package fr.xephi.authme.events; import org.bukkit.Location; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; /** * Event that is called if a player is teleported to the AuthMe first spawn, i.e. to the * spawn location for players who have never played before. */ public class FirstSpawnTeleportEvent extends AbstractTeleportEvent { private static final HandlerList handlers = new HandlerList(); /** * Constructor. * * @param player The player * @param to The teleport destination */ public FirstSpawnTeleportEvent(Player player, Location to) { super(false, player, to); } /** * Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}. * * @return The list of handlers */ public static HandlerList getHandlerList() { return handlers; } @Override public HandlerList getHandlers() { return handlers; } }