package fr.xephi.authme.process.email; import fr.xephi.authme.AuthMe; import fr.xephi.authme.ConsoleLogger; import fr.xephi.authme.cache.auth.PlayerAuth; import fr.xephi.authme.cache.auth.PlayerCache; import fr.xephi.authme.permission.UserPermission; import fr.xephi.authme.settings.MessageKey; import fr.xephi.authme.settings.Messages; import fr.xephi.authme.settings.Settings; import org.bukkit.entity.Player; /** */ public class AsyncChangeEmail { private final Player player; private final AuthMe plugin; private final String oldEmail; private final String newEmail; private final String newEmailVerify; private final Messages m; public AsyncChangeEmail(Player player, AuthMe plugin, String oldEmail, String newEmail, String newEmailVerify) { this.m = plugin.getMessages(); this.player = player; this.plugin = plugin; this.oldEmail = oldEmail; this.newEmail = newEmail; this.newEmailVerify = newEmailVerify; } public AsyncChangeEmail(Player player, AuthMe plugin, String oldEmail, String newEmail) { this(player, plugin, oldEmail, newEmail, newEmail); } public void process() { try { String playerName = player.getName().toLowerCase(); if (Settings.getmaxRegPerEmail > 0) { if (!plugin.getPermissionsManager().hasPermission(player, UserPermission.ALLOW_MULTIPLE_ACCOUNTS) && plugin.database.getAllAuthsByEmail(newEmail).size() >= Settings.getmaxRegPerEmail) { m.send(player, MessageKey.MAX_REGISTER_EXCEEDED); return; } } if (PlayerCache.getInstance().isAuthenticated(playerName)) { if (!newEmail.equals(newEmailVerify)) { m.send(player, MessageKey.CONFIRM_EMAIL_MESSAGE); return; } PlayerAuth auth = PlayerCache.getInstance().getAuth(playerName); if (oldEmail != null) { if (auth.getEmail() == null || auth.getEmail().equals("your@email.com") || auth.getEmail().isEmpty()) { m.send(player, MessageKey.USAGE_ADD_EMAIL); return; } if (!oldEmail.equals(auth.getEmail())) { m.send(player, MessageKey.INVALID_OLD_EMAIL); return; } } if (!Settings.isEmailCorrect(newEmail)) { m.send(player, MessageKey.INVALID_NEW_EMAIL); return; } String old = auth.getEmail(); auth.setEmail(newEmail); if (!plugin.database.updateEmail(auth)) { m.send(player, MessageKey.ERROR); auth.setEmail(old); return; } PlayerCache.getInstance().updatePlayer(auth); if (oldEmail == null) { m.send(player, MessageKey.EMAIL_ADDED_SUCCESS); player.sendMessage(auth.getEmail()); return; } m.send(player, MessageKey.EMAIL_CHANGED_SUCCESS); // TODO ljacqu 20151124: Did I really miss "email_defined" or is it not present in the 'en' messages? // player.sendMessage(Arrays.toString(m.send("email_defined")) + auth.getEmail()); } else { if (plugin.database.isAuthAvailable(playerName)) { m.send(player, MessageKey.LOGIN_MESSAGE); } else { if (Settings.emailRegistration) { m.send(player, MessageKey.REGISTER_EMAIL_MESSAGE); } else { m.send(player, MessageKey.REGISTER_MESSAGE); } } } } catch (Exception e) { ConsoleLogger.showError(e.getMessage()); ConsoleLogger.writeStackTrace(e); m.send(player, MessageKey.ERROR); } } }