package fr.xephi.authme.events; import org.bukkit.Location; import org.bukkit.entity.Player; /** * * Called if a player is teleported to the authme first spawn * * @author Xephi59 */ public class FirstSpawnTeleportEvent extends CustomEvent { private Player player; private Location to; private Location from; public FirstSpawnTeleportEvent(Player player, Location from, Location to) { super(true); this.player = player; this.from = from; this.to = to; } public Player getPlayer() { return player; } public void setTo(Location to) { this.to = to; } public Location getTo() { return to; } public Location getFrom() { return from; } }