package fr.xephi.authme.permission; /** * Permission nodes that give a player a status (e.g. VIP) * or grant them more freedom (e.g. less restrictions). */ public enum PlayerStatePermission implements PermissionNode { /** * Permission node to bypass AntiBot protection. */ BYPASS_ANTIBOT("authme.bypassantibot", DefaultPermission.OP_ONLY), /** * Permission node to bypass BungeeCord server teleportation. */ BYPASS_BUNGEE_SEND("authme.bypassbungeesend", DefaultPermission.NOT_ALLOWED), /** * Permission for users to bypass force-survival mode. */ BYPASS_FORCE_SURVIVAL("authme.bypassforcesurvival", DefaultPermission.OP_ONLY), /** * When the server is full and someone with this permission joins the server, someone will be kicked. */ IS_VIP("authme.vip", DefaultPermission.NOT_ALLOWED), /** * Permission to be able to register multiple accounts. */ ALLOW_MULTIPLE_ACCOUNTS("authme.allowmultipleaccounts", DefaultPermission.OP_ONLY), /** * Permission to bypass the purging process. */ BYPASS_PURGE("authme.bypasspurge", DefaultPermission.NOT_ALLOWED), /** * Permission to bypass the GeoIp country code check. */ BYPASS_COUNTRY_CHECK("authme.bypasscountrycheck", DefaultPermission.NOT_ALLOWED), /** * Permission to send chat messages before being logged in. */ ALLOW_CHAT_BEFORE_LOGIN("authme.allowchatbeforelogin", DefaultPermission.NOT_ALLOWED); /** * The permission node. */ private String node; /** * The default permission level. */ private DefaultPermission defaultPermission; /** * Constructor. * * @param node Permission node * @param defaultPermission The default permission */ PlayerStatePermission(String node, DefaultPermission defaultPermission) { this.node = node; this.defaultPermission = defaultPermission; } @Override public String getNode() { return node; } @Override public DefaultPermission getDefaultPermission() { return defaultPermission; } }