- Extract some logic into LimboServiceHelper to keep LimboService slim - Create LimboServiceHelper#merge to merge two LimboPlayers associated with a Player. E.g. if an admin unregisters an online player that has not logged in, the creation of a LimboPlayer is triggered while there already is one in LimboService
160 lines
5.8 KiB
Java
160 lines
5.8 KiB
Java
package fr.xephi.authme.data.limbo;
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import fr.xephi.authme.ConsoleLogger;
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import fr.xephi.authme.settings.Settings;
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import org.bukkit.entity.Player;
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import javax.inject.Inject;
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import java.util.Map;
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import java.util.Optional;
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import java.util.concurrent.ConcurrentHashMap;
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import static fr.xephi.authme.settings.properties.LimboSettings.RESTORE_ALLOW_FLIGHT;
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import static fr.xephi.authme.settings.properties.LimboSettings.RESTORE_FLY_SPEED;
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import static fr.xephi.authme.settings.properties.LimboSettings.RESTORE_WALK_SPEED;
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/**
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* Service for managing players that are in "limbo," a temporary state players are
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* put in which have joined but not yet logged in yet.
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*/
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public class LimboService {
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private final Map<String, LimboPlayer> entries = new ConcurrentHashMap<>();
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@Inject
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private Settings settings;
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@Inject
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private LimboPlayerTaskManager taskManager;
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@Inject
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private LimboServiceHelper limboServiceHelper;
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LimboService() {
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}
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/**
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* Creates a LimboPlayer for the given player and revokes all "limbo data" from the player.
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*
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* @param player the player to process
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* @param isRegistered whether or not the player is registered
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*/
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public void createLimboPlayer(Player player, boolean isRegistered) {
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final String name = player.getName().toLowerCase();
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LimboPlayer existingLimbo = entries.remove(name);
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if (existingLimbo != null) {
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existingLimbo.clearTasks();
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ConsoleLogger.debug("LimboPlayer for `{0}` was already present", name);
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}
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LimboPlayer limboPlayer = limboServiceHelper.merge(
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limboServiceHelper.createLimboPlayer(player, isRegistered), existingLimbo);
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taskManager.registerMessageTask(player, limboPlayer, isRegistered);
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taskManager.registerTimeoutTask(player, limboPlayer);
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limboServiceHelper.revokeLimboStates(player);
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entries.put(name, limboPlayer);
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}
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/**
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* Returns the limbo player for the given name, or null otherwise.
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*
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* @param name the name to retrieve the data for
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* @return the associated limbo player, or null if none available
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*/
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public LimboPlayer getLimboPlayer(String name) {
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return entries.get(name.toLowerCase());
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}
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/**
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* Returns whether there is a limbo player for the given name.
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*
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* @param name the name to check
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* @return true if present, false otherwise
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*/
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public boolean hasLimboPlayer(String name) {
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return entries.containsKey(name.toLowerCase());
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}
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/**
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* Restores the limbo data and subsequently deletes the entry.
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* <p>
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* Note that teleportation on the player is performed by {@link fr.xephi.authme.service.TeleportationService} and
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* changing the permission group is handled by {@link fr.xephi.authme.permission.AuthGroupHandler}.
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*
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* @param player the player whose data should be restored
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*/
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public void restoreData(Player player) {
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String lowerName = player.getName().toLowerCase();
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LimboPlayer limbo = entries.remove(lowerName);
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if (limbo == null) {
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ConsoleLogger.debug("No LimboPlayer found for `{0}` - cannot restore", lowerName);
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} else {
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player.setOp(limbo.isOperator());
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settings.getProperty(RESTORE_ALLOW_FLIGHT).restoreAllowFlight(player, limbo);
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settings.getProperty(RESTORE_FLY_SPEED).restoreFlySpeed(player, limbo);
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settings.getProperty(RESTORE_WALK_SPEED).restoreWalkSpeed(player, limbo);
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limbo.clearTasks();
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ConsoleLogger.debug("Restored LimboPlayer stats for `{0}`", lowerName);
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}
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}
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/**
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* Creates new tasks for the given player and cancels the old ones for a newly registered player.
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* This resets his time to log in (TimeoutTask) and updates the message he is shown (MessageTask).
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*
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* @param player the player to reset the tasks for
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*/
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public void replaceTasksAfterRegistration(Player player) {
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getLimboOrLogError(player, "reset tasks")
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.ifPresent(limbo -> {
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taskManager.registerTimeoutTask(player, limbo);
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taskManager.registerMessageTask(player, limbo, true);
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});
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}
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/**
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* Resets the message task associated with the player's LimboPlayer.
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*
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* @param player the player to set a new message task for
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* @param isRegistered whether or not the player is registered
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*/
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public void resetMessageTask(Player player, boolean isRegistered) {
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getLimboOrLogError(player, "reset message task")
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.ifPresent(limbo -> taskManager.registerMessageTask(player, limbo, isRegistered));
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}
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/**
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* @param player the player whose message task should be muted
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*/
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public void muteMessageTask(Player player) {
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getLimboOrLogError(player, "mute message task")
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.ifPresent(limbo -> LimboPlayerTaskManager.setMuted(limbo.getMessageTask(), true));
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}
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/**
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* @param player the player whose message task should be unmuted
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*/
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public void unmuteMessageTask(Player player) {
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getLimboOrLogError(player, "unmute message task")
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.ifPresent(limbo -> LimboPlayerTaskManager.setMuted(limbo.getMessageTask(), false));
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}
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/**
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* Returns the limbo player for the given player or logs an error.
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*
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* @param player the player to retrieve the limbo player for
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* @param context the action for which the limbo player is being retrieved (for logging)
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* @return Optional with the limbo player
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*/
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private Optional<LimboPlayer> getLimboOrLogError(Player player, String context) {
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LimboPlayer limbo = entries.get(player.getName().toLowerCase());
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if (limbo == null) {
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ConsoleLogger.debug("No LimboPlayer found for `{0}`. Action: {1}", player.getName(), context);
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}
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return Optional.ofNullable(limbo);
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}
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}
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