package fr.xephi.authme.permission; import fr.xephi.authme.ConsoleLogger; import fr.xephi.authme.data.limbo.LimboCache; import fr.xephi.authme.data.limbo.LimboPlayer; import fr.xephi.authme.initialization.Reloadable; import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.properties.HooksSettings; import fr.xephi.authme.settings.properties.PluginSettings; import fr.xephi.authme.settings.properties.SecuritySettings; import org.bukkit.entity.Player; import javax.inject.Inject; import java.util.Arrays; /** * Changes the permission group according to the auth status of the player and the configuration. */ public class AuthGroupHandler implements Reloadable { @Inject private PermissionsManager permissionsManager; @Inject private Settings settings; @Inject private LimboCache limboCache; private String unloggedInGroup; private String unregisteredGroup; private String registeredGroup; AuthGroupHandler() { } /** * Set the group of a player, by its AuthMe group type. * * @param player The player. * @param group The group type. * * @return True if succeeded, false otherwise. False is also returned if groups aren't supported * with the current permissions system. */ public boolean setGroup(Player player, AuthGroupType group) { // Check whether the permissions check is enabled if (!settings.getProperty(PluginSettings.ENABLE_PERMISSION_CHECK)) { return false; } // Make sure group support is available if (!permissionsManager.hasGroupSupport()) { ConsoleLogger.warning("The current permissions system doesn't have group support, unable to set group!"); return false; } switch (group) { case UNREGISTERED: // Remove the other group type groups, set the current group permissionsManager.removeGroups(player, Arrays.asList(registeredGroup, unloggedInGroup)); return permissionsManager.addGroup(player, unregisteredGroup); case REGISTERED: // Remove the other group type groups, set the current group permissionsManager.removeGroups(player, Arrays.asList(unregisteredGroup, unloggedInGroup)); return permissionsManager.addGroup(player, registeredGroup); case NOT_LOGGED_IN: // Remove the other group type groups, set the current group permissionsManager.removeGroups(player, Arrays.asList(unregisteredGroup, registeredGroup)); return permissionsManager.addGroup(player, unloggedInGroup); case LOGGED_IN: // Get the player data LimboPlayer data = limboCache.getPlayerData(player.getName().toLowerCase()); if (data == null) { return false; } // Get the players group String realGroup = data.getGroup(); // Remove the other group types groups, set the real group permissionsManager.removeGroups(player, Arrays.asList(unregisteredGroup, registeredGroup, unloggedInGroup) ); return permissionsManager.addGroup(player, realGroup); default: return false; } } /** * TODO: This method requires better explanation. *

* Set the normal group of a player. * * @param player The player. * @param group The normal group. * * @return True on success, false on failure. */ public boolean addNormal(Player player, String group) { // Check whether the permissions check is enabled if (!settings.getProperty(PluginSettings.ENABLE_PERMISSION_CHECK)) { return false; } // Remove old groups permissionsManager.removeGroups(player, Arrays.asList(unregisteredGroup, registeredGroup, unloggedInGroup)); // Add the normal group, return the result return permissionsManager.addGroup(player, group); } @Override public void reload() { unloggedInGroup = settings.getProperty(SecuritySettings.UNLOGGEDIN_GROUP); unregisteredGroup = settings.getProperty(HooksSettings.UNREGISTERED_GROUP); registeredGroup = settings.getProperty(HooksSettings.REGISTERED_GROUP); } }