86 lines
2.1 KiB
Java
86 lines
2.1 KiB
Java
package fr.xephi.authme.events;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.ItemStack;
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/**
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* This event is called before the inventory data of a player is suppressed,
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* i.e. the inventory of the player is not displayed until he has authenticated.
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*/
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public class ProtectInventoryEvent extends CustomEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private final ItemStack[] storedInventory;
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private final ItemStack[] storedArmor;
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private final Player player;
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private boolean isCancelled;
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/**
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* Constructor.
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*
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* @param player The player
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* @param isAsync True if the event is async, false otherwise
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*/
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public ProtectInventoryEvent(Player player, boolean isAsync) {
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super(isAsync);
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this.player = player;
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this.storedInventory = player.getInventory().getContents();
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this.storedArmor = player.getInventory().getArmorContents();
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}
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/**
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* Return the inventory of the player.
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*
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* @return The player's inventory
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*/
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public ItemStack[] getStoredInventory() {
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return storedInventory;
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}
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/**
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* Return the armor of the player.
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*
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* @return The player's armor
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*/
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public ItemStack[] getStoredArmor() {
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return storedArmor;
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}
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/**
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* Return the player whose inventory will be hidden.
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*
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* @return The player associated with this event
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*/
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public Player getPlayer() {
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return player;
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}
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@Override
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public void setCancelled(boolean isCancelled) {
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this.isCancelled = isCancelled;
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}
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@Override
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public boolean isCancelled() {
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return isCancelled;
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}
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/**
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* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
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*
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* @return The list of handlers
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*/
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public static HandlerList getHandlerList() {
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return handlers;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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}
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