- Add proper javadoc to all events - Use proper handling of the Eventlist in all events: each event has its own EventList and its static method, as specified by Bukkit's Event class - Add common supertype to all AuthMe events - Remove unused events - Remove unused methods (setters to fields that we ignore entirely)
50 lines
1.1 KiB
Java
50 lines
1.1 KiB
Java
package fr.xephi.authme.events;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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/**
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* This event is called when a player logs out through AuthMe, i.e. only when the player
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* has executed the {@code /logout} command. This event is not fired if a player simply
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* leaves the server.
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*/
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public class LogoutEvent extends CustomEvent {
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private static final HandlerList handlers = new HandlerList();
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private final Player player;
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/**
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* Constructor.
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*
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* @param player The player
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*/
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public LogoutEvent(Player player) {
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this.player = player;
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}
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/**
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* Return the player who logged out.
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*
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* @return The player
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*/
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public Player getPlayer() {
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return this.player;
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}
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/**
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* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
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*
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* @return The list of handlers
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*/
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public static HandlerList getHandlerList() {
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return handlers;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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}
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