_CLICKABLE_NAME("gui_captcha.captcha_clickable_name", "%random"),
/**
* Verification failed, you have %times retries left
*/
GUI_CAPTCHA_RETRY_MESSAGE("gui_captcha.message_on_retry", "%times"),
/**
* Bedrock verification success!
*/
GUI_CAPTCHA_VERIFIED_AUTO_BEDROCK("gui_captcha.bedrock_auto_verify_success"),
/**
* Please be verified before chatting!
*/
GUI_CAPTCHA_DENIED_MESSAGE("gui_captcha.denied_message_sending"),
/**
* Verification timed out!
*/
GUI_CAPTCHA_KICK_TIMEOUT("gui_captcha.kick_on_timeout"),
/**
* Please complete the verification!
*/
GUI_CAPTCHA_KICK_FAILED("gui_captcha.kick_on_failed"),
/**
* Verification success!
*/
GUI_CAPTCHA_VERIFIED("gui_captcha.success"),
/**
* In order to use this command you must be authenticated!
*/

View File

@ -5,8 +5,6 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.util.expiring.Duration;
import fr.xephi.authme.util.message.I18NUtils;
import fr.xephi.authme.util.message.MiniMessageUtils;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@ -122,16 +120,13 @@ public class Messages {
* @return The message from the file
*/
private String retrieveMessage(MessageKey key, CommandSender sender) {
String locale = sender instanceof Player
? I18NUtils.getLocale((Player) sender)
: null;
String message = messagesFileHandler.getMessageByLocale(key.getKey(), locale);
String message = messagesFileHandler.getMessage(key.getKey());
String displayName = sender.getName();
if (sender instanceof Player) {
displayName = ((Player) sender).getDisplayName();
}
return ChatColor.translateAlternateColorCodes('&', MiniMessageUtils.parseMiniMessageToLegacy(message))
return ChatColor.translateAlternateColorCodes('&', message)
.replace(NEWLINE_TAG, "\n")
.replace(USERNAME_TAG, sender.getName())
.replace(DISPLAYNAME_TAG, displayName);
@ -147,7 +142,7 @@ public class Messages {
private String retrieveMessage(MessageKey key, String name) {
String message = messagesFileHandler.getMessage(key.getKey());
return ChatColor.translateAlternateColorCodes('&', MiniMessageUtils.parseMiniMessageToLegacy(message))
return ChatColor.translateAlternateColorCodes('&', message)
.replace(NEWLINE_TAG, "\n")
.replace(USERNAME_TAG, name)
.replace(DISPLAYNAME_TAG, name);

View File

@ -149,6 +149,7 @@ public class MessageUpdater {
.put("verification", "Verification code")
.put("time", "Time units")
.put("two_factor", "Two-factor authentication")
.put("gui_captcha", "3rd party features: GUI Captcha")
.put("bedrock_auto_login", "3rd party features: Bedrock Auto Login")
.put("login_location_fix", "3rd party features: Login Location Fix")
.put("double_login_fix", "3rd party features: Double Login Fix")
@ -170,7 +171,7 @@ public class MessageUpdater {
// Create ConfigurationData instance
Map<String, List<String>> commentsMap = comments.entrySet().stream()
.collect(Collectors.toMap(Map.Entry::getKey, e -> singletonList(e.getValue())));
.collect(Collectors.toMap(e -> e.getKey(), e -> singletonList(e.getValue())));
return new MessageKeyConfigurationData(builder, commentsMap);
}

View File

@ -29,6 +29,8 @@ import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.GameMode;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject;
import java.util.Locale;
@ -135,10 +137,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
// Session logic
if (sessionService.canResumeSession(player)) {
if (velocitySender.isEnabled()) {
bukkitService.scheduleSyncDelayedTask(() ->
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), service.getProperty(HooksSettings.PROXY_SEND_DELAY));
}
service.send(player, MessageKey.SESSION_RECONNECTION);
// Run commands
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(
@ -206,7 +204,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
int blindTimeOut = (registrationTimeout <= 0) ? 99999 : registrationTimeout;
// AuthMeReReloaded - Fix potion apply on Folia
bukkitService.runTaskIfFolia(player, () -> player.addPotionEffect(bukkitService.createBlindnessEffect(blindTimeOut)));
bukkitService.runTaskIfFolia(player,() -> player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2)));
}
commandManager.runCommandsOnJoin(player);
});

View File

@ -26,6 +26,7 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.DatabaseSettings;
@ -313,6 +314,10 @@ public class AsynchronousLogin implements AsynchronousProcess {
bukkitService.scheduleSyncDelayedTask(() ->
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
}
if (velocitySender.isEnabled()) {
bukkitService.scheduleSyncDelayedTask(() ->
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
}
// As the scheduling executes the Task most likely after the current
// task, we schedule it in the end

View File

@ -14,10 +14,7 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.JoinMessageService;
import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType;
@ -33,9 +30,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
@Inject
private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
@Inject
private LimboService limboService;
@ -108,13 +102,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
player.removePotionEffect(PotionEffectType.BLINDNESS);
}
// AuthMeVelocity start - send on player login
if (velocitySender.isEnabled()) {
bukkitService.scheduleSyncDelayedTask(() ->
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), commonService.getProperty(HooksSettings.PROXY_SEND_DELAY));
}
// AuthMeVelocity end
// The Login event now fires (as intended) after everything is processed
bukkitService.callEvent(new LoginEvent(player));

View File

@ -14,6 +14,8 @@ import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject;
@ -73,7 +75,7 @@ public class ProcessSyncPlayerLogout implements SynchronousProcess {
// Apply Blindness effect
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
player.addPotionEffect(bukkitService.createBlindnessEffect(timeout));
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
}
// Set player's data to unauthenticated

View File

@ -1,6 +1,5 @@
package fr.xephi.authme.process.quit;
import com.github.Anon8281.universalScheduler.UniversalScheduler;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.settings.commandconfig.CommandManager;
@ -28,9 +27,7 @@ public class ProcessSyncPlayerQuit implements SynchronousProcess {
commandManager.runCommandsOnLogout(player);
} else {
limboService.restoreData(player);
if (!UniversalScheduler.isFolia) { // AuthMeReReloaded - Fix #146 (Very stupid solution, but works)
// player.saveData(); // #1238: Speed is sometimes not restored properly
}
player.saveData(); // #1238: Speed is sometimes not restored properly
}
player.leaveVehicle();
}

View File

@ -23,6 +23,8 @@ import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject;
@ -101,7 +103,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
public void adminUnregister(CommandSender initiator, String name, Player player) {
if (dataSource.removeAuth(name)) {
performPostUnregisterActions(name, player);
if (player != null) velocitySender.sendAuthMeVelocityMessage(player, VMessageType.FORCE_UNREGISTER);
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.FORCE_UNREGISTER);
bukkitService.createAndCallEvent(isAsync -> new UnregisterByAdminEvent(player, name, isAsync, initiator));
if (initiator == null) {
logger.info(name + " was unregistered");
@ -148,7 +150,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
private void applyBlindEffect(Player player) {
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
bukkitService.runTaskIfFolia(player, () -> player.addPotionEffect(bukkitService.createBlindnessEffect(timeout)));
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
}
}

View File

@ -32,7 +32,6 @@ public enum HashAlgorithm {
WORDPRESS(fr.xephi.authme.security.crypts.Wordpress.class),
XAUTH(fr.xephi.authme.security.crypts.XAuth.class),
XFBCRYPT(fr.xephi.authme.security.crypts.XfBCrypt.class),
NOCRYPT(fr.xephi.authme.security.crypts.NoCrypt.class),
CUSTOM(null),
@Deprecated DOUBLEMD5(fr.xephi.authme.security.crypts.DoubleMd5.class),

View File

@ -1,15 +0,0 @@
package fr.xephi.authme.security.crypts;
import fr.xephi.authme.security.crypts.description.Recommendation;
import fr.xephi.authme.security.crypts.description.Usage;
@Deprecated
@Recommendation(Usage.DEPRECATED)
public class NoCrypt extends UnsaltedMethod {
@Override
public String computeHash(String password) {
return password;
}
}

View File

@ -1,12 +1,12 @@
package fr.xephi.authme.service;
import com.github.Anon8281.universalScheduler.UniversalRunnable;
import com.github.Anon8281.universalScheduler.UniversalScheduler;
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.BanEntry;
import org.bukkit.BanList;
import org.bukkit.Bukkit;
@ -18,8 +18,6 @@ import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject;
import java.util.Collection;
@ -40,7 +38,7 @@ public class BukkitService implements SettingsDependent {
/** Number of ticks per minute. */
public static final int TICKS_PER_MINUTE = 60 * TICKS_PER_SECOND;
/** Whether the server is running Folia. */
private static final boolean isFolia = UniversalScheduler.isFolia;
private static final boolean IS_FOLIA = Utils.isClassLoaded("io.papermc.paper.threadedregions.RegionizedServer");
private final AuthMe authMe;
private boolean useAsyncTasks;
@ -70,7 +68,7 @@ public class BukkitService implements SettingsDependent {
* @param delay Delay in server ticks before executing task
*/
public void scheduleSyncDelayedTask(Runnable task, long delay) {
if (isFolia) {
if (IS_FOLIA) {
runTaskLater(task, delay);
} else {
Bukkit.getScheduler().runTaskLater(authMe, task, delay); // We must do this to keep compatibility
@ -100,7 +98,7 @@ public class BukkitService implements SettingsDependent {
* @throws IllegalArgumentException if task is null
*/
public void runTask(Runnable task) {
if (isFolia) {
if (IS_FOLIA) {
getScheduler().runTask(task);
} else {
Bukkit.getScheduler().runTask(authMe, task);
@ -108,7 +106,7 @@ public class BukkitService implements SettingsDependent {
}
public void runTask(Entity entity, Runnable task) {
if (isFolia) {
if (IS_FOLIA) {
getScheduler().runTask(entity, task);
} else {
Bukkit.getScheduler().runTask(authMe, task);
@ -124,7 +122,7 @@ public class BukkitService implements SettingsDependent {
* @param task the task to be run
*/
public void runTaskIfFolia(Runnable task) {
if (isFolia) {
if (IS_FOLIA) {
runTask(task);
} else {
task.run();
@ -136,7 +134,7 @@ public class BukkitService implements SettingsDependent {
* @param task the task to be run
*/
public void runTaskIfFolia(Entity entity, Runnable task) {
if (isFolia) {
if (IS_FOLIA) {
runTask(entity, task);
} else {
task.run();
@ -148,7 +146,7 @@ public class BukkitService implements SettingsDependent {
* @param task the task to be run
*/
public void runTaskIfFolia(Location location, Runnable task) {
if (isFolia) {
if (IS_FOLIA) {
runTask(location, task);
} else {
task.run();
@ -198,7 +196,7 @@ public class BukkitService implements SettingsDependent {
* @throws IllegalArgumentException if task is null
*/
public void runTaskAsynchronously(Runnable task) {
if (isFolia) {
if (IS_FOLIA) {
getScheduler().runTaskAsynchronously(task);
} else {
Bukkit.getScheduler().runTaskAsynchronously(authMe, task);
@ -329,16 +327,6 @@ public class BukkitService implements SettingsDependent {
return event;
}
/**
* Creates a PotionEffect with blindness for the given duration in ticks.
*
* @param timeoutInTicks duration of the effect in ticks
* @return blindness potion effect
*/
public PotionEffect createBlindnessEffect(int timeoutInTicks) {
return new PotionEffect(PotionEffectType.BLINDNESS, timeoutInTicks, 2);
}
/**
* Gets the world with the given name.
*
@ -392,11 +380,7 @@ public class BukkitService implements SettingsDependent {
* @param bytes the message
*/
public void sendVelocityMessage(Player player, byte[] bytes) {
if (player != null) {
player.sendPluginMessage(authMe, "authmevelocity:main", bytes);
} else {
Bukkit.getServer().sendPluginMessage(authMe, "authmevelocity:main", bytes);
}
}

View File

@ -6,8 +6,6 @@ import com.onarandombox.MultiverseCore.MultiverseCore;
import com.onarandombox.MultiverseCore.api.MVWorldManager;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.hook.papi.AuthMeExpansion;
import me.clip.placeholderapi.PlaceholderAPIPlugin;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
@ -28,8 +26,6 @@ public class PluginHookService {
private Essentials essentials;
private Plugin cmi;
private MultiverseCore multiverse;
private PlaceholderAPIPlugin placeholderApi;
private AuthMeExpansion authMeExpansion;
/**
* Constructor.
@ -42,7 +38,6 @@ public class PluginHookService {
tryHookToEssentials();
tryHookToCmi();
tryHookToMultiverse();
tryHookToPlaceholderApi();
}
/**
@ -138,20 +133,6 @@ public class PluginHookService {
}
}
/**
* Attempts to create a hook into PlaceholderAPI.
*/
public void tryHookToPlaceholderApi() {
try {
placeholderApi = getPlugin(pluginManager, "PlaceholderAPI", PlaceholderAPIPlugin.class);
authMeExpansion = new AuthMeExpansion();
authMeExpansion.register();
} catch (Exception | NoClassDefFoundError ignored) {
placeholderApi = null;
authMeExpansion = null;
}
}
/**
* Attempts to create a hook into CMI.
*/
@ -199,16 +180,6 @@ public class PluginHookService {
multiverse = null;
}
/**
* Unhooks from PlaceholderAPI.
*/
public void unhookPlaceholderApi() {
if (placeholderApi != null) {
authMeExpansion.unregister();
placeholderApi = null;
}
}
// ------
// Helpers
// ------

View File

@ -14,6 +14,7 @@ import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.TeleportUtils;
import org.bukkit.Location;
import org.bukkit.World;
@ -143,9 +144,7 @@ public class TeleportationService implements Reloadable {
} else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
Location location = buildLocationFromAuth(player, auth);
Location playerLoc = player.getLocation();
if (location.getX() == playerLoc.getX() && location.getY() == playerLoc.getY() && location.getZ() == playerLoc.getZ()
&& location.getWorld() == playerLoc.getWorld()) return;
if (location.equals(player.getLocation())) return;
logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName());
teleportBackFromSpawn(player, location);
} else if (limbo != null && limbo.getLocation() != null) {
@ -188,8 +187,10 @@ public class TeleportationService implements Reloadable {
private void performTeleportation(final Player player, final AbstractTeleportEvent event) {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
bukkitService.callEvent(event);
if (player.isOnline() && isEventValid(event)) {
if (player.isOnline() && isEventValid(event) && settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
TeleportUtils.teleport(player, event.getTo());
} else if (player.isOnline() && isEventValid(event)) {
player.teleport(event.getTo());
}
});
}

View File

@ -1,72 +0,0 @@
package fr.xephi.authme.service.hook.papi;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.HooksSettings;
import me.clip.placeholderapi.expansion.PlaceholderExpansion;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
/**
* AuthMe PlaceholderAPI expansion class.
* @author Kobe 8
*/
public class AuthMeExpansion extends PlaceholderExpansion {
private final Settings settings = AuthMe.settings;
@Override
public @NotNull String getIdentifier() {
return "authme";
}
@Override
public @NotNull String getAuthor() {
return "HaHaWTH";
}
@Override
public @NotNull String getVersion() {
return AuthMe.getPluginVersion();
}
@Override
public boolean persist() {
return true;
}
@Override
public String onRequest(OfflinePlayer player, @NotNull String params) {
if (!settings.getProperty(HooksSettings.PLACEHOLDER_API)) return null;
AuthMeApi authMeApi = AuthMeApi.getInstance();
if (authMeApi == null) return null;
if (params.equalsIgnoreCase("version")) {
return getVersion();
}
if (params.equalsIgnoreCase("is_registered")) {
if (player != null) {
Player onlinePlayer = player.getPlayer();
if (onlinePlayer != null) {
return String.valueOf(authMeApi.isRegistered(onlinePlayer.getName()));
}
}
}
if (params.equalsIgnoreCase("is_authenticated")) {
if (player != null) {
Player onlinePlayer = player.getPlayer();
if (onlinePlayer != null) {
return String.valueOf(authMeApi.isAuthenticated(onlinePlayer));
}
}
}
if (params.equalsIgnoreCase("last_login_time")) {
if (player != null) {
Player onlinePlayer = player.getPlayer();
if (onlinePlayer != null) {
return authMeApi.getLastLoginTime(onlinePlayer.getName()).toString();
}
}
}
return null;
}
}

View File

@ -129,9 +129,9 @@ public class CommandManager implements Reloadable {
if (predicate.test(cmd)) {
long delay = cmd.getDelay();
if (delay > 0) {
bukkitService.runTaskLater(player, () -> dispatchCommand(player, cmd), delay);
bukkitService.scheduleSyncDelayedTask(() -> dispatchCommand(player, cmd), delay);
} else {
bukkitService.runTaskIfFolia(player, () -> dispatchCommand(player, cmd));
dispatchCommand(player, cmd);
}
}
}

View File

@ -15,10 +15,6 @@ public final class HooksSettings implements SettingsHolder {
public static final Property<Boolean> MULTIVERSE =
newProperty("Hooks.multiverse", true);
@Comment("Do we need to hook with PlaceholderAPI for AuthMe placeholders?")
public static final Property<Boolean> PLACEHOLDER_API =
newProperty("Hooks.placeholderapi", false);
@Comment("Do we need to hook with BungeeCord?")
public static final Property<Boolean> BUNGEECORD =
newProperty("Hooks.bungeecord", false);

View File

@ -5,32 +5,16 @@ import ch.jalu.configme.SettingsHolder;
import ch.jalu.configme.properties.Property;
import fr.xephi.authme.output.LogLevel;
import java.util.Set;
import static ch.jalu.configme.properties.PropertyInitializer.newLowercaseStringSetProperty;
import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
public final class PluginSettings implements SettingsHolder {
@Comment({
"Send i18n messages to player based on their client settings, this option will override `settings.messagesLanguage`",
"(Requires ProtocolLib)",
"This will not affect language of AuthMe help command."
"Should we execute /help command when unregistered players press Shift+F?",
"This keeps compatibility with some menu plugins",
"If you are using TrMenu, don't enable this because TrMenu already implemented this."
})
public static final Property<Boolean> I18N_MESSAGES =
newProperty("3rdPartyFeature.features.i18nMessages.enabled", false);
@Comment({"Redirect locale code to certain AuthMe language code as you want",
"Minecraft locale list: https://minecraft.wiki/w/Language",
"AuthMe language code: https://github.com/HaHaWTH/AuthMeReReloaded/blob/master/docs/translations.md",
"For example, if you want to show Russian messages to player using language Tatar(tt_ru),",
"and show Chinese Simplified messages to player using language Classical Chinese(lzh), then:",
"locale-code-redirect:",
"- 'tt_ru:ru'",
"- 'lzh:zhcn'"})
public static final Property<Set<String>> I18N_CODE_REDIRECT =
newLowercaseStringSetProperty("3rdPartyFeature.features.i18nMessages.locale-code-redirect",
"tt_ru:ru", "lzh:zhcn");
public static final Property<Boolean> MENU_UNREGISTER_COMPATIBILITY =
newProperty("3rdPartyFeature.compatibility.menuPlugins", false);
@Comment({
"Do you want to enable the session feature?",

View File

@ -58,7 +58,7 @@ public final class ProtectionSettings implements SettingsHolder {
@Comment("Kicks the player that issued a command before the defined time after the join process")
public static final Property<Integer> QUICK_COMMANDS_DENIED_BEFORE_MILLISECONDS =
newProperty("Protection.quickCommands.denyCommandsBeforeMilliseconds", 1000);
newProperty("Protection.quickCommands.denyCommandsBeforeMilliseconds", 3000);
private ProtectionSettings() {
}

View File

@ -173,7 +173,7 @@ public final class RestrictionSettings implements SettingsHolder {
@Comment("Regex syntax for allowed chars in email.")
public static final Property<String> ALLOWED_EMAIL_REGEX =
newProperty("settings.restrictions.allowedEmailCharacters", "^([a-zA-Z0-9_.+-]+)@([a-zA-Z0-9-]+)\\.([a-zA-Z]{2,})$");
newProperty("settings.restrictions.allowedEmailCharacters", "^[A-Za-z0-9_]{4,15}@(qq|outlook|163|gmail|icloud)\\.com$");
@Comment("Force survival gamemode when player joins?")
@ -205,10 +205,6 @@ public final class RestrictionSettings implements SettingsHolder {
public static final Property<Set<String>> UNRESTRICTED_INVENTORIES =
newLowercaseStringSetProperty("settings.unrestrictions.UnrestrictedInventories");
@Comment("Should we check unrestricted inventories strictly? (Original behavior)")
public static final Property<Boolean> STRICT_UNRESTRICTED_INVENTORIES_CHECK =
newProperty("settings.unrestrictions.StrictUnrestrictedInventoriesCheck", true);
private RestrictionSettings() {

View File

@ -6,8 +6,10 @@ import ch.jalu.configme.properties.Property;
import fr.xephi.authme.security.HashAlgorithm;
import fr.xephi.authme.settings.EnumSetProperty;
import java.util.List;
import java.util.Set;
import static ch.jalu.configme.properties.PropertyInitializer.newListProperty;
import static ch.jalu.configme.properties.PropertyInitializer.newLowercaseStringSetProperty;
import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
@ -19,6 +21,11 @@ public final class SecuritySettings implements SettingsHolder {
public static final Property<Boolean> STOP_SERVER_ON_PROBLEM =
newProperty("Security.SQLProblem.stopServer", false);
@Comment({"Should send GUI captcha by country code whitelist?",
"If the country of the player is in this list, the captcha won't be sent."})
public static final Property<List<String>> GUI_CAPTCHA_COUNTRY_WHITELIST =
newListProperty("3rdPartyFeature.features.captcha.whiteList");
@Comment({"Should we let Bedrock players login automatically?",
"(Requires hookFloodgate to be true & floodgate loaded)",
"(**THIS IS SAFE DO NOT WORRY**)"})
@ -41,6 +48,25 @@ public final class SecuritySettings implements SettingsHolder {
public static final Property<Boolean> ADVANCED_SHULKER_FIX =
newProperty("3rdPartyFeature.fixes.advancedShulkerFix", false);
@Comment({"Choose the best teleport method by server brand?",
"(Enable this if you are using Paper/Folia)"})
public static final Property<Boolean> SMART_ASYNC_TELEPORT =
newProperty("3rdPartyFeature.optimizes.smartAsyncTeleport", true);
@Comment("Send a GUI captcha to unregistered players?(Requires ProtocolLib)")
public static final Property<Boolean> GUI_CAPTCHA =
newProperty("3rdPartyFeature.features.captcha.guiCaptcha", false);
@Comment({"Should we kick the players when they don't finish the GUI captcha in seconds?",
"(less than or equals 0 is disabled)"})
public static final Property<Integer> GUI_CAPTCHA_TIMEOUT =
newProperty("3rdPartyFeature.features.captcha.timeOut", 0);
@Comment({"Should we ignore floodgate players when sending GUI captcha?",
"(Requires floodgate and hookFloodgate: true)"})
public static final Property<Boolean> GUI_CAPTCHA_BE_COMPATIBILITY =
newProperty("3rdPartyFeature.features.captcha.ignoreBedrock", false);
@Comment("Should we fix the location when players logged in the portal?")
public static final Property<Boolean> LOGIN_LOC_FIX_SUB_PORTAL =
newProperty("3rdPartyFeature.fixes.loginLocationFix.fixPortalStuck", false);
@ -62,11 +88,6 @@ public final class SecuritySettings implements SettingsHolder {
public static final Property<Integer> HAVE_I_BEEN_PWNED_LIMIT =
newProperty("Security.account.haveIBeenPwned.limit", 0);
@Comment({"Require email verification when changing password if email feature enabled.",
"Original behavior is true"})
public static final Property<Boolean> CHANGE_PASSWORD_EMAIL_VERIFICATION_REQUIRED =
newProperty("Security.account.emailVerification.required", true);
@Comment("Enable captcha when a player uses wrong password too many times")
public static final Property<Boolean> ENABLE_LOGIN_FAILURE_CAPTCHA =
newProperty("Security.captcha.useCaptcha", false);
@ -106,7 +127,7 @@ public final class SecuritySettings implements SettingsHolder {
@Comment({
"Possible values: SHA256, BCRYPT, BCRYPT2Y, PBKDF2, SALTEDSHA512,",
"MYBB, IPB3, PHPBB, PHPFUSION, SMF, XENFORO, XAUTH, JOOMLA, WBB3, WBB4, MD5VB,",
"PBKDF2DJANGO, WORDPRESS, ROYALAUTH, ARGON2, NOCRYPT, CUSTOM (for developers only). See full list at",
"PBKDF2DJANGO, WORDPRESS, ROYALAUTH, ARGON2, CUSTOM (for developers only). See full list at",
"https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/hash_algorithms.md",
"If you use ARGON2, check that you have the argon2 c library on your system"
})

View File

@ -1,72 +0,0 @@
package fr.xephi.authme.task;
import com.google.gson.JsonObject;
import com.google.gson.JsonParser;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.HttpURLConnection;
import java.net.URI;
import java.net.URL;
public class Updater {
private final String currentVersion;
private String latestVersion;
private static boolean isUpdateAvailable = false;
private static final String owner = "HaHaWTH";
private static final String repo = "AuthMeReReloaded";
private static final String UPDATE_URL = "https://api.github.com/repos/" + owner + "/" + repo + "/releases/latest";
public Updater(String currentVersion) {
this.currentVersion = currentVersion;
}
/**
* Check if there is an update available
* Note: This method will perform a network request!
*
* @return true if there is an update available, false otherwise
*/
public boolean isUpdateAvailable() {
URI uri = URI.create(UPDATE_URL);
try {
URL url = uri.toURL();
HttpURLConnection conn = (HttpURLConnection) url.openConnection();
conn.setConnectTimeout(10000);
conn.setReadTimeout(10000);
conn.setRequestMethod("GET");
conn.setRequestProperty("Accept", "application/vnd.github+json");
try (InputStreamReader reader = new InputStreamReader(conn.getInputStream())) {
JsonObject jsonObject = new JsonParser().parse(reader).getAsJsonObject();
String latest = jsonObject.get("tag_name").getAsString();
latestVersion = latest;
isUpdateAvailable = !currentVersion.equals(latest);
reader.close();
return isUpdateAvailable;
}
} catch (IOException ignored) {
this.latestVersion = null;
isUpdateAvailable = false;
return false;
}
}
public String getLatestVersion() {
return latestVersion;
}
public String getCurrentVersion() {
return currentVersion;
}
/**
* Returns true if there is an update available, false otherwise
* Must be called after {@link Updater#isUpdateAvailable()}
*
* @return A boolean indicating whether there is an update available
*/
public static boolean hasUpdate() {
return isUpdateAvailable;
}
}

View File

@ -10,7 +10,7 @@ public final class PlayerUtils {
// Utility class
private PlayerUtils() {
}
private static final boolean isLeavesServer = Utils.isClassLoaded("top.leavesmc.leaves.LeavesConfig") || Utils.isClassLoaded("org.leavesmc.leaves.LeavesConfig");
private static final boolean IS_LEAVES_SERVER = Utils.isClassLoaded("top.leavesmc.leaves.LeavesConfig");
/**
* Returns the IP of the given player.
@ -29,7 +29,7 @@ public final class PlayerUtils {
* @return True if the player is an NPC, false otherwise
*/
public static boolean isNpc(Player player) {
if (isLeavesServer) {
if (IS_LEAVES_SERVER) {
return player.hasMetadata("NPC") || player.getAddress() == null;
} else {
return player.hasMetadata("NPC");

View File

@ -3,24 +3,24 @@ package fr.xephi.authme.util;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import java.lang.invoke.MethodHandle;
import java.lang.invoke.MethodHandles;
import java.lang.invoke.MethodType;
import java.util.concurrent.CompletableFuture;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
/**
* This class is a utility class for handling async teleportation of players in game.
*/
public class TeleportUtils {
private static MethodHandle teleportAsyncMethodHandle;
private static Method teleportAsyncMethod;
static {
try {
MethodHandles.Lookup lookup = MethodHandles.lookup();
teleportAsyncMethodHandle = lookup.findVirtual(Player.class, "teleportAsync", MethodType.methodType(CompletableFuture.class, Location.class));
} catch (NoSuchMethodException | IllegalAccessException e) {
teleportAsyncMethodHandle = null;
// if not, set method handle to null
try {//Detect Paper class
Class<?> paperClass = Class.forName("com.destroystokyo.paper.PaperConfig");
teleportAsyncMethod = Player.class.getMethod("teleportAsync", Location.class);
teleportAsyncMethod.setAccessible(true);
// if detected,use teleportAsync()
} catch (ClassNotFoundException | NoSuchMethodException e) {
teleportAsyncMethod = null;
//if not, set method to null
}
}
@ -31,10 +31,10 @@ public class TeleportUtils {
* @param location Where should the player be teleported
*/
public static void teleport(Player player, Location location) {
if (teleportAsyncMethodHandle != null) {
if (teleportAsyncMethod != null) {
try {
teleportAsyncMethodHandle.invoke(player, location);
} catch (Throwable throwable) {
teleportAsyncMethod.invoke(player, location);
} catch (IllegalAccessException | InvocationTargetException e) {
player.teleport(location);
}
} else {

View File

@ -2,7 +2,6 @@ package fr.xephi.authme.util;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
@ -108,12 +107,4 @@ public final class Utils {
public static boolean isEmailEmpty(String email) {
return StringUtils.isBlank(email) || "your@email.com".equalsIgnoreCase(email);
}
private final static String[] serverVersion = Bukkit.getServer().getBukkitVersion()
.substring(0, Bukkit.getServer().getBukkitVersion().indexOf("-"))
.split("\\.");
private final static int FIRST_VERSION = Integer.parseInt(serverVersion[0]);
public final static int MAJOR_VERSION = Integer.parseInt(serverVersion[1]);
public final static int MINOR_VERSION = serverVersion.length == 3 ? Integer.parseInt(serverVersion[2]) : 0;
}

View File

@ -1,102 +0,0 @@
package fr.xephi.authme.util.message;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.entity.Player;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
public class I18NUtils {
private static Map<UUID, String> PLAYER_LOCALE = new ConcurrentHashMap<>();
private static final Map<String, String> LOCALE_MAP = new HashMap<>();
private static final List<String> LOCALE_LIST = Arrays.asList(
"en", "bg", "de", "eo", "es", "et", "eu", "fi", "fr", "gl", "hu", "id", "it", "ja", "ko", "lt", "nl", "pl",
"pt", "ro", "ru", "sk", "sr", "tr", "uk"
);
static {
LOCALE_MAP.put("pt_br", "br");
LOCALE_MAP.put("cs_cz", "cz");
LOCALE_MAP.put("nds_de", "de");
LOCALE_MAP.put("sxu", "de");
LOCALE_MAP.put("swg", "de");
LOCALE_MAP.put("rpr", "ru");
LOCALE_MAP.put("sl_si", "si");
LOCALE_MAP.put("vi_vn", "vn");
LOCALE_MAP.put("lzh", "zhcn");
LOCALE_MAP.put("zh_cn", "zhcn");
LOCALE_MAP.put("zh_hk", "zhhk");
LOCALE_MAP.put("zh_tw", "zhtw");
//LOCALE_MAP.put("zhmc", "zhmc");
}
/**
* Returns the locale that player uses.
*
* @param player The player
*/
public static String getLocale(Player player) {
if (Utils.MAJOR_VERSION > 15) {
return player.getLocale().toLowerCase();
} else if (PLAYER_LOCALE.containsKey(player.getUniqueId())) {
return PLAYER_LOCALE.get(player.getUniqueId());
}
return null;
}
public static void addLocale(UUID uuid, String locale) {
if (PLAYER_LOCALE == null) {
PLAYER_LOCALE = new ConcurrentHashMap<>();
}
PLAYER_LOCALE.put(uuid, locale);
}
public static void removeLocale(UUID uuid) {
PLAYER_LOCALE.remove(uuid);
}
/**
* Returns the AuthMe messages file language code, by given locale and settings.
* Dreeam - Hard mapping, based on mc1.20.6, 5/29/2024
*
* @param locale The locale that player client setting uses.
* @param settings The AuthMe settings, for default/fallback language usage.
*/
public static String localeToCode(String locale, Settings settings) {
// Certain locale code to AuthMe language code redirect
if (!settings.getProperty(PluginSettings.I18N_CODE_REDIRECT).isEmpty()) {
for (String raw : settings.getProperty(PluginSettings.I18N_CODE_REDIRECT)) {
String[] split = raw.split(":");
if (split.length == 2 && locale.equalsIgnoreCase(split[0])) {
return split[1];
}
}
}
// Match certain locale code
if (LOCALE_MAP.containsKey(locale)) {
return LOCALE_MAP.get(locale);
}
if (locale.contains("_")) {
locale = locale.substring(0, locale.indexOf("_"));
}
// Match locale code with "_"
if (LOCALE_LIST.contains(locale)) {
return locale;
}
return settings.getProperty(PluginSettings.MESSAGES_LANGUAGE);
}
}

View File

@ -1,22 +0,0 @@
package fr.xephi.authme.util.message;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.minimessage.MiniMessage;
import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
public class MiniMessageUtils {
private static final MiniMessage miniMessage = MiniMessage.miniMessage();
/**
* Parse a MiniMessage string into a legacy string.
*
* @param message The message to parse.
* @return The parsed message.
*/
public static String parseMiniMessageToLegacy(String message) {
Component component = miniMessage.deserialize(message);
return LegacyComponentSerializer.legacyAmpersand().serialize(component);
}
private MiniMessageUtils() {
}
}

View File

@ -104,7 +104,7 @@
<td>
<p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">example.com</a>
style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td>
</tr>
</tbody>

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cПотребителското име е заетo!'
register_request: '&3Моля регистрирайте се с: /register парола парола.'
command_usage: '&cКоманда: /register парола парола'
reg_only: '&4Само регистрирани потребители могат да влизат в сървъра! Моля посетете https://example.com, за да се регистрирате!'
reg_only: '&4Само регистрирани потребители могат да влизат в сървъра! Моля посетете http://example.com, за да се регистрирате!'
success: '&2Успешна регистрация!'
kicked_admin_registered: 'Вие бяхте регистриран от администратора, моля да влезете отново!'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cИзбраната парола не е безопасна, моля изберете друга парола.'
forbidden_characters: '&4Паролата съдържа непозволени символи. Позволени символи: %valid_chars'
wrong_length: '&cПаролата е твърде къса или прекалено дълга! Моля опитайте с друга парола.'
pwned_password: '&cИзбраната парола не е сигурна. Тя е използвана %pwned_count пъти вече! Моля, използвайте силна парола...'
# Login
login:
@ -41,7 +40,7 @@ error:
max_registration: '&cВие сте достигнали максималният брой регистрации (%reg_count/%max_acc %reg_names)!'
logged_in: '&cВече сте влезли!'
kick_for_vip: '&3VIP потребител влезе докато сървъра беше пълен, вие бяхте изгонен!'
kick_unresolved_hostname: '&cВъзникна грешка: неразрешено име на играч!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cВие бяхте баннат временно, понеже сте си сгрешили паролата прекалено много пъти.'
# AntiBot
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cВашият акаунт все още не е актириван, моля провете своят email адрес!'
not_activated: '&cАкаунтът не е активиран, моля регистрирайте се и го активирайте преди да опитате отново.'
password_changed: '&2Паротала е променена успешно!'
logout: '&2Излязохте успешно!'
reload: '&2Конфигурацията и база данните бяха презаредени правилно!'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Защитата със секретен код не е включена за Вашият акаунт. Моля изпълнете команда /2fa add'
removed_success: 'Успешно изключихте защитата със секретен код от Вашият акаунт!'
invalid_code: 'Невалиден код!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aУспешно автоматично влизане за Bedrock!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aЗаседнали сте в портал по време на влизане.'
fix_underground: '&aЗаседнали сте под земята по време на влизане.'
cannot_fix_underground: '&aЗаседнали сте под земята по време на влизане, но не можем да го поправим.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cБяхте изключени поради двойно влизане.'

View File

@ -8,13 +8,13 @@
# Registro
registration:
disabled: '&cRegistrar-se está desativado neste servidor!'
name_taken: '&cVocê já registrou este nome de usuário!'
register_request: '&3Por favor, registre-se com o comando "/register <senha> <senha>"'
command_usage: '&cUse: /register <senha> <senha>'
reg_only: '&4Somente usuários registrados podem entrar no servidor! Por favor visite www.seusite.com para se registrar!'
success: '&2Registrado com sucesso!'
kicked_admin_registered: 'Um administrador registrou você. Por favor, faça login novamente'
disabled: '&cRegistrar-se está desativado neste servidor!'
name_taken: '&cVocê já registrou este nome de usuário!'
# Erros de senha ao registrar-se
password:
@ -23,7 +23,6 @@ password:
unsafe_password: '&cA senha escolhida não é segura. Por favor, escolha outra senha...'
forbidden_characters: '&Sua senha contém caracteres inválidos. Caracteres permitidos: %valid_chars'
wrong_length: '&cSua senha é muito curta ou muito longa! Por favor, escolha outra senha...'
pwned_password: '&cSua senha escolhida não é segura. Ela foi usada %pwned_count vezes já! Por favor, use uma senha forte...'
# Login
login:
@ -35,17 +34,17 @@ login:
# Erros
error:
unregistered_user: '&cEste usuário não está registrado!'
denied_command: '&cPara utilizar este comando é necessário estar logado!'
denied_chat: '&cPara utilizar o chat é necessário estar logado!'
unregistered_user: '&cEste usuário não está registrado!'
not_logged_in: '&cVocê não está logado!'
tempban_max_logins: '&cVocê foi temporariamente banido por tentar fazer login muitas vezes.'
max_registration: '&cVocê excedeu o número máximo de registros (%reg_count/%max_acc %reg_names) para o seu IP!'
no_permission: '&4Você não tem permissão para executar esta ação!'
unexpected_error: '&4Ocorreu um erro inesperado. Por favor contate um administrador!'
max_registration: '&cVocê excedeu o número máximo de registros (%reg_count/%max_acc %reg_names) para o seu IP!'
logged_in: '&cVocê já está logado!'
kick_for_vip: '&3Um jogador VIP juntou-se ao servidor enquanto ele estava cheio!'
logged_in: '&cVocê já está logado!'
kick_unresolved_hostname: '&cErro: hostname do jogador não resolvido!'
tempban_max_logins: '&cVocê foi temporariamente banido por tentar fazer login muitas vezes.'
# AntiBot
antibot:
@ -60,14 +59,13 @@ unregister:
# Outras mensagens
misc:
accounts_owned_self: 'Você tem %count contas:'
accounts_owned_other: 'O jogador %name tem %count contas:'
account_not_activated: '&cA sua conta ainda não está ativada. Por favor, verifique seus e-mails!'
not_activated: '&cConta não ativada, por favor registre e ative antes de tentar novamente.'
password_changed: '&2Senha alterada com sucesso!'
logout: '&2Desconectado com sucesso!'
reload: '&2A configuração e o banco de dados foram recarregados corretamente!'
usage_change_password: '&cUse: /changepassword <senhaVelha> <senhaNova>'
accounts_owned_self: 'Você tem %count contas:'
accounts_owned_other: 'O jogador %name tem %count contas:'
# Mensagens de sessão
session:
@ -76,36 +74,36 @@ session:
# Mensagens de erro ao entrar
on_join_validation:
same_ip_online: 'Um jogador com o mesmo IP já está no servidor!'
same_nick_online: '&4Alguém com o mesmo nome de usuário já está jogando no servidor!'
name_length: '&4Seu nome de usuário ou é muito curto ou é muito longo!'
characters_in_name: '&4Seu nome de usuário contém caracteres inválidos. Caracteres permitidos: %valid_chars'
kick_full_server: '&4O servidor está cheio, tente novamente mais tarde!'
country_banned: '&4O seu país está banido deste servidor!'
not_owner_error: 'Você não é o proprietário da conta. Por favor, escolha outro nome!'
kick_full_server: '&4O servidor está cheio, tente novamente mais tarde!'
same_nick_online: '&4Alguém com o mesmo nome de usuário já está jogando no servidor!'
invalid_name_case: 'Você deve entrar usando o nome de usuário %valid, não %invalid.'
same_ip_online: 'Um jogador com o mesmo IP já está no servidor!'
quick_command: 'Você usou o comando muito rápido! Por favor, entre no servidor e aguarde antes de usar um comando novamente.'
# E-mail
email:
add_email_request: '&3Por favor, adicione seu e-mail para a sua conta com o comando "/email add <seuEmail> <seuEmail>"'
usage_email_add: '&cUse: /email add <email> <email>'
usage_email_change: '&cUse: /email change <emailAntigo> <novoEmail>'
new_email_invalid: '&cE-mail novo inválido, tente novamente!'
old_email_invalid: '&cE-mail antigo inválido, tente novamente!'
invalid: '&E-mail inválido, tente novamente!'
added: '&2E-mail adicionado com sucesso!'
add_not_allowed: '&cAdicionar um e-mail não é permitido.'
request_confirmation: '&cPor favor, confirme o seu endereço de e-mail!'
changed: '&2E-mail alterado com sucesso!'
change_not_allowed: '&cAlterar o e-mail não é permitido.'
email_show: '&2O seu endereço de e-mail atual é: &f%email'
no_email_for_account: '&2Você atualmente não têm endereço de e-mail associado a esta conta.'
already_used: '&4O endereço de e-mail já está sendo usado'
incomplete_settings: 'Erro: Nem todas as configurações necessárias estão definidas para o envio de e-mails. Entre em contato com um administrador.'
already_used: '&4O endereço de e-mail já está sendo usado'
send_failure: '&cO e-mail não pôde ser enviado, reporte isso a um administrador!'
no_email_for_account: '&2Você atualmente não têm endereço de e-mail associado a esta conta.'
add_email_request: '&3Por favor, adicione seu e-mail para a sua conta com o comando "/email add <seuEmail> <seuEmail>"'
change_password_expired: 'Você não pode mais usar esse comando de recuperação de senha!'
email_cooldown_error: '&cUm e-mail já foi enviado, espere %time antes de enviar novamente!'
add_not_allowed: '&cAdicionar um e-mail não é permitido.'
change_not_allowed: '&cAlterar o e-mail não é permitido.'
# Recuperação de senha por e-mail
recovery:
@ -137,17 +135,6 @@ verification:
code_expired: '&3O seu código expirou! Execute outro comando sensível para gerar um outro código.'
email_needed: '&3Para verificar sua identidade, você precisa vincular um e-mail à sua conta!'
# Unidades de tempo
time:
second: 'segundo'
seconds: 'segundos'
minute: 'minuto'
minutes: 'minutos'
hour: 'hora'
hours: 'horas'
day: 'dia'
days: 'dias'
# Verificação em duas etapas
two_factor:
code_created: '&2O seu código secreto é %code. Você pode verificá-lo aqui %url'
@ -161,16 +148,13 @@ two_factor:
removed_success: 'Verificação em duas etapas desativada com sucesso!'
invalid_code: 'Código inválido!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aLogin automático Bedrock bem-sucedido!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aVocê está preso no portal durante o login.'
fix_underground: '&aVocê está preso no subsolo durante o login.'
cannot_fix_underground: '&aVocê está preso no subsolo durante o login, mas não podemos corrigir.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cVocê foi desconectado devido a login duplo.'
# Unidades de tempo
time:
second: 'segundo'
seconds: 'segundos'
minute: 'minuto'
minutes: 'minutos'
hour: 'hora'
hours: 'horas'
day: 'dia'
days: 'dias'

View File

@ -19,8 +19,7 @@ password:
name_in_password: '&cNemůžeš použít své jméno jako heslo, prosím, zvol si jiné heslo...'
unsafe_password: '&cToto heslo není bezpečné, prosím, zvol si jiné heslo...'
forbidden_characters: '&4Tvoje heslo obsahuje nepovolené znaky. Přípustné znaky jsou: %valid_chars'
wrong_length: '&cTvoje heslo nedosahuje minimální délky.'
pwned_password: '&cZvolené heslo není bezpečné. Bylo použito již %pwned_count krát! Prosím, použijte silné heslo...'
wrong_length: '&cTvoje heslo nedosahuje minimální délky (4).'
# Login
login:
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cTvůj účet ještě není aktivovaný, zkontroluj svůj E-mail.'
not_activated: '&cÚčet není aktivován, prosím zaregistrujte se a aktivujte ho před dalším pokusem.'
password_changed: '&cHeslo změněno!'
logout: '&cÚspěšně jsi se odhlásil.'
reload: '&cZnovu načtení nastavení AuthMe proběhlo úspěšně.'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Dvoufaktorové ověření není zapnuté na tvém účtu. Můžeš ho zapnout použitím příkazu /2fa add'
removed_success: 'Dvoufaktorovka byla úspěšně odebrána z tvého účtu'
invalid_code: 'Nesprávný kód!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aAutomatické přihlášení Bedrock úspěšné!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aPři přihlášení jste uvízli v portálu.'
fix_underground: '&aPři přihlášení jste uvízli pod zemí.'
cannot_fix_underground: '&aPři přihlášení jste uvízli pod zemí, ale nemůžeme to opravit.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cByli jste odpojeni kvůli dvojímu přihlášení.'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cDieser Benutzername ist schon vergeben'
register_request: '&3Bitte registriere dich mit "/register <passwort> <passwortBestätigen>"'
command_usage: '&cBenutze: /register <passwort> <passwortBestätigen>'
reg_only: '&4Nur für registrierte Spieler! Bitte besuche https://example.com um dich zu registrieren.'
reg_only: '&4Nur für registrierte Spieler! Bitte besuche http://example.com um dich zu registrieren.'
success: '&2Erfolgreich registriert!'
kicked_admin_registered: 'Ein Administrator hat dich bereits registriert; bitte logge dich erneut ein.'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cPasswort unsicher! Bitte wähle ein anderes.'
forbidden_characters: '&4Dein Passwort enthält unerlaubte Zeichen. Zulässige Zeichen: %valid_chars'
wrong_length: '&cDein Passwort ist zu kurz oder zu lang!'
pwned_password: '&cIhr gewähltes Passwort ist nicht sicher. Es wurde bereits %pwned_count Mal verwendet! Bitte verwenden Sie ein starkes Passwort...'
# Login
login:
@ -41,7 +40,7 @@ error:
max_registration: '&cDu hast die maximale Anzahl an Accounts erreicht (%reg_count/%max_acc %reg_names).'
logged_in: '&cBereits eingeloggt!'
kick_for_vip: '&3Ein VIP-Spieler hat den vollen Server betreten!'
kick_unresolved_hostname: '&cEin Fehler ist aufgetreten: nicht auflösbarer Spieler-Hostname!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cDu bist wegen zu vielen fehlgeschlagenen Login-Versuchen temporär gebannt!'
# AntiBot
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cDein Account wurde noch nicht aktiviert. Bitte prüfe deine E-Mails!'
not_activated: '&cKonto nicht aktiviert, bitte registrieren und aktivieren Sie es, bevor Sie es erneut versuchen.'
password_changed: '&2Passwort geändert!'
logout: '&2Erfolgreich ausgeloggt'
reload: '&2Konfiguration und Datenbank wurden erfolgreich neu geladen.'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Die Zwei-Faktor-Authentifizierung ist für dein Konto nicht aktiviert. Benutze /2fa add'
removed_success: 'Die Zwei-Faktor-Authentifizierung wurde erfolgreich von deinem Konto entfernt'
invalid_code: 'Ungültiger Code!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock Auto-Login erfolgreich!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aSie stecken während des Logins im Portal fest.'
fix_underground: '&aSie stecken während des Logins unter der Erde fest.'
cannot_fix_underground: '&aSie stecken während des Logins unter der Erde fest, aber wir können es nicht beheben.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cSie wurden wegen doppeltem Login getrennt.'

View File

@ -5,13 +5,13 @@
# Registration
registration:
disabled: '&cIn-game registration is disabled!'
name_taken: '&cYou already have registered this username!'
register_request: '&3Please, register to the server with the command: /register <password> <ConfirmPassword>'
command_usage: '&cUsage: /register <password> <ConfirmPassword>'
reg_only: '&4Only registered users can join the server! Please visit https://example.com to register yourself!'
success: '&2Successfully registered!'
reg_only: '&4Only registered users can join the server! Please visit http://example.com to register yourself!'
kicked_admin_registered: 'An admin just registered you; please log in again.'
success: '&2Successfully registered!'
disabled: '&cIn-game registration is disabled!'
name_taken: '&cYou already have registered this username!'
# Password errors on registration
password:
@ -32,17 +32,17 @@ login:
# Errors
error:
unregistered_user: '&cThis user isn''t registered!'
denied_command: '&cIn order to use this command you must be authenticated!'
denied_chat: '&cIn order to chat you must be authenticated!'
unregistered_user: '&cThis user isn''t registered!'
not_logged_in: '&cYou''re not logged in!'
tempban_max_logins: '&cYou have been temporarily banned for failing to log in too many times.'
max_registration: '&cYou have exceeded the maximum number of registrations (%reg_count/%max_acc %reg_names) for your connection!'
no_permission: '&4You don''t have the permission to perform this action!'
unexpected_error: '&4An unexpected error occurred, please contact an administrator!'
max_registration: '&cYou have exceeded the maximum number of registrations (%reg_count/%max_acc %reg_names) for your connection!'
logged_in: '&cYou''re already logged in!'
kick_for_vip: '&3A VIP player has joined the server when it was full!'
logged_in: '&cYou''re already logged in!'
kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cYou have been temporarily banned for failing to log in too many times.'
# AntiBot
antibot:
@ -50,21 +50,19 @@ antibot:
auto_enabled: '&4[AntiBotService] AntiBot enabled due to the huge number of connections!'
auto_disabled: '&2[AntiBotService] AntiBot disabled after %m minutes!'
# Unregister
unregister:
success: '&cSuccessfully unregistered!'
command_usage: '&cUsage: /unregister <password>'
# Other messages
misc:
accounts_owned_self: 'You own %count accounts:'
accounts_owned_other: 'The player %name has %count accounts:'
account_not_activated: '&cYour account isn''t activated yet, please check your emails!'
not_activated: '&cAccount not activated, please register and activate it before trying again.'
password_changed: '&2Password changed successfully!'
logout: '&2Logged out successfully!'
reload: '&2Configuration and database have been reloaded correctly!'
usage_change_password: '&cUsage: /changepassword <oldPassword> <newPassword>'
accounts_owned_self: 'You own %count accounts:'
accounts_owned_other: 'The player %name has %count accounts:'
# Session messages
session:
@ -73,36 +71,36 @@ session:
# Error messages when joining
on_join_validation:
same_ip_online: 'A player with the same IP is already in game!'
same_nick_online: '&4The same username is already playing on the server!'
name_length: '&4Your username is either too short or too long!'
characters_in_name: '&4Your username contains illegal characters. Allowed chars: %valid_chars'
kick_full_server: '&4The server is full, try again later!'
country_banned: '&4Your country is banned from this server!'
not_owner_error: 'You are not the owner of this account. Please choose another name!'
kick_full_server: '&4The server is full, try again later!'
same_nick_online: '&4The same username is already playing on the server!'
invalid_name_case: 'You should join using username %valid, not %invalid.'
same_ip_online: 'A player with the same IP is already in game!'
quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.'
# Email
email:
add_email_request: '&3Please add your email to your account with the command: /email add <yourEmail> <confirmEmail>'
usage_email_add: '&cUsage: /email add <email> <confirmEmail>'
usage_email_change: '&cUsage: /email change <oldEmail> <newEmail>'
new_email_invalid: '&cInvalid new email, try again!'
old_email_invalid: '&cInvalid old email, try again!'
invalid: '&cInvalid email address, try again!'
added: '&2Email address successfully added to your account!'
add_not_allowed: '&cAdding email was not allowed.'
request_confirmation: '&cPlease confirm your email address!'
changed: '&2Email address changed correctly!'
change_not_allowed: '&cChanging email was not allowed.'
email_show: '&2Your current email address is: &f%email'
no_email_for_account: '&2You currently don''t have email address associated with this account.'
already_used: '&4The email address is already being used'
incomplete_settings: 'Error: not all required settings are set for sending emails. Please contact an admin.'
already_used: '&4The email address is already being used'
send_failure: 'The email could not be sent. Please contact an administrator.'
no_email_for_account: '&2You currently don''t have email address associated with this account.'
add_email_request: '&3Please add your email to your account with the command: /email add <yourEmail> <confirmEmail>'
change_password_expired: 'You cannot change your password using this command anymore.'
email_cooldown_error: '&cAn email was already sent recently. You must wait %time before you can send a new one.'
add_not_allowed: '&cAdding email was not allowed.'
change_not_allowed: '&cChanging email was not allowed.'
# Password recovery by email
recovery:
@ -134,17 +132,6 @@ verification:
code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
email_needed: '&3To verify your identity you need to link an email address with your account!!'
# Time units
time:
second: 'second'
seconds: 'seconds'
minute: 'minute'
minutes: 'minutes'
hour: 'hour'
hours: 'hours'
day: 'day'
days: 'days'
# Two-factor authentication
two_factor:
code_created: '&2Your secret code is %code. You can scan it from here %url'
@ -158,15 +145,37 @@ two_factor:
removed_success: 'Successfully removed two-factor auth from your account'
invalid_code: 'Invalid code!'
# Time units
time:
second: 'second'
seconds: 'seconds'
minute: 'minute'
minutes: 'minutes'
hour: 'hour'
hours: 'hours'
day: 'day'
days: 'days'
# 3rd party features: GUI Captcha
gui_captcha:
success: '&aVerification success!'
bedrock_auto_verify_success: '&aBedrock verification success!'
captcha_window_name: '%random Verification'
captcha_clickable_name: '%random I am human'
message_on_retry: '&cVerification failed, you have %times retries left'
denied_message_sending: '&cPlease be verified before chatting!'
kick_on_failed: '&cPlease complete the verification!'
kick_on_timeout: '&cVerification timed out!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock auto login success!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aYou are stuck in portal during login.'
fix_underground: '&aYou are stuck underground during login.'
cannot_fix_underground: '&aYou are stuck underground during login, but we cant fix it.'
fix_portal: '&aYou are stuck in portal during Login.'
fix_underground: '&aYou are stuck underground during Login.'
cannot_fix_underground: '&aYou are stuck underground during Login, but we cant fix it.'
# 3rd party features: Double Login Fix
double_login_fix:

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cVi jam registris tiun uzantnomon!'
register_request: '&3Bonvolu registri al la servilo per la komando: /register <pasvorto> <konfirmiPasvorto>'
command_usage: '&cUzado: /register <pasvorto> <konfirmiPasvorto>'
reg_only: '&4Nur registritaj uzantoj povas aliĝi la servilon! Bonvolu viziti https://example.com registri vin mem!'
reg_only: '&4Nur registritaj uzantoj povas aliĝi la servilon! Bonvolu viziti http://example.com registri vin mem!'
success: '&2Sukcese registris!'
kicked_admin_registered: 'Administranto ĵus registrita vin; bonvolu ensaluti denove'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cLa elektita pasvorto estas danĝere, bonvolu elekti alian...'
forbidden_characters: '&4Via pasvorto enhavas kontraŭleĝan karakteroj. Permesita signoj: %valid_chars'
wrong_length: '&cVia pasvorto estas tro mallonga aŭ tro longa! Bonvolu provi alian pasvorton!'
pwned_password: '&cVia elektita pasvorto ne estas sekura. Ĝi estis uzita %pwned_count fojojn jam! Bonvolu uzi fortan pasvorton...'
# Login
login:
@ -41,7 +40,7 @@ error:
max_registration: 'Vi superis la maksimuman nombron de enregistroj (%reg_count/%max_acc %reg_names) pro via ligo!'
logged_in: '&cVi jam estas ensalutinta!'
kick_for_vip: '&3VIP ludanto aliĝis al la servilo kiam ĝi pleniĝis!'
kick_unresolved_hostname: '&cEraro okazis: neatingebla ludanta gastiga nomo!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cVi estis portempe malpermesita por ne ensaluti tro multajn fojojn.'
# AntiBot
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cVia konto ne aktivigis tamen, bonvolu kontroli viajn retpoŝtojn!'
not_activated: '&cKonto ne aktivigita, bonvolu registriĝi kaj aktivigi ĝin antaŭ ol provi denove.'
password_changed: '&2Pasvorto sukcese ŝanĝita!'
logout: '&2Elsalutita sukcese!'
reload: '&2Agordo kaj datumbazo estis larditaj korekte!'
@ -81,7 +79,7 @@ on_join_validation:
country_banned: '&4Via lando estas malpermesitaj de tiu servilo!'
not_owner_error: 'Vi ne estas la posedanto de tiu konto. Bonvolu elekti alian nomon!'
invalid_name_case: 'Vi devus aliĝi uzante uzantnomon %valid, ne %invalid.'
quick_command: 'Vi uzis komandon tro rapide! Bonvolu, re-aliĝi al la servilo kaj atendi pli longe antaŭ ol uzi iun ajn komandon.'
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.'
# Email
email:
@ -92,10 +90,10 @@ email:
old_email_invalid: '&cNevalida malnovaj retpoŝto, provu denove!'
invalid: '&cNevalida retadreso, provu denove!'
added: '&2Retpoŝtadreso sukcese aldonitaj al via konto!'
add_not_allowed: '&cAldoni retpoŝton ne estis permesita.'
# TODO add_not_allowed: '&cAdding email was not allowed'
request_confirmation: '&cBonvolu konfirmi vian retadreson!'
changed: '&2Retpoŝtadreso ŝanĝis ĝuste!'
change_not_allowed: '&cŜanĝi retpoŝton ne estis permesita.'
# TODO change_not_allowed: '&cChanging email was not allowed'
email_show: '&2Via nuna retadreso estas: &f%email'
no_email_for_account: '&2Vi aktuale ne havas retadreson asociita kun ĉi tiu konto.'
already_used: '&4La retpoŝto jam estas uzata'
@ -121,18 +119,18 @@ captcha:
usage_captcha: '&3Ensaluti vi devas solvi captcha kodo, bonvolu uzi la komando: /captcha %captcha_code'
wrong_captcha: '&cMalĝusta captcha, bonvolu tajpi "/captcha %captcha_code" en la babilejo!'
valid_captcha: '&2Captcha kodo solvita ĝuste!'
captcha_for_registration: 'Por registri vi devas unue solvi kapĉon, bonvolu uzi la komandon: /captcha %captcha_code'
register_captcha_valid: '&2Valida kapĉo! Vi nun povas registri per /register'
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code'
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register'
# Verification code
verification:
code_required: '&3Tiu ĉi komando estas sentema kaj postulas retpoŝtan kontrolon! Kontrolu vian leterkeston kaj sekvu la instrukciojn en la retpoŝto.'
command_usage: '&cUzado: /verification <code>'
incorrect_code: '&cMalĝusta kodo, bonvolu tajpi "/verification <code>" en la babilejo, uzante la kodon, kiun vi ricevis per retpoŝto'
success: '&2Via identeco estis kontrolita! Vi nun povas ekzekuti ĉiujn komandojn dum la aktuala sesio!'
already_verified: '&2Vi jam povas ekzekuti ĉiujn sentemajn komandojn dum la aktuala sesio!'
code_expired: '&3Via kodo eksvalidiĝis! Ekzekutu alian senteman komandon por ricevi novan kodon!'
email_needed: '&3Por kontroli vian identecon vi devas ligi retpoŝtan adreson kun via konto!'
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.'
# TODO command_usage: '&cUsage: /verification <code>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!'
# Time units
time:
@ -148,26 +146,12 @@ time:
# Two-factor authentication
two_factor:
code_created: '&2Via sekreta kodo estas %code. Vi povas skani ĝin de tie %url'
confirmation_required: 'Bonvolu konfirmi vian kodon per /2fa confirm <code>'
code_required: 'Bonvolu sendi vian du-faktoran aŭtentikigan kodon per /2fa code <code>'
already_enabled: 'Du-faktora aŭtentikigo jam estas ebligita por via konto!'
enable_error_no_code: 'Neniu 2fa ŝlosilo estis generita por vi aŭ ĝi eksvalidiĝis. Bonvolu kuri /2fa add'
enable_success: 'Sukcese ebligis du-faktoran aŭtentikigon por via konto'
enable_error_wrong_code: 'Malĝusta kodo aŭ kodo eksvalidiĝis. Bonvolu kuri /2fa add'
not_enabled_error: 'Du-faktora aŭtentikigo ne estas ebligita por via konto. Kuru /2fa add'
removed_success: 'Sukcese forigis du-faktoran aŭtentikigon de via konto'
invalid_code: 'Nevalida kodo!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aSukcesa Bedrock-aŭtomata ensaluto!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aVi estas blokita en portalo dum ensaluto.'
fix_underground: '&aVi estas blokita subtere dum ensaluto.'
cannot_fix_underground: '&aVi estas blokita subtere dum ensaluto, sed ni ne povas ripari ĝin.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cVi estis malkonektita pro duobla ensaluto.'
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>'
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>'
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!'
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add'
# TODO enable_success: 'Successfully enabled two-factor authentication for your account'
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add'
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add'
# TODO removed_success: 'Successfully removed two-factor auth from your account'
# TODO invalid_code: 'Invalid code!'

View File

@ -10,7 +10,7 @@ registration:
name_taken: '&cUsuario ya registrado'
register_request: '&cPor favor, regístrate con "/register <contraseña> <confirmarContraseña">'
command_usage: '&cUso: /register Contraseña ConfirmarContraseña'
reg_only: '&f¡Sólo para jugadores registrados! Por favor visita https://www.example.com/ para registrarte'
reg_only: '&f¡Sólo para jugadores registrados! Por favor visita http://www.example.com/ para registrarte'
success: '&c¡Registrado correctamente!'
kicked_admin_registered: 'Un administrador te acaba de registrar; entra en la cuenta de nuevo'
@ -21,7 +21,6 @@ password:
unsafe_password: '&cLa contraseña elegida no es segura, por favor elija otra...'
forbidden_characters: '&cTu contraseña tiene carácteres no admitidos, los cuales son: %valid_chars'
wrong_length: '&fTu contraseña es muy larga o muy corta'
pwned_password: '&cLa contraseña elegida no es segura. ¡Se ha usado %pwned_count veces ya! Por favor, use una contraseña fuerte...'
# Login
login:
@ -42,7 +41,7 @@ error:
max_registration: '&fHas excedido la cantidad máxima de registros para tu cuenta'
logged_in: '&c¡Ya has iniciado sesión!'
kick_for_vip: '&c¡Un jugador VIP ha ingresado al servidor lleno!'
kick_unresolved_hostname: '&cSe produjo un error: nombre de host del jugador no resuelto!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cHas sido expulsado temporalmente por intentar iniciar sesión demasiadas veces.'
# AntiBot
@ -59,7 +58,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&fTu cuenta no está activada aún, ¡revisa tu correo!'
not_activated: '&cCuenta no activada, por favor regístrese y actívela antes de intentarlo de nuevo.'
password_changed: '&c¡Contraseña cambiada!'
logout: '&cDesconectado correctamente.'
reload: '&fLa configuración y la base de datos han sido recargados'
@ -158,17 +156,3 @@ two_factor:
not_enabled_error: 'La autenticación de dos factores no está habilitada para tu cuenta. Por favor usa /2fa add'
removed_success: 'Se ha eliminado correctamente la autenticación de dos factores de tu cuenta'
invalid_code: '¡Código incorrecto!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&a¡Inicio de sesión automático de Bedrock exitoso!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aEstás atascado en el portal durante el inicio de sesión.'
fix_underground: '&aEstás atascado bajo tierra durante el inicio de sesión.'
cannot_fix_underground: '&aEstás atascado bajo tierra durante el inicio de sesión, pero no podemos solucionarlo.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cHas sido desconectado debido a un inicio de sesión doble.'

View File

@ -5,13 +5,13 @@
# Registration
registration:
disabled: '&cMängusisene registreerimine on välja lülitatud!'
name_taken: '&cSee kasutaja on juba registreeritud!'
register_request: '&3Palun registreeri käsklusega: /register <parool> <KinnitaParool>'
command_usage: '&cKasutus: /register <parool> <KinnitaParool>'
reg_only: '&4Vaid registreeritud mängijad saavad serveriga liituda! Enda kasutaja registreerimiseks külasta https://example.com!'
success: '&2Edukalt registreeritud!'
reg_only: '&4Vaid registreeritud mängijad saavad serveriga liituda! Enda kasutaja registreerimiseks külasta http://example.com!'
kicked_admin_registered: 'Administraator registreeris su kasutaja, palun logi uuesti sisse.'
success: '&2Edukalt registreeritud!'
disabled: '&cMängusisene registreerimine on välja lülitatud!'
name_taken: '&cSee kasutaja on juba registreeritud!'
# Password errors on registration
password:
@ -20,7 +20,6 @@ password:
unsafe_password: '&cSee parool ei ole turvaline, palun vali mõni teine parool.'
forbidden_characters: '&4Sinu parool sisaldab keelatud tähemärke. Lubatud tähemärgid: %valid_chars'
wrong_length: '&cSinu parool on liiga pikk või lühike, palun vali mõni teine parool.'
pwned_password: '&cTeie valitud parool ei ole turvaline. Seda on kasutatud juba %pwned_count korda! Palun kasutage tugevat parooli...'
# Login
login:
@ -32,17 +31,17 @@ login:
# Errors
error:
unregistered_user: '&cSee kasutaja ei ole registreeritud!'
denied_command: '&cSelle käskluse kasutamiseks pead olema sisselogitud!'
denied_chat: '&cVestlemiseks pead olema sisselogitud!'
unregistered_user: '&cSee kasutaja ei ole registreeritud!'
not_logged_in: '&cSa ei ole sisselogitud!'
tempban_max_logins: '&cSind on ajutiselt serverist blokeeritud, kuna sisestasid mitu korda vale parooli.'
max_registration: '&cSinu IP-aadressile on registreeritud liiga palju kasutajaid! (%reg_count/%max_acc %reg_names)'
no_permission: '&4Sul puudub selle käskluse kasutamiseks luba.'
unexpected_error: '&4Esines ootamatu tõrge, palun teavita administraatorit!'
max_registration: '&cSinu IP-aadressile on registreeritud liiga palju kasutajaid! (%reg_count/%max_acc %reg_names)'
logged_in: '&cSa oled juba sisselogitud!'
kick_for_vip: '&3VIP-mängija liitus serveriga ajal, mil see oli täis!'
logged_in: '&cSa oled juba sisselogitud!'
kick_unresolved_hostname: '&cEsines tõrge: mängija hostinimi on lahendamata!'
tempban_max_logins: '&cSind on ajutiselt serverist blokeeritud, kuna sisestasid mitu korda vale parooli.'
# AntiBot
antibot:
@ -50,59 +49,57 @@ antibot:
auto_enabled: '&4[AntiBotTeenus] AntiBot sisselülitatud!'
auto_disabled: '&2[AntiBotTeenus] AntiBot välja lülitatud peale %m minutit!'
# Unregister
unregister:
success: '&cKasutaja edukalt kustutatud!'
command_usage: '&cKasutus: /unregister <parool>'
# Other messages
misc:
accounts_owned_self: 'Sa omad %count kontot:'
accounts_owned_other: 'Mängijal %name on %count kontot:'
account_not_activated: '&cSinu konto ei ole veel aktiveeritud, kontrolli oma meili!'
not_activated: '&cKonto ei ole aktiveeritud, palun registreerige ja aktiveerige see enne uuesti proovimist.'
password_changed: '&2Parool edukalt vahetatud!'
logout: '&2Edukalt välja logitud!'
reload: '&2Seadistused ning andmebaas on edukalt taaslaaditud!'
usage_change_password: '&cKasutus: /changepassword <vanaParool> <uusParool>'
accounts_owned_self: 'Sa omad %count kontot:'
accounts_owned_other: 'Mängijal %name on %count kontot:'
# Session messages
session:
valid_session: '&2Sisse logitud sessiooni jätkumise tõttu.'
invalid_session: '&cSinu IP-aadress muutus, seega sinu sessioon aegus!'
valid_session: '&2Sisse logitud sessiooni jätkumise tõttu.'
# Error messages when joining
on_join_validation:
same_ip_online: 'Sama IP-aadressiga mängija juba mängib!'
same_nick_online: '&4Sama kasutaja on juba serveriga ühendatud!'
name_length: '&4Sinu kasutajanimi on liiga pikk või liiga lühike!'
characters_in_name: '&4Sinu kasutajanimi sisaldab keelatud tähemärke. Lubatud tähemärgid: %valid_chars'
country_banned: '&4Sinu riigist ei ole võimalik sellesse serverisse ühenduda!'
not_owner_error: 'Sa ei ole selle konto omanik. Vali teine nimi!'
kick_full_server: '&4Server on täis, proovi hiljem uuesti!'
same_nick_online: '&4Sama kasutaja on juba serveriga ühendatud!'
invalid_name_case: 'Sa peaksid liituma nimega %valid, mitte nimega %invalid.'
same_ip_online: 'Sama IP-aadressiga mängija juba mängib!'
quick_command: 'Sa kasutasid käsklust liiga kiiresti! Palun liitu serveriga uuesti ning oota enne mõne käskluse kasutamist kauem.'
# Email
email:
add_email_request: '&3Palun seo oma kasutajaga meiliaadress kasutades käsklust: /email add <sinuEmail> <kinnitaEmail>'
usage_email_add: '&cKasutus: /email add <email> <kinnitaEmail>'
usage_email_change: '&cKasutus: /email change <vanaEmail> <uusEmail>'
new_email_invalid: '&cUus meiliaadress on sobimatu, proovi uuesti!'
old_email_invalid: '&cVana meiliaadress on sobimatu, proovi uuesti!'
invalid: '&cSobimatu meiliaadress, proovi uuesti!'
added: '&2Meiliaadress edukalt lisatud!'
add_not_allowed: '&cMeiliaadressi lisamine ei ole lubatud.'
request_confirmation: '&cPalun kinnita oma meiliaadress!'
changed: '&2Meiliaadress edukalt muudetud!'
change_not_allowed: '&cMeiliaadressi muutmine ei ole lubatud.'
email_show: '&2Sinu praegune meiliaadress on: &f%email'
no_email_for_account: '&2Selle kasutajaga ei ole seotud ühtegi meiliaadressi.'
already_used: '&4See meiliaadress on juba kasutuses!'
incomplete_settings: 'Viga: meili saatmiseks pole kõik vajalikud seaded seadistatud. Teata sellest administraatorit.'
already_used: '&4See meiliaadress on juba kasutuses!'
send_failure: 'Meili ei õnnestunud saata. Teata sellest administraatorit.'
no_email_for_account: '&2Selle kasutajaga ei ole seotud ühtegi meiliaadressi.'
add_email_request: '&3Palun seo oma kasutajaga meiliaadress kasutades käsklust: /email add <sinuEmail> <kinnitaEmail>'
change_password_expired: 'Selle käsklusega ei saa sa enam parooli muuta.'
email_cooldown_error: '&cMeil on juba saadetud. Sa pead ootama %time enne kui saad küsida uue saatmist.'
add_not_allowed: '&cMeiliaadressi lisamine ei ole lubatud.'
change_not_allowed: '&cMeiliaadressi muutmine ei ole lubatud.'
# Password recovery by email
recovery:
@ -134,17 +131,6 @@ verification:
code_expired: '&3Kood on aegunud! Kasuta mõnda ohtlikku käsklust, et saada uus kood!'
email_needed: '&3Konto kinnitamiseks pead siduma oma kontoga enda meiliaadressi!'
# Time units
time:
second: 'sekund'
seconds: 'sekundit'
minute: 'minut'
minutes: 'minutit'
hour: 'tund'
hours: 'tundi'
day: 'päev'
days: 'päeva'
# Two-factor authentication
two_factor:
code_created: '&2Sinu privaatne kood on %code. Sa saad selle skännida aadressil %url'
@ -158,16 +144,13 @@ two_factor:
removed_success: 'Sinu kontolt on edukalt eemaldatud kaheastmeline autentimine.'
invalid_code: 'Vale kood!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrocki automaatne sisselogimine õnnestus!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aOlete sisselogimise ajal portaalis kinni.'
fix_underground: '&aOlete sisselogimise ajal maa all kinni.'
cannot_fix_underground: '&aOlete sisselogimise ajal maa all kinni, kuid me ei saa seda parandada.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cTeid on ühendatud lahti kahekordse sisselogimise tõttu.'
# Time units
time:
second: 'sekund'
seconds: 'sekundit'
minute: 'minut'
minutes: 'minutit'
hour: 'tund'
hours: 'tundi'
day: 'päev'
days: 'päeva'

View File

@ -20,7 +20,6 @@ password:
unsafe_password: '&cAukeratutako pasahitza ez da segurua.Mesedez, aukeratu beste bat...'
forbidden_characters: '&4Pasahitzak ondorengo karaktereak bakarrik izan ditzake: %valid_chars'
wrong_length: '&fZure pasahitza motzegia edo luzeegia da'
pwned_password: '&cAukeratutako pasahitza ez da segurua. %pwned_count aldiz erabili da dagoeneko! Mesedez, erabili pasahitz sendo bat...'
# Login
login:
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&fZure kontua aktibatu gabe dago. Mesedez, berretsi zure posta elektronikoa!'
not_activated: '&cKontua ez dago aktibatuta, mesedez erregistratu eta aktibatu berriro saiatu aurretik.'
password_changed: '&cPasahitza ondo aldatu duzu!'
logout: '&cSaioa itxi duzu'
reload: '&fEzarpenak eta datu-basea berrabiarazi dira'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Ez duzu 2 faktore autentikazioa konfiguratu. Erabaili /2fa add'
removed_success: '2 faktoreko autentikazioa desaktibatu duzu'
invalid_code: 'Kode okerra!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock automatikoki saioa hasi da!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aPortal batean trabatuta zaude saioa hasten ari zarela.'
fix_underground: '&aLur azpian trabatuta zaude saioa hasten ari zarela.'
cannot_fix_underground: '&aLur azpian trabatuta zaude saioa hasten ari zarela, baina ezin dugu konpondu.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cSistematik kanporatu zaitugu saio bikoitza egiteagatik.'

View File

@ -9,18 +9,17 @@ registration:
name_taken: '&cPelaaja on jo rekisteröity'
register_request: '&cRekisteröidy palvelimellemme komennolla "/register <salasana> <salasana>"'
command_usage: '&cKäyttötapa: /register <salasana> <salasana>'
reg_only: '&fMene sivustolle: https://example.com rekisteröityäksesi!'
reg_only: '&fMene sivustolle: http://example.com rekisteröityäksesi!'
success: '&cRekisteröidyit onnistuneesti!'
kicked_admin_registered: 'Ylläpitäjä rekisteröi sinut juuri; kirjaudu sisään uudelleen.'
# TODO kicked_admin_registered: 'An admin just registered you; please log in again'
# Password errors on registration
password:
match_error: '&fSalasanat ei täsmää'
name_in_password: '&cEt voi käyttää nimeäsi salasanana, valitse toinen...'
unsafe_password: '&cValitsemasi salasana ei ole turvallinen, valitse toinen...'
forbidden_characters: '&4Salasanassasi on kiellettyjä merkkejä. Sallitut merkit: %valid_chars'
# TODO name_in_password: '&cYou can''t use your name as password, please choose another one...'
# TODO unsafe_password: '&cThe chosen password isn''t safe, please choose another one...'
# TODO forbidden_characters: '&4Your password contains illegal characters. Allowed chars: %valid_chars'
wrong_length: '&fSalasanasi on liian pitkä tai lyhyt.'
pwned_password: '&cValitsemasi salasana ei ole turvallinen. Sitä on käytetty %pwned_count kertaa jo! Käytä vahvaa salasanaa...'
# Login
login:
@ -32,8 +31,8 @@ login:
# Errors
error:
denied_command: '&cSinun on oltava todennettu käyttääksesi tätä komentoa!'
denied_chat: '&cSinun on oltava todennettu voidaksesi chattailla!'
# TODO denied_command: '&cIn order to use this command you must be authenticated!'
# TODO denied_chat: '&cIn order to chat you must be authenticated!'
unregistered_user: '&cSalasanat eivät täsmää'
not_logged_in: '&cEt ole kirjautunut sisään!'
no_permission: '&cEi oikeuksia'
@ -41,14 +40,14 @@ error:
max_registration: '&fSinulla ei ole oikeuksia tehdä enempää pelaajatilejä!'
logged_in: '&cOlet jo kirjautunut!'
kick_for_vip: '&cVIP pelaaja liittyi täyteen palvelimeen!'
kick_unresolved_hostname: '&cTapahtui virhe: pelaajan verkkonimiä ei voitu ratkaista!'
tempban_max_logins: '&cSinut on tilapäisesti kielletty liian monen kirjautumisen epäonnistumisen vuoksi.'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
# TODO tempban_max_logins: '&cYou have been temporarily banned for failing to log in too many times.'
# AntiBot
antibot:
kick_antibot: 'Antibot-suojatila on käytössä! Sinun on odotettava muutama minuutti ennen kuin voit liittyä palvelimelle.'
auto_enabled: '&4[AntiBotService] Antibot otettu käyttöön suuren yhteyksien määrän vuoksi!'
auto_disabled: '&2[AntiBotService] Antibot poistettu käytöstä %m minuutin kuluttua!'
# TODO kick_antibot: 'AntiBot protection mode is enabled! You have to wait some minutes before joining the server.'
# TODO auto_enabled: '&4[AntiBotService] AntiBot enabled due to the huge number of connections!'
# TODO auto_disabled: '&2[AntiBotService] AntiBot disabled after %m minutes!'
# Unregister
unregister:
@ -58,13 +57,12 @@ unregister:
# Other messages
misc:
account_not_activated: '&fKäyttäjäsi ei ole vahvistettu!'
not_activated: '&cTiliä ei ole aktivoitu, rekisteröidy ja aktivoi se ennen kuin yrität uudelleen.'
password_changed: '&cSalasana vaihdettu!!'
logout: '&cKirjauduit ulos palvelimelta.'
reload: '&fAsetukset uudelleenladattu'
usage_change_password: '&fKäyttötapa: /changepassword vanhaSalasana uusiSalasana'
accounts_owned_self: 'Omistat %count tiliä:'
accounts_owned_other: 'Pelaajalla %name on %count tiliä:'
# TODO accounts_owned_self: 'You own %count accounts:'
# TODO accounts_owned_other: 'The player %name has %count accounts:'
# Session messages
session:
@ -73,15 +71,15 @@ session:
# Error messages when joining
on_join_validation:
same_ip_online: 'Sama IP-osoitteella oleva pelaaja on jo pelissä!'
# TODO same_ip_online: 'A player with the same IP is already in game!'
same_nick_online: '&COlet jo palvelimella! &COdota käyttäjän aikakatkaisua tai ota yhteyttä palveluntarjoojaan.'
name_length: '&cPelaajanimesi on liian lyhyt tai pitkä'
characters_in_name: '&cPelaajanimesi sisältää luvattomia merkkejä. Hyväksytyt merkit: %valid_chars'
kick_full_server: '&cPalvelin on täynnä, Yritä pian uudelleen!'
country_banned: '&4Maasi on estetty tästä palvelimesta!'
not_owner_error: 'Et ole tämän tilin omistaja. Valitse toinen nimi!'
invalid_name_case: 'Sinun pitäisi liittyä käyttäen käyttäjänimeä %valid, ei %invalid.'
quick_command: 'Käytit komentoa liian nopeasti! Kirjaudu sisään uudelleen ja odota enemmän ennen minkään komennon käyttöä.'
# TODO country_banned: '&4Your country is banned from this server!'
# TODO not_owner_error: 'You are not the owner of this account. Please choose another name!'
# TODO invalid_name_case: 'You should join using username %valid, not %invalid.'
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.'
# Email
email:
@ -92,17 +90,17 @@ email:
old_email_invalid: '[AuthMe] Vanha sähköposti on väärä!'
invalid: '[AuthMe] Väärä sähköposti'
added: '[AuthMe] Sähköposti lisätty!'
add_not_allowed: '&cSähköpostin lisääminen ei ollut sallittua.'
# TODO add_not_allowed: '&cAdding email was not allowed'
request_confirmation: '[AuthMe] Vahvistuta sähköposti!'
changed: '[AuthMe] Sähköposti vaihdettu!'
change_not_allowed: '&cSähköpostin muuttaminen ei ollut sallittua.'
email_show: '&2Nykyinen sähköpostiosoitteesi on: &f%email'
no_email_for_account: '&2Sinulla ei tällä hetkellä ole liitettyä sähköpostiosoitetta tähän tiliin.'
already_used: '&4Sähköpostiosoite on jo käytössä'
incomplete_settings: 'Virhe: kaikki tarvittavat asetukset eivät ole asetettu sähköpostien lähettämistä varten. Ota yhteyttä ylläpitäjään.'
send_failure: 'Sähköpostia ei voitu lähettää. Ota yhteyttä järjestelmänvalvojaan.'
change_password_expired: 'Et voi enää vaihtaa salasanaa tällä komennolla.'
email_cooldown_error: '&cSähköpostia on jo lähetetty äskettäin. Sinun on odotettava %time ennen kuin voit lähettää uuden.'
# TODO change_not_allowed: '&cChanging email was not allowed'
# TODO email_show: '&2Your current email address is: &f%email'
# TODO no_email_for_account: '&2You currently don''t have email address associated with this account.'
# TODO already_used: '&4The email address is already being used'
# TODO incomplete_settings: 'Error: not all required settings are set for sending emails. Please contact an admin.'
# TODO send_failure: 'The email could not be sent. Please contact an administrator.'
# TODO change_password_expired: 'You cannot change your password using this command anymore.'
# TODO email_cooldown_error: '&cAn email was already sent recently. You must wait %time before you can send a new one.'
# Password recovery by email
recovery:
@ -110,64 +108,50 @@ recovery:
command_usage: '&fKäyttötapa: /email recovery <Email>'
email_sent: '[AuthMe] Palautus sähköposti lähetetty!'
code:
code_sent: 'Salasanasi palauttamiseksi lähetetty palautuskoodi on lähetetty sähköpostiisi.'
incorrect: 'Palautuskoodi ei ole oikea! Sinulla on %count yritystä jäljellä.'
tries_exceeded: 'Olet ylittänyt enimmäisyritysten määrän palautuskoodin syöttämisessä. Käytä "/email recovery [email]" luodaksesi uuden.'
correct: 'Palautuskoodi syötetty oikein!'
change_password: 'Käytä komentoa /email setpassword <uusi salasana> vaihtaaksesi salasanasi välittömästi.'
# TODO code_sent: 'A recovery code to reset your password has been sent to your email.'
# TODO incorrect: 'The recovery code is not correct! You have %count tries remaining.'
# TODO tries_exceeded: 'You have exceeded the maximum number attempts to enter the recovery code. Use "/email recovery [email]" to generate a new one.'
# TODO correct: 'Recovery code entered correctly!'
# TODO change_password: 'Please use the command /email setpassword <new password> to change your password immediately.'
# Captcha
captcha:
usage_captcha: '&cKäyttötapa: /captcha %captcha_code'
wrong_captcha: '&cVäärä varmistus, käytä : /captcha %captcha_code'
valid_captcha: '&cSinun varmistus onnistui.!'
captcha_for_registration: 'Rekisteröityäksesi sinun on ensin ratkaistava captcha, käytä komentoa: /captcha %captcha_code'
register_captcha_valid: '&2Validi captcha! Voit nyt rekisteröityä käyttäen komentoa /register'
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code'
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register'
# Verification code
verification:
code_required: '&3Tämä komento on herkkä ja vaatii sähköpostivahvistuksen! Tarkista sähköpostisi ja seuraa sähköpostin ohjeita.'
command_usage: '&cKäyttö: /verification <koodi>'
incorrect_code: '&cVirheellinen koodi, kirjoita "/verification <koodi>" chatiin, käyttäen koodia, jonka sait sähköpostitse'
success: '&2Henkilöllisyytesi on varmennettu! Voit nyt suorittaa kaikki komennot tämän istunnon aikana!'
already_verified: '&2Voit jo suorittaa jokaisen herkän komennon tämän istunnon aikana!'
code_expired: '&3Koodisi on vanhentunut! Suorita toinen herkkä komento saadaksesi uuden koodin!'
email_needed: '&3Vahvistaaksesi henkilöllisyytesi sinun on liitettävä sähköpostiosoite tilillesi!!'
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.'
# TODO command_usage: '&cUsage: /verification <code>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!'
# Time units
time:
second: 'sekunti'
seconds: 'sekuntia'
minute: 'minuutti'
minutes: 'minuuttia'
hour: 'tunti'
hours: 'tuntia'
day: 'päivä'
days: 'päivää'
# TODO second: 'second'
# TODO seconds: 'seconds'
# TODO minute: 'minute'
# TODO minutes: 'minutes'
# TODO hour: 'hour'
# TODO hours: 'hours'
# TODO day: 'day'
# TODO days: 'days'
# Two-factor authentication
two_factor:
code_created: '&2Salainen koodisi on %code. Voit skannata sen täältä %url'
confirmation_required: 'Vahvista koodisi komennolla /2fa confirm <koodi>'
code_required: 'Lähetä kaksivaiheisen todennuksen koodisi komennolla /2fa code <koodi>'
already_enabled: 'Kaksivaiheinen todennus on jo käytössä tililläsi!'
enable_error_no_code: 'Sinulle ei ole luotu kaksivaiheisen todennuksen avainta tai se on vanhentunut. Suorita komento /2fa add'
enable_success: 'Kaksivaiheinen todennus onnistuneesti käytössä tililläsi'
enable_error_wrong_code: 'Väärä koodi tai koodi on vanhentunut. Suorita komento /2fa add'
not_enabled_error: 'Kaksivaiheista todennusta ei ole käytössä tililläsi. Suorita komento /2fa add'
removed_success: 'Kaksivaiheinen todennus poistettu tililtäsi onnistuneesti'
invalid_code: 'Virheellinen koodi!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock-automaattinen sisäänkirjautuminen onnistui!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aOlet jumissa portaalissa sisäänkirjautumisen aikana.'
fix_underground: '&aOlet jumissa maan alla sisäänkirjautumisen aikana.'
cannot_fix_underground: '&aOlet jumissa maan alla sisäänkirjautumisen aikana, mutta emme voi korjata sitä.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cSinut on katkaistu kaksoiskirjautumisen vuoksi.'
# TODO code_created: '&2Your secret code is %code. You can scan it from here %url'
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>'
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>'
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!'
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add'
# TODO enable_success: 'Successfully enabled two-factor authentication for your account'
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add'
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add'
# TODO removed_success: 'Successfully removed two-factor auth from your account'
# TODO invalid_code: 'Invalid code!'

View File

@ -23,7 +23,6 @@ password:
unsafe_password: '&cCe mot de passe n''est pas accepté, choisissez-en un autre.'
forbidden_characters: '&cVotre mot de passe contient des caractères non autorisés. Caractères permis : %valid_chars'
wrong_length: '&cVotre mot de passe est trop court ou trop long !'
pwned_password: '&cLe mot de passe choisi n''est pas sécurisé. Il a déjà été utilisé %pwned_count fois ! Veuillez utiliser un mot de passe fort...'
# Identification
login:
@ -61,7 +60,6 @@ unregister:
# Autres messages
misc:
account_not_activated: '&fCe compte n''est pas actif, consultez vos mails !'
not_activated: '&cCompte non activé, veuillez vous inscrire et l''activer avant de réessayer.'
password_changed: '&aMot de passe changé avec succès !'
logout: '&cVous avez été déconnecté !'
reload: '&aAuthMe a été relancé avec succès.'
@ -160,17 +158,3 @@ two_factor:
not_enabled_error: '&cL''authentification à double facteur n''est pas active sur votre compte. Faites "/2fa add" pour l''activer.'
removed_success: '&cL''authentification à double facteur a été désactivé pour votre compte !'
invalid_code: '&cCode secret invalide !'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aConnexion automatique Bedrock réussie !'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aVous êtes bloqué dans un portail lors de la connexion.'
fix_underground: '&aVous êtes bloqué sous terre lors de la connexion.'
cannot_fix_underground: '&aVous êtes bloqué sous terre lors de la connexion, mais nous ne pouvons pas le corriger.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cVous avez été déconnecté en raison d''une double connexion.'

View File

@ -9,18 +9,17 @@ registration:
name_taken: '&cEse nome de usuario xa está rexistrado'
register_request: '&cPor favor, rexístrate con "/register <contrasinal> <confirmarContrasinal>"'
command_usage: '&cUso: /register contrasinal confirmarContrasinal'
reg_only: '&fSó xogadores rexistrados! Por favor, visita https://example.com para rexistrarte'
reg_only: '&fSó xogadores rexistrados! Por favor, visita http://example.com para rexistrarte'
success: '&cRexistrado con éxito!'
kicked_admin_registered: 'Un administrador acaba de rexistrarte; por favor, volve a iniciar sesión.'
# TODO kicked_admin_registered: 'An admin just registered you; please log in again'
# Password errors on registration
password:
match_error: '&fO contrasinal non coincide'
name_in_password: '&cNon podes usar o teu nome como contrasinal, por favor, escolle outro...'
unsafe_password: '&cO contrasinal escollido non é seguro, por favor, escolle outro...'
forbidden_characters: '&4O teu contrasinal contén caracteres non permitidos. Caracteres permitidos: %valid_chars'
# TODO name_in_password: '&cYou can''t use your name as password, please choose another one...'
# TODO unsafe_password: '&cThe chosen password isn''t safe, please choose another one...'
# TODO forbidden_characters: '&4Your password contains illegal characters. Allowed chars: %valid_chars'
wrong_length: '&fO teu contrasinal non alcanza a lonxitude mínima ou excede a lonxitude máxima'
pwned_password: '&cO contrasinal elixido non é seguro. Foi usado %pwned_count veces xa! Por favor, use un contrasinal forte...'
# Login
login:
@ -32,8 +31,8 @@ login:
# Errors
error:
denied_command: '&cPara usar este comando debes estar autenticado!'
denied_chat: '&cPara chatear debes estar autenticado!'
# TODO denied_command: '&cIn order to use this command you must be authenticated!'
# TODO denied_chat: '&cIn order to chat you must be authenticated!'
unregistered_user: '&cEse nome de usuario non está rexistrado'
not_logged_in: '&cNon te identificaches!'
no_permission: '&cNon tes o permiso'
@ -41,12 +40,12 @@ error:
max_registration: '&fExcediches o máximo de rexistros para a túa Conta'
logged_in: '&cXa estás identificado!'
kick_for_vip: '&cUn xogador VIP uniuse ao servidor cheo!'
kick_unresolved_hostname: '&cProduciuse un erro: nome do xogador non resolto!'
tempban_max_logins: '&cEstás temporalmente expulsado por fallar ao acceder en demasiadas ocasións.'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
# TODO tempban_max_logins: '&cYou have been temporarily banned for failing to log in too many times.'
# AntiBot
antibot:
kick_antibot: 'O modo de protección AntiBot está activado! Tes que agardar uns minutos antes de unirte ao servidor.'
# TODO kick_antibot: 'AntiBot protection mode is enabled! You have to wait some minutes before joining the server.'
auto_enabled: '[AuthMe] AntiBotMod conectouse automáticamente debido a conexións masivas!'
auto_disabled: '[AuthMe] AntiBotMod desactivouse automáticamente despois de %m minutos, esperemos que a invasión se detivera'
@ -58,13 +57,12 @@ unregister:
# Other messages
misc:
account_not_activated: '&fA túa conta aínda non está activada, comproba a túa bandexa de correo!!'
not_activated: '&cConta non activada, por favor rexístrese e actívea antes de tentalo de novo.'
password_changed: '&cCambiouse o contrasinal!'
logout: '&cSesión pechada con éxito'
reload: '&fRecargáronse a configuración e a base de datos'
usage_change_password: '&fUso: /changepassword <contrasinalVello> <contrasinalNovo>'
accounts_owned_self: 'Tes %count contas:'
accounts_owned_other: 'O xogador %name ten %count contas:'
# TODO accounts_owned_self: 'You own %count accounts:'
# TODO accounts_owned_other: 'The player %name has %count accounts:'
# Session messages
session:
@ -73,15 +71,15 @@ session:
# Error messages when joining
on_join_validation:
same_ip_online: 'Un xogador coa mesma IP xa está en xogo!'
# TODO same_ip_online: 'A player with the same IP is already in game!'
same_nick_online: '&fXa está xogando alguén co mesmo nome'
name_length: '&cO teu nome é demasiado curto ou demasiado longo'
characters_in_name: '&cO teu nome contén caracteres ilegais. Caracteres permitidos: %valid_chars'
kick_full_server: '&cO servidor está actualmente cheo, sentímolo!'
country_banned: '&4O teu país está prohibido neste servidor!'
not_owner_error: 'Non es o dono desta conta. Por favor, escolle outro nome!'
invalid_name_case: 'Deberías unirte usando o nome de usuario %valid, non %invalid.'
quick_command: 'Usaches un comando moi rápido! Por favor, úneste ao servidor de novo e agarda máis antes de usar calquera comando.'
country_banned: 'O teu país está bloqueado neste servidor'
# TODO not_owner_error: 'You are not the owner of this account. Please choose another name!'
# TODO invalid_name_case: 'You should join using username %valid, not %invalid.'
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.'
# Email
email:
@ -92,16 +90,17 @@ email:
old_email_invalid: '[AuthMe] O correo vello non é válido!'
invalid: '[AuthMe] Correo non válido'
added: '[AuthMe] Correo engadido!'
add_not_allowed: '&cEngadir o correo electrónico non estaba permitido.'
# TODO add_not_allowed: '&cAdding email was not allowed'
request_confirmation: '[AuthMe] Confirma o teu correo!'
changed: '[AuthMe] Cambiouse o correo!'
email_show: '&2O teu enderezo de correo electrónico actual é: &f%email'
no_email_for_account: '&2Actualmente non tes ningún enderezo de correo electrónico asociado con esta conta.'
already_used: '&4O enderezo de correo electrónico xa está a ser usado'
incomplete_settings: 'Erro: non todos os axustes necesarios están configurados para enviar correos electrónicos. Por favor, contacta cun administrador.'
send_failure: 'O correo electrónico non puido ser enviado. Por favor, contacta cun administrador.'
change_password_expired: 'Non podes cambiar o teu contrasinal usando este comando máis.'
email_cooldown_error: '&cUn correo electrónico xa foi enviado recentemente. Debes agardar %time antes de poder enviar un novo.'
# TODO change_not_allowed: '&cChanging email was not allowed'
# TODO email_show: '&2Your current email address is: &f%email'
# TODO no_email_for_account: '&2You currently don''t have email address associated with this account.'
# TODO already_used: '&4The email address is already being used'
# TODO incomplete_settings: 'Error: not all required settings are set for sending emails. Please contact an admin.'
# TODO send_failure: 'The email could not be sent. Please contact an administrator.'
# TODO change_password_expired: 'You cannot change your password using this command anymore.'
# TODO email_cooldown_error: '&cAn email was already sent recently. You must wait %time before you can send a new one.'
# Password recovery by email
recovery:
@ -109,64 +108,50 @@ recovery:
command_usage: '&fUso: /email recovery <correo>'
email_sent: '[AuthMe] Enviouse o correo de confirmación!'
code:
code_sent: 'Enviouse un código de recuperación para restablecer o teu contrasinal ao teu correo electrónico.'
incorrect: 'O código de recuperación non é correcto! Tes %count intentos restantes.'
tries_exceeded: 'Excedeches o número máximo de intentos para ingresar o código de recuperación. Usa "/email recovery [email]" para xerar un novo.'
correct: 'O código de recuperación foi ingresado correctamente!'
change_password: 'Usa o comando /email setpassword <novo contrasinal> para cambiar o teu contrasinal inmediatamente.'
# TODO code_sent: 'A recovery code to reset your password has been sent to your email.'
# TODO incorrect: 'The recovery code is not correct! You have %count tries remaining.'
# TODO tries_exceeded: 'You have exceeded the maximum number attempts to enter the recovery code. Use "/email recovery [email]" to generate a new one.'
# TODO correct: 'Recovery code entered correctly!'
# TODO change_password: 'Please use the command /email setpassword <new password> to change your password immediately.'
# Captcha
captcha:
usage_captcha: '&cNecesitas escribir un captcha, por favor escribe: /captcha %captcha_code'
wrong_captcha: '&cCaptcha equivocado, por favor usa: /captcha %captcha_code'
valid_captcha: '&cO teu captcha é válido !'
captcha_for_registration: 'Para rexistrarte debes resolver un captcha primeiro, por favor, usa o comando: /captcha %captcha_code'
register_captcha_valid: '&2Captcha válido! Agora podes rexistrarte con /register'
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code'
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register'
# Verification code
verification:
code_required: '&3Este comando é sensible e require unha verificación por correo electrónico! Comproba a túa bandeixa de entrada e segue as instrucións do correo electrónico.'
command_usage: '&cUso: /verification <código>'
incorrect_code: '&cCódigo incorrecto, por favor, escribe "/verification <código>" no chat, usando o código que recibiches por correo electrónico'
success: '&2A túa identidade foi verificada! Agora podes executar todos os comandos dentro da sesión actual!'
already_verified: '&2Xa podes executar todos os comandos sensibles dentro da sesión actual!'
code_expired: '&3O teu código caducou! Executa outro comando sensible para obter un novo código!'
email_needed: '&3Para verificar a túa identidade debes vincular un enderezo de correo electrónico á túa conta!!'
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.'
# TODO command_usage: '&cUsage: /verification <code>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!'
# Time units
time:
second: 'segundo'
seconds: 'segundos'
minute: 'minuto'
minutes: 'minutos'
hour: 'hora'
hours: 'horas'
day: 'día'
days: 'días'
# TODO second: 'second'
# TODO seconds: 'seconds'
# TODO minute: 'minute'
# TODO minutes: 'minutes'
# TODO hour: 'hour'
# TODO hours: 'hours'
# TODO day: 'day'
# TODO days: 'days'
# Two-factor authentication
two_factor:
code_created: '&2O teu código secreto é %code. Podes escanealo desde aquí %url'
confirmation_required: 'Por favor, confirma o teu código con /2fa confirm <código>'
code_required: 'Por favor, envía o teu código de autenticación en dous pasos con /2fa code <código>'
already_enabled: 'A autenticación en dous pasos xa está activada para a túa conta!'
enable_error_no_code: 'Non se xerou ningún clave 2fa para ti ou caducou. Por favor, executa /2fa add'
enable_success: 'Autenticación en dous pasos activada con éxito para a túa conta'
enable_error_wrong_code: 'Código incorrecto ou caducado. Por favor, executa /2fa add'
not_enabled_error: 'A autenticación en dous pasos non está activada para a túa conta. Executa /2fa add'
removed_success: 'Autenticación en dous pasos eliminada con éxito da túa conta'
invalid_code: 'Código incorrecto!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aInicio de sesión automático de Bedrock exitoso!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aEstá atrapado no portal durante o inicio de sesión.'
fix_underground: '&aEstá atrapado baixo terra durante o inicio de sesión.'
cannot_fix_underground: '&aEstá atrapado baixo terra durante o inicio de sesión, pero non podemos arranxalo.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cFoi desconectado debido a un inicio de sesión dobre.'
# TODO code_created: '&2Your secret code is %code. You can scan it from here %url'
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>'
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>'
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!'
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add'
# TODO enable_success: 'Successfully enabled two-factor authentication for your account'
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add'
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add'
# TODO removed_success: 'Successfully removed two-factor auth from your account'
# TODO invalid_code: 'Invalid code!'

View File

@ -20,7 +20,6 @@ password:
unsafe_password: '&cA választott jelszó nem biztonságos, kérlek, válassz másikat...'
forbidden_characters: '&4A választott jelszó nem engedélyezett karaktereket tartalmaz. Engedélyezett karakterek: %valid_chars'
wrong_length: 'A jelszavad nem éri el a minimális hosszúságot!'
pwned_password: '&cA választott jelszavad nem biztonságos. Már %pwned_count alkalommal használták! Kérlek használj erős jelszót...'
# Login
login:
@ -41,7 +40,7 @@ error:
max_registration: '&cElérted a maximálisan beregisztrálható karakterek számát. (%reg_count/%max_acc %reg_names)'
logged_in: '&cMár be vagy jelentkezve!'
kick_for_vip: '&3VIP játékos csatlakozott a szerverhez!'
kick_unresolved_hostname: '&cHiba történt: feloldatlan játékos hosztnév!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cIdeiglenesen ki lettél tiltva, mert túl sok alkalommal rontottad el a jelszavad!'
# AntiBot
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cA felhasználód aktiválása még nem történt meg, ellenőrizd a megadott emailed!'
not_activated: '&cA fiók nincs aktiválva, kérlek regisztrálj és aktiváld azt mielőtt újra megpróbálkoznál.'
password_changed: '&cA jelszó sikeresen megváltoztatva!'
logout: '&cSikeresen kijelentkeztél!'
reload: 'Beállítások és az adatbázis újratöltve!'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Kétszámjegyű hitelesítés nincs engedélyezve a fiókodban. Futtasd a /2fa add'
removed_success: 'Sikeresen eltávolítottad a fiók két számjegyű hitelesítőjét'
invalid_code: 'Érvénytelen kód!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock automatikus bejelentkezés sikeres!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aBeragadtál a portálban a bejelentkezés közben.'
fix_underground: '&aBeragadtál a föld alatt a bejelentkezés közben.'
cannot_fix_underground: '&aBeragadtál a föld alatt a bejelentkezés közben, de nem tudjuk megjavítani.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cKét bejelentkezés miatt lecsatlakoztattak.'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cKamu telah mendaftarkan username ini!'
register_request: '&3Silahkan mendaftar ke server menggunakan perintah "/register <password> <ulangiPassword>"'
command_usage: '&cPenggunaan: /register <password> <KonfirmasiPassword>'
reg_only: '&4Hanya pengguna terdaftar yang bisa bergabung! Silahkan kunjungi https://example.com untuk mendaftar!'
reg_only: '&4Hanya pengguna terdaftar yang bisa bergabung! Silahkan kunjungi http://example.com untuk mendaftar!'
success: '&2Register berhasil!'
kicked_admin_registered: 'Administrator sudah meregistrasi kamu; dimohon untuk login kembali'
@ -40,7 +40,7 @@ error:
max_registration: '&Kamu telah mencapai batas maksimum pendaftaran di server ini!'
logged_in: '&cKamu telah login!'
kick_for_vip: '&3Player VIP mencoba masuk pada saat server sedang penuh!'
kick_unresolved_hostname: '&cTerjadi kesalahan: nama host pemain tidak dapat dipecahkan!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cKamu untuk sementara diblokir karena terlalu sering salah saat login.'
# AntiBot
@ -57,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cAkunmu belum diaktifkan, silahkan periksa email kamu!'
not_activated: '&cAkun belum diaktifkan, silakan daftar dan aktivasi sebelum mencoba lagi.'
password_changed: '&2Berhasil mengubah password!'
logout: '&2Berhasil logout!'
reload: '&2Konfigurasi dan database telah dimuat ulang!'
@ -125,13 +124,13 @@ captcha:
# Verification code
verification:
code_required: '&3Perintah ini sensitif dan memerlukan verifikasi email! Periksa kotak masuk Anda dan ikuti petunjuk email.'
command_usage: '&cPenggunaan: /verification <kode>'
incorrect_code: '&cKode salah, ketik "/verification <kode>" di chat, menggunakan kode yang Anda terima melalui email'
success: '&2Identitas Anda telah diverifikasi! Anda sekarang dapat menjalankan semua perintah dalam sesi saat ini!'
already_verified: '&2Anda sudah dapat menjalankan setiap perintah sensitif dalam sesi saat ini!'
code_expired: '&3Kode Anda telah kedaluwarsa! Jalankan perintah sensitif lain untuk mendapatkan kode baru!'
email_needed: '&3Untuk memverifikasi identitas Anda, Anda perlu menyambungkan alamat email dengan akun Anda!!'
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.'
# TODO command_usage: '&cUsage: /verification <code>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!'
# Time units
time:
@ -156,17 +155,3 @@ two_factor:
not_enabled_error: 'Autentikasi dua langkah tidak diaktifkan untuk akunmu. Jalankan /2fa add'
removed_success: 'Sukses menghapus autentikasi dua langkah dari akunmu'
invalid_code: 'Kode tidak valid!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aLogin otomatis Bedrock berhasil!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aAnda terjebak di portal selama proses login.'
fix_underground: '&aAnda terjebak di bawah tanah selama proses login.'
cannot_fix_underground: '&aAnda terjebak di bawah tanah selama proses login, tetapi kami tidak dapat memperbaikinya.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cAnda telah terputus karena login ganda.'

View File

@ -10,7 +10,7 @@ registration:
name_taken: '&cHai già eseguito la registrazione!'
register_request: '&3Per favore, esegui la registrazione con il comando: /register <password> <confermaPassword>'
command_usage: '&cUtilizzo: /register <password> <confermaPassword>'
reg_only: '&4Puoi giocare in questo server solo dopo aver eseguito la registrazione attraverso il sito web! Per favore, vai su https://esempio.it per procedere!'
reg_only: '&4Puoi giocare in questo server solo dopo aver eseguito la registrazione attraverso il sito web! Per favore, vai su http://esempio.it per procedere!'
success: '&2Registrato correttamente!'
kicked_admin_registered: 'Un amministratore ti ha appena registrato, per favore rientra nel server'
@ -21,7 +21,6 @@ password:
unsafe_password: '&cLa password che hai inserito non è sicura, per favore scegline un''altra...'
forbidden_characters: '&4La tua password contiene caratteri non consentiti. I caratteri consentiti sono: %valid_chars'
wrong_length: '&cLa password che hai inserito è troppo corta o troppo lunga, per favore scegline un''altra...'
pwned_password: '&cLa password scelta non è sicura. È stata già utilizzata %pwned_count volte! Si prega di utilizzare una password sicura...'
# Login
login:
@ -59,7 +58,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cIl tuo account non è stato ancora verificato, controlla fra le tue email per scoprire come attivarlo!'
not_activated: '&cAccount non attivato, si prega di registrarsi e attivarlo prima di riprovare.'
password_changed: '&2Password cambiata correttamente!'
logout: '&2Disconnessione avvenuta correttamente!'
reload: '&2La configurazione e il database sono stati ricaricati correttamente!'
@ -158,17 +156,3 @@ two_factor:
not_enabled_error: 'L''autenticazione a 2 fattori non è ancora abilitata per il tuo account. Scrivi: /2fa add'
removed_success: 'Autenticazione a 2 fattori rimossa correttamente'
invalid_code: 'Il codice inserito non è valido, riprova!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aAccesso automatico Bedrock riuscito!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aSei bloccato nel portale durante il login.'
fix_underground: '&aSei bloccato sottoterra durante il login.'
cannot_fix_underground: '&aSei bloccato sottoterra durante il login, ma non possiamo risolverlo.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cSei stato disconnesso a causa di un login doppio.'

View File

@ -5,13 +5,13 @@
# Registration
registration:
disabled: '&cゲーム内での登録は無効になっています'
name_taken: '&cこのユーザー名はすでに登録されています'
register_request: '&3サーバーに登録するには、次のコマンドを使用してください: /register <パスワード> <パスワードの確認>'
command_usage: '&c使用方法: /register <パスワード> <パスワードの確認>'
reg_only: '&4登録済みのユーザーのみサーバーに参加できます 自分自身を登録するには、https://example.com にアクセスしてください!'
success: '&2登録が完了しました'
reg_only: '&4登録済みのユーザーのみサーバーに参加できます 自分自身を登録するには、http://example.com にアクセスしてください!'
kicked_admin_registered: '管理者があなたを登録しました。再度ログインしてください。'
success: '&2登録が完了しました'
disabled: '&cゲーム内での登録は無効になっています'
name_taken: '&cこのユーザー名はすでに登録されています'
# Password errors on registration
password:
@ -20,7 +20,6 @@ password:
unsafe_password: '&c選択したパスワードは安全ではありません。別のパスワードを選択してください...'
forbidden_characters: '&4パスワードに不正な文字が含まれています。許可されている文字: %valid_chars'
wrong_length: '&cパスワードが短すぎるか長すぎます別のパスワードを試してください'
pwned_password: '&c選択されたパスワードは安全ではありません。すでに %pwned_count 回使用されています!強力なパスワードを使用してください...'
# Login
login:
@ -32,17 +31,17 @@ login:
# Errors
error:
unregistered_user: '&cこのユーザーは登録されていません'
denied_command: '&cこのコマンドを使用するには認証が必要です'
denied_chat: '&cチャットするには認証が必要です'
unregistered_user: '&cこのユーザーは登録されていません'
not_logged_in: '&cログインしていません'
tempban_max_logins: '&cログインに失敗した回数が多すぎるため、一時的にアクセスが制限されています。'
max_registration: '&c接続ごとの登録数が最大値を超えています%reg_count/%max_acc %reg_names'
no_permission: '&4この操作を実行する権限がありません'
unexpected_error: '&4予期しないエラーが発生しました。管理者に連絡してください'
max_registration: '&c接続ごとの登録数が最大値を超えています%reg_count/%max_acc %reg_names'
logged_in: '&cすでにログイン済みです'
kick_for_vip: '&3VIPプレイヤーがサーバーが満員の状態で参加しました'
logged_in: '&cすでにログイン済みです'
kick_unresolved_hostname: '&cエラーが発生しました解決できないプレイヤーのホスト名'
tempban_max_logins: '&cログインに失敗した回数が多すぎるため、一時的にアクセスが制限されています。'
# AntiBot
antibot:
@ -50,59 +49,57 @@ antibot:
auto_enabled: '&4[AntiBotService] 接続数が非常に多いため、AntiBotが有効になりました'
auto_disabled: '&2[AntiBotService] %m 分後にAntiBotが無効になりました'
# Unregister
unregister:
success: '&c登録が正常に解除されました'
command_usage: '&c使用方法: /unregister <パスワード>'
# Other messages
misc:
accounts_owned_self: '所持しているアカウント数:%count 個'
accounts_owned_other: 'プレイヤー %name のアカウント数:%count 個'
account_not_activated: '&cアカウントはまだ有効化されていません。メールを確認してください'
not_activated: '&cアカウントは有効化されていません。再試行する前に登録してアクティブ化してください。'
password_changed: '&2パスワードが正常に変更されました'
logout: '&2正常にログアウトしました'
reload: '&2設定とデータベースが正常に再読み込みされました'
usage_change_password: '&c使用方法: /changepassword <旧パスワード> <新パスワード>'
accounts_owned_self: '所持しているアカウント数:%count 個'
accounts_owned_other: 'プレイヤー %name のアカウント数:%count 個'
# Session messages
session:
valid_session: '&2セッションの再接続によるログインです。'
invalid_session: '&cIPアドレスが変更され、セッションのデータが期限切れです'
valid_session: '&2セッションの再接続によるログインです。'
# Error messages when joining
on_join_validation:
same_ip_online: '同じIPアドレスを持つプレイヤーが既にゲーム内にいます'
same_nick_online: '&4同じユーザー名のプレイヤーが既にサーバーでプレイしています'
name_length: '&4ユーザー名が短すぎるか長すぎます'
characters_in_name: '&4ユーザー名に無効な文字が含まれています。許可される文字%valid_chars'
kick_full_server: '&4サーバーが満員です。後でもう一度お試しください'
country_banned: '&4このサーバーへのアクセスは、お使いの国から制限されています'
not_owner_error: 'このアカウントの所有者ではありません。別の名前を選択してください!'
kick_full_server: '&4サーバーが満員です。後でもう一度お試しください'
same_nick_online: '&4同じユーザー名のプレイヤーが既にサーバーでプレイしています'
invalid_name_case: '正しいユーザー名は %valid です。%invalid ではなく、このユーザー名で参加してください。'
same_ip_online: '同じIPアドレスを持つプレイヤーが既にゲーム内にいます'
quick_command: 'コマンドを速すぎる速度で使用しました!もう一度サーバーに参加してから、コマンドを使用する前にしばらくお待ちください。'
# Email
email:
add_email_request: '&3コマンド「/email add <あなたのメールアドレス> <確認用メールアドレス>」を使用して、アカウントにメールアドレスを追加してください。'
usage_email_add: '&c使用方法/email add <メールアドレス> <メールアドレスの確認>'
usage_email_change: '&c使用方法/email change <古いメールアドレス> <新しいメールアドレス>'
new_email_invalid: '&c無効な新しいメールアドレスです。もう一度やり直してください'
old_email_invalid: '&c無効な古いメールアドレスです。もう一度やり直してください'
invalid: '&c無効なメールアドレスです。もう一度やり直してください'
added: '&2メールアドレスがアカウントに正常に追加されました'
add_not_allowed: '&cメールアドレスの追加は許可されていません。'
request_confirmation: '&cメールアドレスを確認してください'
changed: '&2メールアドレスが正しく変更されました'
change_not_allowed: '&cメールアドレスの変更は許可されていません。'
email_show: '&2現在のメールアドレスは%email'
no_email_for_account: '&2現在、このアカウントに関連付けられたメールアドレスはありません。'
already_used: '&4そのメールアドレスは既に使用されています'
incomplete_settings: 'エラー:メールの送信に必要なすべての設定が設定されていません。管理者に連絡してください。'
already_used: '&4そのメールアドレスは既に使用されています'
send_failure: 'メールを送信できませんでした。管理者に連絡してください。'
no_email_for_account: '&2現在、このアカウントに関連付けられたメールアドレスはありません。'
add_email_request: '&3コマンド「/email add <あなたのメールアドレス> <確認用メールアドレス>」を使用して、アカウントにメールアドレスを追加してください。'
change_password_expired: 'このコマンドを使用してパスワードを変更することはできません。'
email_cooldown_error: '&c最近すでにメールが送信されています。新しいメールを送信する前に、%time 待つ必要があります。'
add_not_allowed: '&cメールアドレスの追加は許可されていません。'
change_not_allowed: '&cメールアドレスの変更は許可されていません。'
# Password recovery by email
recovery:
@ -134,17 +131,6 @@ verification:
code_expired: '&3コードの有効期限が切れています新しいコードを取得するには、別のセンシティブなコマンドを実行してください'
email_needed: '&3アカウントにはメールアドレスのリンクが必要です。身元を確認するためにはメールアドレスを関連付けてください'
# Time units
time:
second: '秒'
seconds: '秒'
minute: '分'
minutes: '分'
hour: '時間'
hours: '時間'
day: '日'
days: '日'
# Two-factor authentication
two_factor:
code_created: '&2秘密コードは %code です。こちらからスキャンできます:%url'
@ -158,16 +144,13 @@ two_factor:
removed_success: 'アカウントから二要素認証が正常に削除されました'
invalid_code: '無効なコードです!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock 自動ログイン成功!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aログイン中にポータルに閉じ込められました。'
fix_underground: '&aログイン中に地下に閉じ込められました。'
cannot_fix_underground: '&aログイン中に地下に閉じ込められましたが、修正できません。'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&c二重ログインのため、切断されました。'
# Time units
time:
second: '秒'
seconds: '秒'
minute: '分'
minutes: '分'
hour: '時間'
hours: '時間'
day: '日'
days: '日'

View File

@ -22,7 +22,6 @@ password:
unsafe_password: '&c이 비밀번호는 안전하지 않습니다, 다른 비밀번호를 사용하세요...'
forbidden_characters: '&4비밀번호에 잘못된 문자가 있습니다. 허용된 문자: %valid_chars'
wrong_length: '&c비밀번호가 너무 짧거나 너무 깁니다!'
pwned_password: '&c선택한 비밀번호가 안전하지 않습니다. 이미 %pwned_count 번 사용되었습니다! 강력한 비밀번호를 사용하세요...'
# Login
login:
@ -43,7 +42,7 @@ error:
max_registration: '&c당신은 가입할 수 있는 계정 한도를 초과했습니다 (%reg_count/%max_acc %reg_names)!'
logged_in: '&c이미 로그인되어 있습니다!'
kick_for_vip: '&3서버가 꽉 차있을 때는 VIP 플레이어만 접속이 가능합니다!'
kick_unresolved_hostname: '&c오류 발생: 확인되지 않은 플레이어 호스트 이름!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&c너무 많이 로그인에 실패하여 잠시 서버에서 차단되었습니다.'
# AntiBot
@ -60,7 +59,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&c계정이 아직 활성화되지 않았습니다. 이메일을 확인해보세요!'
not_activated: '&c계정이 활성화되지 않았습니다. 다시 시도하기 전에 등록하고 활성화하세요.'
password_changed: '&2비밀번호가 변경되었습니다!'
logout: '&2로그아웃 되었습니다!'
reload: '&2설정과 데이터 베이스가 새로고침 되었습니다!'
@ -159,17 +157,3 @@ two_factor:
not_enabled_error: '2단계 인증 기능을 활성화하시지 않았습니다. /2fa add 명령어를 통해 활성화해주세요.'
removed_success: '2단계 인증 기능을 성공적으로 비활성화하였습니다.'
invalid_code: '올바르지 않은 인증 코드입니다!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock 자동 로그인 성공!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&a로그인 중에 포탈에 갇혔습니다.'
fix_underground: '&a로그인 중에 지하에 갇혔습니다.'
cannot_fix_underground: '&a로그인 중에 지하에 갇혔지만, 수정할 수 없습니다.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&c중복 로그인으로 인해 연결이 종료되었습니다.'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cVartotojo vardas jau užregistruotas'
register_request: '&ePrašome prisiregistruoti: /register slaptažodis pakartotiSlaptažodį'
command_usage: '&eNaudojimas: /register slaptažodis pakartotiSlaptažodį'
reg_only: '&cTik prisiregistravusiems žaidėjams: apsilankykite: https://example.com tam, kad užsiregistruoti.'
reg_only: '&cTik prisiregistravusiems žaidėjams: apsilankykite: http://example.com tam, kad užsiregistruoti.'
success: '&aSėkmingai prisiregistravote.'
kicked_admin_registered: 'Administatorius Jus užregistravo. Prisijunkite iš naujo'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cŠį Slaptažodį lengva nulaužti, pasirinkite kitą slaptažodį'
forbidden_characters: '&4Jūsų slaptažodis turi netinkamų simbolių. Leidžiami simboliai: %valid_chars'
wrong_length: '&cJūsų pasirinktas slaptažodis per ilgas arba per trumpas.'
pwned_password: '&cJūsų pasirinktas slaptažodis nėra saugus. Jis buvo naudotas %pwned_count kartų! Prašome naudoti stiprų slaptažodį...'
# Login
login:
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&aJūsų vartotojas nėra patvirtintas, pasitikrinkite el.paštą.'
not_activated: '&cPaskyra neaktyvuota, prašome užsiregistruoti ir aktyvuoti prieš bandant dar kartą.'
password_changed: '&aSlaptažodis pakeistas'
logout: '&aSėkmingai atsijungėte'
reload: '&aNustatymai ir duomenų bazė buvo perkrauta.'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Dviejų faktorių autentifikavimas nėra įjungtas ant jūsų paskyros. Rašykite /2fa add'
removed_success: 'Dviejų faktorių autentifikavimas sėkmingai pašalintas iš jūsų paskyros.'
invalid_code: 'Neteisingas kodas!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock automatinis prisijungimas sėkmingas!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aJūs užstrigote portale prisijungimo metu.'
fix_underground: '&aJūs užstrigote po žeme prisijungimo metu.'
cannot_fix_underground: '&aJūs užstrigote po žeme prisijungimo metu, bet mes negalime to pataisyti.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cJūs buvote atjungtas dėl dvigubo prisijungimo.'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cJe hebt deze gebruikersnaam al geregistreerd!'
register_request: '&cRegistreer met het commando: /register <wachtwoord> <herhaal wachtwoord>'
command_usage: '&cGebruik: /register <wachtwoord> <herhaal wachtwoord>'
reg_only: 'Alleen voor geregistreerde spelers! Bezoek https://example.com om te registreren!'
reg_only: 'Alleen voor geregistreerde spelers! Bezoek http://example.com om te registreren!'
success: '&cSuccesvol geregistreerd!'
kicked_admin_registered: 'Een administrator heeft je net geregistreerd; log alsjeblieft opnieuw in.'
@ -20,7 +20,6 @@ password:
unsafe_password: '&fDit wachtwoord is onveilig, kies een ander wachtwoord...'
forbidden_characters: '&cJouw wachtwoord bevat ongeldige tekens. Toegestane karakters zijn: %valid_chars'
wrong_length: 'Jouw gekozen wachtwoord voldoet niet aan de minimum of maximum lengte, kies een ander wachtwoord...'
pwned_password: '&cHet gekozen wachtwoord is niet veilig. Het is al %pwned_count keer gebruikt! Gebruik alstublieft een sterk wachtwoord...'
# Login
login:
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: 'Je account is nog niet geactiveerd, controleer je mailbox!'
not_activated: '&cAccount niet geactiveerd, registreer en activeer het alstublieft voordat u het opnieuw probeert.'
password_changed: '&cWachtwoord succesvol aangepast!'
logout: '&2Je bent succesvol uitgelogd!'
reload: '&2De configuratie en database zijn succesvol herladen!'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Twee-factor authenticatie is uitgeschakeld voor jou account. Voer "/2fa add" uit'
removed_success: 'Twee-factor authenticatie is met succes van jouw account verwijderd.'
invalid_code: 'Ongeldige code!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock automatisch inloggen gelukt!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aU zit vast in een portal tijdens het inloggen.'
fix_underground: '&aU zit vast onder de grond tijdens het inloggen.'
cannot_fix_underground: '&aU zit vast onder de grond tijdens het inloggen, maar we kunnen het niet repareren.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cU bent losgekoppeld vanwege een dubbele inlog.'

View File

@ -20,7 +20,6 @@ password:
unsafe_password: '&cTwoje hasło nie jest bezpieczne, wybierz inne...'
forbidden_characters: '&4W twoim haśle występują niedozwolone znaki, dozwolone znaki to: %valid_chars'
wrong_length: '&fTwoje hasło jest za krótkie lub za długie! Spróbuj ponownie...'
pwned_password: '&cTwoje wybrane hasło nie jest bezpieczne. Zostało już użyte %pwned_count razy! Proszę użyj silnego hasła...'
# Login
login:
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&fTwoje konto nie zostało aktywowane! Sprawdź maila.'
not_activated: '&cKonto nieaktywowane, proszę zarejestruj się i aktywuj konto przed ponowną próbą.'
password_changed: '&fHasło zostało zmienione!'
logout: '&cPomyślnie wylogowany'
reload: '&fKonfiguracja bazy danych została przeładowana.'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Weryfikacja dwuetapowa nie jest włączona dla twojego konta. Wpisz komende /2fa add'
removed_success: '&aPomyślnie usunięto weryfikacje dwuetapową z Twojego konta.'
invalid_code: '&cWpisany kod jest nieprawidłowy, spróbuj jeszcze raz.'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aAutomatyczne logowanie na Bedrocku udane!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aUtknąłeś w portalu podczas logowania.'
fix_underground: '&aUtknąłeś pod ziemią podczas logowania.'
cannot_fix_underground: '&aUtknąłeś pod ziemią podczas logowania, ale nie możemy tego naprawić.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cZostałeś rozłączony z powodu podwójnego logowania.'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cUtilizador já registado'
register_request: '&cPor favor registe-se com "/register <password> <confirmePassword>"'
command_usage: '&cUse: /register <password> <confirmePassword>'
reg_only: '&fApenas jogadores registados podem entrar no servidor! Visite https://example.com para se registar'
reg_only: '&fApenas jogadores registados podem entrar no servidor! Visite http://example.com para se registar'
success: '&cRegistado com sucesso!'
kicked_admin_registered: 'Um administrador registou-te, por favor entre novamente'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cA senha escolhida não é segura, por favor, escolha outra ...'
forbidden_characters: '&4Sua senha contém caracteres ilegais. Caracteres permitidos: %valid_chars'
wrong_length: '&fPassword demasiado curta ou longa! Por favor escolhe outra outra!'
pwned_password: '&cA senha escolhida não é segura. Ela foi usada %pwned_count vezes! Por favor, use uma senha forte...'
# Login
login:
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&fA sua conta não foi ainda activada, verifique o seu email onde irá receber indicações para activação de conta. '
not_activated: '&cConta não ativada, por favor, registre-se e ative antes de tentar novamente.'
password_changed: '&cPassword alterada!'
logout: '&cSaida com sucesso'
reload: '&fConfiguração e base de dados foram recarregadas'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Autenticação de duas etapas não está habilitada na sua conta. Digite /2fa add'
removed_success: 'Autenticação de duas etapas removida com sucesso da sua conta'
invalid_code: 'Codigo invalido!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aLogin automático no Bedrock bem-sucedido!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aVocê está preso no portal durante o login.'
fix_underground: '&aVocê está preso no subsolo durante o login.'
cannot_fix_underground: '&aVocê está preso no subsolo durante o login, mas não podemos consertar.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cVocê foi desconectado devido a um login duplicado.'

View File

@ -5,13 +5,13 @@
# Registration
registration:
disabled: '&cInregistrarea in joc nu este activata!'
name_taken: '&cCineva este inregistrat cu acest nume!'
register_request: '&3Te rugam sa te inregistrezi folosind comanda "/register <Parola> <CorfirmareParola>"'
command_usage: '&cFoloseste comanda: /register <Parola> <ConfirmareParola>'
reg_only: '&4Doar jucatori inregistrati pot intra pe server! Te rugam foloseste https://example.com pentru a te inregistra!'
success: '&2Te-ai inregistrat cu succes!'
reg_only: '&4Doar jucatori inregistrati pot intra pe server! Te rugam foloseste http://example.com pentru a te inregistra!'
kicked_admin_registered: 'Un administrator tocmai te-a inregistrat, te rog autentifica-te din nou.'
success: '&2Te-ai inregistrat cu succes!'
disabled: '&cInregistrarea in joc nu este activata!'
name_taken: '&cCineva este inregistrat cu acest nume!'
# Password errors on registration
password:
@ -20,7 +20,6 @@ password:
unsafe_password: '&cParola aleasa nu este sigura. Te rugam sa folosesti alta parola...'
forbidden_characters: '&4Parola ta contine caractere nepermise. Caractere permise: %valid_chars'
wrong_length: '&cParola ta este prea scurta pentru a te inregistra! Te rugam incearca alta parola!'
pwned_password: '&cParola aleasă nu este sigură. A fost folosită de %pwned_count ori! Vă rugăm să utilizați o parolă puternică...'
# Login
login:
@ -32,17 +31,17 @@ login:
# Errors
error:
unregistered_user: '&cAcest jucator nu este inregistrat!'
denied_command: '&cPentru a utiliza aceasta comanda trebuie sa fi autentificat!'
denied_chat: '&cPentru a utiliza chat-ul trebuie sa fi autentificat!'
unregistered_user: '&cAcest jucator nu este inregistrat!'
not_logged_in: '&cNu esti autentificat!'
tempban_max_logins: '&cAi fost banat temporar deoarece ai esuat sa te autentifici de prea multe ori.'
max_registration: '&cAi depasit numarul maxim de inregistrari (%reg_count /%max_acc %reg_names) pentru conexiunea dvs.!'
no_permission: '&4Nu ai permisiunea de a efectua aceasta actiune!'
unexpected_error: '&4A aparut o eroare, te rugam contacteaza un administrator!'
max_registration: '&cAi depasit numarul maxim de inregistrari (%reg_count /%max_acc %reg_names) pentru conexiunea dvs.!'
logged_in: '&cEsti deja autentificat!'
kick_for_vip: '&3Un VIP a intrat pe server cand era plin!'
logged_in: '&cEsti deja autentificat!'
kick_unresolved_hostname: '&cA aparut o eroare: nume gazda nerezolvat!'
tempban_max_logins: '&cAi fost banat temporar deoarece ai esuat sa te autentifici de prea multe ori.'
# AntiBot
antibot:
@ -56,52 +55,51 @@ unregister:
# Other messages
misc:
accounts_owned_self: 'Detii %count conturi:'
accounts_owned_other: 'Jucatorul %name are %count conturi:'
account_not_activated: '&cContul tau nu este activat, te rugam verifica-ti email-ul!'
not_activated: '&cContul nu este activat, vă rugăm să vă înregistrați și să îl activați înainte de a încerca din nou.'
password_changed: '&2Parola a fost schimbata cu succes!'
logout: '&2Te-ai deconectat cu succes!'
reload: '&2Configuratiile si baza de date s-au reincarcat corect!'
usage_change_password: '&cFoloseste comanda: /changepassword <ParolaVeche> <ParolaNoua>'
accounts_owned_self: 'Detii %count conturi:'
accounts_owned_other: 'Jucatorul %name are %count conturi:'
# Session messages
session:
valid_session: '&2Conectat datorita reconectarii sesiunii.'
invalid_session: '&cIP-ul tau a fost schimbat si sesiunea ta a expirat!'
valid_session: '&2Conectat datorita reconectarii sesiunii.'
# Error messages when joining
on_join_validation:
same_ip_online: 'Un jucator cu acelasi IP este deja in joc!'
same_nick_online: '&4Acelasi nume apartine unui jucator care e deja pe server!'
name_length: '&4Numele tau este fie prea scurt, fie prea lung!'
characters_in_name: '&4Numele tau contine caractere ilegale. Caractere permise: %valid_chars'
kick_full_server: '&4Server-ul este plin, incearca mai tarziu!'
country_banned: '&4Tara ta este interzisa pe acest server!'
not_owner_error: 'Tu nu esti detinatorul acestui cont. Te rugam alege alt nume!'
kick_full_server: '&4Server-ul este plin, incearca mai tarziu!'
same_nick_online: '&4Acelasi nume apartine unui jucator care e deja pe server!'
invalid_name_case: 'Ar trebui sa intri cu numele %valid, nu %invalid'
same_ip_online: 'Un jucator cu acelasi IP este deja in joc!'
quick_command: 'Ai folosit o comanda prea repede! Te rugam, intra din nou pe server si astepta mai mult inainte de a utiliza orice comanda.'
# Email
email:
add_email_request: '&3Te rugam adaugati email-ul la contul tau folosind comanda "/email add <Email> <ConfrimaEmail>"'
usage_email_add: '&cFoloseste comanda: /email add <Email> <ConfrimareEmail>'
usage_email_change: '&cFoloseste comanda: /email change <EmailVechi> <EmailNou>'
new_email_invalid: '&cNoul email este nevalid, incearca din nou!'
old_email_invalid: '&cEmail-ul vechi este nevalid, incearca din nou!'
invalid: '&cEmail-ul este nevalid, incearca din nou!'
added: '&2Email-ul a fost adaugat cu succes la contul tau!'
add_not_allowed: '&cAdaugarea email-ului nu a fost permisa.'
request_confirmation: '&cTe rugam sa confirmi adresa ta de email!'
changed: '&2Email-ul a fost schimbat cu succes!'
change_not_allowed: '&cModificarea email-ului nu a fost permisa.'
email_show: '&2Adresa ta curenta de email este: &f%email'
no_email_for_account: '&2Nu ai nici o adresa de email asociata cu acest cont.'
already_used: '&4Email-ul acesta este deja folosit de altcineva'
incomplete_settings: 'Eroare: Nu indeplinesti conditiile trimiterii unui email! Te rugam contacteaza un administrator.'
already_used: '&4Email-ul acesta este deja folosit de altcineva'
send_failure: 'Email-ul nu a putut fi trimis. Ta rugam contactatezi un administrator.'
no_email_for_account: '&2Nu ai nici o adresa de email asociata cu acest cont.'
add_email_request: '&3Te rugam adaugati email-ul la contul tau folosind comanda "/email add <Email> <ConfrimaEmail>"'
change_password_expired: 'Nu mai iti poti schimba parola folosind aceasta comanda.'
email_cooldown_error: '&cAi primit deja un mail pentru schimbarea parolei. Trebuie sa astepti %time inainte de a trimite unul nou.'
add_not_allowed: '&cAdaugarea email-ului nu a fost permisa.'
change_not_allowed: '&cModificarea email-ului nu a fost permisa.'
# Password recovery by email
recovery:
@ -133,17 +131,6 @@ verification:
code_expired: '&3Codul tau a expirat! Executa o alta comanda sensibila pentru a obtine un cod nou!'
email_needed: '&3Pentru ati verifica identitatea, trebuie sa conectezi o adresa de email cu contul tau!!'
# Time units
time:
second: 'secunda'
seconds: 'secunde'
minute: 'minut'
minutes: 'minute'
hour: 'ora'
hours: 'ore'
day: 'zi'
days: 'zile'
# Two-factor authentication
two_factor:
code_created: '&2Codul tau secret este %code. Il poti scana de aici %url'
@ -157,16 +144,13 @@ two_factor:
removed_success: 'Eliminare cu succes a autentificarii in doi pasi de pe cont'
invalid_code: 'Cod invalid!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aAutentificare automată Bedrock reușită!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aSunteți blocat în portal în timpul autentificării.'
fix_underground: '&aSunteți blocat sub pământ în timpul autentificării.'
cannot_fix_underground: '&aSunteți blocat sub pământ în timpul autentificării, dar nu putem remedia.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cAți fost deconectat din cauza unei autentificări duble.'
# Time units
time:
second: 'secunda'
seconds: 'secunde'
minute: 'minut'
minutes: 'minute'
hour: 'ora'
hours: 'ore'
day: 'zi'
days: 'zile'

View File

@ -1,15 +1,10 @@
# List of global tags:
# %nl% - Goes to new line.
# %username% - Replaces the username of the player receiving the message.
# %displayname% - Replaces the nickname (and colors) of the player receiving the message.
# Registration
registration:
disabled: '&cРегистрация отключена.'
name_taken: '&cИгрок с таким никнеймом уже зарегистрирован.'
register_request: '&3Регистрация: /reg <пароль> <повтор пароля>'
command_usage: '&cИспользование: /reg <пароль> <повтор пароля>'
reg_only: '&4Вход только для зарегистрированных! Посетите https://сайт_сервера.ru для регистрации.'
reg_only: '&4Вход только для зарегистрированных! Посетите http://сайт_сервера.ru для регистрации.'
success: '&2Вы успешно зарегистрировались!'
kicked_admin_registered: 'Администратор зарегистрировал вас. Авторизуйтесь снова.'
@ -20,7 +15,6 @@ password:
unsafe_password: '&cТакой пароль небезопасен.'
forbidden_characters: '&4Пароль содержит запрещённые символы. Разрешённые: %valid_chars'
wrong_length: '&cПароль слишком длинный/короткий.'
pwned_password: '&cВыбранный вами пароль небезопасен. Он уже был использован %pwned_count раз! Пожалуйста, используйте надежный пароль...'
# Login
login:
@ -50,6 +44,7 @@ antibot:
auto_enabled: '&4[AuthMe] AntiBot-режим включился из-за большого количества входов!'
auto_disabled: '&2[AuthMe] AntiBot-режим отключился спустя %m мин.'
# Unregister
unregister:
success: '&cУчётная запись успешно удалена!'
command_usage: '&cИспользование: /unregister <пароль>'
@ -57,9 +52,8 @@ unregister:
# Other messages
misc:
account_not_activated: '&cВаша уч. запись ещё не активирована. Проверьте электронную почту!'
not_activated: '&cАккаунт не активирован, пожалуйста, зарегистрируйтесь и активируйте его перед повторной попыткой.'
password_changed: '&2Ваш пароль изменён!'
logout: '&2Успешно вышли из системы!'
logout: '&2Вы успешно вышли.'
reload: '&6Конфигурация и база данных перезагружены.'
usage_change_password: '&cИспользование: /changepassword <пароль> <новый пароль>'
accounts_owned_self: 'У вас %count уч. записей:'
@ -156,17 +150,3 @@ two_factor:
not_enabled_error: 'Двухфакторная аутентификация не включена для вашего аккаунта. Введите /2fa add'
removed_success: 'Двухфакторная аутентификация успешно удалена с вашего аккаунта!'
invalid_code: 'Неверный код!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aВы автоматически авторизовались потому что вы играете с Bedrock!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aВы застряли в портале во время авторизации.'
fix_underground: '&aВы застряли под землей во время авторизации.'
cannot_fix_underground: '&aВы застряли под землей во время авторизации, но мы не можем это исправить.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cВы были отключены из-за двойного входа.'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cTo uporabniško ime ste ze registrirali!'
register_request: '&3Registrirajte se z ukazom "/register <geslo> <PotrdiGeslo>"'
command_usage: '&cUporaba: /register <geslo> <PotrdiGeslo>'
reg_only: '&4Samo registrirani uporabniki se lahko povezejo! Obiscite https://example.com , da se registrirate!'
reg_only: '&4Samo registrirani uporabniki se lahko povezejo! Obiscite http://example.com , da se registrirate!'
success: '&2Uspešno registriran!'
kicked_admin_registered: 'Administrator vas je registriral; prosimo, da se prijavite.'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cIzbrano geslo ni varno, izberite drugo...'
forbidden_characters: '&4Vaše geslo vsebuje nedovoljene znake. Dovoljeni znaki: %valid_chars'
wrong_length: '&cVaše geslo je prekratko ali predolgo! Poskusite z drugim!'
pwned_password: '&cIzbrano geslo ni varno. Uporabljeno je bilo že %pwned_count krat! Prosimo, uporabite močno geslo...'
# Login
login:
@ -41,7 +40,7 @@ error:
max_registration: '&cPresegli ste največjo stevilo registracij (%reg_count/%max_acc %reg_names) za vašo povezavo!'
logged_in: '&cSte že povezani!'
kick_for_vip: '&3VIP igralec se je pridruzil serverju, ko je bil poln!'
kick_unresolved_hostname: '&cPrišlo je do napake: ime gostitelja igralca ni razrešeno!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cBil si začasno izločen zaradi preveč neuspešnih prijav.'
# AntiBot
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cVas račun se ni aktiviran, preverite e-mail!'
not_activated: '&cRačun ni aktiviran, prosimo, registrirajte se in ga aktivirajte, preden poskusite znova.'
password_changed: '&2Geslo uspesno spremenjeno!'
logout: '&2Odjavljeni uspesno!'
reload: '&2Konfiguracija in baza podatkov sta bila uspesno osvezena!'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Dvo stopična prijava ni vključena za vaš račun. Uporabite /2fa add'
removed_success: 'Usprešno ste odstranili dvo stopično prijavo za vaš račun.'
invalid_code: 'Nepravilna koda!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aSamodejno prijavljanje v Bedrocku uspešno!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aMed prijavo ste obtičali v portalu.'
fix_underground: '&aMed prijavo ste obtičali pod zemljo.'
cannot_fix_underground: '&aMed prijavo ste obtičali pod zemljo, vendar tega ne moremo popraviti.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cBili ste odklopljeni zaradi podvojenega prijave.'

View File

@ -15,7 +15,7 @@ registration:
name_taken: '&cZadané meno je už zaregistrované.'
register_request: '&cZaregistruj sa príkazom "/register <heslo> <zopakujHeslo>".'
command_usage: '&cPoužitie: /register <heslo> <zopakujHeslo>'
reg_only: '&fIba zaregistrovaný hráči sa môžu pripojiť na tento server! Navštív https://example.com pre registráciu.'
reg_only: '&fIba zaregistrovaný hráči sa môžu pripojiť na tento server! Navštív http://example.com pre registráciu.'
success: '&cBol si úspešne zaregistrovaný.'
kicked_admin_registered: 'Admin ťa zaregistroval. Prosím, prihlás sa znovu.'
@ -26,7 +26,6 @@ password:
unsafe_password: '&cTvoje heslo nieje bezpečné. Prosím, zvoľ si iné...'
forbidden_characters: '&4Tvoje heslo obsahuje zakázané znaky. Povolené znaky: %valid_chars'
wrong_length: '&fHeslo je veľmi krátke alebo veľmi dlhé.'
pwned_password: '&cVaše zvolené heslo nie je bezpečné. Bolo použité %pwned_count krát! Prosím, použite silné heslo...'
# Login
login:
@ -47,7 +46,7 @@ error:
max_registration: '&fPrekročil si maximum registrovaných účtov(%reg_count/%max_acc|%reg_names).'
logged_in: '&cAktuálne si už prihlásený!'
kick_for_vip: '&3Uvoľnil si miesto pre VIP hráča!'
kick_unresolved_hostname: '&cDošlo k chybe: nerozpoznaný hostname hráča!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cBol si dočasne zabanovaný za opakované zadanie zlého hesla.'
# AntiBot
@ -64,7 +63,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&fTvoj účet nie je aktivovaný. Prezri si svoj e-mail!'
not_activated: '&cÚčet nie je aktivovaný, prosím, zaregistrujte sa a aktivujte ho pred pokusom o prihlásenie znova.'
password_changed: '&cHeslo zmenené!'
logout: '&cBol si úspešne odhlásený.'
reload: '&fZnovu načítanie konfigurácie a databázy bolo úspešné.'
@ -87,7 +85,7 @@ on_join_validation:
country_banned: '&4Tvoja krajina je zabanovaná na tomto serveri!'
not_owner_error: 'Nie si majiteľom tohto účtu. Prosím zvoľ si iné meno!'
invalid_name_case: 'Mal by si sa pripojiť s nickom %valid, nie %invalid - pozor na veľké a malé písmená.'
quick_command: 'Príkaz ste použili príliš rýchlo! Prosím, znovu sa pripojte na server a počkajte dlhšie pred použitím akéhokoľvek príkazu.'
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.'
# Email
email:
@ -98,10 +96,10 @@ email:
old_email_invalid: '&cNeplatný starý email, skús to znovu!'
invalid: '&cNeplatná emailová adresa, skús to znovu!'
added: '&2Emailová adresa bola úspešne pridaná k tvojmu účtu!'
add_not_allowed: '&cPridanie emailu nebolo povolené.'
# TODO add_not_allowed: '&cAdding email was not allowed'
request_confirmation: '&cProsím potvrď svoju emailovú adresu!'
changed: '&2Emailová adresa bola úspešne zmenená!'
change_not_allowed: '&cZmena emailu nebola povolená.'
# TODO change_not_allowed: '&cChanging email was not allowed'
email_show: '&2Tvoja súčastná emailová adresa je: &f%email'
no_email_for_account: '&2Momentálne nemáš emailovú adresu spojenú s týmto účtom.'
already_used: '&4Túto emailovú adresu už niekto používa.'
@ -127,18 +125,18 @@ captcha:
usage_captcha: '&3Pre prihlásenie musíš vyriešiť captcha kód, prosím použi príkaz: /captcha %captcha_code'
wrong_captcha: '&cNesprávny kód captcha, prosím napíš "/captcha %captcha_code" do chatu!'
valid_captcha: '&2Správne si vyriešil captcha kód!'
captcha_for_registration: 'Ak sa chcete zaregistrovať, musíte najskôr vyriešiť captcha, prosím, použite príkaz: /captcha %captcha_code'
register_captcha_valid: '&2Platná captcha! Teraz sa môžete zaregistrovať pomocou /register'
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code'
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register'
# Verification code
verification:
code_required: '&3Tento príkaz je citlivý a vyžaduje overenie emailom! Skontrolujte svoju schránku a postupujte podľa pokynov v emaile.'
command_usage: '&cPoužitie: /verification <code>'
incorrect_code: '&cNesprávny kód, prosím, zadajte "/verification <code>" do chatu, pomocou kódu, ktorý ste dostali emailom'
success: '&2Vaša identita bola overená! Teraz môžete vykonávať všetky príkazy v rámci aktuálnej relácie!'
already_verified: '&2Už môžete vykonávať každý citlivý príkaz v rámci aktuálnej relácie!'
code_expired: '&3Váš kód vypršal! Vykonajte ďalší citlivý príkaz na získanie nového kódu!'
email_needed: '&3Na overenie vašej identity potrebujete prepojiť emailovú adresu so svojím účtom!!'
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.'
# TODO command_usage: '&cUsage: /verification <code>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!'
# Time units
time:
@ -154,26 +152,12 @@ time:
# Two-factor authentication
two_factor:
code_created: '&2Tvoj tajný kód je %code. Môžeš ho oskenovať tu: %url'
confirmation_required: 'Prosím, potvrďte svoj kód pomocou /2fa confirm <code>'
code_required: 'Prosím, zadajte svoj dvojfaktorový autentifikačný kód pomocou /2fa code <code>'
already_enabled: 'Dvojfaktorová autentifikácia je už pre váš účet povolená!'
enable_error_no_code: 'Nebolo pre vás vygenerované žiadne 2fa kľúč alebo vypršal jeho platnosť. Prosím, použite príkaz /2fa add'
enable_success: 'Dvojfaktorová autentifikácia bola úspešne povolená pre váš účet'
enable_error_wrong_code: 'Nesprávny kód alebo kód vypršal. Prosím, použite príkaz /2fa add'
not_enabled_error: 'Dvojfaktorová autentifikácia nie je pre váš účet povolená. Použite príkaz /2fa add'
removed_success: 'Dvojfaktorová autentifikácia bola úspešne odstránená z vášho účtu'
invalid_code: 'Neplatný kód!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aAutomatické prihlásenie do Bedrocku úspešné!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aPočas prihlasovania ste uviazli v portáli.'
fix_underground: '&aPočas prihlasovania ste uviazli pod zemou.'
cannot_fix_underground: '&aPočas prihlasovania ste uviazli pod zemou, ale nemôžeme to opraviť.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cBoli ste odpojení kvôli zdvojenému prihláseniu.'
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>'
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>'
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!'
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add'
# TODO enable_success: 'Successfully enabled two-factor authentication for your account'
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add'
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add'
# TODO removed_success: 'Successfully removed two-factor auth from your account'
# TODO invalid_code: 'Invalid code!'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cKorisnik je već registrovan!'
register_request: '&3Molimo Vas, registrujte se na server komandom: /register <lozinka> <PotvrditeLozinku>'
command_usage: '&cUpotreba: /register <lozinka> <PotvrditeLozinku>'
reg_only: '&4Samo registrovani igrači mogu ući na server! Molimo Vas posetite https://example.com da biste se registrovali!'
reg_only: '&4Samo registrovani igrači mogu ući na server! Molimo Vas posetite http://example.com da biste se registrovali!'
success: '&2Uspešno registrovani!'
kicked_admin_registered: 'Admin vas je upravo registrovao; molimo Vas uđite ponovo'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cIzabrana lozinka nije bezbedna, molimo vas da izaberete drugu...'
forbidden_characters: '&4Vaša lozinka sadrži nedozvoljene karaktere. Dozvoljeni karakteri: %valid_chars'
wrong_length: '&cVaša lozinka je prekratka ili predugačka! Molimo Vas da probate drugu!'
pwned_password: '&cVaša izabrana lozinka nije sigurna. Već je korišćena %pwned_count puta! Molimo koristite jaku lozinku...'
# Login
login:
@ -41,7 +40,7 @@ error:
max_registration: '&cDostigli ste maksimalan broj registracija (%reg_count/%max_acc %reg_names) za vaše povezivanje!'
logged_in: '&cVeć ste ulogovani!'
kick_for_vip: '&3VIP igrač je ušao na server dok je bio pun!'
kick_unresolved_hostname: '&cDošlo je do greške: nerešeno ime domaćina igrača!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cPrivremeno ste banovani zbog previše pogrešnih pokušaja ulogovanja.'
# AntiBot
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cVaš nalog još uvek nije aktiviran, molimo Vas proverite svoj email!'
not_activated: '&cNalog nije aktiviran, molimo registrujte se i aktivirajte pre nego što pokušate ponovo.'
password_changed: '&2Lozinka uspešno promenjena!'
logout: '&2Uspešno ste se odlogovali!'
reload: '&2Konfiguracija i databaza su uspešno osveženi!'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Dvo-faktorna autentifikacija nije aktivirana za vaš nalog. Kucajte /2fa add'
removed_success: 'Uspešno ste uklonili dvo-faktornu autentifikaciju sa vašeg naloga'
invalid_code: 'Nevažeći kod!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock automatsko prijavljivanje uspešno!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aZaglavljeni ste u portalu tokom prijavljivanja.'
fix_underground: '&aZaglavljeni ste pod zemljom tokom prijavljivanja.'
cannot_fix_underground: '&aZaglavljeni ste pod zemljom tokom prijavljivanja, ali ne možemo to popraviti.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cPrekinuti ste zbog duplog prijavljivanja.'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cSenin adinda daha once birisi kaydolmus!'
register_request: '&3Lutfen kayit komutunu kullanin "/register <sifre> <TekrarSifre>"'
command_usage: '&cKullanim: /register <sifre> <TekrarSifre>'
reg_only: '&4Sunucuya kayit sadece internet uzerinden yapilmakta! Lutfen https://ornek.com sitesini kayit icin ziyaret edin!'
reg_only: '&4Sunucuya kayit sadece internet uzerinden yapilmakta! Lutfen http://ornek.com sitesini kayit icin ziyaret edin!'
success: '&2Basariyla kaydoldun!'
kicked_admin_registered: 'Bir yetkili seni kayit etti; tekrardan giris yap'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cSectiginiz sifre guvenli degil, lutfen farkli bir sifre secin...'
forbidden_characters: '&4Sifrenizde izin verilmeyen karakterler bulunmakta. Izin verilen karakterler: %valid_chars'
wrong_length: '&cSenin sifren ya cok kisa yada cok uzun! Lutfen farkli birsey dene!'
pwned_password: '&cSeçtiğiniz şifre güvenli değil. Zaten %pwned_count kez kullanılmış! Lütfen güçlü bir şifre kullanın...'
# Login
login:
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cHeabiniz henuz aktif edilmemis, e-postanizi kontrol edin!'
not_activated: '&cHesap aktif değil, lütfen tekrar denemeden önce kaydolun ve aktif hale getirin.'
password_changed: '&2Sifre basariyla degistirildi!'
logout: '&2Basariyla cikis yaptin!'
reload: '&2Ayarlar ve veritabani yenilendi!'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Iki-faktorlu kimlik dogrulama kodu hesabiniz icin aktif edilmemis. /2fa add komutunu calistirin'
removed_success: 'Iki-faktorlu dogrulama hesabinizdan basariyla kaldirilmistir'
invalid_code: 'Gecersiz kod!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aBedrock otomatik giriş başarılı!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aGiriş sırasında portalda sıkıştınız.'
fix_underground: '&aGiriş sırasında yeraltında sıkıştınız.'
cannot_fix_underground: '&aGiriş sırasında yeraltında sıkıştınız, ancak bunu düzeltemiyoruz.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cÇifte giriş nedeniyle bağlantınız kesildi.'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cТакий нікнейм вже зареєстровано.'
register_request: '&3Перш ніж почати гру, вам потрібно зареєструвати свій нікнейм!%nl%&3Для цього просто введіть команду "/register <пароль> <повторПароля>"'
command_usage: '&cСинтаксис: /register <пароль> <повторПароля>'
reg_only: '&4Лише зареєстровані гравці можуть підключатись до сервера!%nl%&4Будь ласка, відвідайте https://example.com для реєстрації.'
reg_only: '&4Лише зареєстровані гравці можуть підключатись до сервера!%nl%&4Будь ласка, відвідайте http://example.com для реєстрації.'
success: '&2Реєстрація пройшла успішно!'
kicked_admin_registered: 'Адміністратор вас зареєстрував; Будь ласка, авторизуйтесь знову!'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cЦей пароль надто простий! Будь ласка, придумайте інакший...'
forbidden_characters: '&4Ваш пароль містить недопустимі символи. Підберіть інакший...%nl%&4(Reg-ex: %valid_chars)'
wrong_length: '&cВаш пароль надто короткий або надто довгий! Спробуйте інакший...'
pwned_password: '&cВаш вибраний пароль небезпечний. Він вже використовувався %pwned_count разів! Будь ласка, використовуйте надійний пароль...'
# Login
login:
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cВаш акаунт ще не активовано. Будь ласка, провірте свою електронну пошту!'
not_activated: '&cАкаунт не активовано, будь ласка, зареєструйтесь і активуйте його перед повторною спробою.'
password_changed: '&2Пароль успішно змінено!'
logout: '&2Ви вийшли зі свого акаунта!'
reload: '&2Конфігурації та базу даних було успішно перезавантажено!'
@ -78,7 +76,7 @@ on_join_validation:
name_length: '&4Ваш нікнейм надто короткий або надто довгий!'
characters_in_name: '&4Ваш нікнейм містить недопустимі символи! Reg-ex: %valid_chars'
kick_full_server: '&4Сервер переповнено! Доведеться зачекати доки хтось вийде.'
country_banned: '&4Ваша країна заборонена на цьому сервері!'
country_banned: '&4Your country is banned from this server!'
not_owner_error: 'Цей акаунт вам не належить! Будь ласка, оберіть інакший нікнейм!'
invalid_name_case: 'Регістр у вашому нікнеймі відрізняється від регістру при реєстрації.%nl%Поточний регістр: &c%invalid&f. Валідний регістр: &a%valid&f.%nl%Будь ласка, перезайдіть з валідним регістром!'
quick_command: 'Ви занадто швидко використовували команду! Будь ласка, приєднайтесь знову до сервера і почекайте, перш ніж використовувати будь-яку команду.'
@ -157,17 +155,3 @@ two_factor:
not_enabled_error: 'Двофакторна аутентифікація не включена для вашого акаунту. Використовуйте: /2fa add'
removed_success: 'Двофакторну авторизацію успішно видалено з вашого акаунту'
invalid_code: 'Невірний код!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aАвтоматичний вхід Bedrock успішний!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aВи застрягли в порталі під час входу.'
fix_underground: '&aВи застрягли під землею під час входу.'
cannot_fix_underground: '&aВи застрягли під землею під час входу, але ми не можемо це виправити.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cВас відключено через подвійний вхід.'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&cTài khoản này đã được đăng ký!'
register_request: '&2Xin vui lòng đăng ký tài khoản với lệnh "/register <mật khẩu> <nhập lại mật khẩu>"'
command_usage: '&cSử dụng: /register <mật khẩu> <nhập lại mật khẩu>'
reg_only: '&4Chỉ có thành viên mới có thể tham gia máy chủ, vui lòng truy cập trang web https://example.com để đăng ký thành viên!'
reg_only: '&4Chỉ có thành viên mới có thể tham gia máy chủ, vui lòng truy cập trang web http://example.com để đăng ký thành viên!'
success: '&2Đăng ký thành công!'
kicked_admin_registered: 'Một quản trị viên đã đăng ký cho bạn; vui lòng đăng nhập lại'
@ -20,7 +20,6 @@ password:
unsafe_password: '&cMật khẩu của bạn vừa đặt không an toàn, vui lòng đặt lại...'
forbidden_characters: '&4Mật khẩu của bạn chứa ký tự không hợp lệ. Các ký tự cho phép: %valid_chars'
wrong_length: '&cMật khẩu của bạn đặt quá dài hoặc quá ngắn, vui lòng đặt lại!'
pwned_password: '&cMật khẩu bạn chọn không an toàn. Nó đã được sử dụng %pwned_count lần! Vui lòng sử dụng mật khẩu mạnh...'
# Login
login:
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&cTài khoản của bạn chưa được kích hoạt, vui lòng kiểm tra email!'
not_activated: '&cTài khoản chưa được kích hoạt, vui lòng đăng ký và kích hoạt trước khi thử lại.'
password_changed: '&2Thay đổi mật khẩu thành công!'
logout: '&2Bạn đã đăng xuất!'
reload: '&2Cấu hình và cơ sở dử liệu đã được tải lại thành công!'
@ -158,16 +156,3 @@ two_factor:
removed_success: 'Đã thành công tắt xác thực 2 lớp khỏi tài khoản của bạn'
invalid_code: 'Mã xác thực không hợp lệ!'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: '&aĐăng nhập tự động Bedrock thành công!'
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&aBạn bị kẹt trong cổng khi đăng nhập.'
fix_underground: '&aBạn bị kẹt dưới lòng đất khi đăng nhập.'
cannot_fix_underground: '&aBạn bị kẹt dưới lòng đất khi đăng nhập, nhưng chúng tôi không thể khắc phục điều này.'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&cBạn đã bị ngắt kết nối do đăng nhập đôi.'

View File

@ -166,6 +166,17 @@ two_factor:
removed_success: '&c双重验证已从您的账号上禁用'
invalid_code: '&c无效的验证码'
# 3rd party features: GUI Captcha
gui_captcha:
success: '&a*** 验证完成 ***'
bedrock_auto_verify_success: '&a*** 基岩版自动验证完成 ***'
captcha_window_name: '&k%random&r&n请验证你是真人'
captcha_clickable_name: '&k%random&r&n我是真人'
message_on_retry: '&c验证失败,你还有 %times 次机会'
denied_message_sending: '&c请先完成验证再聊天!'
kick_on_failed: '&c请先完成验证!'
kick_on_timeout: '&c验证超时'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: "&a基岩版自动登录完成"
@ -179,3 +190,5 @@ login_location_fix:
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&a已修复幽灵玩家, 请重新进入'

View File

@ -23,7 +23,6 @@ password:
unsafe_password: '&8[&6用戶系統&8] &c這個密碼太不安全了 '
forbidden_characters: '&8[&6用戶系統&8] &4密碼字符只能含有這些喔%valid_chars'
wrong_length: '&8[&6用戶系統&8] &f嗯... 你的密碼並不符合規定長度。'
pwned_password: '&8[&6用戶系統&8] &c你使用的密碼並不安全。它已經被使用了 %pwned_count 次! 請使用一個更強大的密碼...'
# Login
login:
@ -43,8 +42,8 @@ error:
unexpected_error: '&8[&6用戶系統&8] &f發生錯誤請與管理員聯絡。'
max_registration: '&8[&6用戶系統&8] &f你的IP地址已達到註冊數上限。 &7(info: %reg_count/%max_acc %reg_names)'
logged_in: '&8[&6用戶系統&8] &c你已經登入過了。'
kick_for_vip: '&8[&6用戶系統&8] &c喔 因為有VIP玩家登入了伺服器。'
kick_unresolved_hostname: '&8[&6用戶系統&8] &c發生了一個錯誤: 無法解析玩家的主機名'
kick_for_vip: '&c喔 因為有VIP玩家登入了伺服器。'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&8[&6用戶系統&8] &c因為多次登入失敗你已被暫時封禁。'
# AntiBot
@ -61,7 +60,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&8[&6用戶系統&8] &f你的帳戶還沒有經過電郵驗證 '
not_activated: '&8[&6用戶系統&8] &c賬戶未激活,請註冊激活後再次嘗試.'
password_changed: '&8[&6用戶系統&8] &c你成功更換了你的密碼 '
logout: '&8[&6用戶系統&8] &b你成功登出了。'
reload: '&8[&6用戶系統&8] &b登入系統設定及資料庫重新載入完畢。'
@ -160,17 +158,3 @@ two_factor:
not_enabled_error: '&8[&6用戶系統&8] &c你的帳戶尚未啓用兩步驗證功能 &f你可以使用指令《 /2fa add 》以啓用此功能。'
removed_success: '&8[&6用戶系統&8] &2你已成功關閉兩步驗證功能&c為保障帳戶安全請儘快於可行的情況下重新啟用本功能。'
invalid_code: '&8[&6用戶系統&8] &c無效的兩步驗證碼 '
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: "&8[&6用戶系統&8] &a基岩版自動登錄完成"
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&8[&6用戶系統&8] &a你在登錄時卡在了地獄門, 現已修正'
fix_underground: '&8[&6用戶系統&8] &a你被埋住了, 坐標已修正, 下次下線之前請小心!'
cannot_fix_underground: '&8[&6用戶系統&8] &a你被埋住了, 坐標無法修正, 只好送你去了最高點, 自求多福吧少年~'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&8[&6用戶系統&8] &a已修復幽靈玩家, 請重新進入'

View File

@ -9,7 +9,7 @@ registration:
name_taken: '&c您已經註冊此用戶名!'
register_request: '&3[請先注冊] 請按T , 然後輸入 "/register [你的密碼] [重覆確認你的密碼]" 來注冊。'
command_usage: '&c使用方法: 輸入"/register [你的密碼] [重覆確認你的密碼]"'
reg_only: '&4只有註冊用戶才能加入服務器 請訪問https://example.com註冊'
reg_only: '&4只有註冊用戶才能加入服務器 請訪問http://example.com註冊'
success: '&2已成功註冊!'
kicked_admin_registered: '管理員剛剛註冊了您; 請重新登錄。'
@ -20,7 +20,6 @@ password:
unsafe_password: '&c所選的你的密碼並不安全的請選擇另一個...'
forbidden_characters: '&4您的密碼含有非法字符。允許的字符%valid_chars'
wrong_length: '&c你的密碼太短或太長!請嘗試另一個!'
pwned_password: '&c你使用的密碼並不安全。它已經被使用了 %pwned_count 次! 請使用一個更強大的密碼...'
# Login
login:
@ -41,7 +40,7 @@ error:
max_registration: '&c您已超過註冊的最大數量(%reg_count/%max_acc %reg_names)!'
logged_in: '&c您已經登錄!'
kick_for_vip: '&3一名VIP玩家在服務器已滿時已加入伺服器!'
kick_unresolved_hostname: '&c發生了一個錯誤: 無法解析玩家的主機名'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&c由於登錄失敗次數過多您已被暫時禁止。'
# AntiBot
@ -58,7 +57,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&c你的帳戶未激活,請確認電郵!'
not_activated: '&c賬戶未激活,請註冊激活後再次嘗試.'
password_changed: '&2密碼已更變!'
logout: '&2已成功註銷!'
reload: '&2伺服器已正確地被重新加載配置和數據庫'
@ -81,7 +79,7 @@ on_join_validation:
country_banned: '&4您的國家/地區已被禁止使用此伺服器!'
not_owner_error: '您不是此帳戶的所有者。 請選擇其他名稱!'
invalid_name_case: '您應該使用用戶名 %valid 而不是 %invalid 來加入。'
quick_command: '&c您發送命令的速度太快了,請重新加入伺服器等待一會後再使用命令'
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.'
# Email
email:
@ -92,17 +90,17 @@ email:
old_email_invalid: '&c舊電子郵件地址無效請重試!'
invalid: '&c電子郵件地址無效請重試!'
added: '&2電子郵件地址已成功添加到您的帳戶!'
add_not_allowed: '&c伺服器不允許添加電子郵箱'
# TODO add_not_allowed: '&cAdding email was not allowed'
request_confirmation: '&c請確認你的電郵地址!'
changed: '&2已正確地更改電子郵件地址!'
change_not_allowed: '&c伺服器不允許修改郵箱地址'
email_show: '&a該賬戶使用的電子郵箱為: &a%email'
no_email_for_account: '&c當前並沒有任何郵箱與該賬戶綁定'
# TODO change_not_allowed: '&cChanging email was not allowed'
# TODO email_show: '&2Your current email address is: &f%email'
# TODO no_email_for_account: '&2You currently don''t have email address associated with this account.'
already_used: '&4此電子郵件地址已被使用'
incomplete_settings: '缺少必要的配置來為發送電子郵件。請聯繫管理員。'
send_failure: '&c郵件已被作廢,請檢查您的郵箱是否正常工作.'
change_password_expired: '&c您不能使用此命令更改密碼'
email_cooldown_error: '&c您需要等待 %time 後才能再次請求發送'
# TODO send_failure: 'The email could not be sent. Please contact an administrator.'
# TODO change_password_expired: 'You cannot change your password using this command anymore.'
# TODO email_cooldown_error: '&cAn email was already sent recently. You must wait %time before you can send a new one.'
# Password recovery by email
recovery:
@ -112,62 +110,48 @@ recovery:
code:
code_sent: '已將重設密碼的恢復代碼發送到您的電子郵件。'
incorrect: '恢復代碼錯誤!使用指令: "/email recovery [電郵地址]" 生成新的一個恢復代碼。'
tries_exceeded: '&a您已經達到輸入驗證碼次數的最大允許次數.'
correct: '&a*** 驗證通過 ***'
change_password: '&c請使用 /email setpassword <新密碼> 立即設置新的密碼'
# TODO tries_exceeded: 'You have exceeded the maximum number attempts to enter the recovery code. Use "/email recovery [email]" to generate a new one.'
# TODO correct: 'Recovery code entered correctly!'
# TODO change_password: 'Please use the command /email setpassword <new password> to change your password immediately.'
# Captcha
captcha:
usage_captcha: '&3T要登錄您必須使用captcha驗證碼,請使用命令: "/captcha %captcha_code"'
wrong_captcha: '&c驗證碼錯誤!請按T在聊天中輸入 "/captcha %captcha_code"'
valid_captcha: '&2驗證碼正確!'
captcha_for_registration: '&7請輸入 /captcha %captcha_code 來驗證操作.'
register_captcha_valid: '&a驗證通過, 現在可以使用 /register 註冊啦!'
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code'
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register'
# Verification code
verification:
code_required: '&a*** 已發送驗證郵件 ***'
command_usage: '&c使用方法:/verification <驗證碼>'
incorrect_code: '&c錯誤的驗證碼.'
success: '&a*** 驗證通過 ***'
already_verified: '&a您已經通過驗證'
code_expired: '&c驗證碼已失效'
email_needed: '&c郵箱未綁定'
# TODO code_required: '&3This command is sensitive and requires an email verification! Check your inbox and follow the email''s instructions.'
# TODO command_usage: '&cUsage: /verification <code>'
# TODO incorrect_code: '&cIncorrect code, please type "/verification <code>" into the chat, using the code you received by email'
# TODO success: '&2Your identity has been verified! You can now execute all commands within the current session!'
# TODO already_verified: '&2You can already execute every sensitive command within the current session!'
# TODO code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
# TODO email_needed: '&3To verify your identity you need to link an email address with your account!!'
# Time units
time:
second: '秒'
seconds: '秒'
minute: '分'
minutes: '分'
hour: '時'
hours: '時'
day: '天'
days: '天'
# TODO second: 'second'
# TODO seconds: 'seconds'
# TODO minute: 'minute'
# TODO minutes: 'minutes'
# TODO hour: 'hour'
# TODO hours: 'hours'
# TODO day: 'day'
# TODO days: 'days'
# Two-factor authentication
two_factor:
code_created: '&2您的密碼是 %code。您可以從這裡掃描 %url'
confirmation_required: '&7請輸入“/totp confirm <驗證碼>”來確認啟動雙重驗證'
code_required: '&c請輸入“/totp code <驗證碼>”來提交驗證碼'
already_enabled: '&a雙重驗證已啟用'
enable_error_no_code: '&c驗證碼丟失'
enable_success: '&a已成功啟用雙重驗證'
enable_error_wrong_code: '&c驗證碼錯誤或者已經過期,請重新執行“/totp add”'
not_enabled_error: '&c雙重驗證未在您的賬號上啟用,請使用“/totp add”來啟用'
removed_success: '&c雙重驗證已從您的賬號上禁用'
invalid_code: '&c無效的驗證碼'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: "&a基岩版自動登錄完成"
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&a你在登錄時卡在了地獄門, 現已修正'
fix_underground: '&a你被埋住了, 坐標已修正, 下次下線之前請小心!'
cannot_fix_underground: '&a你被埋住了, 坐標無法修正, 只好送你去了最高點, 自求多福吧少年~'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&a已修復幽靈玩家, 請重新進入'
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>'
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>'
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!'
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add'
# TODO enable_success: 'Successfully enabled two-factor authentication for your account'
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add'
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add'
# TODO removed_success: 'Successfully removed two-factor auth from your account'
# TODO invalid_code: 'Invalid code!'

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@ -22,7 +22,6 @@ password:
unsafe_password: '&b【AuthMe】&6您不可以使用這個不安全的密碼'
forbidden_characters: '&b【AuthMe】&c密碼包含非法字符可使用%valid_chars'
wrong_length: '&b【AuthMe】&6您的密碼 超過最大字數 / 小於最小字數'
pwned_password: '&b【AuthMe】&c你使用的密碼並不安全。它已經被使用了 %pwned_count 次! 請使用一個更強大的密碼...'
# Login
login:
@ -60,7 +59,6 @@ unregister:
# Other messages
misc:
account_not_activated: '&b【AuthMe】&6您的帳號還沒有經過驗證檢查看看您的電子郵件 (Email) 吧!'
not_activated: '&b【AuthMe】&c賬戶未激活,請註冊激活後再次嘗試.'
password_changed: '&b【AuthMe】&6密碼變更成功'
logout: '&b【AuthMe】&6您已成功登出。'
reload: '&b【AuthMe】&6已重新讀取設定檔及資料庫。'
@ -159,17 +157,3 @@ two_factor:
not_enabled_error: '&b【AuthMe】&6雙重驗證尚未開啟使用 /2fa add 來開啟。'
removed_success: '&b【AuthMe】&6雙重驗證已成功移除'
invalid_code: '&b【AuthMe】&c驗證碼錯誤。'
# 3rd party features: Bedrock Auto Login
bedrock_auto_login:
success: "&b【AuthMe】&a基岩版自動登錄完成"
# 3rd party features: Login Location Fix
login_location_fix:
fix_portal: '&b【AuthMe】&a你在登錄時卡在了地獄門, 現已修正'
fix_underground: '&b【AuthMe】&a你被埋住了, 坐標已修正, 下次下線之前請小心!'
cannot_fix_underground: '&b【AuthMe】&a你被埋住了, 坐標無法修正, 只好送你去了最高點, 自求多福吧少年~'
# 3rd party features: Double Login Fix
double_login_fix:
fix_message: '&b【AuthMe】&a已修復幽靈玩家, 請重新進入'

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@ -110,7 +110,7 @@
<td>
<p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">example.com</a>
style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td>
</tr>
</tbody>

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@ -1,13 +1,10 @@
# noinspection YAMLSchemaValidation
name: ${pluginDescription.name}
# noinspection YAMLSchemaValidation
authors: [${pluginDescription.authors}]
website: https://github.com/HaHaWTH/AuthMeReReloaded/
website: http://github.com/HaHaWTH/AuthMeReReloaded/
description: A fork of AuthMeReloaded that contains bug fixes
# noinspection YAMLSchemaValidation
main: ${pluginDescription.main}
folia-supported: true
version: 5.7.0-FORK-b53
version: 5.6.0-FORK-b47
api-version: 1.13
softdepend:
- Vault
@ -20,7 +17,6 @@ softdepend:
- EssentialsSpawn
- ProtocolLib
- floodgate
- PlaceholderAPI
commands:
authme:
description: AuthMe op commands

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@ -103,7 +103,7 @@
<td>
<p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">example.com</a>
style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td>
</tr>
</tbody>

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@ -101,7 +101,7 @@
<td>
<p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">example.com</a>
style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td>
</tr>
</tbody>

View File

@ -103,7 +103,7 @@
<td>
<p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">example.com</a>
style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td>
</tr>
</tbody>