package fr.xephi.authme.events; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; /** * * This event is call when AuthMe try to teleport a player * * @author Xephi59 */ public class AuthMeAsyncPreLoginEvent extends Event { private Player player; private boolean canLogin = true; private static final HandlerList handlers = new HandlerList(); public AuthMeAsyncPreLoginEvent(Player player) { super(true); this.player = player; } public Player getPlayer() { return player; } public boolean canLogin() { return canLogin; } public void setCanLogin(boolean canLogin) { this.canLogin = canLogin; } @Override public HandlerList getHandlers() { return handlers; } }