package fr.xephi.authme.events; import org.bukkit.entity.Player; /** * This event is call when a creative inventory is reseted. * * @author Xephi59 * @version $Revision: 1.0 $ */ public class ResetInventoryEvent extends CustomEvent { private Player player; /** * Constructor for ResetInventoryEvent. * * @param player Player */ public ResetInventoryEvent(Player player) { super(true); this.player = player; } /** * Method getPlayer. * * @return Player */ public Player getPlayer() { return this.player; } /** * Method setPlayer. * * @param player Player */ public void setPlayer(Player player) { this.player = player; } }