package fr.xephi.authme.events; import org.bukkit.Location; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; /** * This event is fired before AuthMe teleports a player for general purposes. */ public class AuthMeTeleportEvent extends AbstractTeleportEvent { private static final HandlerList handlers = new HandlerList(); /** * Constructor. * * @param player The player * @param to The teleport destination */ public AuthMeTeleportEvent(Player player, Location to) { super(false, player, to); } /** * Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}. * * @return The list of handlers */ public static HandlerList getHandlerList() { return handlers; } @Override public HandlerList getHandlers() { return handlers; } }