package fr.xephi.authme.process.join; import fr.xephi.authme.ConsoleLogger; import fr.xephi.authme.data.SessionManager; import fr.xephi.authme.data.auth.PlayerAuth; import fr.xephi.authme.data.auth.PlayerCache; import fr.xephi.authme.data.limbo.LimboService; import fr.xephi.authme.datasource.DataSource; import fr.xephi.authme.events.ProtectInventoryEvent; import fr.xephi.authme.events.RestoreSessionEvent; import fr.xephi.authme.message.MessageKey; import fr.xephi.authme.permission.PlayerStatePermission; import fr.xephi.authme.process.AsynchronousProcess; import fr.xephi.authme.process.login.AsynchronousLogin; import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.CommonService; import fr.xephi.authme.service.PluginHookService; import fr.xephi.authme.service.ValidationService; import fr.xephi.authme.settings.commandconfig.CommandManager; import fr.xephi.authme.settings.properties.HooksSettings; import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.util.PlayerUtils; import org.bukkit.GameMode; import org.bukkit.Server; import org.bukkit.entity.Player; import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffectType; import javax.inject.Inject; import static fr.xephi.authme.service.BukkitService.TICKS_PER_SECOND; import static fr.xephi.authme.settings.properties.RestrictionSettings.PROTECT_INVENTORY_BEFORE_LOGIN; /** * Asynchronous process for when a player joins. */ public class AsynchronousJoin implements AsynchronousProcess { @Inject private Server server; @Inject private DataSource database; @Inject private CommonService service; @Inject private PlayerCache playerCache; @Inject private LimboService limboService; @Inject private SessionManager sessionManager; @Inject private PluginHookService pluginHookService; @Inject private BukkitService bukkitService; @Inject private AsynchronousLogin asynchronousLogin; @Inject private CommandManager commandManager; @Inject private ValidationService validationService; AsynchronousJoin() { } public void processJoin(final Player player) { final String name = player.getName().toLowerCase(); final String ip = PlayerUtils.getPlayerIp(player); if (service.getProperty(RestrictionSettings.UNRESTRICTED_NAMES).contains(name)) { return; } if (service.getProperty(RestrictionSettings.FORCE_SURVIVAL_MODE) && !service.hasPermission(player, PlayerStatePermission.BYPASS_FORCE_SURVIVAL)) { bukkitService.runTask(() -> player.setGameMode(GameMode.SURVIVAL)); } if (service.getProperty(HooksSettings.DISABLE_SOCIAL_SPY)) { pluginHookService.setEssentialsSocialSpyStatus(player, false); } if (!validationService.fulfillsNameRestrictions(player)) { bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(new Runnable() { @Override public void run() { player.kickPlayer(service.retrieveSingleMessage(MessageKey.NOT_OWNER_ERROR)); if (service.getProperty(RestrictionSettings.BAN_UNKNOWN_IP)) { server.banIP(ip); } } }); return; } if (!validatePlayerCountForIp(player, ip)) { return; } final boolean isAuthAvailable = database.isAuthAvailable(name); if (isAuthAvailable) { // Protect inventory if (service.getProperty(PROTECT_INVENTORY_BEFORE_LOGIN)) { ProtectInventoryEvent ev = bukkitService.createAndCallEvent( isAsync -> new ProtectInventoryEvent(player, isAsync)); if (ev.isCancelled()) { player.updateInventory(); ConsoleLogger.fine("ProtectInventoryEvent has been cancelled for " + player.getName() + "..."); } } // Session logic if (canResumeSession(player)) { service.send(player, MessageKey.SESSION_RECONNECTION); // Run commands bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> commandManager.runCommandsOnSessionLogin(player)); bukkitService.runTaskOptionallyAsync(() -> asynchronousLogin.forceLogin(player)); return; } } else if (!service.getProperty(RegistrationSettings.FORCE)) { // Skip if registration is optional return; } final int registrationTimeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND; bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> { limboService.createLimboPlayer(player, isAuthAvailable); player.setNoDamageTicks(registrationTimeout); if (pluginHookService.isEssentialsAvailable() && service.getProperty(HooksSettings.USE_ESSENTIALS_MOTD)) { player.performCommand("motd"); } if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) { // Allow infinite blindness effect int blindTimeOut = (registrationTimeout <= 0) ? 99999 : registrationTimeout; player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2)); } commandManager.runCommandsOnJoin(player); }); } private boolean canResumeSession(Player player) { final String name = player.getName(); if (sessionManager.hasSession(name) || database.isLogged(name)) { PlayerAuth auth = database.getAuth(name); database.setUnlogged(name); playerCache.removePlayer(name); if (auth != null) { if (auth.getIp().equals(PlayerUtils.getPlayerIp(player))) { RestoreSessionEvent event = bukkitService.createAndCallEvent( isAsync -> new RestoreSessionEvent(player, isAsync)); return !event.isCancelled(); } else { service.send(player, MessageKey.SESSION_EXPIRED); } } } return false; } /** * Checks whether the maximum number of accounts has been exceeded for the given IP address (according to * settings and permissions). If this is the case, the player is kicked. * * @param player the player to verify * @param ip the ip address of the player * * @return true if the verification is OK (no infraction), false if player has been kicked */ private boolean validatePlayerCountForIp(final Player player, String ip) { if (service.getProperty(RestrictionSettings.MAX_JOIN_PER_IP) > 0 && !service.hasPermission(player, PlayerStatePermission.ALLOW_MULTIPLE_ACCOUNTS) && !"127.0.0.1".equalsIgnoreCase(ip) && !"localhost".equalsIgnoreCase(ip) && countOnlinePlayersByIp(ip) > service.getProperty(RestrictionSettings.MAX_JOIN_PER_IP)) { bukkitService.scheduleSyncTaskFromOptionallyAsyncTask( () -> player.kickPlayer(service.retrieveSingleMessage(MessageKey.SAME_IP_ONLINE))); return false; } return true; } private int countOnlinePlayersByIp(String ip) { int count = 0; for (Player player : bukkitService.getOnlinePlayers()) { if (ip.equalsIgnoreCase(PlayerUtils.getPlayerIp(player))) { ++count; } } return count; } }